diff options
-rw-r--r-- | engines/agi/predictive.cpp | 1 | ||||
-rw-r--r-- | engines/cruise/dataLoader.cpp | 5 | ||||
-rw-r--r-- | engines/sci/gfx/res_pic.cpp | 2 | ||||
-rw-r--r-- | engines/sky/text.cpp | 1 | ||||
-rw-r--r-- | engines/sword2/screen.cpp | 1 |
5 files changed, 8 insertions, 2 deletions
diff --git a/engines/agi/predictive.cpp b/engines/agi/predictive.cpp index 09472235ad..59030494bd 100644 --- a/engines/agi/predictive.cpp +++ b/engines/agi/predictive.cpp @@ -141,6 +141,7 @@ bool AgiEngine::predictiveDialog(void) { // show the predictive dialog. // if another window is already in display, save its state into tmpwindow + memset(&tmpwindow, 0, sizeof(tmpwindow)); tmpwindow.active = false; if (_game.window.active) memcpy(&tmpwindow, &(_game.window), sizeof(AgiBlock)); diff --git a/engines/cruise/dataLoader.cpp b/engines/cruise/dataLoader.cpp index ef333be6c6..ac87d1305b 100644 --- a/engines/cruise/dataLoader.cpp +++ b/engines/cruise/dataLoader.cpp @@ -53,6 +53,9 @@ void decodeGfxUnified(dataFileEntry *pCurrentFileEntry, int16 format) { case 5: spriteSize = pCurrentFileEntry->height * pCurrentFileEntry->widthInColumn; break; + + default: + error("Unkown gfx format %d", format); } uint8 *buffer = (uint8 *)malloc(spriteSize); @@ -66,7 +69,7 @@ void decodeGfxUnified(dataFileEntry *pCurrentFileEntry, int16 format) { uint8 c; uint16 p0; // Format 4 - uint16 p1, p2, p3; + uint16 p1 = 0, p2 = 0, p3 = 0; p0 = (dataPtr[0] << 8) | dataPtr[1]; diff --git a/engines/sci/gfx/res_pic.cpp b/engines/sci/gfx/res_pic.cpp index 5cf2b8ec6d..1e028ca3dc 100644 --- a/engines/sci/gfx/res_pic.cpp +++ b/engines/sci/gfx/res_pic.cpp @@ -1155,7 +1155,7 @@ void gfxr_draw_pic01(gfxr_pic_t *pic, int flags, int default_palette, int size, int pos = 0; int x, y; int oldx, oldy; - int pal, index; + int pal = 0, index = 0; int temp; int line_mode = style->line_mode; // NOTE: here, it is assumed that the titlebar size is always 10. This may differ depending on diff --git a/engines/sky/text.cpp b/engines/sky/text.cpp index 64a72a53aa..820f1827c2 100644 --- a/engines/sky/text.cpp +++ b/engines/sky/text.cpp @@ -339,6 +339,7 @@ DisplayedText Text::displayText(char *textPtr, uint8 *dest, bool centre, uint16 } while (textChar >= 10); DisplayedText ret; + memset(&ret, 0, sizeof(ret)); ret.textData = dest; ret.textWidth = dtLastWidth; return ret; diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp index 3a174b2352..6782a0691c 100644 --- a/engines/sword2/screen.cpp +++ b/engines/sword2/screen.cpp @@ -285,6 +285,7 @@ void Screen::buildDisplay() { byte *file = _vm->_resman->openResource(_thisScreen.background_layer_id); MultiScreenHeader screenLayerTable; + memset(&screenLayerTable, 0, sizeof(screenLayerTable)); if (!Sword2Engine::isPsx()) // On PSX version, there would be nothing to read here screenLayerTable.read(file + ResHeader::size()); |