diff options
-rw-r--r-- | scumm/resource.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/scumm/resource.cpp b/scumm/resource.cpp index d9d0eba892..c884b3a910 100644 --- a/scumm/resource.cpp +++ b/scumm/resource.cpp @@ -560,8 +560,12 @@ void Scumm::ensureResourceLoaded(int type, int i) { // FIXME - TODO: This check used to be "i==0". However, that causes // problems when using this function to ensure charset 0 is loaded. - // Quesetion: Why was this check like that in the first place? - if (i < 0) + // Question: Why was this check like that in the first place? + // Answer: costumes with an index of zero in the newer games at least + // TODO: determine after what version this behaviour changes... + if ((_gameId == GID_ZAK256) && (i < 0)) + return; + else if (i == 0) return; if (i <= res.num[type]) |