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-rw-r--r--audio/midiplayer.cpp172
-rw-r--r--audio/midiplayer.h117
-rw-r--r--audio/module.mk1
3 files changed, 290 insertions, 0 deletions
diff --git a/audio/midiplayer.cpp b/audio/midiplayer.cpp
new file mode 100644
index 0000000000..12d03d73f8
--- /dev/null
+++ b/audio/midiplayer.cpp
@@ -0,0 +1,172 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "audio/midiplayer.h"
+#include "audio/midiparser.h"
+
+#include "common/config-manager.h"
+
+namespace Audio {
+
+MidiPlayer::MidiPlayer() :
+ _driver(0),
+ _parser(0),
+ _isLooping(false),
+ _isPlaying(false),
+ _masterVolume(0),
+ _nativeMT32(false) {
+
+ memset(_channelsTable, 0, sizeof(_channelsTable));
+ memset(_channelsVolume, 127, sizeof(_channelsVolume));
+
+// TODO
+}
+
+MidiPlayer::~MidiPlayer() {
+// TODO
+}
+
+void MidiPlayer::setVolume(int volume) {
+ volume = CLIP(volume, 0, 255);
+
+ if (_masterVolume == volume)
+ return;
+
+ Common::StackLock lock(_mutex);
+
+ _masterVolume = volume;
+
+ for (int i = 0; i < kNumChannels; ++i) {
+ if (_channelsTable[i]) {
+ _channelsTable[i]->volume(_channelsVolume[i] * _masterVolume / 255);
+ }
+ }
+}
+
+void MidiPlayer::syncVolume() {
+ int volume = ConfMan.getInt("music_volume");
+ if (ConfMan.getBool("mute")) {
+ volume = -1;
+ }
+ setVolume(volume);
+}
+
+
+void MidiPlayer::send(uint32 b) {
+ byte channel = (byte)(b & 0x0F);
+ if ((b & 0xFFF0) == 0x07B0) {
+ // Adjust volume changes by master volume
+ byte volume = (byte)((b >> 16) & 0x7F);
+ _channelsVolume[channel] = volume;
+ volume = volume * _masterVolume / 255;
+ b = (b & 0xFF00FFFF) | (volume << 16);
+ } else if ((b & 0xFFF0) == 0x007BB0) {
+ // Only respond to All Notes Off if this channel
+ // has currently been allocated
+ if (!_channelsTable[channel])
+ return;
+ }
+
+ sendToChannel(channel, b);
+}
+
+void MidiPlayer::sendToChannel(byte channel, uint32 b) {
+ if (!_channelsTable[channel]) {
+ _channelsTable[channel] = (channel == 9) ? _driver->getPercussionChannel() : _driver->allocateChannel();
+ // TODO: Some engines overload this method to insert code at this
+ // point which calls the channel's volume() method.
+ // Does this make sense, and should we maybe do it in general?
+ }
+ if (_channelsTable[channel])
+ _channelsTable[channel]->send(b);
+}
+
+void MidiPlayer::metaEvent(byte type, byte *data, uint16 length) {
+ switch (type) {
+ case 0x2F: // End of Track
+ endOfTrack();
+ break;
+ default:
+ //warning("Unhandled meta event: %02x", type);
+ break;
+ }
+}
+
+void MidiPlayer::endOfTrack() {
+ if (_isLooping) {
+ assert(_parser);
+ _parser->jumpToTick(0);
+ } else
+ stop();
+}
+
+#if 0
+void MidiPlayer::onTimer(void *data) {
+ assert(data);
+ ((MidiPlayer *)data)->onTimer();
+}
+
+void MidiPlayer::onTimer() {
+ Common::StackLock lock(_mutex);
+
+ // FIXME: There are various alternatives for this function:
+
+#if 0
+ if (_parser) {
+ _parser->onTimer();
+ }
+#elif 0
+ if (_isPlaying) {
+ assert(_parser);
+ _parser->onTimer();
+ }
+#endif
+}
+#endif
+
+
+void MidiPlayer::stop() {
+ Common::StackLock lock(_mutex);
+
+ _isPlaying = false;
+ if (_parser) {
+ _parser->unloadMusic();
+ _parser = NULL;
+ }
+}
+
+void MidiPlayer::pause() {
+// debugC(2, kDraciSoundDebugLevel, "Pausing track %d", _track);
+ setVolume(-1); // FIXME: This should be 0, shouldn't it?
+ _isPlaying = false;
+}
+
+void MidiPlayer::resume() {
+// debugC(2, kDraciSoundDebugLevel, "Resuming track %d", _track);
+ syncVolume();
+ _isPlaying = true;
+}
+
+} // End of namespace Audio
diff --git a/audio/midiplayer.h b/audio/midiplayer.h
new file mode 100644
index 0000000000..913d49c68c
--- /dev/null
+++ b/audio/midiplayer.h
@@ -0,0 +1,117 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SOUND_MIDIPLAYER_H
+#define SOUND_MIDIPLAYER_H
+
+#include "common/scummsys.h"
+#include "common/mutex.h"
+#include "audio/mididrv.h"
+
+class MidiParser;
+
+namespace Audio {
+
+/**
+ * Simple MIDI playback class.
+ *
+ * @note Currently incomplete, as it lacks play() methods. This is just a
+ * start of the real thing, which tries to include code replicated between
+ * several of our engines.
+ *
+ * @todo Document origin of this class. It is based on code shared by
+ * several engines (e.g. DRACI says it copied it from MADE, which took
+ * it from SAGE).
+ */
+class MidiPlayer : public MidiDriver_BASE {
+public:
+ MidiPlayer();
+ ~MidiPlayer();
+
+ // TODO: Implement ways to actually play stuff
+ //virtual void play(TODO);
+ // TODO: Document these
+ virtual void stop();
+ virtual void pause();
+ virtual void resume();
+
+ bool isPlaying() const { return _isPlaying; }
+
+ int getVolume() const { return _masterVolume; }
+ virtual void setVolume(int volume); // FIXME: Overloaded by Tinsel
+ void syncVolume();
+
+ bool hasNativeMT32() const { return _nativeMT32; }
+
+ // MidiDriver_BASE interface
+ virtual void send(uint32 b);
+ virtual void metaEvent(byte type, byte *data, uint16 length);
+
+ /**
+ * This method is invoked by send() after suitably filtering
+ * the message b.
+ */
+ virtual void sendToChannel(byte channel, uint32 b);
+
+ /**
+ * This method is invoked by metaEvent when an end-of-track
+ * event arrives. By default, this tells the parser
+ * to jump to the start (if looping is enabled) resp.
+ * invokes stope():
+ * Overload this to customize behavior.
+ */
+ virtual void endOfTrack();
+
+protected:
+
+#if 0
+ // TODO: Start to make use of these, once we figured
+ // out the right way :)
+ static void onTimer(void *data);
+ virtual void onTimer();
+#endif
+
+ enum {
+ kNumChannels = 16
+ };
+
+ Common::Mutex _mutex;
+ MidiDriver *_driver;
+ MidiParser *_parser;
+
+ MidiChannel *_channelsTable[kNumChannels];
+ uint8 _channelsVolume[kNumChannels];
+
+ bool _isLooping;
+ bool _isPlaying;
+ int _masterVolume; // FIXME: byte or int ?
+
+ bool _nativeMT32;
+};
+
+
+} // End of namespace Audio
+
+#endif
diff --git a/audio/module.mk b/audio/module.mk
index 5b93c80d57..661d3ccad4 100644
--- a/audio/module.mk
+++ b/audio/module.mk
@@ -7,6 +7,7 @@ MODULE_OBJS := \
midiparser_smf.o \
midiparser_xmidi.o \
midiparser.o \
+ midiplayer.o \
mixer.o \
mpu401.o \
musicplugin.o \