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Diffstat (limited to 'backends/graphics/openglsdl/openglsdl-graphics.cpp')
-rw-r--r--backends/graphics/openglsdl/openglsdl-graphics.cpp677
1 files changed, 0 insertions, 677 deletions
diff --git a/backends/graphics/openglsdl/openglsdl-graphics.cpp b/backends/graphics/openglsdl/openglsdl-graphics.cpp
deleted file mode 100644
index c5605cae87..0000000000
--- a/backends/graphics/openglsdl/openglsdl-graphics.cpp
+++ /dev/null
@@ -1,677 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "common/scummsys.h"
-
-#if defined(SDL_BACKEND) && defined(USE_OPENGL)
-
-#include "backends/graphics/openglsdl/openglsdl-graphics.h"
-#include "backends/platform/sdl/sdl.h"
-#include "common/config-manager.h"
-#include "common/textconsole.h"
-#include "common/translation.h"
-
-OpenGLSdlGraphicsManager::OpenGLSdlGraphicsManager(SdlEventSource *eventSource)
- :
- SdlGraphicsManager(eventSource),
- _hwscreen(0),
- _screenResized(false),
- _activeFullscreenMode(-2),
- _lastFullscreenModeWidth(0),
- _lastFullscreenModeHeight(0),
- _desktopWidth(0),
- _desktopHeight(0),
- _ignoreResizeFrames(0) {
-
- // Initialize SDL video subsystem
- if (SDL_InitSubSystem(SDL_INIT_VIDEO) == -1) {
- error("Could not initialize SDL: %s", SDL_GetError());
- }
-
- // This is also called in initSDL(), but initializing graphics
- // may reset it.
- SDL_EnableUNICODE(1);
-
- // Disable OS cursor
- SDL_ShowCursor(SDL_DISABLE);
-
- // Get desktop resolution
- // TODO: In case the OpenGL manager is created *after* a plain SDL manager
- // has been used, this will return the last setup graphics mode rather
- // than the desktop resolution. We should really look into a way to
- // properly retrieve the desktop resolution.
- const SDL_VideoInfo *videoInfo = SDL_GetVideoInfo();
- if (videoInfo->current_w > 0 && videoInfo->current_h > 0) {
- _desktopWidth = videoInfo->current_w;
- _desktopHeight = videoInfo->current_h;
- }
-
- if (ConfMan.hasKey("last_fullscreen_mode_width") && ConfMan.hasKey("last_fullscreen_mode_height")) {
- _lastFullscreenModeWidth = ConfMan.getInt("last_fullscreen_mode_width");
- _lastFullscreenModeHeight = ConfMan.getInt("last_fullscreen_mode_height");
- }
-}
-
-OpenGLSdlGraphicsManager::~OpenGLSdlGraphicsManager() {
- // Unregister the event observer
- if (g_system->getEventManager()->getEventDispatcher() != NULL)
- g_system->getEventManager()->getEventDispatcher()->unregisterObserver(this);
-}
-
-void OpenGLSdlGraphicsManager::initEventObserver() {
- // Register the graphics manager as a event observer
- g_system->getEventManager()->getEventDispatcher()->registerObserver(this, 10, false);
-}
-
-bool OpenGLSdlGraphicsManager::hasFeature(OSystem::Feature f) {
- return
- (f == OSystem::kFeatureFullscreenMode) ||
- (f == OSystem::kFeatureIconifyWindow) ||
- OpenGLGraphicsManager::hasFeature(f);
-}
-
-void OpenGLSdlGraphicsManager::setFeatureState(OSystem::Feature f, bool enable) {
- switch (f) {
- case OSystem::kFeatureIconifyWindow:
- if (enable)
- SDL_WM_IconifyWindow();
- break;
- default:
- OpenGLGraphicsManager::setFeatureState(f, enable);
- }
-}
-
-#ifdef USE_RGB_COLOR
-
-Common::List<Graphics::PixelFormat> OpenGLSdlGraphicsManager::getSupportedFormats() const {
- assert(!_supportedFormats.empty());
- return _supportedFormats;
-}
-
-void OpenGLSdlGraphicsManager::detectSupportedFormats() {
-
- // Clear old list
- _supportedFormats.clear();
-
- // Some tables with standard formats that we always list
- // as "supported". If frontend code tries to use one of
- // these, we will perform the necessary format
- // conversion in the background. Of course this incurs a
- // performance hit, but on desktop ports this should not
- // matter. We still push the currently active format to
- // the front, so if frontend code just uses the first
- // available format, it will get one that is "cheap" to
- // use.
- const Graphics::PixelFormat RGBList[] = {
-#if defined(ENABLE_32BIT)
- Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0), // RGBA8888
-#ifndef USE_GLES
- Graphics::PixelFormat(4, 8, 8, 8, 8, 16, 8, 0, 24), // ARGB8888
-#endif
- Graphics::PixelFormat(3, 8, 8, 8, 0, 16, 8, 0, 0), // RGB888
-#endif
- Graphics::PixelFormat(2, 5, 6, 5, 0, 11, 5, 0, 0), // RGB565
- Graphics::PixelFormat(2, 5, 5, 5, 1, 11, 6, 1, 0), // RGB5551
- Graphics::PixelFormat(2, 5, 5, 5, 0, 10, 5, 0, 0), // RGB555
- Graphics::PixelFormat(2, 4, 4, 4, 4, 12, 8, 4, 0), // RGBA4444
-#ifndef USE_GLES
- Graphics::PixelFormat(2, 4, 4, 4, 4, 8, 4, 0, 12) // ARGB4444
-#endif
- };
-#ifndef USE_GLES
- const Graphics::PixelFormat BGRList[] = {
-#ifdef ENABLE_32BIT
- Graphics::PixelFormat(4, 8, 8, 8, 8, 0, 8, 16, 24), // ABGR8888
- Graphics::PixelFormat(4, 8, 8, 8, 8, 8, 16, 24, 0), // BGRA8888
- Graphics::PixelFormat(3, 8, 8, 8, 0, 0, 8, 16, 0), // BGR888
-#endif
- Graphics::PixelFormat(2, 5, 6, 5, 0, 0, 5, 11, 0), // BGR565
- Graphics::PixelFormat(2, 5, 5, 5, 1, 1, 6, 11, 0), // BGRA5551
- Graphics::PixelFormat(2, 4, 4, 4, 4, 0, 4, 8, 12), // ABGR4444
- Graphics::PixelFormat(2, 4, 4, 4, 4, 4, 8, 12, 0) // BGRA4444
- };
-#endif
-
- Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
- if (_hwscreen) {
- // Get our currently set hardware format
- format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel,
- 8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss,
- 8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss,
- _hwscreen->format->Rshift, _hwscreen->format->Gshift,
- _hwscreen->format->Bshift, _hwscreen->format->Ashift);
-
- // Workaround to SDL not providing an accurate Aloss value on Mac OS X.
- if (_hwscreen->format->Amask == 0)
- format.aLoss = 8;
-
- // Push it first, as the prefered format if available
- for (int i = 0; i < ARRAYSIZE(RGBList); i++) {
- if (RGBList[i] == format) {
- _supportedFormats.push_back(format);
- break;
- }
- }
-#ifndef USE_GLES
- for (int i = 0; i < ARRAYSIZE(BGRList); i++) {
- if (BGRList[i] == format) {
- _supportedFormats.push_back(format);
- break;
- }
- }
-#endif
- }
-
- // Push some RGB formats
- for (int i = 0; i < ARRAYSIZE(RGBList); i++) {
- if (_hwscreen && (RGBList[i].bytesPerPixel > format.bytesPerPixel))
- continue;
- if (RGBList[i] != format)
- _supportedFormats.push_back(RGBList[i]);
- }
-#ifndef USE_GLES
- // Push some BGR formats
- for (int i = 0; i < ARRAYSIZE(BGRList); i++) {
- if (_hwscreen && (BGRList[i].bytesPerPixel > format.bytesPerPixel))
- continue;
- if (BGRList[i] != format)
- _supportedFormats.push_back(BGRList[i]);
- }
-#endif
- _supportedFormats.push_back(Graphics::PixelFormat::createFormatCLUT8());
-}
-
-#endif
-
-void OpenGLSdlGraphicsManager::setInternalMousePosition(int x, int y) {
- SDL_WarpMouse(x, y);
-}
-
-void OpenGLSdlGraphicsManager::updateScreen() {
- if (_ignoreResizeFrames)
- _ignoreResizeFrames -= 1;
-
- OpenGLGraphicsManager::updateScreen();
-}
-
-//
-// Intern
-//
-
-bool OpenGLSdlGraphicsManager::setupFullscreenMode() {
- SDL_Rect const* const*availableModes = SDL_ListModes(NULL, SDL_FULLSCREEN | SDL_OPENGL);
-
- // SDL_ListModes() returns -1 in case any dimension is okay. In that
- // case we'll reuse the current desktop resolution for fullscreen.
- if (availableModes == (void *)-1) {
- _videoMode.hardwareWidth = _desktopWidth;
- _videoMode.hardwareHeight = _desktopHeight;
- _activeFullscreenMode = -2;
- return true;
- }
-
- // If -2, autodetect the fullscreen mode
- // The last used fullscreen mode will be prioritized, if there is no last fullscreen
- // mode, the desktop resolution will be used, and in case the desktop resolution
- // is not available as a fullscreen mode, the one with smallest metric will be selected.
- if (_activeFullscreenMode == -2) {
- // Desktop resolution
- int desktopModeIndex = -1;
-
- // Best metric mode
- const SDL_Rect *bestMode = availableModes[0];
- int bestModeIndex = 0;
- uint bestMetric = (uint)-1;
-
- // Iterate over all available fullscreen modes
- for (int i = 0; const SDL_Rect *mode = availableModes[i]; i++) {
- // Try to setup the last used fullscreen mode
- if (mode->w == _lastFullscreenModeWidth && mode->h == _lastFullscreenModeHeight) {
- _videoMode.hardwareWidth = _lastFullscreenModeWidth;
- _videoMode.hardwareHeight = _lastFullscreenModeHeight;
- _activeFullscreenMode = i;
- return true;
- }
-
- if (mode->w == _desktopWidth && mode->h == _desktopHeight)
- desktopModeIndex = i;
-
- if (mode->w < _videoMode.overlayWidth)
- continue;
- if (mode->h < _videoMode.overlayHeight)
- continue;
-
- uint metric = mode->w * mode->h - _videoMode.overlayWidth * _videoMode.overlayHeight;
- if (metric < bestMetric) {
- bestMode = mode;
- bestMetric = metric;
- bestModeIndex = i;
- }
- }
-
- if (desktopModeIndex >= 0) {
- _videoMode.hardwareWidth = _desktopWidth;
- _videoMode.hardwareHeight = _desktopHeight;
-
- _activeFullscreenMode = desktopModeIndex;
- return true;
- } else if (bestMode) {
- _videoMode.hardwareWidth = bestMode->w;
- _videoMode.hardwareHeight = bestMode->h;
-
- _activeFullscreenMode = bestModeIndex;
- return true;
- }
- } else {
- // Use last fullscreen mode if looping backwards from the first mode
- if (_activeFullscreenMode == -1) {
- do {
- _activeFullscreenMode++;
- } while(availableModes[_activeFullscreenMode]);
- _activeFullscreenMode--;
- }
-
- // Use first fullscreen mode if looping from last mode
- if (!availableModes[_activeFullscreenMode])
- _activeFullscreenMode = 0;
-
- // Check if the fullscreen mode is valid
- if (availableModes[_activeFullscreenMode]) {
- _videoMode.hardwareWidth = availableModes[_activeFullscreenMode]->w;
- _videoMode.hardwareHeight = availableModes[_activeFullscreenMode]->h;
- return true;
- }
- }
-
- // Could not find any suiting fullscreen mode, return false.
- return false;
-}
-
-bool OpenGLSdlGraphicsManager::loadGFXMode() {
- // If the screen was resized, do not change its size
- if (!_screenResized) {
- const int scaleFactor = getScale();
- _videoMode.overlayWidth = _videoMode.hardwareWidth = _videoMode.screenWidth * scaleFactor;
- _videoMode.overlayHeight = _videoMode.hardwareHeight = _videoMode.screenHeight * scaleFactor;
-
- // The only modes where we need to adapt the aspect ratio are 320x200
- // and 640x400. That is since our aspect ratio correction in fact is
- // only used to ensure that the original pixel size aspect for these
- // modes is used.
- // (Non-square pixels on old monitors vs square pixel on new ones).
- if (_videoMode.aspectRatioCorrection) {
- if (_videoMode.screenWidth == 320 && _videoMode.screenHeight == 200)
- _videoMode.overlayHeight = _videoMode.hardwareHeight = 240 * scaleFactor;
- else if (_videoMode.screenWidth == 640 && _videoMode.screenHeight == 400)
- _videoMode.overlayHeight = _videoMode.hardwareHeight = 480 * scaleFactor;
- }
- }
-
- _screenResized = false;
-
- // Setup OpenGL attributes for SDL
- SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
- SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 16);
- SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
-
- const bool isFullscreen = getFullscreenMode();
-
- // In case we have an fullscreen mode and we are not in a rollback, detect
- // a proper mode to use. In case we are in a rollback, we already detected
- // a proper mode when setting up that mode, thus there is no need to run
- // the detection again.
- if (isFullscreen && _transactionMode != kTransactionRollback) {
- if (!setupFullscreenMode())
- // Failed setuping a fullscreen mode
- return false;
- }
-
- _videoMode.overlayWidth = _videoMode.hardwareWidth;
- _videoMode.overlayHeight = _videoMode.hardwareHeight;
-
- uint32 flags = SDL_OPENGL;
-
- if (isFullscreen)
- flags |= SDL_FULLSCREEN;
- else
- flags |= SDL_RESIZABLE;
-
- // Create our window
- _hwscreen = SDL_SetVideoMode(_videoMode.hardwareWidth, _videoMode.hardwareHeight, 32, flags);
-#ifdef USE_RGB_COLOR
- detectSupportedFormats();
-#endif
-
- if (_hwscreen == NULL) {
- // DON'T use error(), as this tries to bring up the debug
- // console, which WON'T WORK now that _hwscreen is hosed.
-
- if (!_oldVideoMode.setup) {
- warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
- g_system->quit();
- } else
- // Cancel GFX load, and go back to last mode
- return false;
- }
-
- // Check if the screen is BGR format
- setFormatIsBGR(_hwscreen->format->Rshift != 0);
-
- if (isFullscreen) {
- _lastFullscreenModeWidth = _videoMode.hardwareWidth;
- _lastFullscreenModeHeight = _videoMode.hardwareHeight;
- ConfMan.setInt("last_fullscreen_mode_width", _lastFullscreenModeWidth);
- ConfMan.setInt("last_fullscreen_mode_height", _lastFullscreenModeHeight);
- }
-
- // Call and return parent implementation of this method
- return OpenGLGraphicsManager::loadGFXMode();
-}
-
-void OpenGLSdlGraphicsManager::unloadGFXMode() {
- if (_hwscreen) {
- SDL_FreeSurface(_hwscreen);
- _hwscreen = NULL;
- }
-}
-
-void OpenGLSdlGraphicsManager::internUpdateScreen() {
- // Call to parent implementation of this method
- OpenGLGraphicsManager::internUpdateScreen();
-
- // Swap OpenGL buffers
- SDL_GL_SwapBuffers();
-}
-
-#ifdef USE_OSD
-void OpenGLSdlGraphicsManager::displayModeChangedMsg() {
- const char *newModeName = getCurrentModeName();
- if (newModeName) {
- const int scaleFactor = getScale();
-
- Common::String osdMessage = Common::String::format(
- "%s: %s\n%d x %d -> %d x %d",
- _("Current display mode"),
- newModeName,
- _videoMode.screenWidth * scaleFactor,
- _videoMode.screenHeight * scaleFactor,
- _hwscreen->w, _hwscreen->h
- );
- displayMessageOnOSD(osdMessage.c_str());
- }
-}
-void OpenGLSdlGraphicsManager::displayScaleChangedMsg() {
- const int scaleFactor = getScale();
- Common::String osdMessage = Common::String::format(
- "%s: x%d\n%d x %d -> %d x %d",
- _("Current scale"),
- scaleFactor,
- _videoMode.screenWidth, _videoMode.screenHeight,
- _videoMode.overlayWidth, _videoMode.overlayHeight
- );
- displayMessageOnOSD(osdMessage.c_str());
-}
-#endif
-
-bool OpenGLSdlGraphicsManager::isHotkey(const Common::Event &event) {
- if ((event.kbd.flags & (Common::KBD_CTRL|Common::KBD_ALT)) == (Common::KBD_CTRL|Common::KBD_ALT)) {
- if (event.kbd.keycode == Common::KEYCODE_PLUS || event.kbd.keycode == Common::KEYCODE_MINUS ||
- event.kbd.keycode == Common::KEYCODE_KP_PLUS || event.kbd.keycode == Common::KEYCODE_KP_MINUS ||
- event.kbd.keycode == 'a' || event.kbd.keycode == 'f')
- return true;
- } else if ((event.kbd.flags & (Common::KBD_CTRL|Common::KBD_SHIFT)) == (Common::KBD_CTRL|Common::KBD_SHIFT)) {
- if (event.kbd.keycode == 'a' || event.kbd.keycode == 'f')
- return true;
- } else if ((event.kbd.flags & (Common::KBD_ALT)) == (Common::KBD_ALT) && event.kbd.keycode == 's') {
- return true;
- }
- return false;
-}
-
-void OpenGLSdlGraphicsManager::toggleFullScreen(int loop) {
- beginGFXTransaction();
- const bool isFullscreen = getFullscreenMode();
-
- if (isFullscreen && loop) {
- _activeFullscreenMode += loop;
- setFullscreenMode(true);
- } else {
- _activeFullscreenMode = -2;
- setFullscreenMode(!isFullscreen);
- }
-
- // HACK: We need to force a refresh here, since we change the
- // fullscreen mode.
- _transactionDetails.needRefresh = true;
- endGFXTransaction();
-
- // Ignore resize events for the next 10 frames
- _ignoreResizeFrames = 10;
-
-#ifdef USE_OSD
- Common::String osdMessage;
- if (getFullscreenMode())
- osdMessage = Common::String::format("%s\n%d x %d",
- _("Fullscreen mode"),
- _hwscreen->w, _hwscreen->h
- );
- else
- osdMessage = Common::String::format("%s\n%d x %d",
- _("Windowed mode"),
- _hwscreen->w, _hwscreen->h
- );
- displayMessageOnOSD(osdMessage.c_str());
-#endif
-}
-
-bool OpenGLSdlGraphicsManager::notifyEvent(const Common::Event &event) {
- switch (event.type) {
- case Common::EVENT_KEYDOWN:
- if (event.kbd.hasFlags(Common::KBD_ALT)) {
- // Alt-Return and Alt-Enter toggle full screen mode
- if (event.kbd.keycode == Common::KEYCODE_RETURN ||
- event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) {
- toggleFullScreen(0);
- return true;
- }
-
- // Alt-S create a screenshot
- if (event.kbd.keycode == 's') {
- Common::String filename;
-
- for (int n = 0;; n++) {
- SDL_RWops *file;
-
- filename = Common::String::format("scummvm%05d.bmp", n);
- file = SDL_RWFromFile(filename.c_str(), "r");
- if (!file)
- break;
- SDL_RWclose(file);
- }
- if (saveScreenshot(filename.c_str()))
- debug("Saved screenshot '%s'", filename.c_str());
- else
- warning("Could not save screenshot");
- return true;
- }
- }
-
- if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_ALT)) {
- // Ctrl-Alt-Return and Ctrl-Alt-Enter switch between full screen modes
- if (event.kbd.keycode == Common::KEYCODE_RETURN ||
- event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) {
- toggleFullScreen(1);
- return true;
- }
-
- // Ctrl-Alt-a switch between display modes
- if (event.kbd.keycode == 'a') {
- beginGFXTransaction();
- setFeatureState(OSystem::kFeatureAspectRatioCorrection, !getFeatureState(OSystem::kFeatureAspectRatioCorrection));
- endGFXTransaction();
-#ifdef USE_OSD
- Common::String osdMessage;
- if (getFeatureState(OSystem::kFeatureAspectRatioCorrection))
- osdMessage = Common::String::format("%s\n%d x %d -> %d x %d",
- _("Enabled aspect ratio correction"),
- _videoMode.screenWidth, _videoMode.screenHeight,
- _hwscreen->w, _hwscreen->h);
- else
- osdMessage = Common::String::format("%s\n%d x %d -> %d x %d",
- _("Disabled aspect ratio correction"),
- _videoMode.screenWidth, _videoMode.screenHeight,
- _hwscreen->w, _hwscreen->h);
- displayMessageOnOSD(osdMessage.c_str());
-#endif
- internUpdateScreen();
- return true;
- }
-
- // Ctrl-Alt-f toggles antialiasing
- if (event.kbd.keycode == 'f') {
- beginGFXTransaction();
- toggleAntialiasing();
- endGFXTransaction();
-
-#ifdef USE_OSD
- // TODO: This makes guesses about what internal antialiasing
- // modes we use, we might want to consider a better way of
- // displaying information to the user.
- if (getAntialiasingState())
- displayMessageOnOSD(_("Active filter mode: Linear"));
- else
- displayMessageOnOSD(_("Active filter mode: Nearest"));
-#endif
- return true;
- }
-
- SDLKey sdlKey = (SDLKey)event.kbd.keycode;
-
- // Ctrl+Alt+Plus/Minus Increase/decrease the scale factor
- if ((sdlKey == SDLK_EQUALS || sdlKey == SDLK_PLUS || sdlKey == SDLK_MINUS ||
- sdlKey == SDLK_KP_PLUS || sdlKey == SDLK_KP_MINUS)) {
- int factor = getScale();
- factor += (sdlKey == SDLK_MINUS || sdlKey == SDLK_KP_MINUS) ? -1 : +1;
- if (0 < factor && factor < 4) {
- // Check if the desktop resolution has been detected
- if (_desktopWidth > 0 && _desktopHeight > 0)
- // If the new scale factor is too big, do not scale
- if (_videoMode.screenWidth * factor > _desktopWidth ||
- _videoMode.screenHeight * factor > _desktopHeight)
- return false;
-
- beginGFXTransaction();
- setScale(factor);
- endGFXTransaction();
-#ifdef USE_OSD
- displayScaleChangedMsg();
-#endif
- return true;
- }
- }
-
- const bool isNormalNumber = (SDLK_1 <= sdlKey && sdlKey <= SDLK_3);
- const bool isKeypadNumber = (SDLK_KP1 <= sdlKey && sdlKey <= SDLK_KP3);
-
- // Ctrl-Alt-<number key> will change the GFX mode
- if (isNormalNumber || isKeypadNumber) {
- if (sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1) <= 3) {
-#ifdef USE_OSD
- int lastMode = _videoMode.mode;
-#endif
- // We need to query the scale and set it up, because
- // setGraphicsMode sets the default scale to 2
- int oldScale = getScale();
- beginGFXTransaction();
- setGraphicsMode(sdlKey - (isNormalNumber ? SDLK_1 : SDLK_KP1));
- setScale(oldScale);
- endGFXTransaction();
-#ifdef USE_OSD
- if (lastMode != _videoMode.mode)
- displayModeChangedMsg();
-#endif
- internUpdateScreen();
- }
- }
- }
-
- if (event.kbd.hasFlags(Common::KBD_CTRL|Common::KBD_SHIFT)) {
- // Ctrl-Shift-Return and Ctrl-Shift-Enter switch backwards between full screen modes
- if (event.kbd.keycode == Common::KEYCODE_RETURN ||
- event.kbd.keycode == (Common::KeyCode)SDLK_KP_ENTER) {
- toggleFullScreen(-1);
- return true;
- }
- }
- break;
-
- case Common::EVENT_KEYUP:
- return isHotkey(event);
-
- default:
- break;
- }
-
- return false;
-}
-
-void OpenGLSdlGraphicsManager::notifyVideoExpose() {
-}
-
-void OpenGLSdlGraphicsManager::notifyResize(const uint width, const uint height) {
- // Do not resize if ignoring resize events.
- if (!_ignoreResizeFrames && !getFullscreenMode()) {
- bool scaleChanged = false;
- beginGFXTransaction();
- _videoMode.hardwareWidth = width;
- _videoMode.hardwareHeight = height;
-
- _screenResized = true;
-
- int scale = MIN(_videoMode.hardwareWidth / _videoMode.screenWidth,
- _videoMode.hardwareHeight / _videoMode.screenHeight);
-
- if (getScale() != scale) {
- scaleChanged = true;
- setScale(MAX(MIN(scale, 3), 1));
- }
-
- _transactionDetails.sizeChanged = true;
- endGFXTransaction();
-#ifdef USE_OSD
- if (scaleChanged)
- displayScaleChangedMsg();
-#endif
- }
-}
-
-void OpenGLSdlGraphicsManager::transformMouseCoordinates(Common::Point &point) {
- adjustMousePosition(point.x, point.y);
-}
-
-void OpenGLSdlGraphicsManager::notifyMousePos(Common::Point mouse) {
- setMousePosition(mouse.x, mouse.y);
-}
-
-#endif