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-rw-r--r--sword2/driver/d_sound.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/sword2/driver/d_sound.cpp b/sword2/driver/d_sound.cpp
index 057c3b2bb9..cd389daad9 100644
--- a/sword2/driver/d_sound.cpp
+++ b/sword2/driver/d_sound.cpp
@@ -530,7 +530,7 @@ void Sword2Sound::unpauseSpeech(void) {
* This function opens a sound effect ready for playing. A unique id should be
* passed in so that each effect can be referenced individually.
* @param id the unique sound id
- * @data the WAV data
+ * @param data the WAV data
* @warning Zero is not a valid id
*/