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-rw-r--r--engines/sword2/screen.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sword2/screen.cpp b/engines/sword2/screen.cpp
index 3a174b2352..6782a0691c 100644
--- a/engines/sword2/screen.cpp
+++ b/engines/sword2/screen.cpp
@@ -285,6 +285,7 @@ void Screen::buildDisplay() {
byte *file = _vm->_resman->openResource(_thisScreen.background_layer_id);
MultiScreenHeader screenLayerTable;
+ memset(&screenLayerTable, 0, sizeof(screenLayerTable));
if (!Sword2Engine::isPsx()) // On PSX version, there would be nothing to read here
screenLayerTable.read(file + ResHeader::size());