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path: root/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
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Diffstat (limited to 'backends/graphics/surfacesdl/surfacesdl-graphics.cpp')
-rw-r--r--backends/graphics/surfacesdl/surfacesdl-graphics.cpp69
1 files changed, 62 insertions, 7 deletions
diff --git a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
index f84c09f535..0718c9293a 100644
--- a/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
+++ b/backends/graphics/surfacesdl/surfacesdl-graphics.cpp
@@ -464,11 +464,64 @@ Common::List<Graphics::PixelFormat> SurfaceSdlGraphicsManager::getSupportedForma
return _supportedFormats;
}
-void SurfaceSdlGraphicsManager::detectSupportedFormats() {
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+static void maskToBitCount(uint32 mask, uint8 &numBits, uint8 &shift) {
+ numBits = 0;
+ shift = 32;
+ for (int i = 0; i < 32; ++i) {
+ if (mask & 1) {
+ if (i < shift) {
+ shift = i;
+ }
+ ++numBits;
+ }
+
+ mask >>= 1;
+ }
+}
+#endif
- // Clear old list
+void SurfaceSdlGraphicsManager::detectSupportedFormats() {
_supportedFormats.clear();
+ Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
+
+#if SDL_VERSION_ATLEAST(2, 0, 0)
+ {
+ SDL_Window *window = _window->getSDLWindow();
+ if (window == nullptr) {
+ error("Could not find ScummVM window for retrieving default display mode");
+ }
+
+ const int displayIndex = SDL_GetWindowDisplayIndex(window);
+ if (displayIndex < 0) {
+ error("Could not find ScummVM window display index");
+ }
+
+ SDL_DisplayMode defaultMode;
+ if (SDL_GetDesktopDisplayMode(displayIndex, &defaultMode) != 0) {
+ error("Could not get default system display mode");
+ }
+
+ int bpp;
+ uint32 rMask, gMask, bMask, aMask;
+ if (SDL_PixelFormatEnumToMasks(defaultMode.format, &bpp, &rMask, &gMask, &bMask, &aMask) != SDL_TRUE) {
+ error("Could not convert system pixel format %s to masks", SDL_GetPixelFormatName(defaultMode.format));
+ }
+
+ const uint8 bytesPerPixel = SDL_BYTESPERPIXEL(defaultMode.format);
+ uint8 rBits, rShift, gBits, gShift, bBits, bShift, aBits, aShift;
+ maskToBitCount(rMask, rBits, rShift);
+ maskToBitCount(gMask, gBits, gShift);
+ maskToBitCount(bMask, bBits, bShift);
+ maskToBitCount(aMask, aBits, aShift);
+
+ format = Graphics::PixelFormat(bytesPerPixel, rBits, gBits, bBits, aBits, rShift, gShift, bShift, aShift);
+
+ _supportedFormats.push_back(format);
+ }
+#endif
+
// Some tables with standard formats that we always list
// as "supported". If frontend code tries to use one of
// these, we will perform the necessary format
@@ -507,10 +560,9 @@ void SurfaceSdlGraphicsManager::detectSupportedFormats() {
Graphics::PixelFormat(2, 4, 4, 4, 4, 4, 8, 12, 0)
};
- Graphics::PixelFormat format = Graphics::PixelFormat::createFormatCLUT8();
if (_hwscreen) {
// Get our currently set hardware format
- format = Graphics::PixelFormat(_hwscreen->format->BytesPerPixel,
+ Graphics::PixelFormat hwFormat(_hwscreen->format->BytesPerPixel,
8 - _hwscreen->format->Rloss, 8 - _hwscreen->format->Gloss,
8 - _hwscreen->format->Bloss, 8 - _hwscreen->format->Aloss,
_hwscreen->format->Rshift, _hwscreen->format->Gshift,
@@ -518,10 +570,13 @@ void SurfaceSdlGraphicsManager::detectSupportedFormats() {
// Workaround to SDL not providing an accurate Aloss value on Mac OS X.
if (_hwscreen->format->Amask == 0)
- format.aLoss = 8;
+ hwFormat.aLoss = 8;
- // Push it first, as the prefered format.
- _supportedFormats.push_back(format);
+ _supportedFormats.push_back(hwFormat);
+
+#if !SDL_VERSION_ATLEAST(2, 0, 0)
+ format = hwFormat;
+#endif
}
// TODO: prioritize matching alpha masks