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-rw-r--r--backends/graphics/opengl/glerrorcheck.h35
1 files changed, 0 insertions, 35 deletions
diff --git a/backends/graphics/opengl/glerrorcheck.h b/backends/graphics/opengl/glerrorcheck.h
deleted file mode 100644
index 2d5491bdfd..0000000000
--- a/backends/graphics/opengl/glerrorcheck.h
+++ /dev/null
@@ -1,35 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#if !defined(DEBUG)
-
-// If not in debug, do nothing
-#define CHECK_GL_ERROR() do {} while (false)
-
-#else
-
-// If in debug, check for an error after a GL call
-#define CHECK_GL_ERROR() checkGlError(__FILE__, __LINE__)
-
-void checkGlError(const char *file, int line);
-
-#endif