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Diffstat (limited to 'backends/platform/psp/display_manager.h')
-rw-r--r--backends/platform/psp/display_manager.h55
1 files changed, 51 insertions, 4 deletions
diff --git a/backends/platform/psp/display_manager.h b/backends/platform/psp/display_manager.h
index 626415696a..5c7d4c799a 100644
--- a/backends/platform/psp/display_manager.h
+++ b/backends/platform/psp/display_manager.h
@@ -27,6 +27,48 @@
#define PSP_DISPLAY_MAN_H
#include "backends/platform/psp/thread.h"
+#include "common/list.h"
+
+#define UNCACHED(x) ((byte *)(((uint32)(x)) | 0x40000000)) /* make an uncached access */
+#define CACHED(x) ((byte *)(((uint32)(x)) & 0xBFFFFFFF)) /* make an uncached access into a cached one */
+
+/**
+ * Class that allocates memory in the VRAM
+ */
+class VramAllocator : public Common::Singleton<VramAllocator> {
+public:
+ VramAllocator() : _bytesAllocated(0) {}
+ void *allocate(int32 size, bool smallAllocation = false); // smallAllocation e.g. palettes
+ void deallocate(void *pointer);
+
+ static inline bool isAddressInVram(void *address) {
+ if ((uint32)(CACHED(address)) >= VRAM_START_ADDRESS && (uint32)(CACHED(address)) < VRAM_END_ADDRESS)
+ return true;
+ return false;
+ }
+
+
+private:
+ /**
+ * Used to allocate in VRAM
+ */
+ struct Allocation {
+ byte *address;
+ uint32 size;
+ void *getEnd() { return address + size; }
+ Allocation(void *Address, uint32 Size) : address((byte *)Address), size(Size) {}
+ Allocation() : address(0), size(0) {}
+ };
+
+ enum {
+ VRAM_START_ADDRESS = 0x04000000,
+ VRAM_END_ADDRESS = 0x04200000,
+ VRAM_SMALL_ADDRESS = VRAM_END_ADDRESS - (4 * 1024) // 4K in the end for small allocations
+ };
+ Common::List <Allocation> _allocList; // List of allocations
+ uint32 _bytesAllocated;
+};
+
/**
* Class used only by DisplayManager to start/stop GU rendering
@@ -39,7 +81,7 @@ public:
void guPostRender();
void guShutDown();
bool isRenderFinished() { return _renderFinished; }
- void setupCallbackThread();
+ void setupCallbackThread();
private:
virtual void threadFunction(); // for the display callback thread
static uint32 _displayList[];
@@ -47,13 +89,14 @@ private:
void guProgramDisplayBufferSizes();
static int guCallback(int, int, void *__this); // for the display callback
bool _renderFinished; // for sync with render callback
- int _callbackId; // to keep track of render callback
+ int _callbackId; // to keep track of render callback
};
class Screen;
class Overlay;
class Cursor;
class PSPKeyboard;
+class ImageViewer;
/**
* Class that manages all display clients
@@ -65,7 +108,8 @@ public:
KEEP_ASPECT_RATIO,
STRETCHED_FULL_SCREEN
};
- DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0), _lastUpdateTime(0), _graphicsMode(0) {}
+ DisplayManager() : _screen(0), _cursor(0), _overlay(0), _keyboard(0),
+ _imageViewer(0), _lastUpdateTime(0), _graphicsMode(0) {}
~DisplayManager();
void init();
@@ -76,11 +120,13 @@ public:
uint32 getDefaultGraphicsMode() const { return STRETCHED_FULL_SCREEN; }
const OSystem::GraphicsMode* getSupportedGraphicsModes() const { return _supportedModes; }
- // Setters
+ // Setters for pointers
void setScreen(Screen *screen) { _screen = screen; }
void setCursor(Cursor *cursor) { _cursor = cursor; }
void setOverlay(Overlay *overlay) { _overlay = overlay; }
void setKeyboard(PSPKeyboard *keyboard) { _keyboard = keyboard; }
+ void setImageViewer(ImageViewer *imageViewer) { _imageViewer = imageViewer; }
+
void setSizeAndPixelFormat(uint width, uint height, const Graphics::PixelFormat *format);
// Getters
@@ -106,6 +152,7 @@ private:
Cursor *_cursor;
Overlay *_overlay;
PSPKeyboard *_keyboard;
+ ImageViewer *_imageViewer;
MasterGuRenderer _masterGuRenderer;
uint32 _lastUpdateTime; // For limiting FPS