diff options
Diffstat (limited to 'backends/platform')
| -rw-r--r-- | backends/platform/psp/osys_psp.cpp | 14 | 
1 files changed, 7 insertions, 7 deletions
| diff --git a/backends/platform/psp/osys_psp.cpp b/backends/platform/psp/osys_psp.cpp index d4691e38c1..78081db384 100644 --- a/backends/platform/psp/osys_psp.cpp +++ b/backends/platform/psp/osys_psp.cpp @@ -408,7 +408,7 @@ void OSystem_PSP::updateScreen() {  	sceGuAmbientColor(0xFFFFFFFF);  	sceGuColor(0xFFFFFFFF); -	struct Vertex *vertices = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); +	Vertex *vertices = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));  	vertices[0].u = 0.5f;  	vertices[0].v = 0.5f;  	vertices[1].u = _screenWidth - 0.5f; @@ -456,7 +456,7 @@ void OSystem_PSP::updateScreen() {  	sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertices);  	if (_screenWidth == 640) {  		// 2nd draw -		struct Vertex *vertices2 = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); +		Vertex *vertices2 = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));  		sceGuTexImage(0, 512, 512, _screenWidth, _offscreen+512);  		vertices2[0].u = 512 + 0.5f;  		vertices2[0].v = vertices[0].v; @@ -474,7 +474,7 @@ void OSystem_PSP::updateScreen() {  	// draw overlay  	if (_overlayVisible) { -		struct Vertex *vertOverlay = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); +		Vertex *vertOverlay = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));  		vertOverlay[0].x = 0;   		vertOverlay[0].y = 0;   		vertOverlay[0].z = 0; @@ -501,7 +501,7 @@ void OSystem_PSP::updateScreen() {  		sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertOverlay);  		// need to render twice for textures > 512  		if ( _overlayWidth > 512) { -			struct Vertex *vertOverlay2 = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); +			Vertex *vertOverlay2 = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));  			sceGuTexImage(0, 512, 512, _overlayWidth, _overlayBuffer + 512);  			vertOverlay2[0].u = 512 + 0.5f;  			vertOverlay2[0].v = vertOverlay[0].v; @@ -528,7 +528,7 @@ void OSystem_PSP::updateScreen() {  		sceGuTexImage(0, MOUSE_SIZE, MOUSE_SIZE, MOUSE_SIZE, _mouseBuf);  		sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA); -		struct Vertex *vertMouse = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); +		Vertex *vertMouse = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));  		vertMouse[0].u = 0.5f;  		vertMouse[0].v = 0.5f;  		vertMouse[1].u = _mouseWidth - 0.5f; @@ -632,7 +632,7 @@ void OSystem_PSP::updateScreen() {  		}  		sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); -		struct Vertex *vertKB = (struct Vertex *)sceGuGetMemory(2 * sizeof(struct Vertex)); +		Vertex *vertKB = (Vertex *)sceGuGetMemory(2 * sizeof(Vertex));  		vertKB[0].u = 0.5f;  		vertKB[0].v = 0.5f;  		vertKB[1].u = PSP_SCREEN_WIDTH - 0.5f; @@ -643,7 +643,7 @@ void OSystem_PSP::updateScreen() {  		vertKB[1].x = PSP_SCREEN_WIDTH;  		vertKB[1].y = PSP_SCREEN_HEIGHT;  		vertKB[1].z = 0; -		sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertKB); +		sceGuDrawArray(GU_SPRITES, GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D, 2, 0, vertKB);  		sceGuDisable(GU_BLEND);  	}  	//sceKernelDcacheWritebackAll(); | 
