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-rw-r--r--engines/advancedDetector.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/advancedDetector.h b/engines/advancedDetector.h
index 3bb00618b1..2c7d9cc497 100644
--- a/engines/advancedDetector.h
+++ b/engines/advancedDetector.h
@@ -171,7 +171,8 @@ protected:
/**
* Name of single gameid (optional).
*
- * @todo Properly explain this -- what does it do?
+ * If set, the target ID will always be set to this one. Probably useful
+ * for engines with few game targets.
*/
const char *_singleid;