diff options
Diffstat (limited to 'backends/graphics/openglsdl/openglsdl-graphics.cpp')
-rw-r--r-- | backends/graphics/openglsdl/openglsdl-graphics.cpp | 73 |
1 files changed, 73 insertions, 0 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp new file mode 100644 index 0000000000..711f1facea --- /dev/null +++ b/backends/graphics/openglsdl/openglsdl-graphics.cpp @@ -0,0 +1,73 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "backends/graphics/openglsdl/openglsdl-graphics.h" + +#include <SDL.h> +#include <SDL_opengl.h> + +OpenGLSDLGraphicsManager::OpenGLSDLGraphicsManager() { + +} + +OpenGLSDLGraphicsManager::~OpenGLSDLGraphicsManager() { + +} + +void OpenGLSDLGraphicsManager::init() { + if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) { + error("Could not initialize SDL: %s", SDL_GetError()); + } + + OpenGLGraphicsManager::init(); +} + +void OpenGLSDLGraphicsManager::forceFullRedraw() { + +} + +bool OpenGLSDLGraphicsManager::handleScalerHotkeys(const SDL_KeyboardEvent &key) { + return false; +} + +bool OpenGLSDLGraphicsManager::isScalerHotkey(const Common::Event &event) { + return false; +} + +void OpenGLSDLGraphicsManager::adjustMouseEvent(Common::Event &event) { + +} + +void OpenGLSDLGraphicsManager::setMousePos(int x, int y) { + +} + +void OpenGLSDLGraphicsManager::toggleFullScreen() { + +} + +bool OpenGLSDLGraphicsManager::saveScreenshot(const char *filename) { + return false; +} |