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-rw-r--r--backends/platform/3ds/README.md29
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diff --git a/backends/platform/3ds/README.md b/backends/platform/3ds/README.md
index a5e24ee91d..2ee0f71213 100644
--- a/backends/platform/3ds/README.md
+++ b/backends/platform/3ds/README.md
@@ -12,6 +12,7 @@ Table of Contents:
* 2.1 Default key mappings
* 2.2 Hover mode
* 2.3 Drag mode
+ * 2.4 Magnify mode
3.0) Supported Games
@@ -64,7 +65,8 @@ depending on if you're right or left-handed.
| A / D-left | Left-click |
| X / D-up | Right-click |
| B / D-down | ESC (skips cutscenes and such) |
-| L | Use virtual keyboard |
+| Y / D-right| Use virtual keyboard |
+| L | Toggle magnify mode on/off |
| R | Toggle hover/drag modes |
| Start | Open game menu |
| Select | Open 3DS config menu |
@@ -81,6 +83,31 @@ mouse button without using buttons mapped to right/left-click.
Every time you touch and release the touchscreen, you are simulating the click and
release of the mouse buttons. At the moment, this is only a left-click.
+2.4) Magnify mode
+-----------------
+Due to the low resolutions of the 3DS's two screens (400x240 for the top, and 320x240
+for the bottom), games that run at a higher resolution will inevitably lose some visual
+detail from being scaled down. This can result in situations where essential information
+is undiscernable, such as text. Magnify mode increases the scale factor of the top screen
+back to 1; the bottom screen remains unchanged. The touchscreen can then be used to change
+which part of the game display is being magnified. This can all be done even in situations
+where the cursor is disabled, such as during full-motion video (FMV) segments.
+
+When activating magnify mode, touchscreen controls are automatically switched to hover
+mode; this is to reduce the risk of the user accidentally inputting a click when changing
+the magnified area via dragging the stylus. Clicking can still be done at will as in normal
+hover mode. Turning off magnify mode will revert controls back to what was being used
+previously (ex: if drag mode was in use prior to activating magnify mode, drag mode will
+be reactivated upon exiting magnify mode), as well as restore the top screen's previous
+scale factor.
+
+Currently magnify mode can only be used when the following conditions are met:
+ - In the 3DS config menu, "Use Screen" is set to "Both"
+ - A game is currently being played
+ - The horizontal and/or vertical resolution in-game is greater than that of the top screen
+
+Magnify mode cannot be used in the Launcher menu.
+
3.0) Supported Games
--------------------
The full game engine compatibility list can be found here: