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-rw-r--r--scumm/scummvm.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/scumm/scummvm.cpp b/scumm/scummvm.cpp
index ec5b292564..af6dfc3157 100644
--- a/scumm/scummvm.cpp
+++ b/scumm/scummvm.cpp
@@ -1219,7 +1219,7 @@ int Scumm::scummLoop(int delta) {
// TODO: The music delay (given in milliseconds) might have to be tuned a little
// to get it correct for all games. Without the ability to watch/listen to the
// original games, I can't do that myself.
- const int MUSIC_DELAY = 500;
+ const int MUSIC_DELAY = 480;
tempMusic += delta * 15; // Convert delta to milliseconds
if (tempMusic >= MUSIC_DELAY) {
tempMusic %= MUSIC_DELAY;