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Diffstat (limited to 'backends/platform/ds/arm9/source/osystem_ds.cpp')
-rw-r--r--backends/platform/ds/arm9/source/osystem_ds.cpp17
1 files changed, 0 insertions, 17 deletions
diff --git a/backends/platform/ds/arm9/source/osystem_ds.cpp b/backends/platform/ds/arm9/source/osystem_ds.cpp
index a387f0a694..fd3606d250 100644
--- a/backends/platform/ds/arm9/source/osystem_ds.cpp
+++ b/backends/platform/ds/arm9/source/osystem_ds.cpp
@@ -162,23 +162,6 @@ bool OSystem_DS::getFeatureState(Feature f) {
return false;
}
-const OSystem::GraphicsMode *OSystem_DS::getSupportedGraphicsModes() const {
- return s_supportedGraphicsModes;
-}
-
-
-int OSystem_DS::getDefaultGraphicsMode() const {
- return 0;
-}
-
-bool OSystem_DS::setGraphicsMode(int mode) {
- return true;
-}
-
-int OSystem_DS::getGraphicsMode() const {
- return -1;
-}
-
void OSystem_DS::initSize(uint width, uint height, const Graphics::PixelFormat *format) {
// For Lost in Time, the title screen is displayed in 640x400.
// In order to support this game, the screen mode is set, but