diff options
| -rw-r--r-- | engines/sci/engine/kmisc.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp index ef0e4d444c..7cc0d88ab6 100644 --- a/engines/sci/engine/kmisc.cpp +++ b/engines/sci/engine/kmisc.cpp @@ -56,6 +56,7 @@ reg_t kGameIsRestarting(EngineState *s, int argc, reg_t *argv) { s->restarting_flags &= ~SCI_GAME_WAS_RESTARTED; } + // WORKAROUND: // LSL3 calculates a machinespeed variable during game startup (right after the filthy questions) // This one would go through w/o throttling resulting in having to do 1000 pushups or something // Another way of handling this would be delaying incrementing of "machineSpeed" selector |
