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-rw-r--r--backends/platform/tizen/audio.cpp197
1 files changed, 197 insertions, 0 deletions
diff --git a/backends/platform/tizen/audio.cpp b/backends/platform/tizen/audio.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include <FSysSettingInfo.h>
+#include <FAppAppRegistry.h>
+
+#include "backends/platform/tizen/audio.h"
+#include "backends/platform/tizen/system.h"
+
+#define TIMER_INTERVAL 10
+#define VOLUME 96
+#define MIN_TIMER_INTERVAL 5
+
+AudioThread::AudioThread() :
+ _mixer(0),
+ _timer(0),
+ _audioOut(0),
+ _head(0),
+ _tail(0),
+ _ready(0),
+ _interval(TIMER_INTERVAL),
+ _playing(-1),
+ _size(0),
+ _muted(true) {
+}
+
+Audio::MixerImpl *AudioThread::Construct(OSystem *system) {
+ logEntered();
+
+ if (IsFailed(EventDrivenThread::Construct(DEFAULT_STACK_SIZE, THREAD_PRIORITY_HIGH))) {
+ AppLog("Failed to create AudioThread");
+ return NULL;
+ }
+
+ _mixer = new Audio::MixerImpl(system, 44100);
+ return _mixer;
+}
+
+AudioThread::~AudioThread() {
+ logEntered();
+}
+
+bool AudioThread::isSilentMode() {
+ bool silentMode;
+ String key(L"SilentMode");
+ Tizen::System::SettingInfo::GetValue(key, silentMode);
+ return silentMode;
+}
+
+void AudioThread::setMute(bool on) {
+ if (_audioOut && _timer) {
+ _muted = on;
+ if (on) {
+ _timer->Cancel();
+ } else {
+ _timer->Start(_interval);
+ }
+ }
+}
+
+bool AudioThread::OnStart(void) {
+ logEntered();
+
+ _audioOut = new Tizen::Media::AudioOut();
+ if (!_audioOut || IsFailed(_audioOut->Construct(*this))) {
+ AppLog("Failed to create AudioOut");
+ return false;
+ }
+
+ int sampleRate = _mixer->getOutputRate();
+
+ // ideally we would update _mixer with GetOptimizedSampleRate here
+ if (_audioOut->GetOptimizedSampleRate() != sampleRate) {
+ AppLog("Non optimal sample rate %d", _audioOut->GetOptimizedSampleRate());
+ }
+
+ if (IsFailed(_audioOut->Prepare(AUDIO_TYPE_PCM_S16_LE,
+ AUDIO_CHANNEL_TYPE_STEREO, sampleRate))) {
+ AppLog("Failed to prepare AudioOut %d", sampleRate);
+ return false;
+ }
+
+ int bufferSize = _audioOut->GetMinBufferSize();
+ for (int i = 0; i < NUM_AUDIO_BUFFERS; i++) {
+ if (IsFailed(_audioBuffer[i].Construct(bufferSize))) {
+ AppLog("Failed to create audio buffer");
+ return false;
+ }
+ }
+
+ _size = _audioBuffer[0].GetCapacity();
+ _timer = new Timer();
+ if (!_timer || IsFailed(_timer->Construct(*this))) {
+ AppLog("Failed to create audio timer");
+ return false;
+ }
+
+ if (IsFailed(_timer->Start(_interval))) {
+ AppLog("failed to start audio timer");
+ return false;
+ }
+
+ _muted = false;
+ _mixer->setReady(true);
+ _audioOut->SetVolume(isSilentMode() ? 0 : VOLUME);
+ _audioOut->Start();
+ return true;
+}
+
+void AudioThread::OnStop(void) {
+ logEntered();
+
+ _mixer->setReady(false);
+
+ if (_timer) {
+ if (!_muted) {
+ _timer->Cancel();
+ }
+ delete _timer;
+ }
+
+ if (_audioOut) {
+ _audioOut->Reset();
+ _audioOut->Unprepare();
+ delete _audioOut;
+ }
+}
+
+void AudioThread::OnAudioOutErrorOccurred(Tizen::Media::AudioOut &src, result r) {
+ logEntered();
+}
+
+void AudioThread::OnAudioOutInterrupted(Tizen::Media::AudioOut &src) {
+ logEntered();
+}
+
+void AudioThread::OnAudioOutReleased(Tizen::Media::AudioOut &src) {
+ logEntered();
+ _audioOut->Start();
+}
+
+void AudioThread::OnAudioOutBufferEndReached(Tizen::Media::AudioOut &src) {
+ if (_ready > 0) {
+ _playing = _tail;
+ _audioOut->WriteBuffer(_audioBuffer[_tail]);
+ _tail = (_tail + 1) % NUM_AUDIO_BUFFERS;
+ _ready--;
+ } else {
+ // audio buffer empty: decrease timer interval
+ _playing = -1;
+ _interval -= 1;
+ if (_interval < MIN_TIMER_INTERVAL) {
+ _interval = MIN_TIMER_INTERVAL;
+ }
+ }
+
+}
+
+void AudioThread::OnTimerExpired(Timer &timer) {
+ if (_ready < NUM_AUDIO_BUFFERS) {
+ if (_playing != _head) {
+ if (_mixer->mixCallback((byte *)_audioBuffer[_head].GetPointer(), _size)) {
+ _head = (_head + 1) % NUM_AUDIO_BUFFERS;
+ _ready++;
+ }
+ }
+ } else {
+ // audio buffer full: restore timer interval
+ _interval = TIMER_INTERVAL;
+ }
+
+ if (_ready && _playing == -1) {
+ OnAudioOutBufferEndReached(*_audioOut);
+ }
+
+ _timer->Start(_interval);
+}
+