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diff --git a/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.h b/backends/graphics/linuxmotosdl/linuxmotosdl-graphics.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef BACKENDS_GRAPHICS_SDL_LINUXMOTO_H
+#define BACKENDS_GRAPHICS_SDL_LINUXMOTO_H
+
+#include "backends/graphics/sdl/sdl-graphics.h"
+
+class LinuxmotoSdlGraphicsManager : public SdlGraphicsManager {
+public:
+ virtual void initSize(uint w, uint h);
+ virtual void setGraphicsModeIntern();
+ virtual bool setGraphicsMode(int mode);
+ virtual void internUpdateScreen();
+ virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual bool loadGFXMode();
+ virtual void drawMouse();
+ virtual void undrawMouse();
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void warpMouse(int x, int y);
+
+protected:
+ virtual void adjustMouseEvent(const Common::Event &event);
+};
+
+#endif