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-rw-r--r--backends/platform/symbian/BuildPackageUpload_LocalSettings.pl108
1 files changed, 67 insertions, 41 deletions
diff --git a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl
index ded4ef198f..4ff485b3e3 100644
--- a/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl
+++ b/backends/platform/symbian/BuildPackageUpload_LocalSettings.pl
@@ -2,24 +2,33 @@
##################################################################################################################
@WorkingEngines = qw(
- scumm agos sky queen gob groovie saga drascula
- kyra lure agi touche parallaction cine
- cruise made tinsel tucker sword1 sword2 draci sci teenagent mohawk hugo toon lastexpress tsage cge
- composer toltecs tony wintermute pegasus
+ agos agi cine cge composer cruise draci
+ drascula hugo gob groovie kyra lastexpress
+ lure made mohawk parallaction pegasus queen
+ saga sci scumm sky sword1 sword2 teenagent tinsel
+ toltecs tony toon touche tsage tucker wintermute
+ dreamweb fullpipe hopkins mortevielle
+ neverhood testbed avalanche zvision
);
+#### New engines
+#### sword25
@WorkingEngines_1st = qw(
- scumm queen groovie saga drascula
- touche parallaction cine
-? cruise made tucker lastexpress composer wintermute
+ cine composer cruise drascula groovie
+ lastexpress made parallaction queen
+ saga scumm touche tucker wintermute
+ avalanche zvision
);
@WorkingEngines_2nd = qw(
- agos sky gob kyra lure
- agi tinsel sword1 sword2
- draci sci teenagent hugo toon
- tsage cge toltecs tony pegasus
+ agi agos cge draci gob hopkins
+ hugo kyra lure mohawk pegasus sci
+ sky sword1 sword2 teenagent
+ tinsel tsage toltecs tony toon
+ dreamweb fullpipe mortevielle
+ neverhood testbed
);
+#### sword25
@TestingEngines = qw(
@@ -34,20 +43,32 @@
lol
agos2
eob
+ cstime
+ myst
+ riven
+ saga2
+ sci32
+ groovie2
);
#disabled subengines lol saga2 personal nightmare
+ # see configure.engines
%UseableFeatures = (
'zlib' => 'zlib.lib',
'mad' => 'libmad.lib',
'tremor' => 'libtremor.lib',
- 'flac' => 'libflac.lib'
+ 'flac' => 'libflacdec.lib',
+ 'freetype2' => 'freetype.lib',
+ 'faad' => 'libFAAD2.lib',
+ 'mpeg2' => 'libmpeg2.lib'
);
+ # 'mpeg2' => 'libmpeg2.lib'
# these are normally enabled for each variation
#$DefaultFeatures = qw(zlib,mad);
- $DefaultFeatures = qw(zlib,mad,tremor,flac);
+ #$DefaultFeatures = qw(zlib,mad,tremor,);
+ $DefaultFeatures = qw(mad,tremor,faad,flac,freetype2,mpeg2,zlib,);
##################################################################################################################
##
@@ -64,7 +85,8 @@
$HaltOnError = 0;
$SkipExistingPackages = 0;
$ReallyQuiet = 0;
- $DevBase = "C:\\S";
+ $DevBase = "D:\\Symbian";
+ $Compiler = "D:\\Program/ Files\\CodeSourcery\\Sourcery/ G++ Lite";
# specify an optional FTP server to upload to after each Build+Package (can leave empty)
#$FTP_Host = "host.com";
@@ -77,14 +99,14 @@
# Note1: the \epoc32 directory needs to be in these rootdirs
# Note2: these paths do NOT end in a backslash!
# $SDK_RootDirs{'UIQ2'} = "$DevBase\\UIQ_21";
- $SDK_RootDirs{'UIQ3'} = "$DevBase\\UIQ3";
+ # $SDK_RootDirs{'UIQ3'} = "$DevBase\\UIQ3";
# $SDK_RootDirs{'S60v1'} = "$DevBase\\S60v1";
# $SDK_RootDirs{'S60v2'} = "$DevBase\\S60v2";
$SDK_RootDirs{'S60v3'} = "$DevBase\\S60v3";
# $SDK_RootDirs{'S80'} = "$DevBase\\S80";
# $SDK_RootDirs{'S90'} = "$DevBase\\S90";
- $SDK_ToolchainDirs{'S60v3'} = "$DevBase\\arm-symbianelf\\bin";
+ $SDK_ToolchainDirs{'S60v3'} = "$Compiler\\arm-symbianelf\\bin";
$SDK_ToolchainDirs{'UIQ2'} = "$DevBase\\ECompXL\\bin"; # only needed for UIQ2/UIQ3
$SDK_ToolchainDirs{'UIQ3'} = "$DevBase\\ECompXL\\bin"; # only needed for UIQ2/UIQ3
@@ -94,7 +116,7 @@
{
## Standard libraries
$SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "$DevBase\\zlib-1.2.2\\epoc";
- #$SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "$DevBase\\libmad-0.15.1b\\group";
+ $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "$DevBase\\libmad-0.15.1b\\group";
$SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "$DevBase\\tremor\\epoc";
## SDL 1.2.12 / AnotherGuest / Symbian version
@@ -186,7 +208,7 @@
# now you can add $VariationSets only built on this PC below this line :)
}
- elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV-LAPE") #################################################################
+ elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV-VAIO2") #################################################################
{
$Producer = "AnotherGuest";
$RedirectSTDERR = 1;
@@ -206,7 +228,7 @@
$SDK_RootDirs{'S60v3'}= "G:\\S60v3";
#$SDK_RootDirs{'S80'}= "D:\\S80";
#$SDK_RootDirs{'S90'}= "D:\\S90";
- $ECompXL_BinDir= "D:\\ECompXL\\";
+ #$ECompXL_BinDir= "D:\\ECompXL\\";
if (0) # so we can turn them on/off easily
{
# $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc";
@@ -223,38 +245,42 @@
# now you can add $VariationSets only built on this PC below this line :)
}
- elsif ($ENV{'COMPUTERNAME'} eq "EMBEDDEV_VAIO1") #################################################################
+ elsif ($ENV{'COMPUTERNAME'} eq "PC-FOREVER1111") #################################################################
{
- $Producer = "AnotherGuest";
+ $Producer = "Fedor";
$RedirectSTDERR = 1;
$HaltOnError = 0;
- $SkipExistingPackages = 1;
- $ReallyQuiet = 1;
+ $SkipExistingPackages = 0;
+ $ReallyQuiet = 0;
+ $Compiler = "D:\\Program/ Files\\CodeSourcery\\Sourcery/ G++ Lite";
#$FTP_Host = "host.com";
#$FTP_User = "ag@host.com";
#$FTP_Pass = "password";
#$FTP_Dir = "cvsbuilds";
- #$SDK_RootDirs{'UIQ2'}= "D:\\UIQ2";
- $SDK_RootDirs{'UIQ3'}= "G:\\UIQ3";
- #$SDK_RootDirs{'S60v1'}= "D:\\S60v1";
- #$SDK_RootDirs{'S60v2'}= "D:\\S60v2";
- $SDK_RootDirs{'S60v3'}= "G:\\S60v3";
- #$SDK_RootDirs{'S80'}= "D:\\S80";
- #$SDK_RootDirs{'S90'}= "D:\\S90";
- #$ECompXL_BinDir= "D:\\ECompXL\\";
+ #$SDK_RootDirs{'UIQ2'}= "C:\\UIQ2";
+ #$SDK_RootDirs{'UIQ3'}= "C:\\UIQ3";
+ #$SDK_RootDirs{'S60v1'}= "C:\\S60v1";
+ #$SDK_RootDirs{'S60v2'}= "C:\\S60v2";
+ #$SDK_RootDirs{'S80'}= "C:\\S80";
+ #$SDK_RootDirs{'S90'}= "C:\\S90";
+ #$ECompXL_BinDir= "C:\\ECompXL\\";
+
+ $SDK_RootDirs{'S60v3'}= "D:\\Symbian\\S60_5th_Edition_SDK_v1.0";
+ $SDK_ToolchainDirs{'S60v3'} = "$Compiler\\arm-symbianelf\\bin";
+
+ # these supporting libraries get built first, then all the Variations
+ # Note: the string {'xxx.lib'} is used in checking in build success: so needs to be accurate!
if (0) # so we can turn them on/off easily
{
# $SDK_LibraryDirs{'ALL'}{'zlib.lib'} = "C:\\S\\zlib-1.2.2\\epoc";
-# $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "C:\\S\\libmad-0.15.1b\\group";
-# $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "C:\\tremor\\epoc";
- $SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ";
- $SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60";
- $SDK_LibraryDirs{'S80'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S80";
- $SDK_LibraryDirs{'S90'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S90";
- $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\S60\\S60V3";
- $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "E:\\WICKED\\ESDL\\epoc\\UIQ\\UIQ3";
+ $SDK_LibraryDirs{'ALL'}{'libmad.lib'} = "D:\\Symbian\\Projects\\SDL\\libs\\libmad-0.15.1b\\epoc";
+# $SDK_LibraryDirs{'ALL'}{'libtremor.lib'}= "D:\\Symbian\\Projects\\SDL\\libs\\Tremor\\epoc";
+# $SDK_LibraryDirs{'UIQ2'}{'esdl.lib'} = $SDK_LibraryDirs{'UIQ3'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\UIQ";
+# $SDK_LibraryDirs{'S60v1'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v2'}{'esdl.lib'} = $SDK_LibraryDirs{'S60v3'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S60";
+# $SDK_LibraryDirs{'S80'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S80";
+# $SDK_LibraryDirs{'S90'}{'esdl.lib'} = "C:\\S\\ESDL\\epoc\\S90";
}
# now you can add $VariationSets only built on this PC below this line :)
@@ -298,8 +324,8 @@
# the first one includes all SDKs & release-ready engines
$VariationSets{'ALL'}{'all'} = "$DefaultFeatures @WorkingEngines @EnablableSubEngines";
-# $VariationSets{'ALL'}{'1St'} = "$DefaultFeatures @WorkingEngines_1st @EnablableSubEngines";
-# $VariationSets{'ALL'}{'2nd'} = "$DefaultFeatures @WorkingEngines_2nd @EnablableSubEngines";
+ # $VariationSets{'ALL'}{'1St'} = "$DefaultFeatures @WorkingEngines_1st @EnablableSubEngines";
+ # $VariationSets{'ALL'}{'2nd'} = "$DefaultFeatures @WorkingEngines_2nd @EnablableSubEngines";
# now one for each ready-for-release engine
if (0)
{