diff options
-rw-r--r-- | engines/cge/cge_main.cpp | 2 | ||||
-rw-r--r-- | engines/cge/cge_main.h | 4 |
2 files changed, 1 insertions, 5 deletions
diff --git a/engines/cge/cge_main.cpp b/engines/cge/cge_main.cpp index cb03517963..53078fe8f8 100644 --- a/engines/cge/cge_main.cpp +++ b/engines/cge/cge_main.cpp @@ -200,7 +200,7 @@ bool CGEEngine::loadGame(int slotNumber, SavegameHeader *header, bool tiny) { if (slotNumber == -1) { // Loading the data for the initial game state - kSavegame0File file = kSavegame0File(this, kSavegame0Name); + EncryptedStream file = EncryptedStream(this, kSavegame0Name); int size = file.size(); byte *dataBuffer = (byte *)malloc(size); file.read(dataBuffer, size); diff --git a/engines/cge/cge_main.h b/engines/cge/cge_main.h index d5f2e4f5fb..87199ee524 100644 --- a/engines/cge/cge_main.h +++ b/engines/cge/cge_main.h @@ -57,10 +57,7 @@ namespace CGE { #define kHeroFun0 (40 * 12) #define kHeroFun1 ( 2 * 12) #define kShowScummVMVersion 15 -#define kGetNamePrompt 50 -#define kGetNameTitle 51 #define kTSeq 96 -#define kNoMusic 98 #define kBadSVG 99 #define kSeqHTalk (kTSeq + 4) #define kSeqTooFar (kTSeq + 5) @@ -83,7 +80,6 @@ namespace CGE { #define kStackSize 2048 #define kSavegameCheckSum (1956 + _now + _oldLev + _game + _music + _demoText) #define kSavegame0Name ("{{INIT}}" kSvgExt) -#define kSavegame0File EncryptedStream #define kSavegameStrSize 11 #define kGameFrameDelay (1000 / 50) #define kGameTickDelay (1000 / 62) |