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-rw-r--r--backends/platform/maemo/Makefile69
-rw-r--r--backends/platform/maemo/hildon.cpp134
-rw-r--r--backends/platform/maemo/maemo-sdl.cpp42
-rw-r--r--backends/platform/maemo/maemo-sdl.h41
-rw-r--r--backends/platform/maemo/main.cpp81
-rw-r--r--backends/platform/maemo/portdefs.h69
-rw-r--r--backends/platform/morphos/MorphOS.readme13
-rw-r--r--backends/platform/morphos/build.rules11
-rw-r--r--backends/platform/morphos/morphos.cpp1645
-rw-r--r--backends/platform/morphos/morphos.h232
-rw-r--r--backends/platform/morphos/morphos_scaler.cpp848
-rw-r--r--backends/platform/morphos/morphos_scaler.h94
-rw-r--r--backends/platform/morphos/morphos_sound.cpp254
-rw-r--r--backends/platform/morphos/morphos_sound.h43
-rw-r--r--backends/platform/morphos/morphos_start.cpp444
-rw-r--r--backends/platform/morphos/morphos_timer.cpp234
-rw-r--r--backends/platform/morphos/morphos_timer.h88
-rw-r--r--backends/platform/null/module.mk10
-rw-r--r--backends/platform/null/null.cpp263
-rw-r--r--backends/platform/sdl/build.rules9
-rw-r--r--backends/platform/sdl/events.cpp510
-rw-r--r--backends/platform/sdl/graphics.cpp1745
-rw-r--r--backends/platform/sdl/module.mk12
-rw-r--r--backends/platform/sdl/sdl-common.h392
-rw-r--r--backends/platform/sdl/sdl.cpp488
-rw-r--r--backends/platform/x11/build.rules7
-rw-r--r--backends/platform/x11/module.mk10
-rw-r--r--backends/platform/x11/x11.cpp1037
-rw-r--r--backends/platform/x11/x11.h195
29 files changed, 9020 insertions, 0 deletions
diff --git a/backends/platform/maemo/Makefile b/backends/platform/maemo/Makefile
new file mode 100644
index 0000000000..ca49a35f9c
--- /dev/null
+++ b/backends/platform/maemo/Makefile
@@ -0,0 +1,69 @@
+# ScummVM Maemo MakeFile
+# $URL$
+# $Id$
+
+#control build
+DISABLE_HQ_SCALERS = true
+
+#DISABLE_SCUMM = 1
+#DISABLE_HE = 1
+DISABLE_SIMON = 1
+DISABLE_SKY = 1
+DISABLE_SWORD1 = 1
+DISABLE_SWORD2 = 1
+DISABLE_QUEEN = 1
+DISABLE_KYRA = 1
+DISABLE_SAGA = 1
+DISABLE_GOB = 1
+DISABLE_LURE = 1
+DISABLE_CINE = 1
+DISABLE_AGI = 1
+
+srcdir = ../..
+VPATH = $(srcdir)
+
+CXX := g++
+EXECUTABLE := scummvm
+
+INCDIR = ../../ . $(srcdir)/engines/
+
+CXXFLAGS := -g -ansi -W -Wno-unused-parameter
+CXXFLAGS += `pkg-config --cflags gconf-2.0 hildon-libs gtk+-2.0 libosso gdk-2.0`
+CXXFLAGS += $(addprefix -I,$(INCDIR)) -I. -Wall $(CXXFLAGS)
+CXXFLAGS += -O -Wuninitialized
+CXXFLAGS += -Wno-long-long -Wno-multichar -Wno-unknown-pragmas
+# Even more warnings...
+CXXFLAGS += -pedantic -Wpointer-arith -Wcast-qual -Wconversion
+CXXFLAGS += -Wshadow -Wimplicit -Wundef -Wnon-virtual-dtor
+CXXFLAGS += -Wno-reorder -Wwrite-strings -fcheck-new
+
+LIBS += -lz -L/usr/lib -lSDL -lpthread -lXsp -losso
+LIBS += `pkg-config --libs gconf-2.0 hildon-libs gtk+-2.0 libosso gdk-2.0`
+INCLUDES += -I/usr/include/SDL -D_REENTRANT -I/usr/X11R6/include
+OBJS +=
+DEFINES += -DUNIX -DNONSTANDARD_PORT -D__MAEMO__
+LDFLAGS +=
+
+RANLIB := ranlib
+INSTALL := install
+AR := ar cru
+MKDIR := mkdir -p
+ECHO := printf
+CAT := cat
+RM := rm -f
+RM_REC := rm -f -r
+CP := cp
+
+OBJS := main.o maemo-sdl.o
+
+MODULE_DIRS += .
+
+
+BACKEND := sdl
+MODULES += backends/platform/sdl base
+MODULE_DIRS += .
+
+HAVE_GCC3 = 1
+
+include $(srcdir)/Makefile.common
+
diff --git a/backends/platform/maemo/hildon.cpp b/backends/platform/maemo/hildon.cpp
new file mode 100644
index 0000000000..1c9bd9162a
--- /dev/null
+++ b/backends/platform/maemo/hildon.cpp
@@ -0,0 +1,134 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include <hildon-widgets/hildon-app.h>
+#include <gtk/gtk.h>
+#include <libosso.h>
+
+#define OSSO_APP_NAME "scummvm"
+#define OSSO_APP_VERSION "0.9.0CVS"
+#define OSSO_APP_SERVICE "org.scummvm."OSSO_APP_NAME
+#define OSSO_APP_OBJECT "/org/scummvm/"OSSO_APP_NAME
+#define OSSO_APP_IFACE "org.scummvm."OSSO_APP_NAME
+
+// Application UI data struct
+typedef struct _AppData AppData;
+struct _AppData {
+ HildonApp *app;
+ HildonAppView *appview;
+ osso_context_t *osso_context;
+};
+
+// Callback for exit D-BUS event
+void exit_event_handler(gboolean die_now, gpointer data) {
+ AppData *appdata;
+ appdata = (AppData *)data;
+ g_print("exit_event_handler called\n");
+ /* Do whatever application needs to do before exiting */
+ gtk_infoprint(GTK_WINDOW(appdata->app), "Exiting...");
+}
+
+// Callback for normal D-BUS messages
+gint dbus_req_handler(const gchar *interface, const gchar *method,
+ GArray *arguments, gpointer data,
+ osso_rpc_t *retval) {
+ AppData *appdata;
+ appdata = (AppData *)data;
+ osso_system_note_infoprint(appdata->osso_context, method, retval);
+ return OSSO_OK;
+}
+
+
+// Main application
+int main(int argc, char *argv[]) {
+ // Create needed variables
+ HildonApp *app;
+ HildonAppView *appview;
+ osso_context_t *osso_context;
+ osso_return_t result;
+ GtkWidget *main_vbox;
+ GtkWidget *label;
+
+ // Initialize the GTK.
+ gtk_init(&argc, &argv);
+
+ // Initialize maemo application
+ osso_context = osso_initialize(OSSO_APP_NAME, OSSO_APP_VERSION, TRUE, NULL);
+
+ // Check that initialization was ok
+ if (osso_context == NULL) {
+ return OSSO_ERROR;
+ }
+
+ // Create the hildon application and setup the title
+ app = HILDON_APP(hildon_app_new());
+ hildon_app_set_title(app, "ScummVM");
+ hildon_app_set_two_part_title(app, TRUE);
+
+ // Create HildonAppView and set it to HildonApp
+ appview = HILDON_APPVIEW(hildon_appview_new("AppView Title"));
+ hildon_app_set_appview(app, appview);
+
+ // Create AppData
+ AppData *appdata;
+ appdata = g_new0(AppData, 1);
+ appdata->app = app;
+ appdata->appview = appview;
+ appdata->osso_context = osso_context;
+
+ // Add vbox to appview
+ main_vbox = gtk_vbox_new(FALSE, 0);
+ gtk_container_add(GTK_CONTAINER(appview), main_vbox);
+
+ // Add button to vbox
+ label = gtk_label_new("Waiting for DBUS message...");
+ gtk_box_pack_start(GTK_BOX(main_vbox), label, FALSE, TRUE, 0);
+
+ // Add handler for hello D-BUS messages
+ result = osso_rpc_set_cb_f(appdata->osso_context,
+ OSSO_APP_SERVICE,
+ OSSO_APP_OBJECT,
+ OSSO_APP_IFACE,
+ dbus_req_handler, appdata);
+ if (result != OSSO_OK) {
+ g_print("Error setting D-BUS callback (%d)\n", result);
+ return OSSO_ERROR;
+ }
+
+ // Add handler for Exit D-BUS messages
+ result = osso_application_set_exit_cb(appdata->osso_context,
+ exit_event_handler,
+ (gpointer) appdata);
+ if (result != OSSO_OK) {
+ g_print("Error setting exit callback (%d)\n", result);
+ return OSSO_ERROR;
+ }
+
+ // Begin the main application
+ gtk_widget_show_all(GTK_WIDGET(app));
+ gtk_main();
+
+ // Deinitialize OSSO
+ osso_deinitialize(osso_context);
+
+ return 0;
+}
diff --git a/backends/platform/maemo/maemo-sdl.cpp b/backends/platform/maemo/maemo-sdl.cpp
new file mode 100644
index 0000000000..dfb6cb7048
--- /dev/null
+++ b/backends/platform/maemo/maemo-sdl.cpp
@@ -0,0 +1,42 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "backends/maemo/maemo-sdl.h"
+
+
+void OSystem_MAEMO::loadGFXMode() {
+ if (_fullscreen || effectiveScreenHeight() > 400) {
+ _overlayWidth = 800;
+ _overlayHeight = 480;
+
+ _fullscreen = true;
+ } else {
+ _overlayWidth = 720;
+ _overlayHeight = 400;
+ }
+
+ if (_screenHeight != 200)
+ _adjustAspectRatio = false;
+
+ OSystem_SDL::loadGFXMode();
+}
diff --git a/backends/platform/maemo/maemo-sdl.h b/backends/platform/maemo/maemo-sdl.h
new file mode 100644
index 0000000000..e342ead5f9
--- /dev/null
+++ b/backends/platform/maemo/maemo-sdl.h
@@ -0,0 +1,41 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MAEMO_SDL_H
+#define MAEMO_SDL_H
+
+#include "common/stdafx.h"
+#include "backends/platform/sdl/sdl-common.h"
+
+//#include "CEkeys.h"
+
+#include <SDL.h>
+
+
+class OSystem_MAEMO : public OSystem_SDL {
+public:
+ OSystem_MAEMO() {};
+
+ void loadGFXMode();
+};
+
+#endif
diff --git a/backends/platform/maemo/main.cpp b/backends/platform/maemo/main.cpp
new file mode 100644
index 0000000000..2631d35000
--- /dev/null
+++ b/backends/platform/maemo/main.cpp
@@ -0,0 +1,81 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include <common/stdafx.h>
+#include <common/scummsys.h>
+#include <X11/Xlib.h>
+#include <X11/extensions/Xsp.h>
+
+#include <SDL/SDL.h>
+#include <SDL/SDL_syswm.h>
+
+#include "backends/maemo/maemo-sdl.h"
+#include "base/main.h"
+#include <hildon-widgets/hildon-app.h>
+#include <gtk/gtk.h>
+#include <libosso.h>
+
+#include <sys/time.h>
+#include <sys/resource.h>
+
+#define OSSO_APP_NAME "scummvm"
+#define OSSO_APP_VERSION "0.9.0CVS"
+
+void set_doubling(unsigned char enable) {
+ return;
+
+ SDL_SysWMinfo wminfo;
+ SDL_VERSION(&wminfo.version);
+ SDL_GetWMInfo(&wminfo);
+ XSPSetPixelDoubling(wminfo.info.x11.display, 0, enable);
+}
+
+int main(int argc, char *argv[]) {
+ osso_context_t *osso_context;
+
+ // Initialize maemo application
+ //osso_context = osso_initialize(OSSO_APP_NAME, OSSO_APP_VERSION, TRUE, NULL);
+
+ // Check that initialization was ok
+ //if (osso_context == NULL) {
+ // return OSSO_ERROR;
+ //}
+
+ // Maemo task navigator priority inheritance fix
+ setpriority(PRIO_PROCESS, 0, 0);
+
+ set_doubling(0);
+
+ g_system = new OSystem_MAEMO();
+ assert(g_system);
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+
+ /* Deinitialize OSSO */
+ //osso_deinitialize(osso_context);
+
+ set_doubling(0);
+
+ return res;
+}
diff --git a/backends/platform/maemo/portdefs.h b/backends/platform/maemo/portdefs.h
new file mode 100644
index 0000000000..f825e5c4e2
--- /dev/null
+++ b/backends/platform/maemo/portdefs.h
@@ -0,0 +1,69 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef PORTDEFS_H
+#define PORTDEFS_H
+
+#define SCUMM_LITTLE_ENDIAN
+#define SCUMM_NEED_ALIGNMENT
+
+#undef HAVE_X86
+
+#undef LINUPY
+
+/* Data types */
+typedef unsigned char byte;
+typedef unsigned int uint;
+typedef unsigned char uint8;
+typedef unsigned short uint16;
+typedef unsigned int uint32;
+typedef signed char int8;
+typedef signed short int16;
+typedef signed int int32;
+
+/* Libs */
+#undef USE_VORBIS
+#undef USE_TREMOR
+#undef USE_FLAC
+#undef USE_MAD
+#define USE_ZLIB
+#undef USE_MPEG2
+#undef USE_MT32EMU
+
+/* Whether we should use i386 assembly routines */
+#undef USE_NASM
+
+#include <stdio.h>
+#include <fcntl.h>
+#include <stdlib.h>
+#include <string.h>
+#include <stdarg.h>
+#include <assert.h>
+#include <ctype.h>
+#include <time.h>
+#include <math.h>
+
+void set_doubling(unsigned char enable);
+
+#endif /* PORTDEFS_H */
+
+
diff --git a/backends/platform/morphos/MorphOS.readme b/backends/platform/morphos/MorphOS.readme
new file mode 100644
index 0000000000..201c8f32b8
--- /dev/null
+++ b/backends/platform/morphos/MorphOS.readme
@@ -0,0 +1,13 @@
+This directory contains the source for the MorphOS port of ScummVM. To build, you
+must have a proper Geek Gadgets installation. If you don't have the includes for
+Etude and cdda.library, check my webpage. If they aren't uploaded yet, feel free
+to e-mail me.
+
+You don't have to build ScummVM yourself. The latest official and CVS binaries are
+available from my website at:
+
+http://www.muenster.de/~tomjoad/scummvm.html
+
+Ruediger Hanke
+tomjoad@muenster.de
+
diff --git a/backends/platform/morphos/build.rules b/backends/platform/morphos/build.rules
new file mode 100644
index 0000000000..13b0033b8c
--- /dev/null
+++ b/backends/platform/morphos/build.rules
@@ -0,0 +1,11 @@
+CXX = g++
+CXXFLAGS = -Wno-multichar -fstrength-reduce -fsigned-char -O2
+DEFINES = -DNDEBUG
+LDFLAGS = -noixemul -s
+LIBS = -lamiga -lamigastubs -lcybergraphics
+INCLUDES += -Ibackends/morphos
+MODULES += backends/morphos
+OBJS += backends/morphos/morphos.o backends/morphos/morphos_scaler.o \
+ backends/morphos/morphos_sound.o backends/morphos/morphos_start.o \
+ backends/morphos/morphos_timer.o
+
diff --git a/backends/platform/morphos/morphos.cpp b/backends/platform/morphos/morphos.cpp
new file mode 100644
index 0000000000..889976afc4
--- /dev/null
+++ b/backends/platform/morphos/morphos.cpp
@@ -0,0 +1,1645 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 Rüdiger Hanke
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MorphOS interface
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "base/engine.h"
+#include "common/util.h"
+#include "scumm/scumm.h"
+
+#include <exec/types.h>
+#include <exec/memory.h>
+#include <exec/libraries.h>
+#include <exec/semaphores.h>
+#include <devices/ahi.h>
+#include <devices/rawkeycodes.h>
+#include <dos/dostags.h>
+#include <intuition/screens.h>
+#include <cybergraphics/cybergraphics.h>
+#include <devices/input.h>
+#include <devices/inputevent.h>
+#include <intuition/intuition.h>
+
+#include <clib/alib_protos.h>
+#include <proto/exec.h>
+#include <proto/dos.h>
+#include <proto/graphics.h>
+#include <proto/intuition.h>
+#include <proto/keymap.h>
+#include <proto/timer.h>
+#include <proto/cdda.h>
+#include <proto/cybergraphics.h>
+
+#include <time.h>
+
+#include "morphos.h"
+#include "morphos_sound.h"
+#include "morphos_scaler.h"
+
+static TagItem PlayTags[] = { { CDPA_StartTrack, 1 },
+ { CDPA_StartFrame, 0 },
+ { CDPA_EndTrack, 1 },
+ { CDPA_EndFrame, 0 },
+ { CDPA_Loops, 1 },
+ { TAG_DONE, 0 }
+ };
+
+static CONST_STRPTR MonkeyCDIDs[] = { "ID2500496F035CBC", "ID250040360345DB", NULL };
+static CONST_STRPTR LoomCDIDs[] = { NULL };
+static CONST_STRPTR MonkeyNames[] = { "Monkey1CD", "Madness", NULL };
+static CONST_STRPTR LoomNames[] = { "LoomCD", NULL };
+
+#define BLOCKSIZE_X 32
+#define BLOCKSIZE_Y 8
+
+#define BLOCKS_X (ScummBufferWidth/BLOCKSIZE_X)
+#define BLOCKS_Y (ScummBufferHeight/BLOCKSIZE_Y)
+#define BLOCK_ID(x, y) ((y/BLOCKSIZE_Y)*BLOCKS_X+(x/BLOCKSIZE_X))
+
+OSystem_MorphOS *OSystem_MorphOS::create(SCALERTYPE gfx_scaler, bool full_screen)
+{
+ OSystem_MorphOS *syst = new OSystem_MorphOS(gfx_scaler, full_screen);
+
+ if (!syst || !syst->Initialise())
+ {
+ delete syst;
+ error("Failed to create system object. Exiting.");
+ }
+
+ return syst;
+}
+
+OSystem_MorphOS::OSystem_MorphOS(SCALERTYPE gfx_mode, bool full_screen)
+{
+ ScummScreen = NULL;
+ ScummWindow = NULL;
+ ScummBuffer = NULL;
+ ScummScreenBuffer[0] = NULL;
+ ScummScreenBuffer[1] = NULL;
+ ScummRenderTo = NULL;
+ ScummNoCursor = NULL;
+ ScummSoundThread = NULL;
+ ScummWinX = -1;
+ ScummWinY = -1;
+ ScummDefaultMouse = false;
+ ScummOrigMouse = false;
+ ScummShakePos = 0;
+ ScummScaler = gfx_mode;
+ ScummScale = (gfx_mode == ST_NONE) ? 0 : 1;
+ ScummDepth = 0;
+ Scumm16ColFmt16 = false;
+ ScummScrWidth = 0;
+ ScummScrHeight = 0;
+ ScreenChanged = false;
+ DirtyBlocks = NULL;
+ BlockColors = NULL;
+ UpdateRects = 0;
+ Scaler = NULL;
+ FullScreenMode = full_screen;
+ CDrive = NULL;
+ CDDATrackOffset = 0;
+ strcpy(ScummWndTitle, "ScummVM MorphOS");
+ TimerMsgPort = NULL;
+ TimerIORequest = NULL;
+ InputMsgPort = NULL;
+ InputIORequest = NULL;
+ ThreadPort = NULL;
+ OvlCMap = NULL;
+ OvlBitMap = NULL;
+ OvlSavedBuffer = NULL;
+ TimerBase = NULL;
+ ScummNoCursor = NULL;
+ UpdateRegion = NULL;
+ NewUpdateRegion = NULL;
+ MouseImage = NULL;
+}
+
+bool OSystem_MorphOS::Initialise()
+{
+ OpenATimer(&TimerMsgPort, (IORequest **) &TimerIORequest, UNIT_MICROHZ);
+
+ if ((InputMsgPort = CreateMsgPort()))
+ {
+ if ((InputIORequest = (IOStdReq*) CreateIORequest(InputMsgPort, sizeof (IOStdReq))))
+ {
+ if ((OpenDevice("input.device", NULL, (IORequest *) InputIORequest, NULL)))
+ {
+ DeleteIORequest(InputIORequest);
+ DeleteMsgPort(InputMsgPort);
+ InputIORequest = NULL;
+ InputMsgPort = NULL;
+ }
+ }
+ else
+ {
+ DeleteMsgPort(InputMsgPort);
+ InputMsgPort = NULL;
+ }
+ }
+
+ if (!InputIORequest)
+ {
+ warning("input.device could not be opened");
+ return false;
+ }
+
+ ThreadPort = CreateMsgPort();
+ if (!ThreadPort)
+ {
+ warning("Unable to create a message port");
+ return false;
+ }
+
+ OvlCMap = GetColorMap(256);
+
+ InitSemaphore(&CritSec);
+
+ TimerBase = (Library*) TimerIORequest->tr_node.io_Device;
+ ScummNoCursor = (UWORD *) AllocVec(16, MEMF_CLEAR);
+ UpdateRegion = NewRegion();
+ NewUpdateRegion = NewRegion();
+ if (!UpdateRegion || !NewUpdateRegion)
+ {
+ warning("Could not create region for screen update");
+ return false;
+ }
+ if (!OvlCMap)
+ {
+ warning("Could not allocate overlay color map");
+ return false;
+ }
+ if (!ScummNoCursor)
+ {
+ warning("Could not allocate empty cursor image");
+ return false;
+ }
+
+ return true;
+}
+
+OSystem_MorphOS::~OSystem_MorphOS()
+{
+ if (DirtyBlocks)
+ {
+ FreeVec(DirtyBlocks);
+
+ for (int b = 0; b < BLOCKS_X*BLOCKS_Y; b++)
+ FreeVec(BlockColors[b]);
+ FreeVec(BlockColors);
+ }
+
+ if (OvlCMap)
+ FreeColorMap(OvlCMap);
+
+ delete Scaler;
+
+ if (UpdateRegion)
+ DisposeRegion(UpdateRegion);
+
+ if (NewUpdateRegion)
+ DisposeRegion(NewUpdateRegion);
+
+ if (ThreadPort)
+ DeleteMsgPort(ThreadPort);
+
+ if (CDrive && CDDABase)
+ {
+ CDDA_Stop(CDrive);
+ CDDA_ReleaseDrive(CDrive);
+ }
+
+ if (InputIORequest)
+ {
+ CloseDevice((IORequest *) InputIORequest);
+ DeleteIORequest((IORequest *) InputIORequest);
+ }
+
+ if (InputMsgPort)
+ DeleteMsgPort(InputMsgPort);
+
+ if (TimerIORequest)
+ {
+ CloseDevice((IORequest *) TimerIORequest);
+ DeleteIORequest((IORequest *) TimerIORequest);
+ }
+
+ if (TimerMsgPort)
+ DeleteMsgPort(TimerMsgPort);
+
+ if (ScummNoCursor)
+ FreeVec(ScummNoCursor);
+
+ if (ScummBuffer)
+ FreeVec(ScummBuffer);
+
+ if (OvlSavedBuffer)
+ FreeVec(OvlSavedBuffer);
+
+ if (ScummRenderTo && !ScummScreen)
+ FreeBitMap(ScummRenderTo);
+
+ if (OvlBitMap)
+ FreeVec(OvlBitMap);
+
+ if (ScummWindow)
+ CloseWindow(ScummWindow);
+
+ if (ScummScreen)
+ {
+ if (ScummScreenBuffer[0])
+ FreeScreenBuffer(ScummScreen, ScummScreenBuffer[0]);
+ if( ScummScreenBuffer[1] )
+ FreeScreenBuffer(ScummScreen, ScummScreenBuffer[1]);
+ CloseScreen(ScummScreen);
+ }
+}
+
+bool OSystem_MorphOS::OpenATimer(MsgPort **port, IORequest **req, ULONG unit, bool required)
+{
+ *req = NULL;
+ const char *err_msg = NULL;
+
+ *port = CreateMsgPort();
+ if (*port)
+ {
+ *req = (IORequest *) CreateIORequest(*port, sizeof (timerequest));
+ if (*req)
+ {
+ if (OpenDevice(TIMERNAME, unit, *req, 0))
+ {
+ DeleteIORequest(*req);
+ *req = NULL;
+ err_msg = "Failed to open timer device";
+ }
+ }
+ else
+ err_msg = "Failed to create IO request";
+ }
+ else
+ err_msg = "Failed to create message port";
+
+ if (err_msg)
+ {
+ if (required)
+ error(err_msg);
+ warning(err_msg);
+ }
+
+ return *req != NULL;
+}
+
+uint32 OSystem_MorphOS::getMillis()
+{
+ int ticks = clock();
+ ticks *= (1000/CLOCKS_PER_SEC);
+ return ticks;
+}
+
+void OSystem_MorphOS::delayMillis(uint msecs)
+{
+/* TimerIORequest->tr_node.io_Command = TR_ADDREQUEST;
+ TimerIORequest->tr_time.tv_secs = 0;
+ TimerIORequest->tr_time.tv_micro = msecs*1000;
+ DoIO((IORequest *) TimerIORequest);*/
+ TimeDelay(UNIT_MICROHZ, 0, msecs*1000);
+}
+
+void OSystem_MorphOS::setTimerCallback(TimerProc callback, int timer)
+{
+ warning("setTimerCallback() unexpectedly called");
+}
+
+OSystem::MutexRef OSystem_MorphOS::createMutex()
+{
+ SignalSemaphore *sem = (SignalSemaphore *) AllocVec(sizeof (SignalSemaphore), MEMF_PUBLIC);
+
+ if (sem)
+ InitSemaphore(sem);
+
+ return (MutexRef)sem;
+}
+
+void OSystem_MorphOS::lockMutex(MutexRef mutex)
+{
+ ObtainSemaphore((SignalSemaphore *) mutex);
+}
+
+void OSystem_MorphOS::unlockMutex(MutexRef mutex)
+{
+ ReleaseSemaphore((SignalSemaphore *)mutex);
+}
+
+void OSystem_MorphOS::deleteMutex(MutexRef mutex)
+{
+ FreeVec(mutex);
+}
+
+uint32 OSystem_MorphOS::property(int param, Property *value)
+{
+ AUTO_LOCK
+
+ switch (param)
+ {
+ case PROP_GET_FULLSCREEN:
+ return ScummScreen != NULL;
+
+ case PROP_TOGGLE_FULLSCREEN:
+ CreateScreen(CSDSPTYPE_TOGGLE);
+ return 1;
+
+ case PROP_SET_WINDOW_CAPTION:
+ sprintf(ScummWndTitle, "ScummVM MorphOS - %s", value->caption);
+ if (ScummWindow)
+ SetWindowTitles(ScummWindow, ScummWndTitle, ScummWndTitle);
+ return 1;
+
+ case PROP_OPEN_CD:
+ {
+ CONST_STRPTR *ids = NULL, *names = NULL;
+
+ if (g_scumm)
+ GameID = g_scumm->_gameId;
+
+ switch (GameID)
+ {
+ case GID_MONKEY:
+ case GID_MONKEY_SEGA:
+ ids = MonkeyCDIDs;
+ names = MonkeyNames;
+ break;
+
+ case GID_LOOM256:
+ ids = LoomCDIDs;
+ names = LoomNames;
+ break;
+ }
+
+ if (!CDDABase) CDDABase = OpenLibrary("cdda.library", 2);
+ if (CDDABase)
+ {
+ CDrive = NULL;
+ if (ids)
+ {
+ int i = 0;
+
+ while (ids[i] && !CDrive)
+ {
+ TagItem FindCDTags[] = { { CDFA_CDID, (ULONG) ids[i] },
+ { TAG_DONE, 0 }
+ };
+ CDrive = CDDA_FindNextDriveA(NULL, FindCDTags);
+ i++;
+ }
+ }
+
+ if (!CDrive && names)
+ {
+ int i = 0;
+
+ while (names[i] && !CDrive)
+ {
+ TagItem FindCDTags[] = { { CDFA_VolumeName, (ULONG) names[i] },
+ { TAG_DONE, 0 }
+ };
+ CDrive = CDDA_FindNextDriveA(NULL, FindCDTags);
+ i++;
+ }
+ }
+
+ if (CDrive)
+ {
+ if (!CDDA_ObtainDriveA(CDrive, CDDA_SHARED_ACCESS, NULL))
+ {
+ CDrive = NULL;
+ warning("Failed to obtain CD drive - music will not play");
+ }
+ else if (GameID == GID_LOOM256)
+ {
+ // Offset correction *may* be required
+ CDS_TrackInfo ti = { sizeof (CDS_TrackInfo) };
+
+ if (CDDA_GetTrackInfo(CDrive, 1, 0, &ti))
+ CDDATrackOffset = ti.ti_TrackStart.tm_Format.tm_Frame-22650;
+ }
+ }
+ else
+ warning( "Could not find game CD inserted in CD-ROM drive - cd audio will not play" );
+ }
+ else
+ warning( "Failed to open cdda.library - cd audio will not play" );
+ break;
+ }
+
+ case PROP_GET_SAMPLE_RATE:
+ return SAMPLES_PER_SEC;
+ }
+
+ return 0;
+}
+
+void OSystem_MorphOS::playCD(int track, int num_loops, int start_frame, int duration)
+{
+ if (CDrive && start_frame >= 0)
+ {
+ if (start_frame > 0)
+ start_frame -= CDDATrackOffset;
+
+ PlayTags[0].ti_Data = track;
+ PlayTags[1].ti_Data = start_frame;
+ PlayTags[2].ti_Data = (duration == 0) ? track+1 : track;
+ PlayTags[3].ti_Data = duration ? start_frame+duration : 0;
+ PlayTags[4].ti_Data = (num_loops == 0) ? 1 : num_loops;
+ CDDA_PlayA(CDrive, PlayTags);
+ }
+}
+
+void OSystem_MorphOS::stopCD()
+{
+ if (CDrive)
+ CDDA_Stop(CDrive);
+}
+
+bool OSystem_MorphOS::pollCD()
+{
+ ULONG status;
+
+ if (CDrive == NULL)
+ return false;
+
+ CDDA_GetAttr(CDDA_Status, CDrive, &status);
+ return status == CDDA_Status_Busy;
+}
+
+void OSystem_MorphOS::updateCD()
+{
+}
+
+void OSystem_MorphOS::quit()
+{
+ int num_threads = 0;
+
+ if (ScummSoundThread)
+ {
+ num_threads++;
+ Signal((Task *) ScummSoundThread, SIGBREAKF_CTRL_C);
+ ScummSoundThread = NULL;
+ }
+
+ // TODO: this code could probably greatly simplified now that there is
+ // only one thread left...
+ while (num_threads > 0)
+ {
+ Message* msg;
+
+ WaitPort(ThreadPort);
+ while (msg = GetMsg(ThreadPort))
+ num_threads--;
+ }
+
+ exit(0);
+}
+
+#define CVT8TO32(col) ((col<<24) | (col<<16) | (col<<8) | col)
+
+void OSystem_MorphOS::setPalette(const byte *colors, uint start, uint num)
+{
+ const byte *data = colors;
+ UWORD changed_colors[256];
+ UWORD num_changed = 0;
+
+ for (uint i = start; i != start+num; i++)
+ {
+ ULONG color32 = (data[0] << 16) | (data[1] << 8) | data[2];
+ if (color32 != ScummColors[i])
+ {
+ if (ScummDepth == 8)
+ SetRGB32(&ScummScreen->ViewPort, i, CVT8TO32(data[0]), CVT8TO32(data[1]), CVT8TO32(data[2]));
+ ScummColors16[i] = Scumm16ColFmt16 ? (((data[0]*31)/255) << 11) | (((data[1]*63)/255) << 5) | ((data[ 2 ]*31)/255) : (((data[0]*31)/255) << 10) | (((data[1]*31)/255) << 5) | ((data[2]*31)/255);
+ ScummColors[i] = color32;
+ changed_colors[num_changed++] = i;
+ }
+ data += 4;
+ }
+
+ if (ScummScale || ScummDepth != 8)
+ {
+ if (DirtyBlocks && num_changed < 200)
+ {
+ for (int b = 0; b < BLOCKS_X*BLOCKS_Y; b++)
+ {
+ UWORD *block_colors = BlockColors[b];
+ UWORD *color_ptr = changed_colors;
+ for (int c = 0; c < num_changed; c++)
+ {
+ if (block_colors[*color_ptr++])
+ {
+ UWORD x, y;
+ x = b % BLOCKS_X;
+ y = b / BLOCKS_X;
+ DirtyBlocks[b] = true;
+ AddUpdateRect(x*BLOCKSIZE_X, y*BLOCKSIZE_Y, BLOCKSIZE_X, BLOCKSIZE_Y);
+ break;
+ }
+ }
+ }
+ }
+ else
+ AddUpdateRect(0, 0, ScummBufferWidth, ScummBufferHeight);
+ }
+}
+
+void OSystem_MorphOS::CreateScreen(CS_DSPTYPE dspType)
+{
+ LONG mode = INVALID_ID;
+ int depths[] = { 8, 32, 16, 15, 0 };
+ int i;
+ Screen *wb = NULL;
+
+ if (dspType != CSDSPTYPE_KEEP)
+ FullScreenMode = (dspType == CSDSPTYPE_FULLSCREEN) || (dspType == CSDSPTYPE_TOGGLE && !FullScreenMode);
+
+ if (ScummRenderTo && !ScummScreen)
+ FreeBitMap(ScummRenderTo);
+ ScummRenderTo = NULL;
+
+ if (ScummWindow)
+ {
+ if (ScummScreen == NULL)
+ {
+ ScummWinX = ScummWindow->LeftEdge;
+ ScummWinY = ScummWindow->TopEdge;
+ }
+ CloseWindow (ScummWindow);
+ ScummWindow = NULL;
+ }
+
+ if (ScummScreen)
+ {
+ if (ScummScreenBuffer[0])
+ FreeScreenBuffer(ScummScreen, ScummScreenBuffer[0]);
+ if (ScummScreenBuffer[1])
+ FreeScreenBuffer(ScummScreen, ScummScreenBuffer[1]);
+ CloseScreen(ScummScreen);
+ ScummScreen = NULL;
+ }
+
+ ScummScrWidth = ScummBufferWidth << ScummScale;
+ ScummScrHeight = ScummBufferHeight << ScummScale;
+
+ if (FullScreenMode)
+ {
+ for (i = ScummScale; mode == INVALID_ID && depths[i]; i++)
+ mode = BestCModeIDTags(CYBRBIDTG_NominalWidth, ScummScrWidth,
+ CYBRBIDTG_NominalHeight, ScummScrHeight,
+ CYBRBIDTG_Depth, depths[i],
+ TAG_DONE
+ );
+ ScummDepth = depths[i-1];
+
+ if (mode == INVALID_ID)
+ error("Could not find suitable screenmode");
+
+ ScummScreen = OpenScreenTags(NULL, SA_AutoScroll, TRUE,
+ SA_Depth, ScummDepth,
+ SA_Width, STDSCREENWIDTH,
+ SA_Height, STDSCREENHEIGHT,
+ SA_DisplayID, mode,
+ SA_ShowTitle, FALSE,
+ SA_Type, CUSTOMSCREEN,
+ SA_Title, "ScummVM MorphOS",
+ TAG_DONE
+ );
+
+ if (ScummScreen == NULL)
+ error("Failed to open screen");
+
+ LONG RealDepth = GetBitMapAttr(&ScummScreen->BitMap, BMA_DEPTH);
+ if (RealDepth != ScummDepth)
+ {
+ warning("Screen did not open in expected depth");
+ ScummDepth = RealDepth;
+ }
+ ScummScreenBuffer[0] = AllocScreenBuffer(ScummScreen, NULL, SB_SCREEN_BITMAP);
+ ScummScreenBuffer[1] = AllocScreenBuffer(ScummScreen, NULL, 0);
+ ScummRenderTo = ScummScreenBuffer[1]->sb_BitMap;
+ ScummPaintBuffer = 1;
+
+ if (ScummScreenBuffer[0] == NULL || ScummScreenBuffer[1] == NULL)
+ error("Failed to allocate screen buffer");
+
+ // Make both buffers black to avoid grey strip on bottom of screen
+ RastPort rp;
+ InitRastPort(&rp);
+ SetRGB32(&ScummScreen->ViewPort, 0, 0, 0, 0);
+ rp.BitMap = ScummScreenBuffer[0]->sb_BitMap;
+ FillPixelArray(&ScummScreen->RastPort, 0, 0, ScummScreen->Width, ScummScreen->Height, 0);
+ rp.BitMap = ScummRenderTo;
+ FillPixelArray(&rp, 0, 0, ScummScreen->Width, ScummScreen->Height, 0);
+
+ if (ScummDepth == 8)
+ {
+ for (int color = 0; color < 256; color++)
+ {
+ ULONG r, g, b;
+
+ r = (ScummColors[color] >> 16) & 0xff;
+ g = (ScummColors[color] >> 8) & 0xff;
+ b = (ScummColors[color] >> 0) & 0xff;
+ SetRGB32(&ScummScreen->ViewPort, color, CVT8TO32(r), CVT8TO32(g), CVT8TO32(b));
+ }
+ }
+ }
+ else
+ {
+ wb = LockPubScreen(NULL);
+ if (wb == NULL)
+ error("Could not lock default public screen");
+
+ ScreenToFront(wb);
+ }
+
+ ScummWindow = OpenWindowTags(NULL, WA_Left, (wb && ScummWinX >= 0) ? ScummWinX : 0,
+ WA_Top, wb ? ((ScummWinY >= 0) ? ScummWinY : wb->BarHeight+1) : 0,
+ WA_InnerWidth, FullScreenMode ? ScummScreen->Width : ScummScrWidth,
+ WA_InnerHeight, FullScreenMode ? ScummScreen->Height : ScummScrHeight,
+ WA_Activate, TRUE,
+ WA_Title, wb ? ScummWndTitle : NULL,
+ WA_ScreenTitle, wb ? ScummWndTitle : NULL,
+ WA_Borderless, FullScreenMode,
+ WA_CloseGadget, !FullScreenMode,
+ WA_DepthGadget, !FullScreenMode,
+ WA_DragBar, !FullScreenMode,
+ WA_ReportMouse, TRUE,
+ WA_RMBTrap, TRUE,
+ WA_IDCMP, IDCMP_RAWKEY |
+ IDCMP_MOUSEMOVE |
+ IDCMP_CLOSEWINDOW |
+ IDCMP_MOUSEBUTTONS,
+ WA_CustomScreen, FullScreenMode ? (ULONG)ScummScreen : (ULONG)wb,
+ TAG_DONE
+ );
+
+ if (wb)
+ UnlockPubScreen(NULL, wb);
+
+ if (ScummWindow == NULL)
+ error("Failed to open window");
+
+ if (!ScummDefaultMouse)
+ {
+ SetPointer(ScummWindow, ScummNoCursor, 1, 1, 0, 0);
+ ScummOrigMouse = false;
+ }
+
+ if (ScummScreen == NULL)
+ {
+ ScummDepth = GetCyberMapAttr(ScummWindow->RPort->BitMap, CYBRMATTR_DEPTH);
+ if (ScummDepth == 8)
+ error("Default public screen must be 15 bit or higher if you want to play in window mode");
+
+ ScummRenderTo = AllocBitMap(ScummScrWidth, ScummScrHeight, ScummDepth, BMF_MINPLANES, ScummWindow->RPort->BitMap);
+ if (ScummRenderTo == NULL)
+ error("Failed to allocate bitmap");
+ }
+
+ if ((ScummDepth == 15 && Scumm16ColFmt16) || (ScummDepth == 16 && !Scumm16ColFmt16))
+ {
+ for (int col = 0; col < 256; col++)
+ {
+ int r = (ScummColors[col] >> 16) & 0xff;
+ int g = (ScummColors[col] >> 8) & 0xff;
+ int b = ScummColors[col] & 0xff;
+ ScummColors16[col] = (Scumm16ColFmt16 == false) ? (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255) : (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255);
+ }
+
+ Scumm16ColFmt16 = (ScummDepth == 16);
+ }
+
+ if (OvlBitMap)
+ FreeVec(OvlBitMap);
+
+ OvlBitMap = AllocVec(ScummBufferWidth*ScummBufferHeight*3, MEMF_PUBLIC | MEMF_CLEAR);
+ if (OvlBitMap == NULL)
+ error("Failed to allocated bitmap for overlay");
+
+ if (Scaler)
+ {
+ delete Scaler;
+ Scaler = NULL;
+ }
+
+ if (ScummScale)
+ {
+ Scaler = MorphOSScaler::Create(ScummScaler, ScummBuffer, ScummBufferWidth, ScummBufferHeight, ScummColors, ScummColors16, ScummRenderTo);
+ if (Scaler == NULL)
+ {
+ warning("Failed to create scaler - scaling will be disabled");
+ SwitchScalerTo(ST_NONE);
+ }
+ }
+
+ AddUpdateRect(0, 0, ScummBufferWidth, ScummBufferHeight);
+}
+
+void OSystem_MorphOS::SwitchScalerTo(SCALERTYPE newScaler)
+{
+ if (newScaler == ST_NONE && ScummScale != 0)
+ {
+ if (Scaler)
+ {
+ delete Scaler;
+ Scaler = NULL;
+ }
+ ScummScale = 0;
+ ScummScaler = ST_NONE;
+ CreateScreen(ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED);
+ }
+ else
+ {
+ if (ScummScale == 0)
+ {
+ ScummScale = 1;
+ ScummScaler = newScaler;
+ CreateScreen(ScummScreen ? CSDSPTYPE_FULLSCREEN : CSDSPTYPE_WINDOWED);
+ }
+ else if (ScummScaler != newScaler)
+ {
+ ScummScaler = newScaler;
+ if (Scaler)
+ delete Scaler;
+ Scaler = MorphOSScaler::Create(ScummScaler, ScummBuffer, ScummBufferWidth, ScummBufferHeight, ScummColors, ScummColors16, ScummRenderTo);
+ if (Scaler == NULL)
+ {
+ warning("Failed to create scaler - scaling will be disabled");
+ SwitchScalerTo(ST_NONE);
+ }
+ else
+ AddUpdateRect(0, 0, ScummBufferWidth, ScummBufferHeight);
+ }
+ }
+}
+
+bool OSystem_MorphOS::pollEvent(Event &event)
+{
+ IntuiMessage *ScummMsg;
+
+ ScummMsg = (IntuiMessage *) GetMsg(ScummWindow->UserPort);
+ if (ScummMsg)
+ {
+ switch (ScummMsg->Class)
+ {
+ case IDCMP_RAWKEY:
+ {
+ InputEvent FakedIEvent;
+ char charbuf;
+ int qual = 0;
+
+ memset(&FakedIEvent, 0, sizeof (InputEvent));
+ FakedIEvent.ie_Class = IECLASS_RAWKEY;
+ FakedIEvent.ie_Code = ScummMsg->Code;
+
+ if (ScummMsg->Qualifier & (IEQUALIFIER_LALT | IEQUALIFIER_RALT))
+ qual |= KBD_ALT;
+ if (ScummMsg->Qualifier & (IEQUALIFIER_LSHIFT | IEQUALIFIER_RSHIFT))
+ qual |= KBD_SHIFT;
+ if (ScummMsg->Qualifier & IEQUALIFIER_CONTROL)
+ qual |= KBD_CTRL;
+ event.kbd.flags = qual;
+
+ event.type = (ScummMsg->Code & IECODE_UP_PREFIX) ? EVENT_KEYUP : EVENT_KEYDOWN;
+ ScummMsg->Code &= ~IECODE_UP_PREFIX;
+
+ if (ScummMsg->Code >= RAWKEY_F1 && ScummMsg->Code <= RAWKEY_F10)
+ {
+ /*
+ * Function key
+ */
+ event.kbd.ascii = (ScummMsg->Code-RAWKEY_F1)+315;
+ event.kbd.keycode = 0;
+ }
+ else if (ScummMsg->Code == RAWKEY_F11 || ScummMsg->Code == RAWKEY_F12)
+ {
+ /*
+ * Function key on PC keyboard
+ */
+ event.kbd.ascii = (ScummMsg->Code == RAWKEY_F11) ? 325 : 326;
+ event.kbd.keycode = 0;
+ }
+ else if (ScummMsg->Code == NM_WHEEL_UP || ScummMsg->Code == NM_WHEEL_DOWN)
+ {
+ /*
+ * Wheelmouse event
+ */
+ event.type = (ScummMsg->Code == NM_WHEEL_UP) ? EVENT_WHEELUP : EVENT_WHEELDOWN;
+ }
+ else if (MapRawKey(&FakedIEvent, &charbuf, 1, NULL) == 1)
+ {
+ if (qual == KBD_CTRL && charbuf == 'z')
+ {
+ event.type = EVENT_QUIT;
+ break;
+ }
+ else if (qual == KBD_ALT)
+ {
+ if (charbuf >= '0' && charbuf <= '9')
+ {
+ SCALERTYPE new_scaler = MorphOSScaler::FindByIndex(charbuf-'0');
+ ReplyMsg((Message *) ScummMsg);
+ if (new_scaler != ST_INVALID)
+ SwitchScalerTo(new_scaler);
+ return false;
+ }
+ else if (charbuf == 'x')
+ {
+ event.type = EVENT_QUIT;
+ break;
+ }
+ else if (charbuf == 0x0d)
+ {
+ ReplyMsg((Message *) ScummMsg);
+ CreateScreen(CSDSPTYPE_TOGGLE);
+ return false;
+ }
+ }
+
+ event.kbd.ascii = charbuf;
+ event.kbd.keycode = charbuf;
+ }
+ break;
+ }
+
+ case IDCMP_MOUSEMOVE:
+ {
+ LONG newx, newy;
+
+ newx = (ScummMsg->MouseX-ScummWindow->BorderLeft) >> ScummScale;
+ newy = (ScummMsg->MouseY-ScummWindow->BorderTop) >> ScummScale;
+
+ if (!FullScreenMode && !ScummDefaultMouse)
+ {
+ if (newx < 0 || newx > (LONG) ScummBufferWidth ||
+ newy < 0 || newy > (LONG) ScummBufferHeight
+ )
+ {
+ if (!ScummOrigMouse)
+ {
+ ScummOrigMouse = true;
+ ClearPointer(ScummWindow);
+ }
+ }
+ else if (ScummOrigMouse)
+ {
+ ScummOrigMouse = false;
+ SetPointer(ScummWindow, ScummNoCursor, 1, 1, 0, 0);
+ }
+ }
+ else if (FullScreenMode)
+ newy = newy <? (ScummScrHeight >> ScummScale)-2;
+
+ event.type = EVENT_MOUSEMOVE;
+ event.mouse.x = newx;
+ event.mouse.y = newy;
+ set_mouse_pos(event.mouse.x, event.mouse.y);
+ break;
+ }
+
+ case IDCMP_MOUSEBUTTONS:
+ {
+ int newx, newy;
+
+ newx = (ScummMsg->MouseX-ScummWindow->BorderLeft) >> ScummScale;
+ newy = (ScummMsg->MouseY-ScummWindow->BorderTop) >> ScummScale;
+
+ switch (ScummMsg->Code)
+ {
+ case SELECTDOWN:
+ event.type = EVENT_LBUTTONDOWN;
+ break;
+
+ case SELECTUP:
+ event.type = EVENT_LBUTTONUP;
+ break;
+
+ case MENUDOWN:
+ event.type = EVENT_RBUTTONDOWN;
+ break;
+
+ case MENUUP:
+ event.type = EVENT_RBUTTONUP;
+ break;
+
+ default:
+ ReplyMsg((Message *)ScummMsg);
+ return false;
+ }
+ event.mouse.x = newx;
+ event.mouse.y = newy;
+ break;
+ }
+
+ case IDCMP_CLOSEWINDOW:
+ event.type = EVENT_QUIT;
+ break;
+ }
+
+ if (ScummMsg)
+ ReplyMsg((Message *) ScummMsg);
+
+ return true;
+ }
+
+ return false;
+}
+
+void OSystem_MorphOS::warpMouse(int x, int y)
+{
+ if (InputIORequest)
+ {
+ InputEvent* FakeIE;
+ IEPointerPixel* NewPixel;
+
+ /*
+ * Fake a mousemove input event
+ */
+ if ((FakeIE = (InputEvent*) AllocVec(sizeof (InputEvent), MEMF_PUBLIC)))
+ {
+ if ((NewPixel = (IEPointerPixel*) AllocVec(sizeof (IEPointerPixel), MEMF_PUBLIC)))
+ {
+ NewPixel->iepp_Screen = ScummWindow->WScreen;
+ NewPixel->iepp_Position.X = (x << ScummScale) + ScummWindow->LeftEdge + ScummWindow->BorderLeft;
+ NewPixel->iepp_Position.Y = (y << ScummScale) + ScummWindow->TopEdge + ScummWindow->BorderTop;
+
+ FakeIE->ie_EventAddress = NewPixel;
+ FakeIE->ie_NextEvent = NULL;
+ FakeIE->ie_Class = IECLASS_NEWPOINTERPOS;
+ FakeIE->ie_SubClass = IESUBCLASS_PIXEL;
+ FakeIE->ie_Code = IECODE_NOBUTTON;
+ FakeIE->ie_Qualifier = NULL;
+
+ InputIORequest->io_Data = FakeIE;
+ InputIORequest->io_Length = sizeof (InputEvent);
+ InputIORequest->io_Command = IND_WRITEEVENT;
+ DoIO((IORequest *) InputIORequest);
+
+ FreeVec(NewPixel);
+ }
+ FreeVec(FakeIE);
+ }
+ }
+}
+
+void OSystem_MorphOS::setShakePos(int shake_pos)
+{
+ ScummShakePos = shake_pos;
+ AddUpdateRect(0, 0, ScummBufferWidth, ScummBufferHeight);
+}
+
+#define MOUSE_INTERSECTS(x, y, w, h) \
+ (!((MouseOldX+MouseOldWidth <= x ) || (MouseOldX >= x+w) || \
+ (MouseOldY+MouseOldHeight <= y) || (MouseOldY >= y+h)))
+
+/* Copy part of bitmap */
+void OSystem_MorphOS::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h)
+{
+ byte *dst;
+
+ if (x < 0) { w+=x; src-=x; x = 0; }
+ if (y < 0) { h+=y; src-=y*pitch; y = 0; }
+ if (w >= ScummBufferWidth-x) { w = ScummBufferWidth - x; }
+ if (h >= ScummBufferHeight-y) { h = ScummBufferHeight - y; }
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ AUTO_LOCK
+
+ if (MouseDrawn)
+ {
+ if (MOUSE_INTERSECTS(x, y, w, h))
+ UndrawMouse();
+ }
+
+ AddUpdateRect(x, y, w, h);
+
+ dst = (byte *)ScummBuffer+y*ScummBufferWidth + x;
+ if (DirtyBlocks)
+ {
+ int cx, cy;
+ int block = BLOCK_ID(x, y);
+ int line_block = block;
+ int start_block = BLOCKSIZE_X-(x % BLOCKSIZE_X);
+ int start_y_block = BLOCKSIZE_Y-(y % BLOCKSIZE_Y);
+ int next_block;
+ int next_y_block;
+ UWORD *block_cols = BlockColors[block];
+
+ if (start_block == 0)
+ start_block = BLOCKSIZE_X;
+ if (start_y_block == 0)
+ start_y_block = BLOCKSIZE_Y;
+
+ next_block = start_block;
+ next_y_block = start_y_block;
+ for (cy = 0; cy < h; cy++)
+ {
+ for (cx = 0; cx < w; cx++)
+ {
+ UWORD old_pixel = *dst;
+ UWORD src_pixel = *src++;
+ if (old_pixel != src_pixel)
+ {
+ *dst++ = src_pixel;
+ block_cols[old_pixel]--;
+ block_cols[src_pixel]++;
+ }
+ else
+ dst++;
+ if (--next_block == 0)
+ {
+ block++;
+ block_cols = BlockColors[block];
+ next_block = BLOCKSIZE_X;
+ }
+ }
+ if (--next_y_block == 0)
+ {
+ line_block += BLOCKS_X;
+ next_y_block = BLOCKSIZE_Y;
+ }
+ block = line_block;
+ block_cols = BlockColors[block];
+ next_block = start_block;
+ dst += ScummBufferWidth-w;
+ src += pitch-w;
+ }
+ }
+ else
+ {
+ do
+ {
+ memcpy(dst, src, w);
+ dst += ScummBufferWidth;
+ src += pitch;
+ } while (--h);
+ }
+}
+
+bool OSystem_MorphOS::AddUpdateRect(WORD x, WORD y, WORD w, WORD h)
+{
+ if (UpdateRects > 25)
+ return false;
+
+ if (x < 0) { w+=x; x = 0; }
+ if (y < 0) { h+=y; y = 0; }
+ if (w >= ScummBufferWidth-x) { w = ScummBufferWidth - x; }
+ if (h >= ScummBufferHeight-y) { h = ScummBufferHeight - y; }
+
+ if (w <= 0 || h <= 0)
+ return false;
+
+ if (++UpdateRects > 25)
+ {
+ x = 0; y = 0;
+ w = ScummBufferWidth; h = ScummBufferHeight;
+ }
+
+ Rectangle update_rect = { x, y, x+w, y+h };
+ OrRectRegion(NewUpdateRegion, &update_rect);
+ ScreenChanged = true;
+
+ return true;
+}
+
+void OSystem_MorphOS::updateScreen()
+{
+ AUTO_LOCK
+
+ DrawMouse();
+
+ if (!ScreenChanged)
+ return;
+
+ OrRegionRegion(NewUpdateRegion, UpdateRegion);
+
+ if (ScummShakePos)
+ {
+ RastPort rp;
+
+ InitRastPort(&rp);
+ rp.BitMap = ScummRenderTo;
+
+ uint32 src_y = 0;
+ uint32 dest_y = 0;
+ if (ScummShakePos < 0)
+ src_y = -ScummShakePos;
+ else
+ dest_y = ScummShakePos;
+
+ if (!ScummScale)
+ {
+ if (ScummDepth == 8)
+ WritePixelArray(ScummBuffer, 0, src_y, ScummBufferWidth, &rp, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y, RECTFMT_LUT8);
+ else
+ WriteLUTPixelArray(ScummBuffer, 0, src_y, ScummBufferWidth, &rp, ScummColors, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y, CTABFMT_XRGB8);
+ }
+ else if (Scaler->Prepare(ScummRenderTo))
+ {
+ Scaler->Scale(0, src_y, 0, dest_y, ScummBufferWidth, ScummBufferHeight-src_y-dest_y);
+ Scaler->Finish();
+ }
+
+ if (ScummShakePos < 0)
+ FillPixelArray(&rp, 0, (ScummBufferHeight-1) << ScummScale, ScummScrWidth, -ScummShakePos << ScummScale, 0);
+ else
+ FillPixelArray(&rp, 0, 0, ScummScrWidth, ScummShakePos << ScummScale, 0);
+ }
+ else if (!ScummScale)
+ {
+ RastPort rp;
+
+ InitRastPort(&rp);
+ rp.BitMap = ScummRenderTo;
+
+ int32 src_x, src_y;
+ int32 src_w, src_h;
+ int32 reg_x, reg_y;
+ RegionRectangle *update_rect = UpdateRegion->RegionRectangle;
+
+ reg_x = UpdateRegion->bounds.MinX;
+ reg_y = UpdateRegion->bounds.MinY;
+ while (update_rect)
+ {
+ src_x = update_rect->bounds.MinX;
+ src_y = update_rect->bounds.MinY;
+ src_w = update_rect->bounds.MaxX-src_x;
+ src_h = update_rect->bounds.MaxY-src_y;
+ src_x += reg_x;
+ src_y += reg_y;
+
+ if (src_x) src_x--;
+ if (src_y) src_y--;
+ src_w += 2;
+ if (src_x+src_w >= ScummBufferWidth)
+ src_w = ScummBufferWidth-src_x;
+ src_h += 2;
+ if (src_y+src_h >= ScummBufferHeight)
+ src_h = ScummBufferHeight-src_y;
+
+ if (ScummDepth == 8)
+ WritePixelArray(ScummBuffer, src_x, src_y, ScummBufferWidth, &rp, src_x, src_y, src_w, src_h, RECTFMT_LUT8);
+ else
+ WriteLUTPixelArray(ScummBuffer, src_x, src_y, ScummBufferWidth, &rp, ScummColors, src_x, src_y, src_w, src_h, CTABFMT_XRGB8);
+
+ update_rect = update_rect->Next;
+ }
+ }
+ else
+ {
+ int32 src_x, src_y;
+ int32 src_w, src_h;
+ int32 reg_x, reg_y;
+ RegionRectangle *update_rect = UpdateRegion->RegionRectangle;
+
+ reg_x = UpdateRegion->bounds.MinX;
+ reg_y = UpdateRegion->bounds.MinY;
+
+ if (!Scaler->Prepare(ScummRenderTo))
+ update_rect = NULL;
+
+ while (update_rect)
+ {
+ src_x = update_rect->bounds.MinX;
+ src_y = update_rect->bounds.MinY;
+ src_w = update_rect->bounds.MaxX-src_x;
+ src_h = update_rect->bounds.MaxY-src_y;
+ src_x += reg_x;
+ src_y += reg_y;
+
+ if (src_x) src_x--;
+ if (src_y) src_y--;
+ src_w += 2;
+ if (src_x+src_w >= ScummBufferWidth)
+ src_w = ScummBufferWidth-src_x;
+ src_h += 2;
+ if (src_y+src_h >= ScummBufferHeight)
+ src_h = ScummBufferHeight-src_y;
+
+ Scaler->Scale(src_x, src_y, src_x, src_y, src_w, src_h);
+ update_rect = update_rect->Next;
+ }
+ Scaler->Finish();
+ }
+
+ if (ScummScreen)
+ {
+ while (!ChangeScreenBuffer(ScummScreen, ScummScreenBuffer[ScummPaintBuffer]));
+ ScummPaintBuffer = !ScummPaintBuffer;
+ ScummRenderTo = ScummScreenBuffer[ScummPaintBuffer]->sb_BitMap;
+ }
+ else
+ {
+ int32 x = (UpdateRegion->bounds.MinX-1) << ScummScale;
+ int32 y = (UpdateRegion->bounds.MinY-1) << ScummScale;
+ if (x < 0) x = 0;
+ if (y < 0) y = 0;
+ int32 w = (UpdateRegion->bounds.MaxX << ScummScale)-x+(1 << ScummScale);
+ int32 h = (UpdateRegion->bounds.MaxY << ScummScale)-y+(1 << ScummScale);
+ if (x+w > ScummScrWidth) w = ScummScrWidth-x;
+ if (y+h > ScummScrHeight) h = ScummScrHeight-y;
+ BltBitMapRastPort(ScummRenderTo, x, y, ScummWindow->RPort, ScummWindow->BorderLeft+x, ScummWindow->BorderTop+y, w, h, ABNC | ABC);
+ WaitBlit();
+ }
+
+ Region *new_region_part = NewUpdateRegion;
+ NewUpdateRegion = UpdateRegion;
+ ClearRegion(NewUpdateRegion);
+ UpdateRegion = new_region_part;
+
+ ScreenChanged = false;
+ memset(DirtyBlocks, 0, BLOCKS_X*BLOCKS_Y*sizeof (bool));
+ UpdateRects = 0;
+}
+
+void OSystem_MorphOS::DrawMouse()
+{
+ int x,y;
+ byte *dst,*bak;
+ byte color;
+
+ if (MouseDrawn || !MouseVisible)
+ return;
+ MouseDrawn = true;
+
+ int ydraw = MouseY - MouseHotspotY;
+ int xdraw = MouseX - MouseHotspotX;
+ int w = MouseWidth;
+ int h = MouseHeight;
+ int x_mouseimg_offs = 0;
+ int y_mouseimg_offs = 0;
+ byte *buf;
+
+ if (xdraw < 0) { x_mouseimg_offs = -xdraw; w += xdraw; xdraw = 0; }
+ if (ydraw < 0) { y_mouseimg_offs = -ydraw; h += ydraw; ydraw = 0; }
+
+ MouseOldX = xdraw;
+ MouseOldY = ydraw;
+ MouseOldWidth = w;
+ MouseOldHeight = h;
+
+ AddUpdateRect(xdraw, ydraw, w, h);
+ dst = (byte*)ScummBuffer + ydraw*ScummBufferWidth + xdraw;
+ bak = MouseBackup;
+ buf = MouseImage + y_mouseimg_offs*MAX_MOUSE_W + x_mouseimg_offs;
+
+ for (y = 0; y < h; y++, dst += ScummBufferWidth, bak += MAX_MOUSE_W, buf += MouseWidth)
+ {
+ if (ydraw+y < ScummBufferHeight)
+ {
+ for (x = 0; x<w; x++)
+ {
+ if (xdraw+x < ScummBufferWidth)
+ {
+ bak[x] = dst[x];
+ if ((color=buf[x])!=MouseKeycolor)
+ dst[x] = color;
+ }
+ }
+ }
+ else
+ break;
+ }
+}
+
+void OSystem_MorphOS::UndrawMouse()
+{
+ int x,y;
+ byte *dst,*bak;
+
+ if (!MouseDrawn)
+ return;
+ MouseDrawn = false;
+
+ dst = (byte*)ScummBuffer + MouseOldY*ScummBufferWidth + MouseOldX;
+ bak = MouseBackup;
+
+ AddUpdateRect(MouseOldX, MouseOldY, MouseOldWidth, MouseOldHeight);
+
+ for (y = 0; y < MouseOldHeight; y++, bak += MAX_MOUSE_W, dst += ScummBufferWidth)
+ {
+ if (MouseOldY + y < ScummBufferHeight)
+ {
+ for (x = 0; x < MouseOldWidth; x++)
+ {
+ if (MouseOldX + x < ScummBufferWidth)
+ dst[x] = bak[x];
+ }
+ }
+ else
+ break;
+ }
+}
+
+bool OSystem_MorphOS::showMouse(bool visible)
+{
+ if (MouseVisible == visible)
+ return visible;
+
+ bool last = MouseVisible;
+ MouseVisible = visible;
+
+ if (!visible)
+ UndrawMouse();
+
+ return last;
+}
+
+void OSystem_MorphOS::set_mouse_pos(int x, int y)
+{
+ if (x != MouseX || y != MouseY)
+ {
+ MouseX = x;
+ MouseY = y;
+ UndrawMouse();
+ }
+}
+
+void OSystem_MorphOS::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor)
+{
+ MouseWidth = w;
+ MouseHeight = h;
+
+ MouseHotspotX = hotspot_x;
+ MouseHotspotY = hotspot_y;
+
+ MouseKeycolor = keycolor;
+
+ if (MouseImage)
+ free(MouseImage);
+
+ MouseImage = (byte *)malloc(w * h);
+ memcpy(mouseImage, buf, w * h);
+
+ UndrawMouse();
+}
+
+bool OSystem_MorphOS::setSoundCallback(OSystem::SoundProc proc, void *param)
+{
+ if (ScummSoundThread)
+ {
+ if (SoundProc == proc)
+ return true;
+ clearSoundCallback();
+ }
+
+ SoundProc = proc;
+ SoundParam = param;
+
+ /*
+ * Create Sound Thread
+ */
+ SoundStartup.mn_Node.ln_Type = NT_MESSAGE;
+ SoundStartup.mn_ReplyPort = ThreadPort;
+ SoundStartup.mn_Length = sizeof(SoundStartup);
+
+ ScummSoundThread = CreateNewProcTags(NP_Entry, (ULONG) &morphos_sound_thread,
+ NP_CodeType, CODETYPE_PPC,
+ NP_Name, (ULONG) "ScummVM Sound Thread",
+ NP_StartupMsg, &SoundStartup,
+ NP_PPC_Arg1, (ULONG) this,
+ NP_PPC_Arg2, AHIST_S16S, TAG_DONE);
+ if (!ScummSoundThread)
+ {
+ puts("Failed to create sound thread");
+ exit(1);
+ }
+
+ return true;
+}
+
+
+void OSystem_MorphOS::fill_sound(byte *stream, int len)
+{
+ if (SoundProc)
+ SoundProc(SoundParam, stream, len);
+ else
+ memset(stream, 0x0, len);
+}
+
+void OSystem_MorphOS::clearSoundCallback()
+{
+ if (ScummSoundThread)
+ {
+ Signal((Task *) ScummSoundThread, SIGBREAKF_CTRL_C);
+ ScummSoundThread = NULL;
+ /* Wait for thread to finish */
+ WaitPort(ThreadPort);
+ }
+}
+
+void OSystem_MorphOS::initSize(uint w, uint h)
+{
+ if (ScummBuffer)
+ {
+ FreeVec(ScummBuffer);
+ ScummBuffer = NULL;
+ }
+ if (DirtyBlocks)
+ {
+ FreeVec(DirtyBlocks);
+
+ for (int b = 0; b < BLOCKS_X*BLOCKS_Y; b++)
+ FreeVec(BlockColors[b]);
+ FreeVec(BlockColors);
+ DirtyBlocks = NULL;
+ }
+
+ /*
+ * Allocate image buffer
+ */
+ ScummBuffer = AllocVec(w*h, MEMF_CLEAR);
+
+ if (ScummBuffer == NULL)
+ {
+ puts("Couldn't allocate image buffer");
+ exit(1);
+ }
+
+ OvlSavedBuffer = AllocVec(w*h, MEMF_CLEAR);
+
+ if (OvlSavedBuffer == NULL)
+ {
+ FreeVec(ScummBuffer);
+ puts("Couldn't allocate overlay backup image buffer");
+ exit(1);
+ }
+
+ memset(ScummColors, 0, 256*sizeof (ULONG));
+
+ ScummBufferWidth = w;
+ ScummBufferHeight = h;
+
+ DirtyBlocks = (bool *) AllocVec(BLOCKS_X*BLOCKS_Y*sizeof (bool), MEMF_CLEAR);
+ if (DirtyBlocks)
+ {
+ BlockColors = (UWORD **) AllocVec(BLOCKS_X*BLOCKS_Y*sizeof (UWORD *), MEMF_CLEAR);
+ if (BlockColors)
+ {
+ int b;
+
+ for (b = 0; b < BLOCKS_X*BLOCKS_Y; b++)
+ {
+ BlockColors[b] = (UWORD *) AllocVec(256*sizeof (UWORD), MEMF_CLEAR);
+ if (BlockColors[b] == NULL)
+ break;
+ BlockColors[b][0] = BLOCKSIZE_X*BLOCKSIZE_Y;
+ }
+
+ if (b < BLOCKS_X*BLOCKS_Y)
+ {
+ for (--b; b >= 0; --b)
+ FreeVec(BlockColors[b]);
+ FreeVec(BlockColors);
+ BlockColors = NULL;
+ }
+ }
+
+ if (!BlockColors)
+ {
+ FreeVec(DirtyBlocks);
+ DirtyBlocks = NULL;
+ }
+ }
+
+ CreateScreen(CSDSPTYPE_KEEP);
+}
+
+int16 OSystem_MorphOS::getWidth()
+{
+ return ScummScrWidth;
+}
+
+int16 OSystem_MorphOS::getHeight()
+{
+ return ScummScrHeight;
+}
+
+void OSystem_MorphOS::showOverlay()
+{
+ UndrawMouse();
+ memcpy(OvlSavedBuffer, ScummBuffer, ScummBufferWidth*ScummBufferHeight);
+ clearOverlay();
+ for (int c = 0; c < 256; c++)
+ {
+ ULONG r, g, b;
+ r = ScummColors[c] >> 16;
+ g = (ScummColors[c] >> 8) & 0xff;
+ b = ScummColors[c] & 0xff;
+ SetRGB32CM(OvlCMap, c, CVT8TO32(r), CVT8TO32(g), CVT8TO32(b));
+ }
+}
+
+void OSystem_MorphOS::hideOverlay()
+{
+ copyRectToScreen((byte *) OvlSavedBuffer, ScummBufferWidth, 0, 0, ScummBufferWidth, ScummBufferHeight);
+}
+
+void OSystem_MorphOS::clearOverlay()
+{
+ AUTO_LOCK
+
+ UBYTE *src = (UBYTE *) ScummBuffer;
+ UBYTE *dest = (UBYTE *) OvlBitMap;
+ copyRectToScreen((byte *) OvlSavedBuffer, ScummBufferWidth, 0, 0, ScummBufferWidth, ScummBufferHeight);
+ for (int y = 0; y < ScummBufferHeight; y++)
+ for (int x = 0; x < ScummBufferWidth; x++)
+ {
+ *dest++ = ScummColors[*src] >> 16;
+ *dest++ = (ScummColors[*src] >> 8) & 0xff;
+ *dest++ = ScummColors[*src++] & 0xff;
+ }
+}
+
+void OSystem_MorphOS::grabOverlay(int16 *buf, int pitch)
+{
+ int h = ScummBufferHeight;
+ int x;
+ UBYTE *src = (UBYTE *) OvlBitMap;
+
+ do
+ {
+ for (x = 0; x < pitch; x++)
+ {
+ *buf++ = (src[0]*31/255 << 11) | (src[1]*63/255 << 5) | src[2]*31/255;
+ src += 3;
+ }
+ src += (ScummBufferWidth-pitch)*3;
+ } while (--h);
+}
+
+void OSystem_MorphOS::copyRectToOverlay(const int16 *ovl, int pitch, int x, int y, int w, int h)
+{
+ int x1, y1;
+ UBYTE *dest;
+ UBYTE *bmap, *bmap_dest;
+ LONG last_col[2] = { -1, -1 };
+ LONG last_pen[2] = { -1, -1 };
+
+ if (w > pitch) w = pitch;
+ bmap = (UBYTE*) AllocVec(w*h, MEMF_ANY);
+ if (bmap)
+ {
+ bmap_dest = bmap;
+ dest = ((UBYTE *) OvlBitMap)+y*ScummBufferWidth*3+x*3;
+ for (y1 = 0; y1 < h; y1++)
+ {
+ for (x1 = 0; x1 < w; x1++)
+ {
+ uint8 r, g, b;
+ int16 col;
+
+ col = *ovl++;
+ colorToRGB(col, r, g, b);
+ *dest++ = r;
+ *dest++ = g;
+ *dest++ = b;
+ if (col == last_col[0])
+ *bmap_dest++ = last_pen[0];
+ else if (col == last_col[1])
+ *bmap_dest++ = last_pen[1];
+ else
+ {
+ last_col[1] = last_col[0];
+ last_pen[1] = last_pen[0];
+ last_col[0] = col;
+ last_pen[0] = FindColor(OvlCMap, CVT8TO32(r), CVT8TO32(g), CVT8TO32(b), -1);
+ *bmap_dest++ = last_pen[0];
+ }
+ }
+ dest += (ScummBufferWidth-w)*3;
+ ovl += pitch-w;
+ }
+ copyRectToScreen(bmap, w, x, y, w, h);
+ FreeVec(bmap);
+ }
+}
+
diff --git a/backends/platform/morphos/morphos.h b/backends/platform/morphos/morphos.h
new file mode 100644
index 0000000000..67ed8a481e
--- /dev/null
+++ b/backends/platform/morphos/morphos.h
@@ -0,0 +1,232 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 Rüdiger Hanke (MorphOS port)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MorphOS-specific header file
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MORPHOS_MORPHOS_H
+#define MORPHOS_MORPHOS_H
+
+#include <dos/dosextens.h>
+#include <graphics/regions.h>
+#include <intuition/intuition.h>
+#include <intuition/screens.h>
+#include <libraries/cdda.h>
+#include <proto/exec.h>
+
+#include "backends/intern.h"
+#include "morphos_scaler.h"
+
+class OSystem_MorphOS : public OSystem
+{
+ public:
+ OSystem_MorphOS(SCALERTYPE gfx_mode, bool full_screen);
+ virtual ~OSystem_MorphOS();
+
+ bool Initialise();
+
+ // Set colors of the palette
+ virtual void setPalette(const byte *colors, uint start, uint num);
+
+ // Set the size of the video bitmap.
+ // Typically, 320x200
+ virtual void initSize(uint w, uint h);
+
+ // Draw a bitmap to screen.
+ // The screen will not be updated to reflect the new bitmap
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+
+ // Update the dirty areas of the screen
+ virtual void updateScreen();
+
+ // Either show or hide the mouse cursor
+ virtual bool showMouse(bool visible);
+
+ // Set the position of the mouse cursor
+ virtual void set_mouse_pos(int x, int y);
+
+ // Set the bitmap that's used when drawing the cursor.
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor);
+
+ // Shaking is used in SCUMM. Set current shake position.
+ virtual void setShakePos(int shake_pos);
+
+ // Overlay
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(int16 *buf, int pitch);
+ virtual void copyRectToOverlay(const int16 *buf, int pitch, int x, int y, int w, int h);
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+
+ // Get the number of milliseconds since the program was started.
+ virtual uint32 getMillis();
+
+ // Delay for a specified amount of milliseconds
+ virtual void delayMillis(uint msecs);
+
+ // Add a new callback timer
+ virtual void setTimerCallback(TimerProc callback, int timer);
+
+ // Mutex handling
+ virtual MutexRef createMutex();
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ // Get the next event.
+ // Returns true if an event was retrieved.
+ virtual bool pollEvent(Event &event);
+
+ // Moves mouse pointer to specified position
+ virtual void warpMouse(int x, int y);
+
+ // Set the function to be invoked whenever samples need to be generated
+ virtual bool setSoundCallback(SoundProc proc, void *param);
+ void fill_sound (byte * stream, int len);
+ void clearSoundCallback();
+
+ virtual uint32 property(int param, Property *value);
+
+ // Poll cdrom status
+ // Returns true if cd audio is playing
+ virtual bool pollCD();
+
+ // Play cdrom audio track
+ virtual void playCD(int track, int num_loops, int start_frame, int duration);
+
+ // Stop cdrom audio track
+ virtual void stopCD();
+
+ // Update cdrom audio status
+ virtual void updateCD();
+
+ // Quit
+ virtual void quit();
+
+ static OSystem_MorphOS *create(SCALERTYPE gfx_scaler, bool full_screen);
+
+ static bool OpenATimer(MsgPort **port, IORequest **req, ULONG unit, bool required = true);
+
+ private:
+ typedef enum { CSDSPTYPE_WINDOWED, CSDSPTYPE_FULLSCREEN, CSDSPTYPE_TOGGLE, CSDSPTYPE_KEEP } CS_DSPTYPE;
+
+ static const int MAX_MOUSE_W = 80;
+ static const int MAX_MOUSE_H = 80;
+
+ void CreateScreen(CS_DSPTYPE dspType);
+ void SwitchScalerTo(SCALERTYPE newScaler);
+ bool AddUpdateRect(WORD x, WORD y, WORD w, WORD h);
+
+ void DrawMouse();
+ void UndrawMouse();
+
+ /* Display-related attributes */
+ Screen *ScummScreen;
+ Window *ScummWindow;
+ char ScummWndTitle[125];
+ APTR ScummBuffer;
+ LONG ScummBufferWidth;
+ LONG ScummBufferHeight;
+ ScreenBuffer *ScummScreenBuffer[2];
+ BitMap *ScummRenderTo;
+ ULONG ScummPaintBuffer;
+ int ScummScrWidth;
+ int ScummScrHeight;
+ int ScummDepth;
+ bool Scumm16ColFmt16;
+ UWORD *ScummNoCursor;
+ ULONG ScummColors[256];
+ USHORT ScummColors16[256];
+ WORD ScummWinX;
+ WORD ScummWinY;
+ bool ScummDefaultMouse;
+ bool ScummOrigMouse;
+ int ScummShakePos;
+ bool FullScreenMode;
+ bool ScreenChanged;
+ UWORD **BlockColors;
+ bool *DirtyBlocks;
+ Region *UpdateRegion;
+ Region *NewUpdateRegion;
+ ULONG UpdateRects;
+ SignalSemaphore CritSec;
+
+ /* Overlay-related attributes */
+ APTR OvlBitMap;
+ APTR OvlSavedBuffer;
+ ColorMap *OvlCMap;
+
+ /* Sound-related attributes */
+ Process *ScummSoundThread;
+ SoundProc SoundProc;
+ void *SoundParam;
+ MsgPort *ThreadPort;
+ Message MusicStartup;
+ Message SoundStartup;
+
+ /* CD-ROM related attributes */
+ CDRIVEPTR CDrive;
+ ULONG CDDATrackOffset;
+
+ /* Scaling-related attributes */
+ SCALERTYPE ScummScaler;
+ int ScummScale;
+ MorphOSScaler *Scaler;
+
+ /* Mouse cursor-related attributes */
+ bool MouseVisible, MouseDrawn;
+ int MouseX, MouseY;
+ int MouseWidth, MouseHeight;
+ int MouseOldX, MouseOldY;
+ int MouseOldWidth, MouseOldHeight;
+ int MouseHotspotX, MouseHotspotY;
+ byte *MouseImage, MouseBackup[MAX_MOUSE_W*MAX_MOUSE_H];
+ byte MouseKeycolor;
+ MsgPort* InputMsgPort;
+ IOStdReq*InputIORequest;
+
+ /* Timer-related attributes */
+ MsgPort *TimerMsgPort;
+ timerequest *TimerIORequest;
+
+ /* Game-related attributes */
+ int GameID;
+};
+
+class AutoLock
+{
+ public:
+ AutoLock(SignalSemaphore* s) : sem(s) { ObtainSemaphore(sem); }
+ ~AutoLock() { ReleaseSemaphore(sem); }
+
+ private:
+ SignalSemaphore* sem;
+};
+
+#define AUTO_LOCK AutoLock cs(&CritSec);
+
+
+extern OSystem_MorphOS *TheSystem;
+
+#endif
+
diff --git a/backends/platform/morphos/morphos_scaler.cpp b/backends/platform/morphos/morphos_scaler.cpp
new file mode 100644
index 0000000000..46d4452c0b
--- /dev/null
+++ b/backends/platform/morphos/morphos_scaler.cpp
@@ -0,0 +1,848 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "common/stdafx.h"
+#include "base/engine.h"
+
+#include <exec/types.h>
+#include <cybergraphics/cybergraphics.h>
+
+#include <proto/cybergraphics.h>
+
+#include "morphos.h"
+#include "morphos_scaler.h"
+
+#define GET_RESULT(A, B, C, D) ((A != C || A != D) - (B != C || B != D))
+#define INTERPOLATE(A, B) (((A & colorMask) >> 1) + ((B & colorMask) >> 1) + (A & B & lowPixelMask))
+#define Q_INTERPOLATE(A, B, C, D) ((A & qcolorMask) >> 2) + ((B & qcolorMask) >> 2) + ((C & qcolorMask) >> 2) + ((D & qcolorMask) >> 2) + ((((A & qlowpixelMask) + (B & qlowpixelMask) + (C & qlowpixelMask) + (D & qlowpixelMask)) >> 2) & qlowpixelMask)
+#define SWAP_WORD(word) word = ((word & 0xff) << 8) | (word >> 8)
+#define SWAP_LONG(lng) lng = ((lng & 0xff) << 24) | ((lng & 0xff00) << 8) | ((lng & 0xff0000) >> 8) | (lng >> 24)
+
+MorphOSScaler::GfxScaler MorphOSScaler::ScummScalers[11]
+ = { { "none", "normal", ST_NONE },
+ { "Point", "2x", ST_POINT },
+ { "AdvMame2x", "advmame2x", ST_ADVMAME2X },
+ { "SuperEagle", "supereagle", ST_SUPEREAGLE },
+ { "Super2xSaI", "super2xsai", ST_SUPER2XSAI },
+ { NULL, NULL, ST_INVALID },
+ { NULL, NULL, ST_INVALID },
+ { NULL, NULL, ST_INVALID },
+ { NULL, NULL, ST_INVALID },
+ { NULL, NULL, ST_INVALID },
+ // This is the end marker ... do not assign a scaler to it!
+ { NULL, NULL, ST_INVALID }
+ };
+
+MorphOSScaler::MorphOSScaler(APTR buffer, int width, int height, ULONG *col_table, UWORD *col_table16, BitMap *bmap)
+{
+ dest = NULL;
+ handle = NULL;
+
+ Buffer = buffer;
+ BufferWidth = width;
+ BufferHeight = height;
+
+ ScummColors = col_table;
+ ScummColors16 = col_table16;
+
+ /* Initialize scaling stuff */
+ int minr, ming, minb;
+ ULONG depth = GetCyberMapAttr(bmap, CYBRMATTR_DEPTH);
+
+ if (depth > 16)
+ {
+ minr = 1 << 16;
+ ming = 1 << 8;
+ minb = 1;
+ }
+ else
+ {
+ minr = 1 << ((depth == 15) ? 10 : 11);
+ ming = 1 << 5;
+ minb = 1;
+ }
+
+ int pixfmt = GetCyberMapAttr(bmap, CYBRMATTR_PIXFMT);
+
+ ScummPCMode = false;
+ if (pixfmt == PIXFMT_RGB15PC || pixfmt == PIXFMT_BGR15PC ||
+ pixfmt == PIXFMT_RGB16PC || pixfmt == PIXFMT_BGR16PC ||
+ pixfmt == PIXFMT_BGRA32)
+ ScummPCMode = true;
+
+ colorMask = (MakeColor(pixfmt, 255, 0, 0) - minr) | (MakeColor(pixfmt, 0, 255, 0) - ming) | (MakeColor(pixfmt, 0, 0, 255) - minb);
+ lowPixelMask = minr | ming | minb;
+ qcolorMask = (MakeColor(pixfmt, 255, 0, 0) - 3*minr) | (MakeColor(pixfmt, 0, 255, 0) - 3*ming) | (MakeColor(pixfmt, 0, 0, 255) - 3*minb);
+ qlowpixelMask = (minr * 3) | (ming * 3) | (minb * 3);
+ redblueMask = MakeColor(pixfmt, 255, 0, 255);
+ greenMask = MakeColor(pixfmt, 0, 255, 0);
+
+ PixelsPerMask = (depth <= 16) ? 2 : 1;
+
+ if (PixelsPerMask == 2)
+ {
+ colorMask |= (colorMask << 16);
+ qcolorMask |= (qcolorMask << 16);
+ lowPixelMask |= (lowPixelMask << 16);
+ qlowpixelMask |= (qlowpixelMask << 16);
+ }
+}
+
+MorphOSScaler::~MorphOSScaler()
+{
+ Finish();
+}
+
+MorphOSScaler *MorphOSScaler::Create(SCALERTYPE scaler_type, APTR buffer, int width, int height, ULONG *col_table, UWORD *col_table16, BitMap *bmap)
+{
+ MorphOSScaler *new_scaler = NULL;
+
+ switch (scaler_type)
+ {
+ case ST_POINT:
+ new_scaler = new PointScaler(buffer, width, height, col_table, col_table16, bmap);
+ break;
+
+ case ST_ADVMAME2X:
+ new_scaler = new AdvMame2xScaler(buffer, width, height, col_table, col_table16, bmap);
+ break;
+
+ case ST_SUPEREAGLE:
+ new_scaler = new SuperEagleScaler(buffer, width, height, col_table, col_table16, bmap);
+ break;
+
+ case ST_SUPER2XSAI:
+ new_scaler = new Super2xSaIScaler(buffer, width, height, col_table, col_table16, bmap);
+ break;
+
+ default:
+ warning("Invalid scaler requested - falling back to Super2xSaI");
+ new_scaler = new Super2xSaIScaler(buffer, width, height, col_table, col_table16, bmap);
+ break;
+ }
+
+ return new_scaler;
+}
+
+bool MorphOSScaler::Prepare(BitMap *render_bmap)
+{
+ handle = LockBitMapTags(render_bmap, LBMI_BYTESPERPIX, &dest_bpp,
+ LBMI_BYTESPERROW, &dest_pitch,
+ LBMI_BASEADDRESS, &dest,
+ LBMI_PIXFMT, &dest_pixfmt,
+ TAG_DONE);
+
+ return handle != NULL;
+}
+
+void MorphOSScaler::Finish()
+{
+ if (handle)
+ {
+ UnLockBitMap(handle);
+ handle = NULL;
+ }
+}
+
+uint32 MorphOSScaler::MakeColor(int pixfmt, int r, int g, int b)
+{
+ uint32 col = 0;
+
+ switch (pixfmt)
+ {
+ case PIXFMT_RGB15:
+ case PIXFMT_RGB15PC:
+ col = (((r*31)/255) << 10) | (((g*31)/255) << 5) | ((b*31)/255);
+ break;
+
+ case PIXFMT_BGR15:
+ case PIXFMT_BGR15PC:
+ col = (((b*31)/255) << 10) | (((g*31)/255) << 5) | ((r*31)/255);
+ break;
+
+ case PIXFMT_RGB16:
+ case PIXFMT_RGB16PC:
+ col = (((r*31)/255) << 11) | (((g*63)/255) << 5) | ((b*31)/255);
+ break;
+
+ case PIXFMT_BGR16:
+ case PIXFMT_BGR16PC:
+ col = (((b*31)/255) << 11) | (((g*63)/255) << 5) | ((r*31)/255);
+ break;
+
+ case PIXFMT_ARGB32:
+ case PIXFMT_BGRA32:
+ col = (r << 16) | (g << 8) | b;
+ break;
+
+ case PIXFMT_RGBA32:
+ col = (r << 24) | (g << 16) | (b << 8);
+ break;
+
+ case PIXFMT_RGB24:
+ case PIXFMT_BGR24:
+ error("The scaling engines do not support 24 bit modes at the moment");
+ break;
+
+ default:
+ error("Unsupported pixel format: %d. Please contact author at tomjoad@muenster.de", pixfmt);
+ }
+
+ return col;
+}
+
+void Super2xSaIScaler::Scale(uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height)
+{
+ unsigned int x, y;
+ unsigned long color[16];
+ byte *src;
+
+ if (!handle)
+ return;
+
+ src = ((byte *)Buffer)+src_y*BufferWidth+src_x;
+
+ /* Point to the first 3 lines. */
+ src_line[0] = src;
+ src_line[1] = src;
+ src_line[2] = src + BufferWidth;
+ src_line[3] = src + BufferWidth * 2;
+
+ dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
+ dst_line[1] = dst_line[0]+dest_pitch;
+
+ if (PixelsPerMask == 2)
+ {
+ byte *sbp;
+ sbp = src_line[0];
+ color[0] = ScummColors16[*sbp]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors16[*(sbp+1)]; color[7] = ScummColors16[*(sbp+2)];
+ sbp = src_line[2];
+ color[8] = ScummColors16[*sbp]; color[9] = color[8]; color[10] = ScummColors16[*(sbp+1)]; color[11] = ScummColors16[*(sbp+2)];
+ sbp = src_line[3];
+ color[12] = ScummColors16[*sbp]; color[13] = color[12]; color[14] = ScummColors16[*(sbp+1)]; color[15] = ScummColors16[*(sbp+2)];
+ }
+ else
+ {
+ byte *lbp;
+ lbp = src_line[0];
+ color[0] = ScummColors[*lbp]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = color[0]; color[5] = color[0]; color[6] = ScummColors[*(lbp+1)]; color[7] = ScummColors[*(lbp+2)];
+ lbp = src_line[2];
+ color[8] = ScummColors[*lbp]; color[9] = color[8]; color[10] = ScummColors[*(lbp+1)]; color[11] = ScummColors[*(lbp+2)];
+ lbp = src_line[3];
+ color[12] = ScummColors[*lbp]; color[13] = color[12]; color[14] = ScummColors[*(lbp+1)]; color[15] = ScummColors[*(lbp+2)];
+ }
+
+ for (y = 0; y < height; y++)
+ {
+ for (x = 0; x < width; x++)
+ {
+ unsigned long product1a, product1b, product2a, product2b;
+
+//--------------------------------------- B0 B1 B2 B3 0 1 2 3
+// 4 5* 6 S2 -> 4 5* 6 7
+// 1 2 3 S1 8 9 10 11
+// A0 A1 A2 A3 12 13 14 15
+//--------------------------------------
+ if (color[9] == color[6] && color[5] != color[10])
+ {
+ product2b = color[9];
+ product1b = product2b;
+ }
+ else if (color[5] == color[10] && color[9] != color[6])
+ {
+ product2b = color[5];
+ product1b = product2b;
+ }
+ else if (color[5] == color[10] && color[9] == color[6])
+ {
+ int r = 0;
+
+ r += GET_RESULT(color[6], color[5], color[8], color[13]);
+ r += GET_RESULT(color[6], color[5], color[4], color[1]);
+ r += GET_RESULT(color[6], color[5], color[14], color[11]);
+ r += GET_RESULT(color[6], color[5], color[2], color[7]);
+
+ if (r > 0)
+ product1b = color[6];
+ else if (r < 0)
+ product1b = color[5];
+ else
+ product1b = INTERPOLATE(color[5], color[6]);
+
+ product2b = product1b;
+
+ }
+ else
+ {
+ if (color[6] == color[10] && color[10] == color[13] && color[9] != color[14] && color[10] != color[12])
+ product2b = Q_INTERPOLATE(color[10], color[10], color[10], color[9]);
+ else if (color[5] == color[9] && color[9] == color[14] && color[13] != color[10] && color[9] != color[15])
+ product2b = Q_INTERPOLATE(color[9], color[9], color[9], color[10]);
+ else
+ product2b = INTERPOLATE(color[9], color[10]);
+
+ if (color[6] == color[10] && color[6] == color[1] && color[5] != color[2] && color[6] != color[0])
+ product1b = Q_INTERPOLATE(color[6], color[6], color[6], color[5]);
+ else if (color[5] == color[9] && color[5] == color[2] && color[1] != color[6] && color[5] != color[3])
+ product1b = Q_INTERPOLATE(color[6], color[5], color[5], color[5]);
+ else
+ product1b = INTERPOLATE(color[5], color[6]);
+ }
+
+ if (color[5] == color[10] && color[9] != color[6] && color[4] == color[5] && color[5] != color[14])
+ product2a = INTERPOLATE(color[9], color[5]);
+ else if (color[5] == color[8] && color[6] == color[5] && color[4] != color[9] && color[5] != color[12])
+ product2a = INTERPOLATE(color[9], color[5]);
+ else
+ product2a = color[9];
+
+ if (color[9] == color[6] && color[5] != color[10] && color[8] == color[9] && color[9] != color[2])
+ product1a = INTERPOLATE(color[9], color[5]);
+ else if (color[4] == color[9] && color[10] == color[9] && color[8] != color[5] && color[9] != color[0])
+ product1a = INTERPOLATE(color[9], color[5]);
+ else
+ product1a = color[5];
+
+ if (PixelsPerMask == 2)
+ {
+ if (ScummPCMode)
+ {
+ SWAP_WORD(product1a);
+ SWAP_WORD(product1b);
+ SWAP_WORD(product2a);
+ SWAP_WORD(product2b);
+ }
+ *((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b;
+ *((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b;
+ }
+ else
+ {
+ if (ScummPCMode)
+ {
+ SWAP_LONG(product1a);
+ SWAP_LONG(product1b);
+ SWAP_LONG(product2a);
+ SWAP_LONG(product2b);
+ }
+ *((unsigned long *) (&dst_line[0][x * 8])) = product1a;
+ *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
+ *((unsigned long *) (&dst_line[1][x * 8])) = product2a;
+ *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
+ }
+
+ /* Move color matrix forward */
+ color[0] = color[1]; color[4] = color[5]; color[8] = color[9]; color[12] = color[13];
+ color[1] = color[2]; color[5] = color[6]; color[9] = color[10]; color[13] = color[14];
+ color[2] = color[3]; color[6] = color[7]; color[10] = color[11]; color[14] = color[15];
+
+ if (src_x+x < BufferWidth-3)
+ {
+ x += 3;
+ if (PixelsPerMask == 2)
+ {
+ color[3] = ScummColors16[*(src_line[0] + x) ];
+ color[7] = ScummColors16[*(src_line[1] + x) ];
+ color[11] = ScummColors16[*(src_line[2] + x) ];
+ color[15] = ScummColors16[*(src_line[3] + x) ];
+ }
+ else
+ {
+ color[3] = ScummColors[*(src_line[0] + x)];
+ color[7] = ScummColors[*(src_line[1] + x)];
+ color[11] = ScummColors[*(src_line[2] + x)];
+ color[15] = ScummColors[*(src_line[3] + x)];
+ }
+ x -= 3;
+ }
+ }
+
+ /* We're done with one line, so we shift the source lines up */
+ src_line[0] = src_line[1];
+ src_line[1] = src_line[2];
+ src_line[2] = src_line[3];
+
+ /* Read next line */
+ if (src_y + y + 3 >= BufferHeight)
+ src_line[3] = src_line[2];
+ else
+ src_line[3] = src_line[2] + BufferWidth;
+
+ /* Then shift the color matrix up */
+ if (PixelsPerMask == 2)
+ {
+ byte *sbp;
+ sbp = src_line[0];
+ color[0] = ScummColors16[*sbp]; color[1] = color[0]; color[2] = ScummColors16[ *(sbp + 1) ]; color[3] = ScummColors16[*(sbp + 2)];
+ sbp = src_line[1];
+ color[4] = ScummColors16[*sbp]; color[5] = color[4]; color[6] = ScummColors16[ *(sbp + 1) ]; color[7] = ScummColors16[*(sbp + 2)];
+ sbp = src_line[2];
+ color[8] = ScummColors16[*sbp]; color[9] = color[8]; color[10] = ScummColors16[ *(sbp + 1) ]; color[11] = ScummColors16[*(sbp + 2)];
+ sbp = src_line[3];
+ color[12] = ScummColors16[*sbp]; color[13] = color[12]; color[14] = ScummColors16[ *(sbp + 1) ]; color[15] = ScummColors16[*(sbp + 2)];
+
+ if (src_x + x > 0)
+ {
+ color[0] = ScummColors16[src_line[0][-1]];
+ color[4] = ScummColors16[src_line[1][-1]];
+ color[8] = ScummColors16[src_line[2][-1]];
+ color[12] = ScummColors16[src_line[3][-1]];
+ }
+ }
+ else
+ {
+ byte *lbp;
+ lbp = src_line[0];
+ color[0] = ScummColors[*lbp]; color[1] = color[0]; color[2] = ScummColors[ *(lbp + 1) ]; color[3] = ScummColors[*(lbp+2)];
+ lbp = src_line[1];
+ color[4] = ScummColors[*lbp]; color[5] = color[4]; color[6] = ScummColors[ *(lbp + 1) ]; color[7] = ScummColors[*(lbp+2)];
+ lbp = src_line[2];
+ color[8] = ScummColors[*lbp]; color[9] = color[8]; color[10] = ScummColors[ *(lbp + 1) ]; color[11] = ScummColors[*(lbp+2)];
+ lbp = src_line[3];
+ color[12] = ScummColors[*lbp]; color[13] = color[12]; color[14] = ScummColors[ *(lbp + 1) ]; color[15] = ScummColors[*(lbp+2)];
+ }
+
+ if (src_y + y < BufferHeight - 1)
+ {
+ dst_line[0] = dst_line[1]+dest_pitch;
+ dst_line[1] = dst_line[0]+dest_pitch;
+ }
+ }
+}
+
+void SuperEagleScaler::Scale(uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height)
+{
+ unsigned int x, y;
+ unsigned long color[12];
+ byte *src;
+
+ if (!handle)
+ return;
+
+ src = (byte *)Buffer+src_y*BufferWidth+src_x;
+
+ /* Point to the first 3 lines. */
+ src_line[0] = src;
+ src_line[1] = src;
+ src_line[2] = src + BufferWidth;
+ src_line[3] = src + BufferWidth * 2;
+
+ dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
+ dst_line[1] = dst_line[0]+dest_pitch;
+
+ x = 0, y = 0;
+
+ if (PixelsPerMask == 2)
+ {
+ byte *sbp;
+ sbp = src_line[0];
+ color[0] = ScummColors16[*sbp]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = ScummColors16[*(sbp+1)]; color[5] = ScummColors16[*(sbp+2)];
+ sbp = src_line[2];
+ color[6] = ScummColors16[*sbp]; color[7] = color[6]; color[8] = ScummColors16[*(sbp+1)]; color[9] = ScummColors16[*(sbp+2)];
+ sbp = src_line[3];
+ color[10] = ScummColors16[*sbp]; color[11] = ScummColors16[*(sbp+1)];
+ }
+ else
+ {
+ byte *lbp;
+ lbp = src_line[0];
+ color[0] = ScummColors[*lbp]; color[1] = color[0]; color[2] = color[0]; color[3] = color[0];
+ color[4] = ScummColors[*(lbp+1)]; color[5] = ScummColors[*(lbp+2)];
+ lbp = src_line[2];
+ color[6] = ScummColors[*lbp]; color[7] = color[6]; color[8] = ScummColors[*(lbp+1)]; color[9] = ScummColors[*(lbp+2)];
+ lbp = src_line[3];
+ color[10] = ScummColors[*lbp]; color[11] = ScummColors[*(lbp+1)];
+ }
+
+ for (y = 0; y < height; y++)
+ {
+ /* Todo: x = width - 2, x = width - 1 */
+
+ for (x = 0; x < width; x++)
+ {
+ unsigned long product1a, product1b, product2a, product2b;
+
+//--------------------------------------- B1 B2 0 1
+// 4 5 6 S2 -> 2 3 4 5
+// 1 2 3 S1 6 7 8 9
+// A1 A2 10 11
+
+ if (color[7] == color[4] && color[3] != color[8])
+ {
+ product1b = product2a = color[7];
+
+ if ((color[6] == color[7]) || (color[4] == color[1]))
+ product1a = INTERPOLATE(color[7], INTERPOLATE(color[7], color[3]));
+ else
+ product1a = INTERPOLATE(color[3], color[4]);
+
+ if ((color[4] == color[5]) || (color[7] == color[10]))
+ product2b = INTERPOLATE(color[7], INTERPOLATE(color[7], color[8]));
+ else
+ product2b = INTERPOLATE(color[7], color[8]);
+ }
+ else if (color[3] == color[8] && color[7] != color[4])
+ {
+ product2b = product1a = color[3];
+
+ if ((color[0] == color[3]) || (color[5] == color[9]))
+ product1b = INTERPOLATE(color[3], INTERPOLATE(color[3], color[4]));
+ else
+ product1b = INTERPOLATE(color[3], color[1]);
+
+ if ((color[8] == color[11]) || (color[2] == color[3]))
+ product2a = INTERPOLATE(color[3], INTERPOLATE(color[3], color[2]));
+ else
+ product2a = INTERPOLATE(color[7], color[8]);
+
+ }
+ else if (color[3] == color[8] && color[7] == color[4])
+ {
+ register int r = 0;
+
+ r += GET_RESULT(color[4], color[3], color[6], color[10]);
+ r += GET_RESULT(color[4], color[3], color[2], color[0]);
+ r += GET_RESULT(color[4], color[3], color[11], color[9]);
+ r += GET_RESULT(color[4], color[3], color[1], color[5]);
+
+ if (r > 0)
+ {
+ product1b = product2a = color[7];
+ product1a = product2b = INTERPOLATE(color[3], color[4]);
+ }
+ else if (r < 0)
+ {
+ product2b = product1a = color[3];
+ product1b = product2a = INTERPOLATE(color[3], color[4]);
+ }
+ else
+ {
+ product2b = product1a = color[3];
+ product1b = product2a = color[7];
+ }
+ }
+ else
+ {
+ product2b = product1a = INTERPOLATE(color[7], color[4]);
+ product2b = Q_INTERPOLATE(color[8], color[8], color[8], product2b);
+ product1a = Q_INTERPOLATE(color[3], color[3], color[3], product1a);
+
+ product2a = product1b = INTERPOLATE(color[3], color[8]);
+ product2a = Q_INTERPOLATE(color[7], color[7], color[7], product2a);
+ product1b = Q_INTERPOLATE(color[4], color[4], color[4], product1b);
+ }
+
+ if (PixelsPerMask == 2)
+ {
+ if (ScummPCMode)
+ {
+ SWAP_WORD(product1a);
+ SWAP_WORD(product1b);
+ SWAP_WORD(product2a);
+ SWAP_WORD(product2b);
+ }
+ *((unsigned long *) (&dst_line[0][x * 4])) = (product1a << 16) | product1b;
+ *((unsigned long *) (&dst_line[1][x * 4])) = (product2a << 16) | product2b;
+ }
+ else
+ {
+ if (ScummPCMode)
+ {
+ SWAP_LONG(product1a);
+ SWAP_LONG(product1b);
+ SWAP_LONG(product2a);
+ SWAP_LONG(product2b);
+ }
+ *((unsigned long *) (&dst_line[0][x * 8])) = product1a;
+ *((unsigned long *) (&dst_line[0][x * 8 + 4])) = product1b;
+ *((unsigned long *) (&dst_line[1][x * 8])) = product2a;
+ *((unsigned long *) (&dst_line[1][x * 8 + 4])) = product2b;
+ }
+
+ /* Move color matrix forward */
+ color[0] = color[1];
+ color[2] = color[3]; color[3] = color[4]; color[4] = color[5];
+ color[6] = color[7]; color[7] = color[8]; color[8] = color[9];
+ color[10] = color[11];
+
+ if (src_x+x < BufferWidth - 2)
+ {
+ x += 2;
+ if (PixelsPerMask == 2)
+ {
+ color[1] = ScummColors16[ *(src_line[0] + x) ];
+ if (src_x+x < BufferWidth-1)
+ {
+ color[5] = ScummColors16[*(src_line[1]+x+1)];
+ color[9] = ScummColors16[*(src_line[2]+x+1)];
+ }
+ color[11] = ScummColors16[*(src_line[3]+x)];
+ }
+ else
+ {
+ color[1] = ScummColors[*(src_line[0]+x)];
+ if (src_x+x < BufferWidth-1)
+ {
+ color[5] = ScummColors[*(src_line[1]+x+1)];
+ color[9] = ScummColors[ *(src_line[2]+x+1)];
+ }
+ color[11] = ScummColors[*(src_line[3]+x)];
+ }
+ x -= 2;
+ }
+ }
+
+ /* We're done with one line, so we shift the source lines up */
+ src_line[0] = src_line[1];
+ src_line[1] = src_line[2];
+ src_line[2] = src_line[3];
+
+ /* Read next line */
+ if (src_y+y+3 >= BufferHeight)
+ src_line[3] = src_line[2];
+ else
+ src_line[3] = src_line[2] + BufferWidth;
+
+ /* Then shift the color matrix up */
+ if (PixelsPerMask == 2)
+ {
+ byte *sbp;
+ sbp = src_line[0];
+ color[0] = ScummColors16[*sbp]; color[1] = ScummColors16[*(sbp+1)];
+ sbp = src_line[1];
+ color[2] = ScummColors16[*sbp]; color[3] = color[2]; color[4] = ScummColors16[*(sbp+1)]; color[5] = ScummColors16[*(sbp+2)];
+ sbp = src_line[2];
+ color[6] = ScummColors16[*sbp]; color[7] = color[6]; color[8] = ScummColors16[*(sbp+1)]; color[9] = ScummColors16[*(sbp+2)];
+ sbp = src_line[3];
+ color[10] = ScummColors16[*sbp]; color[11] = ScummColors16[*(sbp+1)];
+ }
+ else
+ {
+ byte *lbp;
+ lbp = src_line[0];
+ color[0] = ScummColors[*lbp]; color[1] = ScummColors[*(lbp+1)];
+ lbp = src_line[1];
+ color[2] = ScummColors[*lbp]; color[3] = color[2]; color[4] = ScummColors[*(lbp+1)]; color[5] = ScummColors[*(lbp+2)];
+ lbp = src_line[2];
+ color[6] = ScummColors[*lbp]; color[7] = color[6]; color[8] = ScummColors[*(lbp+1)]; color[9] = ScummColors[*(lbp+2)];
+ lbp = src_line[3];
+ color[10] = ScummColors[*lbp]; color[11] = ScummColors[*(lbp+1)];
+ }
+
+
+ if (src_y + y < BufferHeight - 1)
+ {
+ dst_line[0] = dst_line[1]+dest_pitch;
+ dst_line[1] = dst_line[0]+dest_pitch;
+ }
+ }
+}
+
+void AdvMame2xScaler::Scale(uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height)
+{
+ if (!handle)
+ return;
+
+ byte *src = (byte *)Buffer+src_y*BufferWidth+src_x;
+
+ src_line[0] = src;
+ src_line[1] = src;
+ src_line[2] = src + BufferWidth;
+
+ dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
+ dst_line[1] = dst_line[0]+dest_pitch;
+
+ for (uint32 y = 0; y < height; y++)
+ {
+ for (uint32 x = 0; x < width; x++)
+ {
+ uint32 B, D, E, F, H;
+
+ if (PixelsPerMask == 2)
+ {
+ // short A = *(src + i - nextlineSrc - 1);
+ B = ScummColors16[src_line[0][x]];
+ // short C = *(src + i - nextlineSrc + 1);
+ D = ScummColors16[src_line[1][x-1]];
+ E = ScummColors16[src_line[1][x]];
+ F = ScummColors16[src_line[1][x+1]];
+ // short G = *(src + i + nextlineSrc - 1);
+ H = ScummColors16[src_line[2][x]];
+ // short I = *(src + i + nextlineSrc + 1);
+ }
+ else
+ {
+ // short A = *(src + i - nextlineSrc - 1);
+ B = ScummColors[src_line[0][x]];
+ // short C = *(src + i - nextlineSrc + 1);
+ D = ScummColors[src_line[1][x-1]];
+ E = ScummColors[src_line[1][x]];
+ F = ScummColors[src_line[1][x+1]];
+ // short G = *(src + i + nextlineSrc - 1);
+ H = ScummColors[src_line[2][x]];
+ // short I = *(src + i + nextlineSrc + 1);
+ }
+
+
+ if (PixelsPerMask == 2)
+ {
+ if (ScummPCMode)
+ {
+ SWAP_WORD(B);
+ SWAP_WORD(D);
+ SWAP_WORD(E);
+ SWAP_WORD(F);
+ SWAP_WORD(H);
+ }
+ *((unsigned long *) (&dst_line[0][x * 4])) = ((D == B && B != F && D != H ? D : E) << 16) | (B == F && B != D && F != H ? F : E);
+ *((unsigned long *) (&dst_line[1][x * 4])) = ((D == H && D != B && H != F ? D : E) << 16) | (H == F && D != H && B != F ? F : E);
+ }
+ else
+ {
+ if (ScummPCMode)
+ {
+ SWAP_LONG(B);
+ SWAP_LONG(D);
+ SWAP_LONG(E);
+ SWAP_LONG(F);
+ SWAP_LONG(H);
+ }
+ *((unsigned long *) (&dst_line[0][x * 8])) = D == B && B != F && D != H ? D : E;
+ *((unsigned long *) (&dst_line[0][x * 8 + 4])) = B == F && B != D && F != H ? F : E;
+ *((unsigned long *) (&dst_line[1][x * 8])) = D == H && D != B && H != F ? D : E;
+ *((unsigned long *) (&dst_line[1][x * 8 + 4])) = H == F && D != H && B != F ? F : E;
+ }
+ }
+
+ src_line[0] = src_line[1];
+ src_line[1] = src_line[2];
+ if (src_y+y+2 >= BufferHeight)
+ src_line[2] = src_line[1];
+ else
+ src_line[2] = src_line[1] + BufferWidth;
+
+ if (src_y+y < BufferHeight-1)
+ {
+ dst_line[0] = dst_line[1]+dest_pitch;
+ dst_line[1] = dst_line[0]+dest_pitch;
+ }
+ }
+}
+
+void PointScaler::Scale(uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height)
+{
+ byte *src;
+ uint32 color;
+ uint32 r, g, b;
+ uint32 x, y;
+
+ if (!handle)
+ return;
+
+ src = (byte *)Buffer+src_y*BufferWidth+src_x;
+
+ dst_line[0] = dest+dest_y*2*dest_pitch+dest_x*2*dest_bpp;
+ dst_line[1] = dst_line[0]+dest_pitch;
+
+ for (y = 0; y < height; y++)
+ {
+ for (x = 0; x < width; x++)
+ {
+ r = (ScummColors[*(src+x)] >> 16) & 0xff;
+ g = (ScummColors[*(src+x)] >> 8) & 0xff;
+ b = ScummColors[*(src+x)] & 0xff;
+
+ color = MakeColor(dest_pixfmt, r, g, b);
+ if (PixelsPerMask == 2)
+ {
+ if (ScummPCMode)
+ SWAP_WORD(color);
+
+ *((unsigned long *) (&dst_line[0][x * 4])) = (color << 16) | color;
+ *((unsigned long *) (&dst_line[1][x * 4])) = (color << 16) | color;
+ }
+ else
+ {
+ if (ScummPCMode)
+ SWAP_LONG(color);
+
+ *((unsigned long *) (&dst_line[0][x * 8])) = color;
+ *((unsigned long *) (&dst_line[0][x * 8 + 4])) = color;
+ *((unsigned long *) (&dst_line[1][x * 8])) = color;
+ *((unsigned long *) (&dst_line[1][x * 8 + 4])) = color;
+ }
+ }
+
+ src += BufferWidth;
+
+ if (src_y+y < BufferHeight-1)
+ {
+ dst_line[0] = dst_line[1]+dest_pitch;
+ dst_line[1] = dst_line[0]+dest_pitch;
+ }
+ }
+}
+
+SCALERTYPE MorphOSScaler::FindByName(const char *ScalerName)
+{
+ int scaler = 0;
+
+ while (ScummScalers[scaler].gs_Name)
+ {
+ if (!stricmp(ScalerName, ScummScalers[scaler].gs_Name))
+ return ScummScalers[scaler].gs_Type;
+ scaler++;
+ }
+
+ if (ScummScalers[scaler].gs_Name == NULL)
+ {
+ puts("Invalid scaler name. Please use one of the following:");
+ for (scaler = 0; ScummScalers[scaler].gs_Name != NULL; scaler++)
+ printf(" %s\n", ScummScalers[scaler].gs_Name);
+ }
+
+ return ST_INVALID;
+}
+
+SCALERTYPE MorphOSScaler::FindByIndex(int index)
+{
+ if (index >= 0 && index < 10 && ScummScalers[index].gs_Name)
+ return ScummScalers[index].gs_Type;
+
+ return ST_INVALID;
+}
+
+const char *MorphOSScaler::GetParamName(SCALERTYPE type)
+{
+ int scaler = 0;
+
+ while (ScummScalers[scaler].gs_Name)
+ {
+ if (ScummScalers[scaler].gs_Type == type)
+ return ScummScalers[scaler].gs_ParamName;
+ scaler++;
+ }
+
+ return NULL;
+}
+
diff --git a/backends/platform/morphos/morphos_scaler.h b/backends/platform/morphos/morphos_scaler.h
new file mode 100644
index 0000000000..d794e361a6
--- /dev/null
+++ b/backends/platform/morphos/morphos_scaler.h
@@ -0,0 +1,94 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef MORPHOS_MORPHOSSCALER_H
+#define MORPHOS_MORPHOSSCALER_H
+
+#include <graphics/gfx.h>
+
+typedef enum { ST_INVALID = 0, ST_NONE, ST_POINT, ST_ADVMAME2X, ST_SUPEREAGLE, ST_SUPER2XSAI } SCALERTYPE;
+
+class MorphOSScaler
+{
+ public:
+ MorphOSScaler(APTR buffer, int width, int height, ULONG *col_table, UWORD *col_table16, BitMap *bmap);
+ virtual ~MorphOSScaler();
+
+ bool Prepare(BitMap *render_bmap);
+ void Finish();
+
+ virtual void Scale(uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height) = 0;
+
+ static MorphOSScaler *Create(SCALERTYPE st, APTR buffer, int width, int height, ULONG *col_table, UWORD *col_table16, BitMap *bmap);
+
+ static SCALERTYPE FindByName(const char *ScalerName);
+ static SCALERTYPE FindByIndex(int index);
+ static const char *GetParamName(SCALERTYPE type);
+
+ protected:
+ struct GfxScaler
+ {
+ STRPTR gs_Name;
+ STRPTR gs_ParamName;
+ SCALERTYPE gs_Type;
+ };
+
+ static GfxScaler ScummScalers[11];
+
+ static uint32 MakeColor(int pixfmt, int r, int g, int b);
+
+ byte *dest;
+ uint32 dest_bpp;
+ uint32 dest_pitch;
+ uint32 dest_pixfmt;
+ APTR handle;
+
+ uint32 colorMask;
+ uint32 lowPixelMask;
+ uint32 qcolorMask;
+ uint32 qlowpixelMask;
+ uint32 redblueMask;
+ uint32 greenMask;
+ int PixelsPerMask;
+ byte *src_line[4];
+ byte *dst_line[2];
+ bool ScummPCMode;
+
+ APTR Buffer;
+ ULONG BufferWidth;
+ ULONG BufferHeight;
+ ULONG *ScummColors;
+ USHORT *ScummColors16;
+};
+
+#define DECLARE_SCALER(scaler_name) class scaler_name ## Scaler : public MorphOSScaler \
+ { public: scaler_name ## Scaler(APTR buffer, int width, int height, ULONG *col_table, UWORD *col_table16, BitMap *bmap) : MorphOSScaler(buffer, width, height, col_table, col_table16, bmap) {} \
+ void Scale(uint32 src_x, uint32 src_y, uint32 dest_x, uint32 dest_y, uint32 width, uint32 height); \
+ };
+
+
+DECLARE_SCALER(Point)
+DECLARE_SCALER(AdvMame2x)
+DECLARE_SCALER(SuperEagle)
+DECLARE_SCALER(Super2xSaI)
+
+#endif
+
diff --git a/backends/platform/morphos/morphos_sound.cpp b/backends/platform/morphos/morphos_sound.cpp
new file mode 100644
index 0000000000..c5c2f3b7ad
--- /dev/null
+++ b/backends/platform/morphos/morphos_sound.cpp
@@ -0,0 +1,254 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 Rüdiger Hanke
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MorphOS sound support
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "base/engine.h"
+
+#include <dos/dos.h>
+#include <exec/memory.h>
+#include <devices/ahi.h>
+#include <devices/etude.h>
+
+#include <clib/alib_protos.h>
+#include <proto/exec.h>
+#include <proto/dos.h>
+#include <proto/ahi.h>
+
+#include "morphos.h"
+#include "morphos_sound.h"
+
+#define AHI_BUF_SIZE (8*1024)
+
+SignalSemaphore ScummMusicThreadRunning;
+SignalSemaphore ScummSoundThreadRunning;
+
+static MsgPort *ahiPort = NULL;
+static AHIRequest *ahiReq[2] = { NULL, NULL };
+static UWORD ahiCurBuf = 0;
+static bool ahiReqSent[2] = { false, false };
+static BYTE ahiDevice = -1;
+ UBYTE ahiUnit = AHI_DEFAULT_UNIT;
+static char *ahiBuf[2] = { NULL, NULL };
+
+static MsgPort *ScummMidiPort = NULL;
+ IOMidiRequest *ScummMidiRequest = NULL;
+
+ Device *EtudeBase = NULL;
+
+bool etude_available()
+{
+ bool avail = init_morphos_music(ScummMidiUnit, ETUDEF_DIRECT);
+ if (avail)
+ exit_morphos_music();
+ return avail;
+}
+
+bool init_morphos_music(ULONG MidiUnit, ULONG DevFlags)
+{
+ ScummMidiPort = CreateMsgPort();
+ if (ScummMidiPort)
+ {
+ ScummMidiRequest = (IOMidiRequest *) CreateIORequest(ScummMidiPort, sizeof (IOMidiRequest));
+ if (ScummMidiRequest)
+ {
+ ScummMidiRequest->emr_Version = 1;
+ if (OpenDevice(ETUDENAME, MidiUnit, (IORequest *) ScummMidiRequest, DevFlags))
+ {
+ DeleteIORequest((IORequest *) ScummMidiRequest);
+ DeleteMsgPort(ScummMidiPort);
+ ScummMidiRequest = NULL;
+ ScummMidiPort = NULL;
+ }
+ else
+ EtudeBase = ScummMidiRequest->emr_Std.io_Device;
+ }
+ else
+ {
+ DeleteMsgPort(ScummMidiPort);
+ ScummMidiPort = NULL;
+ }
+ }
+
+ if (!ScummMidiRequest)
+ return false;
+
+ return true;
+}
+
+
+void exit_morphos_music()
+{
+ if (ScummMidiRequest)
+ {
+ CloseDevice((IORequest *) ScummMidiRequest);
+ DeleteIORequest((IORequest *) ScummMidiRequest);
+ DeleteMsgPort(ScummMidiPort);
+ ScummMidiRequest = NULL;
+ ScummMidiPort = NULL;
+ EtudeBase = NULL;
+ }
+}
+
+
+static bool init_morphos_sound()
+{
+ if (!(ahiPort = CreateMsgPort()))
+ return false;
+
+ if (!(ahiReq[0] = (AHIRequest *) CreateIORequest(ahiPort, sizeof (AHIRequest))))
+ {
+ DeleteMsgPort(ahiPort);
+ ahiPort = NULL;
+ return false;
+ }
+
+ if (!(ahiReq[1] = (AHIRequest *) AllocVec(sizeof (AHIRequest), MEMF_PUBLIC)))
+ {
+ DeleteIORequest(ahiReq[0]);
+ DeleteMsgPort(ahiPort);
+ ahiReq[0] = NULL;
+ ahiPort = NULL;
+ return false;
+ }
+
+ if (!(ahiBuf[0] = (char *) AllocVec(2*AHI_BUF_SIZE, MEMF_PUBLIC)))
+ {
+ FreeVec(ahiReq[1]);
+ DeleteIORequest(ahiReq[0]);
+ DeleteMsgPort(ahiPort);
+ ahiReq[0] = NULL;
+ ahiReq[1] = NULL;
+ ahiPort = NULL;
+ return false;
+ }
+ ahiBuf[1] = &ahiBuf[0][AHI_BUF_SIZE];
+
+ ahiReq[0]->ahir_Version = 4;
+ if ((ahiDevice = OpenDevice(AHINAME, 0, (IORequest *) ahiReq[0], 0)))
+ {
+ FreeVec(ahiBuf[0]);
+ FreeVec(ahiReq[1]);
+ DeleteIORequest(ahiReq[0]);
+ DeleteMsgPort(ahiPort);
+ ahiBuf[0] = NULL;
+ ahiReq[0] = NULL;
+ ahiReq[1] = NULL;
+ ahiPort = NULL;
+ return false;
+ }
+
+ CopyMem(ahiReq[0], ahiReq[1], sizeof (AHIRequest));
+
+ ahiCurBuf = 0;
+ ahiReqSent[0] = FALSE;
+ ahiReqSent[1] = FALSE;
+
+ return true;
+}
+
+
+static void exit_morphos_sound()
+{
+ if (ahiReq[1])
+ FreeVec(ahiReq[1]);
+
+ if (ahiReq[0])
+ {
+ CloseDevice((IORequest *) ahiReq[0]);
+ DeleteIORequest(ahiReq[0]);
+ }
+
+ if (ahiBuf[0])
+ FreeVec((APTR) ahiBuf[0]);
+
+ if (ahiPort)
+ DeleteMsgPort(ahiPort);
+}
+
+int morphos_sound_thread(OSystem_MorphOS *syst, ULONG SampleType)
+{
+ ULONG signals;
+ bool initialized;
+
+ initialized = init_morphos_sound();
+ if (!initialized)
+ {
+ warning("Sound could not be initialized. The game may hang at some point (press Ctrl-z then).");
+ Wait(SIGBREAKF_CTRL_C);
+ }
+ else
+ {
+ for (;;)
+ {
+ while (!ahiReqSent[ahiCurBuf] || CheckIO((IORequest *) ahiReq[ahiCurBuf]))
+ {
+ AHIRequest *req = ahiReq[ahiCurBuf];
+ UWORD ahiOtherBuf = !ahiCurBuf;
+
+ if (ahiReqSent[ahiCurBuf])
+ WaitIO((IORequest *) req);
+
+ syst->fill_sound((byte *) ahiBuf[ahiCurBuf], AHI_BUF_SIZE);
+
+ req->ahir_Std.io_Message.mn_Node.ln_Pri = 0;
+ req->ahir_Std.io_Command = CMD_WRITE;
+ req->ahir_Std.io_Data = ahiBuf[ahiCurBuf];
+ req->ahir_Std.io_Length = AHI_BUF_SIZE;
+ req->ahir_Type = SampleType;
+ req->ahir_Frequency = SAMPLES_PER_SEC;
+ req->ahir_Position = 0x8000;
+ req->ahir_Volume = 0x10000;
+ req->ahir_Link = (ahiReqSent[ahiOtherBuf] && !CheckIO((IORequest *) ahiReq[ahiOtherBuf])) ? ahiReq[ahiOtherBuf] : NULL;
+ SendIO((IORequest *)req);
+
+ ahiReqSent[ahiCurBuf] = true;
+ ahiCurBuf = ahiOtherBuf;
+ }
+
+ signals = Wait(SIGBREAKF_CTRL_C | (1 << ahiPort->mp_SigBit));
+
+ if (signals & SIGBREAKF_CTRL_C)
+ break;
+ }
+
+ if (ahiReqSent[ahiCurBuf])
+ {
+ AbortIO((IORequest *) ahiReq[ahiCurBuf]);
+ WaitIO((IORequest *) ahiReq[ahiCurBuf]);
+ ahiReqSent[ahiCurBuf] = false;
+ }
+
+ if (ahiReqSent[!ahiCurBuf])
+ {
+ AbortIO((IORequest *) ahiReq[!ahiCurBuf]);
+ WaitIO((IORequest *) ahiReq[!ahiCurBuf]);
+ ahiReqSent[!ahiCurBuf] = false;
+ }
+ }
+
+ exit_morphos_sound();
+
+ return 0;
+}
+
diff --git a/backends/platform/morphos/morphos_sound.h b/backends/platform/morphos/morphos_sound.h
new file mode 100644
index 0000000000..a2d211a37f
--- /dev/null
+++ b/backends/platform/morphos/morphos_sound.h
@@ -0,0 +1,43 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 Rüdiger Hanke (MorphOS port)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MorphOS-specific header file
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef MORPHOS_SOUND_H
+#define MORPHOS_SOUND_H
+
+#include <exec/semaphores.h>
+#include <devices/etude.h>
+
+class OSystem_MorphOS;
+
+int morphos_sound_thread(OSystem_MorphOS *syst, ULONG SampleType);
+bool init_morphos_music(ULONG MidiUnit, ULONG DevFlags);
+void exit_morphos_music();
+bool etude_available();
+
+extern STRPTR ScummMusicDriver;
+extern LONG ScummMidiUnit;
+extern IOMidiRequest *ScummMidiRequest;
+
+#endif
+
diff --git a/backends/platform/morphos/morphos_start.cpp b/backends/platform/morphos/morphos_start.cpp
new file mode 100644
index 0000000000..ac5c16ad85
--- /dev/null
+++ b/backends/platform/morphos/morphos_start.cpp
@@ -0,0 +1,444 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002 Rüdiger Hanke (MorphOS port)
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * MorphOS startup handling
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include <exec/types.h>
+#include <exec/devices.h>
+#include <exec/memory.h>
+#include <exec/libraries.h>
+#include <workbench/startup.h>
+#include <workbench/workbench.h>
+
+#include <proto/exec.h>
+#include <proto/dos.h>
+#include <proto/cdda.h>
+#include <proto/icon.h>
+
+#include "common/stdafx.h"
+#include "scumm/scumm.h"
+#include "base/main.h"
+#include "common/scaler.h"
+#include "sound/mididrv.h"
+#include "morphos.h"
+#include "morphos_scaler.h"
+#include "morphos_sound.h"
+
+extern "C" WBStartup *_WBenchMsg;
+
+// For command line parsing
+static STRPTR usageTemplate = "STORY,DATAPATH/K,WINDOW/S,SCALER/K,AMIGA/S,MIDIUNIT/K/N,MUSIC/K,MASTERVOL/K/N,MUSICVOL/K/N,SFXVOL/K/N,TEMPO/K/N,TALKSPEED/K/N,LANGUAGE/K,NOSUBTITLES=NST/S, DEBUGLEVEL=DBGLVL/K/N, DUMPSCRIPTS/S";
+typedef enum { USG_STORY = 0, USG_DATAPATH, USG_WINDOW, USG_SCALER, USG_AMIGA, USG_MIDIUNIT, USG_MUSIC, USG_MASTERVOL, USG_MUSICVOL, USG_SFXVOL, USG_TEMPO, USG_TALKSPEED, USG_LANGUAGE, USG_NOSUBTITLES, USG_DEBUGLEVEL, USG_DUMPSCRIPTS, USG_MAX } usageFields;
+static LONG args[USG_MAX];
+static RDArgs *ScummArgs = NULL;
+
+static char*ScummStory = NULL;
+static char*ScummPath = NULL;
+static char*ScummLang = NULL;
+ STRPTR ScummMusicDriver = NULL;
+MidiDriver* EtudeMidiDriver = NULL;
+ LONG ScummMidiUnit = 0;
+static LONG ScummMasterVolume = 0;
+static LONG ScummMidiVolume = 0;
+static LONG ScummMidiTempo = 0;
+static LONG ScummSfxVolume = 0;
+static LONG ScummTalkSpeed = 0;
+static LONG ScummDebugLevel = 0;
+static SCALERTYPE ScummGfxScaler = ST_INVALID;
+
+static BPTR OrigDirLock = 0;
+
+Library *CDDABase = NULL;
+Library *TimerBase = NULL;
+
+OSystem_MorphOS *TheSystem = NULL;
+
+OSystem *OSystem_MorphOS_create()
+{
+ if (TheSystem)
+ delete TheSystem;
+
+ TheSystem = OSystem_MorphOS::create(ST_NONE, ConfMan.getBool("fullscreen"));
+
+ return TheSystem;
+}
+
+void close_resources()
+{
+ delete TheSystem;
+ TheSystem = NULL;
+
+ if (ScummPath)
+ {
+ FreeVec(ScummPath);
+ ScummPath = NULL;
+ }
+
+ if (ScummStory)
+ {
+ FreeVec(ScummStory);
+ ScummStory = NULL;
+ }
+
+ if (ScummArgs)
+ {
+ FreeArgs(ScummArgs);
+ ScummArgs = NULL;
+ }
+
+ if (OrigDirLock)
+ {
+ CurrentDir(OrigDirLock);
+ OrigDirLock = NULL;
+ }
+
+ if (CDDABase)
+ {
+ CloseLibrary(CDDABase);
+ CDDABase = NULL;
+ }
+}
+
+static STRPTR FindMusicDriver(STRPTR argval)
+{
+ if (!stricmp(argval, "off")) return "-enull";
+ if (!stricmp(argval, "midi")) return "-eetude";
+ if (!stricmp(argval, "adlib")) return "-eadlib";
+
+ error("No such music driver supported. Possible values are off, Midi and Adlib.");
+ return NULL;
+}
+
+static void ReadToolTypes(WBArg *OfFile)
+{
+ DiskObject *dobj;
+ char *ToolValue;
+ char IconPath[256];
+
+ NameFromLock(OfFile->wa_Lock, IconPath, 256);
+ AddPart(IconPath, (STRPTR) OfFile->wa_Name, 256);
+
+ dobj = GetDiskObject(IconPath);
+ if (dobj == NULL)
+ return;
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "STORY");
+ if (ToolValue)
+ {
+ if (ScummStory)
+ FreeVec(ScummStory);
+ ScummStory = (char *) AllocVec(strlen(ToolValue)+1, MEMF_PUBLIC);
+ strcpy(ScummStory, ToolValue);
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "DATAPATH");
+ if (ToolValue)
+ {
+ if (ScummPath)
+ FreeVec(ScummPath);
+ ScummPath = (char *) AllocVec(strlen(ToolValue)+4, MEMF_PUBLIC);
+ strcpy(ScummPath, "-p");
+ strcat(ScummPath, ToolValue);
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "WINDOW");
+ if (ToolValue)
+ {
+ if (MatchToolValue(ToolValue, "YES"))
+ args[USG_WINDOW] = TRUE;
+ else if (MatchToolValue(ToolValue, "NO"))
+ args[USG_WINDOW] = FALSE;
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "SCALER");
+ if (ToolValue)
+ {
+ if ((ScummGfxScaler = MorphOSScaler::FindByName(ToolValue)) == ST_INVALID)
+ {
+ FreeDiskObject(dobj);
+ exit(1);
+ }
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "MUSIC");
+ if (ToolValue)
+ {
+ if (!(ScummMusicDriver = FindMusicDriver(ToolValue)))
+ {
+ FreeDiskObject(dobj);
+ exit(1);
+ }
+ args[USG_MUSIC] = (ULONG) &ScummMusicDriver;
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "MIDIUNIT");
+ if (ToolValue)
+ ScummMidiUnit = atoi(ToolValue);
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "MASTERVOL");
+ if (ToolValue)
+ {
+ int vol = atoi(ToolValue);
+ if (vol >= 0 && vol <= 100)
+ {
+ ScummMasterVolume = vol;
+ args[USG_MASTERVOL] = (ULONG) &ScummMasterVolume;
+ }
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "MUSICVOL");
+ if (ToolValue)
+ {
+ int vol = atoi(ToolValue);
+ if (vol >= 0 && vol <= 100)
+ {
+ ScummMidiVolume = vol;
+ args[USG_MUSICVOL] = (ULONG) &ScummMidiVolume;
+ }
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "SFXVOL");
+ if (ToolValue)
+ {
+ int vol = atoi(ToolValue);
+ if (vol >= 0 && vol <= 255)
+ {
+ ScummSfxVolume = vol;
+ args[USG_SFXVOL] = (ULONG) &ScummSfxVolume;
+ }
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "TEMPO");
+ if (ToolValue)
+ {
+ ScummMidiTempo = atoi(ToolValue);
+ args[USG_TEMPO] = (ULONG) &ScummMidiTempo;
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "TALKSPEED");
+ if (ToolValue)
+ {
+ ScummTalkSpeed = atoi(ToolValue);
+ args[USG_TALKSPEED] = (ULONG) &ScummMidiTempo;
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "LANGUAGE");
+ if (ToolValue)
+ {
+ if (ScummLang)
+ FreeVec(ScummLang);
+ ScummLang = (char *) AllocVec(strlen(ToolValue)+4, MEMF_PUBLIC);
+ strcpy(ScummLang, "-q");
+ strcat(ScummLang, ToolValue);
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "SUBTITLES");
+ if (ToolValue)
+ {
+ if (MatchToolValue(ToolValue, "YES"))
+ args[USG_NOSUBTITLES] = FALSE;
+ else if (MatchToolValue(ToolValue, "NO"))
+ args[USG_NOSUBTITLES] = TRUE;
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "AMIGA");
+ if (ToolValue)
+ {
+ if (MatchToolValue(ToolValue, "YES"))
+ args[USG_AMIGA] = FALSE;
+ else if (MatchToolValue(ToolValue, "NO"))
+ args[USG_AMIGA] = TRUE;
+ }
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "DEBUGLEVEL");
+ if (ToolValue)
+ ScummDebugLevel = atoi(ToolValue);
+
+ ToolValue = (char *) FindToolType(dobj->do_ToolTypes, "DUMPSCRIPTS");
+ if (ToolValue)
+ {
+ if (MatchToolValue(ToolValue, "YES"))
+ args[USG_DUMPSCRIPTS] = TRUE;
+ else if (MatchToolValue(ToolValue, "NO"))
+ args[USG_DUMPSCRIPTS] = FALSE;
+ }
+
+ FreeDiskObject(dobj);
+}
+
+#undef main
+
+int main()
+{
+ char *argv[30];
+ char mastervol[6], musicvol[6], sfxvol[6], talkspeed[12], tempo[12], scaler[14];
+ char dbglvl[6];
+ int argc = 0;
+
+ atexit(&close_resources);
+
+ memset(args, '\0', sizeof (args));
+ if (_WBenchMsg == NULL)
+ {
+ /* Parse the command line here */
+ ScummArgs = ReadArgs(usageTemplate, args, NULL);
+ if (ScummArgs == NULL)
+ {
+ puts("Error in command line - type \"ScummVM ?\" for usage.");
+ exit(1);
+ }
+
+ if (args[USG_STORY])
+ {
+ ScummStory = (char *) AllocVec(strlen((char *) args[USG_STORY])+1, MEMF_PUBLIC);
+ strcpy(ScummStory, (char *) args[USG_STORY]);
+ }
+
+ if (args[USG_DATAPATH])
+ {
+ ScummPath = (char *) AllocVec(strlen((char *) args[USG_DATAPATH])+4, MEMF_PUBLIC);
+ strcpy(ScummPath, "-p");
+ strcat(ScummPath, (char *) args[USG_DATAPATH]);
+ }
+
+ if (args[USG_SCALER])
+ {
+ if ((ScummGfxScaler = MorphOSScaler::FindByName((char *) args[USG_SCALER])) == ST_INVALID)
+ exit(1);
+ }
+
+ if (args[USG_MUSIC])
+ {
+ if (!(ScummMusicDriver = FindMusicDriver((char *) args[USG_MUSIC])))
+ exit(1);
+ }
+
+ if (args[USG_MIDIUNIT])
+ ScummMidiUnit = *((LONG *) args[USG_MIDIUNIT]);
+
+ if (args[USG_TEMPO])
+ ScummMidiTempo = *((LONG *) args[USG_TEMPO]);
+
+ if (args[USG_MASTERVOL])
+ ScummMasterVolume = *((LONG *) args[USG_MASTERVOL]);
+
+ if (args[USG_MUSICVOL])
+ ScummMidiVolume = *((LONG *) args[USG_MUSICVOL]);
+
+ if (args[USG_SFXVOL])
+ ScummSfxVolume = *((LONG *) args[USG_SFXVOL]);
+
+ if (args[USG_TALKSPEED])
+ ScummTalkSpeed = *((LONG *) args[USG_TALKSPEED]);
+
+ if (args[USG_LANGUAGE])
+ {
+ ScummLang = (char *) AllocVec(strlen((char *) args[USG_LANGUAGE])+4, MEMF_PUBLIC);
+ strcpy(ScummLang, "-q");
+ strcat(ScummLang, (char *) args[USG_LANGUAGE]);
+ }
+
+ if (args[USG_DEBUGLEVEL])
+ ScummDebugLevel = *((LONG *) args[USG_DEBUGLEVEL]);
+ }
+ else
+ {
+ /* We've been started from Workbench */
+ ReadToolTypes(&_WBenchMsg->sm_ArgList[0]);
+ if (_WBenchMsg->sm_NumArgs > 1)
+ {
+ ReadToolTypes(&_WBenchMsg->sm_ArgList[1]);
+ OrigDirLock = CurrentDir(_WBenchMsg->sm_ArgList[1].wa_Lock);
+ }
+ }
+
+ if (ScummPath)
+ {
+ char c = ScummPath[strlen(ScummPath)-1];
+ if (c != '/' && c != ':')
+ strcat(ScummPath, "/");
+ }
+
+ argv[argc++] = "ScummVM";
+ if (ScummPath) argv[argc++] = ScummPath;
+ if (!args[USG_WINDOW]) argv[argc++] = "-f";
+ if (args[USG_NOSUBTITLES]) argv[argc++] = "-n";
+ if (args[USG_AMIGA]) argv[argc++] = "-a";
+ if (args[USG_MUSIC]) argv[argc++] = ScummMusicDriver;
+ else
+ {
+ if (etude_available())
+ argv[argc++] = "-eetude";
+ else
+ argv[argc++] = "-eadlib";
+ }
+ if (ScummGfxScaler != ST_INVALID)
+ {
+ sprintf(scaler, "-g%s", MorphOSScaler::GetParamName(ScummGfxScaler));
+ argv[argc++] = scaler;
+ }
+ else
+ argv[argc++] = "-gsuper2xsai";
+ if (args[USG_MASTERVOL] && ScummMasterVolume >= 0 && ScummMasterVolume <= 255)
+ {
+ sprintf(mastervol, "-o%ld", ScummMasterVolume);
+ argv[argc++] = mastervol;
+ }
+ if (args[USG_MUSICVOL] && ScummMidiVolume >= 0 && ScummMidiVolume <= 255)
+ {
+ sprintf(musicvol, "-m%ld", ScummMidiVolume);
+ argv[argc++] = musicvol;
+ }
+ if (args[USG_SFXVOL] && ScummSfxVolume >= 0 && ScummSfxVolume <= 255)
+ {
+ sprintf(sfxvol, "-s%ld", ScummSfxVolume);
+ argv[argc++] = sfxvol;
+ }
+ if (args[USG_TEMPO] && ScummMidiTempo > 0)
+ {
+ sprintf(tempo, "-t%lx", ScummMidiTempo);
+ argv[argc++] = tempo;
+ }
+ if (args[USG_TALKSPEED] && ScummTalkSpeed >= 0 && ScummTalkSpeed <= 255)
+ {
+ sprintf(talkspeed, "-y%ld", ScummTalkSpeed);
+ argv[argc++] = talkspeed;
+ }
+ if (ScummLang) argv[argc++] = ScummLang;
+ if (args[USG_DUMPSCRIPTS]) argv[argc++] = "-u";
+ if (args[USG_DEBUGLEVEL])
+ {
+ sprintf(dbglvl, "-d%ld", ScummDebugLevel);
+ argv[argc++] = dbglvl;
+ }
+ if (ScummStory)
+ argv[argc++] = ScummStory;
+
+ g_system = OSystem_MorphOS_create();
+ assert(g_system);
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+ return res;
+}
+
diff --git a/backends/platform/morphos/morphos_timer.cpp b/backends/platform/morphos/morphos_timer.cpp
new file mode 100644
index 0000000000..b558c7fd66
--- /dev/null
+++ b/backends/platform/morphos/morphos_timer.cpp
@@ -0,0 +1,234 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "common/stdafx.h"
+#include "base/engine.h"
+
+#include <exec/memory.h>
+#include <exec/semaphores.h>
+#include <dos/dostags.h>
+#include <emul/emulinterface.h>
+
+#include <proto/exec.h>
+#include <proto/dos.h>
+#include <proto/timer.h>
+
+#include "morphos.h"
+#include "timer.h"
+
+Timer::Timer(Engine * engine)
+{
+ if ((TimerServicePort = CreateMsgPort()))
+ {
+ TimerServiceStartup.mn_Node.ln_Type = NT_MESSAGE;
+ TimerServiceStartup.mn_ReplyPort = TimerServicePort;
+ TimerServiceStartup.mn_Length = sizeof(TimerServiceStartup);
+
+ TimerServiceThread = CreateNewProcTags(NP_Entry, (ULONG) TimerService,
+ NP_CodeType, CODETYPE_PPC,
+ NP_Name, (ULONG) "ScummVM Timer Service",
+ NP_Priority, 0,
+ NP_StartupMsg, &TimerServiceStartup,
+ NP_PPC_Arg1, (ULONG) this,
+ NP_PPC_Arg2, (ULONG) engine,
+ TAG_DONE
+ );
+ }
+}
+
+Timer::~Timer()
+{
+ if (TimerServiceThread)
+ {
+ Signal((Task *) TimerServiceThread, SIGBREAKF_CTRL_C);
+ WaitPort(TimerServicePort);
+ DeleteMsgPort(TimerServicePort);
+ TimerServiceThread = NULL;
+ }
+}
+
+bool Timer::init()
+{
+ return TimerServiceThread != NULL;
+}
+
+void Timer::release()
+{
+}
+
+bool Timer::installTimerProc(TimerProc procedure, int32 interval)
+{
+ return SendMsg(TSM_MSGID_ADDTIMER, procedure, interval);
+}
+
+void Timer::removeTimerProc(TimerProc procedure)
+{
+ SendMsg(TSM_MSGID_REMTIMER, procedure, 0);
+}
+
+bool Timer::SendMsg(ULONG msg_id, TimerProc procedure, LONG interval)
+{
+ if (TimerServiceThread == NULL)
+ return false;
+
+ TimerServiceMessage *tmsg = (TimerServiceMessage *) AllocVec(sizeof (TimerServiceMessage), MEMF_PUBLIC | MEMF_CLEAR);
+ if (tmsg == NULL)
+ return false;
+
+ tmsg->tsm_Message.mn_Node.ln_Type = NT_MESSAGE;
+ tmsg->tsm_Message.mn_ReplyPort = NULL;
+ tmsg->tsm_Message.mn_Length = sizeof (TimerServiceMessage);
+ tmsg->tsm_MsgID = msg_id;
+ tmsg->tsm_Callback = procedure;
+ tmsg->tsm_Interval = interval;
+ PutMsg(&TimerServiceThread->pr_MsgPort, (Message*) tmsg);
+
+ return true;
+}
+
+void Timer::TimerService(Timer *this_ptr, Engine *engine)
+{
+ MsgPort *port = &((Process *) FindTask(NULL))->pr_MsgPort;
+ ULONG port_bit = 1 << port->mp_SigBit;
+ ULONG signal_mask = SIGBREAKF_CTRL_C | port_bit;
+ ULONG timer_bits = 0, signals;
+ ULONG interval, t;
+ timeval start_callback, end_callback;
+
+ ULONG timers = 0;
+ TimerSlot timer_slots[MAX_TIMERS];
+
+ for (;;)
+ {
+ signals = Wait(signal_mask);
+
+ GetSysTime(&start_callback);
+
+ if (signals & port_bit)
+ {
+ TimerServiceMessage *tmsg;
+
+ while ((tmsg = (TimerServiceMessage *) GetMsg(port)))
+ {
+ if (tmsg->tsm_Message.mn_Length == sizeof (TimerServiceMessage))
+ {
+ switch (tmsg->tsm_MsgID)
+ {
+ case TSM_MSGID_ADDTIMER:
+ if (timers < MAX_TIMERS)
+ {
+ ULONG unit = UNIT_MICROHZ;
+
+ if (tmsg->tsm_Interval >= 1000000)
+ unit = UNIT_VBLANK;
+ if (OSystem_MorphOS::OpenATimer(&timer_slots[timers].ts_Port, (IORequest **) &timer_slots[timers].ts_IORequest, unit))
+ {
+ timer_slots[timers].ts_Callback = tmsg->tsm_Callback;
+ timer_slots[timers].ts_Interval = tmsg->tsm_Interval;
+ timer_slots[timers].ts_SignalBit = 1 << timer_slots[timers].ts_Port->mp_SigBit;
+
+ signal_mask |= timer_slots[timers].ts_SignalBit;
+ timer_bits |= timer_slots[timers].ts_SignalBit;
+
+ timerequest *req = timer_slots[timers].ts_IORequest;
+ interval = timer_slots[timers].ts_Interval;
+ req->tr_node.io_Command = TR_ADDREQUEST;
+ req->tr_time.tv_secs = interval/1000000;
+ req->tr_time.tv_micro = interval%1000000;
+ SendIO((IORequest*) req);
+
+ timers++;
+ }
+ }
+ break;
+
+ case TSM_MSGID_REMTIMER:
+ {
+ for (t = 0; t < timers; t++)
+ {
+ if (timer_slots[t].ts_Callback == tmsg->tsm_Callback)
+ {
+ AbortIO((IORequest *) timer_slots[t].ts_IORequest);
+ WaitIO((IORequest *) timer_slots[t].ts_IORequest);
+ signal_mask &= ~timer_slots[t].ts_SignalBit;
+ timer_bits &= ~timer_slots[t].ts_SignalBit;
+ CloseDevice((IORequest *) timer_slots[t].ts_IORequest);
+ DeleteIORequest((IORequest *) timer_slots[t].ts_IORequest);
+ DeleteMsgPort(timer_slots[t].ts_Port);
+ if (t < timers-1)
+ memmove(&timer_slots[t], &timer_slots[t+1], sizeof (TimerSlot)*(timers-t-1));
+ timers--;
+ continue;
+ }
+ }
+ break;
+ }
+
+ default:
+ warning("MorphOS TimerService received message of unknown type.");
+ }
+ }
+
+ if (tmsg->tsm_Message.mn_ReplyPort)
+ ReplyMsg((Message *) tmsg);
+ else
+ FreeVec((Message *) tmsg);
+ }
+ }
+
+ if (signals & SIGBREAKF_CTRL_C)
+ break;
+
+ if (signals & timer_bits)
+ {
+ for (t = 0; t < timers; t++)
+ {
+ if (signals & timer_slots[t].ts_SignalBit)
+ {
+ timerequest *req = timer_slots[t].ts_IORequest;
+ WaitIO((IORequest *) req);
+ interval = timer_slots[t].ts_Interval;
+ (*timer_slots[t].ts_Callback)(engine);
+ GetSysTime(&end_callback);
+ SubTime(&end_callback, &start_callback);
+ interval -= end_callback.tv_sec*1000000+end_callback.tv_micro/1000000+40000;
+ if (interval < 0)
+ interval = 0;
+
+ req->tr_node.io_Command = TR_ADDREQUEST;
+ req->tr_time.tv_secs = interval/1000000;
+ req->tr_time.tv_micro = interval%1000000;
+ SendIO((IORequest*) req);
+ }
+ }
+ }
+ }
+
+ for (t = 0; t < timers; t++)
+ {
+ AbortIO((IORequest *) timer_slots[t].ts_IORequest);
+ WaitIO((IORequest *) timer_slots[t].ts_IORequest);
+ CloseDevice((IORequest *) timer_slots[t].ts_IORequest);
+ DeleteIORequest((IORequest *) timer_slots[t].ts_IORequest);
+ DeleteMsgPort(timer_slots[t].ts_Port);
+ }
+}
+
diff --git a/backends/platform/morphos/morphos_timer.h b/backends/platform/morphos/morphos_timer.h
new file mode 100644
index 0000000000..1ab3259b39
--- /dev/null
+++ b/backends/platform/morphos/morphos_timer.h
@@ -0,0 +1,88 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM Team
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef MORPHOS_TIMER_H
+#define MORPHOS_TIMER_H
+
+#ifndef TIMER_H
+#include "timer.h" // for MAX_TIMER
+#endif
+
+#ifndef EXEC_PORTS_H
+#include <exec/ports.h>
+#endif
+
+#ifndef EXEC_IO_H
+#include <exec/io.h>
+#endif
+
+#ifndef EXEC_SEMAPHORES_H
+#include <exec/semaphores.h>
+#endif
+
+#ifndef DOS_DOSEXTENS_H
+#include <dos/dosextens.h>
+#endif
+
+class OSystem;
+
+#define TSM_MSGID_ADDTIMER 0
+#define TSM_MSGID_REMTIMER 1
+
+struct TimerServiceMessage
+{
+ Message tsm_Message;
+ ULONG tsm_MsgID;
+ TimerProc tsm_Callback;
+ LONG tsm_Interval;
+};
+
+class Timer
+{
+ public:
+ Timer(Engine * engine);
+ ~Timer();
+
+ bool init();
+ void release();
+ bool installTimerProc(TimerProc procedure, int32 interval);
+ void removeTimerProc(TimerProc procedure);
+
+ protected:
+ bool SendMsg(ULONG MsgID, TimerProc procedure, LONG interval);
+ static void TimerService(Timer *, Engine *);
+
+ Process *TimerServiceThread;
+ MsgPort *TimerServicePort;
+ Message TimerServiceStartup;
+
+ struct TimerSlot
+ {
+ MsgPort *ts_Port;
+ timerequest *ts_IORequest;
+ ULONG ts_SignalBit;
+ TimerProc ts_Callback;
+ LONG ts_Interval;
+ };
+};
+
+#endif
+
diff --git a/backends/platform/null/module.mk b/backends/platform/null/module.mk
new file mode 100644
index 0000000000..12a2cbc510
--- /dev/null
+++ b/backends/platform/null/module.mk
@@ -0,0 +1,10 @@
+MODULE := backends/platform/null
+
+MODULE_OBJS := \
+ null.o
+
+MODULE_DIRS += \
+ backends/platform/null/
+
+# We don't use the rules.mk here on purpose
+OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
diff --git a/backends/platform/null/null.cpp b/backends/platform/null/null.cpp
new file mode 100644
index 0000000000..f9943ef448
--- /dev/null
+++ b/backends/platform/null/null.cpp
@@ -0,0 +1,263 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+
+#if defined(USE_NULL_DRIVER)
+
+#include "common/rect.h"
+#include "common/savefile.h"
+
+class OSystem_NULL : public OSystem {
+public:
+ static OSystem *instance();
+
+public:
+
+ OSystem_NULL();
+ virtual ~OSystem_NULL();
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ bool setGraphicsMode(const char *name);
+ virtual int getGraphicsMode() const;
+ virtual void initSize(uint width, uint height);
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+ virtual void setPalette(const byte *colors, uint start, uint num);
+ virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+ virtual void updateScreen();
+ virtual void setShakePos(int shakeOffset);
+
+ virtual void showOverlay();
+ virtual void hideOverlay();
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h);
+ virtual int16 getOverlayHeight();
+ virtual int16 getOverlayWidth();
+
+ virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
+ virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
+
+ virtual bool showMouse(bool visible);
+
+ virtual void warpMouse(int x, int y);
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255);
+
+ virtual bool pollEvent(Event &event);
+ virtual uint32 getMillis();
+ virtual void delayMillis(uint msecs);
+
+ virtual void setTimerCallback(TimerProc callback, int interval);
+
+ virtual MutexRef createMutex(void);
+ virtual void lockMutex(MutexRef mutex);
+ virtual void unlockMutex(MutexRef mutex);
+ virtual void deleteMutex(MutexRef mutex);
+
+ virtual bool setSoundCallback(SoundProc proc, void *param);
+ virtual void clearSoundCallback();
+ virtual int getOutputSampleRate() const;
+
+ virtual bool openCD(int drive);
+ virtual bool pollCD();
+
+ virtual void playCD(int track, int num_loops, int start_frame, int duration);
+ virtual void stopCD();
+ virtual void updateCD();
+
+ virtual void quit();
+
+ virtual void setWindowCaption(const char *caption);
+};
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ {0, 0, 0}
+};
+
+int main(int argc, char *argv[]) {
+ g_system = OSystem_NULL_create();
+ assert(g_system);
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+ return res;
+}
+
+OSystem_NULL::OSystem_NULL() {
+}
+
+OSystem_NULL::~OSystem_NULL() {
+}
+
+bool OSystem_NULL::hasFeature(Feature f) {
+ return false;
+}
+
+void OSystem_NULL::setFeatureState(Feature f, bool enable) {
+}
+
+bool OSystem_NULL::getFeatureState(Feature f) {
+ return false;
+}
+
+const OSystem::GraphicsMode* OSystem_NULL::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+
+int OSystem_NULL::getDefaultGraphicsMode() const {
+ return -1;
+}
+
+bool OSystem_NULL::setGraphicsMode(int mode) {
+ return true;
+}
+
+int OSystem_NULL::getGraphicsMode() const {
+ return -1;
+}
+
+void OSystem_NULL::initSize(uint width, uint height) {
+}
+
+int16 OSystem_NULL::getHeight() {
+ return 320;
+}
+
+int16 OSystem_NULL::getWidth() {
+ return 200;
+}
+
+void OSystem_NULL::setPalette(const byte *colors, uint start, uint num) {
+}
+
+void OSystem_NULL::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
+}
+
+void OSystem_NULL::updateScreen() {
+}
+
+void OSystem_NULL::setShakePos(int shakeOffset) {
+}
+
+void OSystem_NULL::showOverlay () {
+}
+
+void OSystem_NULL::hideOverlay () {
+}
+
+void OSystem_NULL::clearOverlay () {
+}
+
+void OSystem_NULL::grabOverlay (OverlayColor *buf, int pitch) {
+}
+
+void OSystem_NULL::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+}
+
+int16 OSystem_NULL::getOverlayHeight() {
+ return getHeight();
+}
+
+int16 OSystem_NULL::getOverlayWidth() {
+ return getWidth();
+}
+
+OverlayColor OSystem_NULL::RGBToColor(uint8 r, uint8 g, uint8 b) {
+ return 0;
+}
+
+void OSystem_NULL::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) {
+}
+
+bool OSystem_NULL::showMouse(bool visible) {
+ return true;
+}
+
+void OSystem_NULL::warpMouse(int x, int y) {
+}
+
+void OSystem_NULL::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor) {
+}
+
+bool OSystem_NULL::pollEvent(Event &event) {
+ return false;
+}
+
+uint32 OSystem_NULL::getMillis() {
+ return 0;
+}
+
+void OSystem_NULL::delayMillis(uint msecs) {
+}
+
+void OSystem_NULL::setTimerCallback(TimerProc callback, int interval) {
+}
+
+OSystem::MutexRef OSystem_NULL::createMutex(void) {
+ return NULL;
+}
+
+void OSystem_NULL::lockMutex(MutexRef mutex) {
+}
+
+void OSystem_NULL::unlockMutex(MutexRef mutex) {
+}
+
+void OSystem_NULL::deleteMutex(MutexRef mutex) {
+}
+
+bool OSystem_NULL::setSoundCallback(SoundProc proc, void *param) {
+ return true;
+}
+
+void OSystem_NULL::clearSoundCallback() {
+}
+
+int OSystem_NULL::getOutputSampleRate() const {
+ return 22050;
+}
+
+void OSystem_NULL::quit() {
+}
+
+void OSystem_NULL::setWindowCaption(const char *caption) {
+}
+
+OSystem *OSystem_NULL_create() {
+ return new OSystem_NULL();
+}
+#else /* USE_NULL_DRIVER */
+
+OSystem *OSystem_NULL_create() {
+ return NULL;
+}
+
+#endif
diff --git a/backends/platform/sdl/build.rules b/backends/platform/sdl/build.rules
new file mode 100644
index 0000000000..14cfe0ebdf
--- /dev/null
+++ b/backends/platform/sdl/build.rules
@@ -0,0 +1,9 @@
+# Build settings for the SDL backend
+MODULES += backends/sdl
+DEFINES += -DUNIX
+INCLUDES += `sdl-config --cflags`
+LIBS += `sdl-config --libs`
+
+# Uncomment this in addition to the above if you compile on Mac OS X
+# DEFINES += -DMACOSX
+# LIBS += -framework QuickTime -framework AudioUnit
diff --git a/backends/platform/sdl/events.cpp b/backends/platform/sdl/events.cpp
new file mode 100644
index 0000000000..4fa02907db
--- /dev/null
+++ b/backends/platform/sdl/events.cpp
@@ -0,0 +1,510 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/sdl/sdl-common.h"
+#include "common/util.h"
+
+// FIXME move joystick defines out and replace with confile file options
+// we should really allow users to map any key to a joystick button
+#define JOY_DEADZONE 3200
+
+#ifndef __SYMBIAN32__ // Symbian wants dialog joystick i.e cursor for movement/selection
+ #define JOY_ANALOG
+#endif
+
+// #define JOY_INVERT_Y
+#define JOY_XAXIS 0
+#define JOY_YAXIS 1
+// buttons
+#define JOY_BUT_LMOUSE 0
+#define JOY_BUT_RMOUSE 2
+#define JOY_BUT_ESCAPE 3
+#define JOY_BUT_PERIOD 1
+#define JOY_BUT_SPACE 4
+#define JOY_BUT_F5 5
+
+
+
+
+static int mapKey(SDLKey key, SDLMod mod, Uint16 unicode)
+{
+ if (key >= SDLK_F1 && key <= SDLK_F9) {
+ return key - SDLK_F1 + 315;
+ } else if (key >= SDLK_KP0 && key <= SDLK_KP9) {
+ return key - SDLK_KP0 + '0';
+ } else if (key >= SDLK_UP && key <= SDLK_PAGEDOWN) {
+ return key;
+ } else if (unicode) {
+ return unicode;
+ } else if (key >= 'a' && key <= 'z' && mod & KMOD_SHIFT) {
+ return key & ~0x20;
+ } else if (key >= SDLK_NUMLOCK && key <= SDLK_EURO) {
+ return 0;
+ }
+ return key;
+}
+
+void OSystem_SDL::fillMouseEvent(Event &event, int x, int y) {
+ event.mouse.x = x;
+ event.mouse.y = y;
+
+ // Update the "keyboard mouse" coords
+ _km.x = x;
+ _km.y = y;
+
+ // Adjust for the screen scaling
+ if (!_overlayVisible) {
+ event.mouse.x /= _scaleFactor;
+ event.mouse.y /= _scaleFactor;
+ if (_adjustAspectRatio)
+ event.mouse.y = aspect2Real(event.mouse.y);
+ }
+}
+
+void OSystem_SDL::handleKbdMouse() {
+ uint32 curTime = getMillis();
+ if (curTime >= _km.last_time + _km.delay_time) {
+ _km.last_time = curTime;
+ if (_km.x_down_count == 1) {
+ _km.x_down_time = curTime;
+ _km.x_down_count = 2;
+ }
+ if (_km.y_down_count == 1) {
+ _km.y_down_time = curTime;
+ _km.y_down_count = 2;
+ }
+
+ if (_km.x_vel || _km.y_vel) {
+ if (_km.x_down_count) {
+ if (curTime > _km.x_down_time + _km.delay_time * 12) {
+ if (_km.x_vel > 0)
+ _km.x_vel++;
+ else
+ _km.x_vel--;
+ } else if (curTime > _km.x_down_time + _km.delay_time * 8) {
+ if (_km.x_vel > 0)
+ _km.x_vel = 5;
+ else
+ _km.x_vel = -5;
+ }
+ }
+ if (_km.y_down_count) {
+ if (curTime > _km.y_down_time + _km.delay_time * 12) {
+ if (_km.y_vel > 0)
+ _km.y_vel++;
+ else
+ _km.y_vel--;
+ } else if (curTime > _km.y_down_time + _km.delay_time * 8) {
+ if (_km.y_vel > 0)
+ _km.y_vel = 5;
+ else
+ _km.y_vel = -5;
+ }
+ }
+
+ _km.x += _km.x_vel;
+ _km.y += _km.y_vel;
+
+ if (_km.x < 0) {
+ _km.x = 0;
+ _km.x_vel = -1;
+ _km.x_down_count = 1;
+ } else if (_km.x > _km.x_max) {
+ _km.x = _km.x_max;
+ _km.x_vel = 1;
+ _km.x_down_count = 1;
+ }
+
+ if (_km.y < 0) {
+ _km.y = 0;
+ _km.y_vel = -1;
+ _km.y_down_count = 1;
+ } else if (_km.y > _km.y_max) {
+ _km.y = _km.y_max;
+ _km.y_vel = 1;
+ _km.y_down_count = 1;
+ }
+
+ SDL_WarpMouse(_km.x, _km.y);
+ }
+ }
+}
+
+static byte SDLModToOSystemKeyFlags(SDLMod mod) {
+ byte b = 0;
+#ifdef LINUPY
+ // Yopy has no ALT key, steal the SHIFT key
+ // (which isn't used much anyway)
+ if (mod & KMOD_SHIFT)
+ b |= OSystem::KBD_ALT;
+#else
+ if (mod & KMOD_SHIFT)
+ b |= OSystem::KBD_SHIFT;
+ if (mod & KMOD_ALT)
+ b |= OSystem::KBD_ALT;
+#endif
+ if (mod & KMOD_CTRL)
+ b |= OSystem::KBD_CTRL;
+
+ return b;
+}
+
+bool OSystem_SDL::pollEvent(Event &event) {
+ SDL_Event ev;
+ int axis;
+ byte b = 0;
+
+ handleKbdMouse();
+
+ // If the screen mode changed, send an EVENT_SCREEN_CHANGED
+ if (_modeChanged) {
+ _modeChanged = false;
+ event.type = EVENT_SCREEN_CHANGED;
+ return true;
+ }
+
+ while(SDL_PollEvent(&ev)) {
+ switch(ev.type) {
+ case SDL_KEYDOWN:{
+ b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
+
+ // Alt-Return and Alt-Enter toggle full screen mode
+ if (b == KBD_ALT && (ev.key.keysym.sym == SDLK_RETURN
+ || ev.key.keysym.sym == SDLK_KP_ENTER)) {
+ setFullscreenMode(!_fullscreen);
+#ifdef USE_OSD
+ if (_fullscreen)
+ displayMessageOnOSD("Fullscreen mode");
+ else
+ displayMessageOnOSD("Windowed mode");
+#endif
+
+ break;
+ }
+
+ // Alt-S: Create a screenshot
+ if (b == KBD_ALT && ev.key.keysym.sym == 's') {
+ char filename[20];
+
+ for (int n = 0;; n++) {
+ SDL_RWops *file;
+
+ sprintf(filename, "scummvm%05d.bmp", n);
+ file = SDL_RWFromFile(filename, "r");
+ if (!file)
+ break;
+ SDL_RWclose(file);
+ }
+ if (saveScreenshot(filename))
+ printf("Saved '%s'\n", filename);
+ else
+ printf("Could not save screenshot!\n");
+ break;
+ }
+
+ // Ctrl-m toggles mouse capture
+ if (b == KBD_CTRL && ev.key.keysym.sym == 'm') {
+ toggleMouseGrab();
+ break;
+ }
+
+#ifdef MACOSX
+ // On Macintosh', Cmd-Q quits
+ if ((ev.key.keysym.mod & KMOD_META) && ev.key.keysym.sym == 'q') {
+ event.type = EVENT_QUIT;
+ return true;
+ }
+#elif defined(UNIX)
+ // On other unices, Control-Q quits
+ if ((ev.key.keysym.mod & KMOD_CTRL) && ev.key.keysym.sym == 'q') {
+ event.type = EVENT_QUIT;
+ return true;
+ }
+#else
+ // Ctrl-z and Alt-X quit
+ if ((b == KBD_CTRL && ev.key.keysym.sym == 'z') || (b == KBD_ALT && ev.key.keysym.sym == 'x')) {
+ event.type = EVENT_QUIT;
+ return true;
+ }
+#endif
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ if ((b & (KBD_CTRL|KBD_ALT)) == (KBD_CTRL|KBD_ALT)) {
+
+ handleScalerHotkeys(ev.key);
+ break;
+ }
+ const bool event_complete = remapKey(ev,event);
+
+ if (event_complete)
+ return true;
+
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+
+ return true;
+ }
+ case SDL_KEYUP:
+ {
+ const bool event_complete = remapKey(ev,event);
+
+ if (event_complete)
+ return true;
+
+ event.type = EVENT_KEYUP;
+ event.kbd.keycode = ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ b = event.kbd.flags = SDLModToOSystemKeyFlags(SDL_GetModState());
+
+ // Ctrl-Alt-<key> will change the GFX mode
+ if ((b & (KBD_CTRL|KBD_ALT)) == (KBD_CTRL|KBD_ALT)) {
+ // Swallow these key up events
+ break;
+ }
+
+ return true;
+ }
+ case SDL_MOUSEMOTION:
+ event.type = EVENT_MOUSEMOVE;
+ fillMouseEvent(event, ev.motion.x, ev.motion.y);
+
+ setMousePos(event.mouse.x, event.mouse.y);
+ return true;
+
+ case SDL_MOUSEBUTTONDOWN:
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = EVENT_LBUTTONDOWN;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = EVENT_RBUTTONDOWN;
+#if defined(SDL_BUTTON_WHEELUP) && defined(SDL_BUTTON_WHEELDOWN)
+ else if (ev.button.button == SDL_BUTTON_WHEELUP)
+ event.type = EVENT_WHEELUP;
+ else if (ev.button.button == SDL_BUTTON_WHEELDOWN)
+ event.type = EVENT_WHEELDOWN;
+#endif
+ else
+ break;
+
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+
+ case SDL_MOUSEBUTTONUP:
+ if (ev.button.button == SDL_BUTTON_LEFT)
+ event.type = EVENT_LBUTTONUP;
+ else if (ev.button.button == SDL_BUTTON_RIGHT)
+ event.type = EVENT_RBUTTONUP;
+ else
+ break;
+ fillMouseEvent(event, ev.button.x, ev.button.y);
+
+ return true;
+
+ case SDL_JOYBUTTONDOWN:
+ if (ev.jbutton.button == JOY_BUT_LMOUSE) {
+ event.type = EVENT_LBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button == JOY_BUT_RMOUSE) {
+ event.type = EVENT_RBUTTONDOWN;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else {
+ event.type = EVENT_KEYDOWN;
+ switch (ev.jbutton.button) {
+ case JOY_BUT_ESCAPE:
+ event.kbd.keycode = SDLK_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_PERIOD:
+ event.kbd.keycode = SDLK_PERIOD;
+ event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_SPACE:
+ event.kbd.keycode = SDLK_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_F5:
+ event.kbd.keycode = SDLK_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ break;
+ }
+ }
+ return true;
+
+ case SDL_JOYBUTTONUP:
+ if (ev.jbutton.button == JOY_BUT_LMOUSE) {
+ event.type = EVENT_LBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else if (ev.jbutton.button == JOY_BUT_RMOUSE) {
+ event.type = EVENT_RBUTTONUP;
+ fillMouseEvent(event, _km.x, _km.y);
+ } else {
+ event.type = EVENT_KEYUP;
+ switch (ev.jbutton.button) {
+ case JOY_BUT_ESCAPE:
+ event.kbd.keycode = SDLK_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_PERIOD:
+ event.kbd.keycode = SDLK_PERIOD;
+ event.kbd.ascii = mapKey(SDLK_PERIOD, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_SPACE:
+ event.kbd.keycode = SDLK_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ break;
+ case JOY_BUT_F5:
+ event.kbd.keycode = SDLK_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ break;
+ }
+ }
+ return true;
+
+ case SDL_JOYAXISMOTION:
+ axis = ev.jaxis.value;
+ if ( axis > JOY_DEADZONE) {
+ axis -= JOY_DEADZONE;
+ event.type = EVENT_MOUSEMOVE;
+ } else if ( axis < -JOY_DEADZONE ) {
+ axis += JOY_DEADZONE;
+ event.type = EVENT_MOUSEMOVE;
+ } else
+ axis = 0;
+
+ if ( ev.jaxis.axis == JOY_XAXIS) {
+#ifdef JOY_ANALOG
+ _km.x_vel = axis/2000;
+ _km.x_down_count = 0;
+#else
+ if (axis != 0) {
+ _km.x_vel = (axis > 0) ? 1:-1;
+ _km.x_down_count = 1;
+ } else {
+ _km.x_vel = 0;
+ _km.x_down_count = 0;
+ }
+#endif
+
+ } else if (ev.jaxis.axis == JOY_YAXIS) {
+#ifndef JOY_INVERT_Y
+ axis = -axis;
+#endif
+#ifdef JOY_ANALOG
+ _km.y_vel = -axis / 2000;
+ _km.y_down_count = 0;
+#else
+ if (axis != 0) {
+ _km.y_vel = (-axis > 0) ? 1: -1;
+ _km.y_down_count = 1;
+ } else {
+ _km.y_vel = 0;
+ _km.y_down_count = 0;
+ }
+#endif
+ }
+
+ fillMouseEvent(event, _km.x, _km.y);
+
+ return true;
+
+ case SDL_VIDEOEXPOSE:
+ _forceFull = true;
+ break;
+
+ case SDL_QUIT:
+ event.type = EVENT_QUIT;
+ return true;
+ }
+ }
+ return false;
+}
+
+bool OSystem_SDL::remapKey(SDL_Event &ev,Event &event) {
+#ifdef LINUPY
+ // On Yopy map the End button to quit
+ if ((ev.key.keysym.sym == 293)) {
+ event.type = EVENT_QUIT;
+ return true;
+ }
+ // Map menu key to f5 (scumm menu)
+ if (ev.key.keysym.sym == 306) {
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = SDLK_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ return true;
+ }
+ // Map action key to action
+ if (ev.key.keysym.sym == 291) {
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = SDLK_TAB;
+ event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0);
+ return true;
+ }
+ // Map OK key to skip cinematic
+ if (ev.key.keysym.sym == 292) {
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = SDLK_ESCAPE;
+ event.kbd.ascii = mapKey(SDLK_ESCAPE, ev.key.keysym.mod, 0);
+ return true;
+ }
+#endif
+
+#ifdef QTOPIA
+ // Quit on fn+backspace on zaurus
+ if (ev.key.keysym.sym == 127) {
+ event.type = EVENT_QUIT;
+ return true;
+ }
+
+ // Map menu key (f11) to f5 (scumm menu)
+ if (ev.key.keysym.sym == SDLK_F11) {
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = SDLK_F5;
+ event.kbd.ascii = mapKey(SDLK_F5, ev.key.keysym.mod, 0);
+ }
+ // Nap center (space) to tab (default action )
+ // I wanted to map the calendar button but the calendar comes up
+ //
+ else if (ev.key.keysym.sym == SDLK_SPACE) {
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = SDLK_TAB;
+ event.kbd.ascii = mapKey(SDLK_TAB, ev.key.keysym.mod, 0);
+ }
+ // Since we stole space (pause) above we'll rebind it to the tab key on the keyboard
+ else if (ev.key.keysym.sym == SDLK_TAB) {
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = SDLK_SPACE;
+ event.kbd.ascii = mapKey(SDLK_SPACE, ev.key.keysym.mod, 0);
+ } else {
+ // Let the events fall through if we didn't change them, this may not be the best way to
+ // set it up, but i'm not sure how sdl would like it if we let if fall through then redid it though.
+ // and yes i have an huge terminal size so i dont wrap soon enough.
+ event.type = EVENT_KEYDOWN;
+ event.kbd.keycode = ev.key.keysym.sym;
+ event.kbd.ascii = mapKey(ev.key.keysym.sym, ev.key.keysym.mod, ev.key.keysym.unicode);
+ }
+#endif
+ return false;
+}
+
diff --git a/backends/platform/sdl/graphics.cpp b/backends/platform/sdl/graphics.cpp
new file mode 100644
index 0000000000..eb560c5769
--- /dev/null
+++ b/backends/platform/sdl/graphics.cpp
@@ -0,0 +1,1745 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/sdl/sdl-common.h"
+#include "common/util.h"
+#include "graphics/font.h"
+#include "graphics/fontman.h"
+#include "graphics/scaler.h"
+#include "graphics/surface.h"
+
+static const OSystem::GraphicsMode s_supportedGraphicsModes[] = {
+ {"1x", "Normal (no scaling)", GFX_NORMAL},
+ {"2x", "2x", GFX_DOUBLESIZE},
+ {"3x", "3x", GFX_TRIPLESIZE},
+ {"2xsai", "2xSAI", GFX_2XSAI},
+ {"super2xsai", "Super2xSAI", GFX_SUPER2XSAI},
+ {"supereagle", "SuperEagle", GFX_SUPEREAGLE},
+ {"advmame2x", "AdvMAME2x", GFX_ADVMAME2X},
+ {"advmame3x", "AdvMAME3x", GFX_ADVMAME3X},
+#ifndef DISABLE_HQ_SCALERS
+ {"hq2x", "HQ2x", GFX_HQ2X},
+ {"hq3x", "HQ3x", GFX_HQ3X},
+#endif
+ {"tv2x", "TV2x", GFX_TV2X},
+ {"dotmatrix", "DotMatrix", GFX_DOTMATRIX},
+ {0, 0, 0}
+};
+
+// Table of relative scalers magnitudes
+// [definedScale - 1][_scaleFactor - 1]
+static ScalerProc *scalersMagn[3][3] = {
+#ifndef DISABLE_SCALERS
+ { Normal1x, AdvMame2x, AdvMame3x },
+ { Normal1x, Normal1x, Normal1o5x },
+ { Normal1x, Normal1x, Normal1x }
+#else // remove dependencies on other scalers
+ { Normal1x, Normal1x, Normal1x },
+ { Normal1x, Normal1x, Normal1x },
+ { Normal1x, Normal1x, Normal1x }
+#endif
+};
+
+static const int s_gfxModeSwitchTable[][4] = {
+ { GFX_NORMAL, GFX_DOUBLESIZE, GFX_TRIPLESIZE, -1 },
+ { GFX_NORMAL, GFX_ADVMAME2X, GFX_ADVMAME3X, -1 },
+ { GFX_NORMAL, GFX_HQ2X, GFX_HQ3X, -1 },
+ { GFX_NORMAL, GFX_2XSAI, -1, -1 },
+ { GFX_NORMAL, GFX_SUPER2XSAI, -1, -1 },
+ { GFX_NORMAL, GFX_SUPEREAGLE, -1, -1 },
+ { GFX_NORMAL, GFX_TV2X, -1, -1 },
+ { GFX_NORMAL, GFX_DOTMATRIX, -1, -1 }
+ };
+
+#ifndef DISABLE_SCALERS
+static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY);
+#endif
+
+const OSystem::GraphicsMode *OSystem_SDL::getSupportedGraphicsModes() const {
+ return s_supportedGraphicsModes;
+}
+
+int OSystem_SDL::getDefaultGraphicsMode() const {
+ return GFX_DOUBLESIZE;
+}
+
+void OSystem_SDL::beginGFXTransaction(void) {
+ assert (_transactionMode == kTransactionNone);
+
+ _transactionMode = kTransactionActive;
+
+ _transactionDetails.modeChanged = false;
+ _transactionDetails.sizeChanged = false;
+ _transactionDetails.arChanged = false;
+ _transactionDetails.fsChanged = false;
+
+ _transactionDetails.needHotswap = false;
+ _transactionDetails.needUpdatescreen = false;
+ _transactionDetails.needUnload = false;
+
+ _transactionDetails.normal1xScaler = false;
+}
+
+void OSystem_SDL::endGFXTransaction(void) {
+ // for each engine we run initCommonGFX() as first thing in the transaction
+ // and initSize() is called later. If user runs launcher at 320x200 with
+ // 2x overlay, setting to Nomral1x sclaler in that case will be suppressed
+ // and backend is forced to 2x
+ //
+ // This leads to bad results such as 1280x960 window for 640x480 engines.
+ // To prevent that we rerun setGraphicsMode() if there was 1x scaler request
+ if (_transactionDetails.normal1xScaler)
+ setGraphicsMode(GFX_NORMAL);
+
+ assert (_transactionMode == kTransactionActive);
+
+ _transactionMode = kTransactionCommit;
+ if (_transactionDetails.modeChanged)
+ setGraphicsMode(_transactionDetails.mode);
+
+ if (_transactionDetails.sizeChanged)
+ initSize(_transactionDetails.w, _transactionDetails.h);
+
+ if (_transactionDetails.arChanged)
+ setAspectRatioCorrection(_transactionDetails.ar);
+
+ if (_transactionDetails.needUnload) {
+ unloadGFXMode();
+ loadGFXMode();
+ clearOverlay();
+ } else {
+ if (!_transactionDetails.fsChanged) {
+ if (_transactionDetails.needHotswap)
+ hotswapGFXMode();
+ else if (_transactionDetails.needUpdatescreen)
+ internUpdateScreen();
+ }
+ }
+
+ if (_transactionDetails.fsChanged)
+ setFullscreenMode(_transactionDetails.fs);
+
+ _transactionMode = kTransactionNone;
+}
+
+bool OSystem_SDL::setGraphicsMode(int mode) {
+ Common::StackLock lock(_graphicsMutex);
+
+ int newScaleFactor = 1;
+ ScalerProc *newScalerProc;
+
+ switch(mode) {
+ case GFX_NORMAL:
+ newScaleFactor = 1;
+ newScalerProc = Normal1x;
+ break;
+#ifndef DISABLE_SCALERS
+ case GFX_DOUBLESIZE:
+ newScaleFactor = 2;
+ newScalerProc = Normal2x;
+ break;
+ case GFX_TRIPLESIZE:
+ newScaleFactor = 3;
+ newScalerProc = Normal3x;
+ break;
+
+ case GFX_2XSAI:
+ newScaleFactor = 2;
+ newScalerProc = _2xSaI;
+ break;
+ case GFX_SUPER2XSAI:
+ newScaleFactor = 2;
+ newScalerProc = Super2xSaI;
+ break;
+ case GFX_SUPEREAGLE:
+ newScaleFactor = 2;
+ newScalerProc = SuperEagle;
+ break;
+ case GFX_ADVMAME2X:
+ newScaleFactor = 2;
+ newScalerProc = AdvMame2x;
+ break;
+ case GFX_ADVMAME3X:
+ newScaleFactor = 3;
+ newScalerProc = AdvMame3x;
+ break;
+#ifndef DISABLE_HQ_SCALERS
+ case GFX_HQ2X:
+ newScaleFactor = 2;
+ newScalerProc = HQ2x;
+ break;
+ case GFX_HQ3X:
+ newScaleFactor = 3;
+ newScalerProc = HQ3x;
+ break;
+#endif
+ case GFX_TV2X:
+ newScaleFactor = 2;
+ newScalerProc = TV2x;
+ break;
+ case GFX_DOTMATRIX:
+ newScaleFactor = 2;
+ newScalerProc = DotMatrix;
+ break;
+#endif // DISABLE_SCALERS
+
+ default:
+ warning("unknown gfx mode %d", mode);
+ return false;
+ }
+
+ _transactionDetails.normal1xScaler = (mode == GFX_NORMAL);
+
+ _mode = mode;
+ _scalerProc = newScalerProc;
+
+ if (_transactionMode == kTransactionActive) {
+ _transactionDetails.mode = mode;
+ _transactionDetails.modeChanged = true;
+
+ if (newScaleFactor != _scaleFactor) {
+ _transactionDetails.needHotswap = true;
+ _scaleFactor = newScaleFactor;
+ }
+
+ _transactionDetails.needUpdatescreen = true;
+
+ return true;
+ }
+
+ // NOTE: This should not be executed at transaction commit
+ // Otherwise there is some unsolicited setGraphicsMode() call
+ // which should be properly removed
+ if (newScaleFactor != _scaleFactor) {
+ assert(_transactionMode != kTransactionCommit);
+
+ _scaleFactor = newScaleFactor;
+ hotswapGFXMode();
+ }
+
+ // Determine the "scaler type", i.e. essentially an index into the
+ // s_gfxModeSwitchTable array defined in events.cpp.
+ if (_mode != GFX_NORMAL) {
+ for (int i = 0; i < ARRAYSIZE(s_gfxModeSwitchTable); i++) {
+ if (s_gfxModeSwitchTable[i][1] == _mode || s_gfxModeSwitchTable[i][2] == _mode) {
+ _scalerType = i;
+ break;
+ }
+ }
+ }
+
+ if (!_screen)
+ return true;
+
+ // Blit everything to the screen
+ _forceFull = true;
+
+ // Even if the old and new scale factors are the same, we may have a
+ // different scaler for the cursor now.
+ blitCursor();
+
+ if (_transactionMode != kTransactionCommit)
+ internUpdateScreen();
+
+ // Make sure that an EVENT_SCREEN_CHANGED gets sent later
+ _modeChanged = true;
+
+ return true;
+}
+
+int OSystem_SDL::getGraphicsMode() const {
+ assert (_transactionMode == kTransactionNone);
+ return _mode;
+}
+
+void OSystem_SDL::initSize(uint w, uint h) {
+ // Avoid redundant res changes
+ if ((int)w == _screenWidth && (int)h == _screenHeight &&
+ _transactionMode != kTransactionCommit)
+ return;
+
+ _screenWidth = w;
+ _screenHeight = h;
+
+ _cksumNum = (_screenWidth * _screenHeight / (8 * 8));
+
+ if (_transactionMode == kTransactionActive) {
+ _transactionDetails.w = w;
+ _transactionDetails.h = h;
+ _transactionDetails.sizeChanged = true;
+
+ _transactionDetails.needUnload = true;
+
+ return;
+ }
+
+ free(_dirtyChecksums);
+ _dirtyChecksums = (uint32 *)calloc(_cksumNum * 2, sizeof(uint32));
+
+ if (_transactionMode != kTransactionCommit) {
+ unloadGFXMode();
+ loadGFXMode();
+
+ // if initSize() gets called in the middle, overlay is not transparent
+ clearOverlay();
+ }
+}
+
+void OSystem_SDL::loadGFXMode() {
+ assert(_inited);
+ _forceFull = true;
+ _modeFlags |= DF_UPDATE_EXPAND_1_PIXEL;
+
+ int hwW, hwH;
+
+#ifndef __MAEMO__
+ _overlayWidth = _screenWidth * _scaleFactor;
+ _overlayHeight = _screenHeight * _scaleFactor;
+
+ if (_screenHeight != 200)
+ _adjustAspectRatio = false;
+
+ if (_adjustAspectRatio)
+ _overlayHeight = real2Aspect(_overlayHeight);
+
+ hwW = _screenWidth * _scaleFactor;
+ hwH = effectiveScreenHeight();
+#else
+ hwW = _overlayWidth;
+ hwH = _overlayHeight;
+#endif
+
+ //
+ // Create the surface that contains the 8 bit game data
+ //
+ _screen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth, _screenHeight, 8, 0, 0, 0, 0);
+ if (_screen == NULL)
+ error("allocating _screen failed");
+
+ //
+ // Create the surface that contains the scaled graphics in 16 bit mode
+ //
+
+ _hwscreen = SDL_SetVideoMode(hwW, hwH, 16,
+ _fullscreen ? (SDL_FULLSCREEN|SDL_SWSURFACE) : SDL_SWSURFACE
+ );
+ if (_hwscreen == NULL) {
+ // DON'T use error(), as this tries to bring up the debug
+ // console, which WON'T WORK now that _hwscreen is hosed.
+
+ // FIXME: We should be able to continue the game without
+ // shutting down or bringing up the debug console, but at
+ // this point we've already screwed up all our member vars.
+ // We need to find a way to call SDL_SetVideoMode *before*
+ // that happens and revert to all the old settings if we
+ // can't pull off the switch to the new settings.
+ //
+ // Fingolfin says: the "easy" way to do that is not to modify
+ // the member vars before we are sure everything is fine. Think
+ // of "transactions, commit, rollback" style... we use local vars
+ // in place of the member vars, do everything etc. etc.. In case
+ // of a failure, rollback is trivial. Only if everything worked fine
+ // do we "commit" the changed values to the member vars.
+ warning("SDL_SetVideoMode says we can't switch to that mode (%s)", SDL_GetError());
+ quit();
+ }
+
+ //
+ // Create the surface used for the graphics in 16 bit before scaling, and also the overlay
+ //
+
+ // Distinguish 555 and 565 mode
+ if (_hwscreen->format->Rmask == 0x7C00)
+ InitScalers(555);
+ else
+ InitScalers(565);
+
+ // Need some extra bytes around when using 2xSaI
+ _tmpscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _screenWidth + 3, _screenHeight + 3,
+ 16,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+
+ if (_tmpscreen == NULL)
+ error("allocating _tmpscreen failed");
+
+ _overlayscreen = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth, _overlayHeight,
+ 16,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+
+ if (_overlayscreen == NULL)
+ error("allocating _overlayscreen failed");
+
+ _tmpscreen2 = SDL_CreateRGBSurface(SDL_SWSURFACE, _overlayWidth + 3, _overlayHeight + 3,
+ 16,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+
+ if (_tmpscreen2 == NULL)
+ error("allocating _tmpscreen2 failed");
+
+#ifdef USE_OSD
+ _osdSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
+ _hwscreen->w,
+ _hwscreen->h,
+ 16,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+ if (_osdSurface == NULL)
+ error("allocating _osdSurface failed");
+ SDL_SetColorKey(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kOSDColorKey);
+#endif
+
+ // keyboard cursor control, some other better place for it?
+ _km.x_max = _screenWidth * _scaleFactor - 1;
+ _km.y_max = effectiveScreenHeight() - 1;
+ _km.delay_time = 25;
+ _km.last_time = 0;
+}
+
+void OSystem_SDL::unloadGFXMode() {
+ if (_screen) {
+ SDL_FreeSurface(_screen);
+ _screen = NULL;
+ }
+
+ if (_hwscreen) {
+ SDL_FreeSurface(_hwscreen);
+ _hwscreen = NULL;
+ }
+
+ if (_tmpscreen) {
+ SDL_FreeSurface(_tmpscreen);
+ _tmpscreen = NULL;
+ }
+
+ if (_tmpscreen2) {
+ SDL_FreeSurface(_tmpscreen2);
+ _tmpscreen2 = NULL;
+ }
+
+ if (_overlayscreen) {
+ SDL_FreeSurface(_overlayscreen);
+ _overlayscreen = NULL;
+ }
+
+#ifdef USE_OSD
+ if (_osdSurface) {
+ SDL_FreeSurface(_osdSurface);
+ _osdSurface = NULL;
+ }
+#endif
+}
+
+void OSystem_SDL::hotswapGFXMode() {
+ if (!_screen)
+ return;
+
+ // Keep around the old _screen & _overlayscreen so we can restore the screen data
+ // after the mode switch.
+ SDL_Surface *old_screen = _screen;
+ SDL_Surface *old_overlayscreen = _overlayscreen;
+
+ // Release the HW screen surface
+ SDL_FreeSurface(_hwscreen);
+
+ SDL_FreeSurface(_tmpscreen);
+ SDL_FreeSurface(_tmpscreen2);
+
+#ifdef USE_OSD
+ // Release the OSD surface
+ SDL_FreeSurface(_osdSurface);
+#endif
+
+ // Setup the new GFX mode
+ loadGFXMode();
+
+ // reset palette
+ SDL_SetColors(_screen, _currentPalette, 0, 256);
+
+ // Restore old screen content
+ SDL_BlitSurface(old_screen, NULL, _screen, NULL);
+ SDL_BlitSurface(old_overlayscreen, NULL, _overlayscreen, NULL);
+
+ // Free the old surfaces
+ SDL_FreeSurface(old_screen);
+ SDL_FreeSurface(old_overlayscreen);
+
+ // Update cursor to new scale
+ blitCursor();
+
+ // Blit everything to the screen
+ internUpdateScreen();
+
+ // Make sure that an EVENT_SCREEN_CHANGED gets sent later
+ _modeChanged = true;
+}
+
+void OSystem_SDL::updateScreen() {
+ assert (_transactionMode == kTransactionNone);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ internUpdateScreen();
+}
+
+void OSystem_SDL::internUpdateScreen() {
+ SDL_Surface *srcSurf, *origSurf;
+ int height, width;
+ ScalerProc *scalerProc;
+ int scale1;
+
+#if defined (DEBUG) && ! defined(_WIN32_WCE) // definitions not available for non-DEBUG here. (needed this to compile in SYMBIAN32 & linux?)
+ assert(_hwscreen != NULL);
+ assert(_hwscreen->map->sw_data != NULL);
+#endif
+
+ // If the shake position changed, fill the dirty area with blackness
+ if (_currentShakePos != _newShakePos) {
+ SDL_Rect blackrect = {0, 0, _screenWidth * _scaleFactor, _newShakePos * _scaleFactor};
+
+ if (_adjustAspectRatio && !_overlayVisible)
+ blackrect.h = real2Aspect(blackrect.h - 1) + 1;
+
+ SDL_FillRect(_hwscreen, &blackrect, 0);
+
+ _currentShakePos = _newShakePos;
+
+ _forceFull = true;
+ }
+
+ // Check whether the palette was changed in the meantime and update the
+ // screen surface accordingly.
+ if (_paletteDirtyEnd != 0) {
+ SDL_SetColors(_screen, _currentPalette + _paletteDirtyStart,
+ _paletteDirtyStart,
+ _paletteDirtyEnd - _paletteDirtyStart);
+
+ _paletteDirtyEnd = 0;
+
+ _forceFull = true;
+ }
+
+#ifdef USE_OSD
+ // OSD visible (i.e. non-transparent)?
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ // Updated alpha value
+ const int diff = SDL_GetTicks() - _osdFadeStartTime;
+ if (diff > 0) {
+ if (diff >= kOSDFadeOutDuration) {
+ // Back to full transparency
+ _osdAlpha = SDL_ALPHA_TRANSPARENT;
+ } else {
+ // Do a linear fade out...
+ const int startAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdAlpha = startAlpha + diff * (SDL_ALPHA_TRANSPARENT - startAlpha) / kOSDFadeOutDuration;
+ }
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+ _forceFull = true;
+ }
+ }
+#endif
+
+ if (!_overlayVisible) {
+ origSurf = _screen;
+ srcSurf = _tmpscreen;
+ width = _screenWidth;
+ height = _screenHeight;
+ scalerProc = _scalerProc;
+ scale1 = _scaleFactor;
+ } else {
+ origSurf = _overlayscreen;
+ srcSurf = _tmpscreen2;
+ width = _overlayWidth;
+ height = _overlayHeight;
+ scalerProc = Normal1x;
+
+ scale1 = 1;
+ }
+
+ // Force a full redraw if requested
+ if (_forceFull) {
+ _numDirtyRects = 1;
+ _dirtyRectList[0].x = 0;
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].w = width;
+ _dirtyRectList[0].h = height;
+ } else
+ undrawMouse();
+
+ // Only draw anything if necessary
+ if (_numDirtyRects > 0) {
+
+ SDL_Rect *r;
+ SDL_Rect dst;
+ uint32 srcPitch, dstPitch;
+ SDL_Rect *lastRect = _dirtyRectList + _numDirtyRects;
+
+ if (scalerProc == Normal1x && !_adjustAspectRatio && 0) {
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ dst = *r;
+
+ dst.y += _currentShakePos;
+ if (SDL_BlitSurface(origSurf, r, _hwscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+ }
+ } else {
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ dst = *r;
+ dst.x++; // Shift rect by one since 2xSai needs to acces the data around
+ dst.y++; // any pixel to scale it, and we want to avoid mem access crashes.
+
+ if (SDL_BlitSurface(origSurf, r, srcSurf, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+ }
+
+ SDL_LockSurface(srcSurf);
+ SDL_LockSurface(_hwscreen);
+
+ srcPitch = srcSurf->pitch;
+ dstPitch = _hwscreen->pitch;
+
+ for (r = _dirtyRectList; r != lastRect; ++r) {
+ register int dst_y = r->y + _currentShakePos;
+ register int dst_h = 0;
+ register int orig_dst_y = 0;
+ register int rx1 = r->x * scale1;
+
+ if (dst_y < height) {
+ dst_h = r->h;
+ if (dst_h > height - dst_y)
+ dst_h = height - dst_y;
+
+ orig_dst_y = dst_y;
+ dst_y = dst_y * scale1;
+
+ if (_adjustAspectRatio && !_overlayVisible)
+ dst_y = real2Aspect(dst_y);
+
+ assert(scalerProc != NULL);
+ scalerProc((byte *)srcSurf->pixels + (r->x * 2 + 2) + (r->y + 1) * srcPitch, srcPitch,
+ (byte *)_hwscreen->pixels + rx1 * 2 + dst_y * dstPitch, dstPitch, r->w, dst_h);
+ }
+
+ r->x = rx1;
+ r->y = dst_y;
+ r->w = r->w * scale1;
+ r->h = dst_h * scale1;
+
+#ifndef DISABLE_SCALERS
+ if (_adjustAspectRatio && orig_dst_y < height && !_overlayVisible)
+ r->h = stretch200To240((uint8 *) _hwscreen->pixels, dstPitch, r->w, r->h, r->x, r->y, orig_dst_y * scale1);
+#endif
+ }
+ SDL_UnlockSurface(srcSurf);
+ SDL_UnlockSurface(_hwscreen);
+ }
+
+ // Readjust the dirty rect list in case we are doing a full update.
+ // This is necessary if shaking is active.
+ if (_forceFull) {
+ _dirtyRectList[0].y = 0;
+ _dirtyRectList[0].h = effectiveScreenHeight();
+ }
+
+ drawMouse();
+
+#ifdef USE_OSD
+ if (_osdAlpha != SDL_ALPHA_TRANSPARENT) {
+ SDL_BlitSurface(_osdSurface, 0, _hwscreen, 0);
+ }
+#endif
+ // Finally, blit all our changes to the screen
+ SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+ } else {
+ drawMouse();
+ if (_numDirtyRects)
+ SDL_UpdateRects(_hwscreen, _numDirtyRects, _dirtyRectList);
+ }
+
+ _numDirtyRects = 0;
+ _forceFull = false;
+}
+
+bool OSystem_SDL::saveScreenshot(const char *filename) {
+ assert(_hwscreen != NULL);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+ return SDL_SaveBMP(_hwscreen, filename) == 0;
+}
+
+void OSystem_SDL::setFullscreenMode(bool enable) {
+ Common::StackLock lock(_graphicsMutex);
+
+ if (_fullscreen != enable || _transactionMode == kTransactionCommit) {
+ assert(_hwscreen != 0);
+ _fullscreen = enable;
+
+ if (_transactionMode == kTransactionActive) {
+ _transactionDetails.fs = enable;
+ _transactionDetails.fsChanged = true;
+
+ _transactionDetails.needHotswap = true;
+
+ return;
+ }
+
+#if (defined(MACOSX) && !SDL_VERSION_ATLEAST(1, 2, 6)) || defined(__MAEMO__)
+ // On OS X, SDL_WM_ToggleFullScreen is currently not implemented. Worse,
+ // before SDL 1.2.6 it always returned -1 (which would indicate a
+ // successful switch). So we simply don't call it at all and use
+ // hotswapGFXMode() directly to switch to fullscreen mode.
+ hotswapGFXMode();
+#else
+ if (!SDL_WM_ToggleFullScreen(_hwscreen)) {
+ // if ToggleFullScreen fails, achieve the same effect with hotswap gfx mode
+ hotswapGFXMode();
+ } else {
+ // Blit everything to the screen
+ internUpdateScreen();
+
+ // Make sure that an EVENT_SCREEN_CHANGED gets sent later
+ _modeChanged = true;
+ }
+#endif
+ }
+}
+
+void OSystem_SDL::setAspectRatioCorrection(bool enable) {
+ if ((_screenHeight == 200 && _adjustAspectRatio != enable) ||
+ _transactionMode == kTransactionCommit) {
+ Common::StackLock lock(_graphicsMutex);
+
+ //assert(_hwscreen != 0);
+ _adjustAspectRatio = enable;
+
+ if (_transactionMode == kTransactionActive) {
+ _transactionDetails.ar = enable;
+ _transactionDetails.arChanged = true;
+
+ _transactionDetails.needHotswap = true;
+
+ return;
+ } else {
+ if (_transactionMode != kTransactionCommit)
+ hotswapGFXMode();
+ }
+
+ // Make sure that an EVENT_SCREEN_CHANGED gets sent later
+ _modeChanged = true;
+ }
+}
+
+void OSystem_SDL::clearScreen() {
+ assert (_transactionMode == kTransactionNone);
+
+ // Try to lock the screen surface
+ if (SDL_LockSurface(_screen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *dst = (byte *)_screen->pixels;
+
+ // Clear the screen
+ memset(dst, 0, _screenWidth * _screenHeight);
+
+ // Unlock the screen surface
+ SDL_UnlockSurface(_screen);
+}
+
+void OSystem_SDL::copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h) {
+ assert (_transactionMode == kTransactionNone);
+ assert(src);
+
+ if (_screen == NULL)
+ return;
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ assert(x >= 0 && x < _screenWidth);
+ assert(y >= 0 && y < _screenHeight);
+ assert(h > 0 && y + h <= _screenHeight);
+ assert(w > 0 && x + w <= _screenWidth);
+
+ if (((long)src & 3) == 0 && pitch == _screenWidth && x == 0 && y == 0 &&
+ w == _screenWidth && h == _screenHeight && _modeFlags & DF_WANT_RECT_OPTIM) {
+ /* Special, optimized case for full screen updates.
+ * It tries to determine what areas were actually changed,
+ * and just updates those, on the actual display. */
+ addDirtyRgnAuto(src);
+ } else {
+ /* Clip the coordinates */
+ if (x < 0) {
+ w += x;
+ src -= x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y;
+ src -= y * pitch;
+ y = 0;
+ }
+
+ if (w > _screenWidth - x) {
+ w = _screenWidth - x;
+ }
+
+ if (h > _screenHeight - y) {
+ h = _screenHeight - y;
+ }
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ _cksumValid = false;
+ addDirtyRect(x, y, w, h);
+ }
+
+ // Try to lock the screen surface
+ if (SDL_LockSurface(_screen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *dst = (byte *)_screen->pixels + y * _screenWidth + x;
+
+ if (_screenWidth == pitch && pitch == w) {
+ memcpy(dst, src, h*w);
+ } else {
+ do {
+ memcpy(dst, src, w);
+ src += pitch;
+ dst += _screenWidth;
+ } while (--h);
+ }
+
+ // Unlock the screen surface
+ SDL_UnlockSurface(_screen);
+}
+
+bool OSystem_SDL::grabRawScreen(Graphics::Surface *surf) {
+ assert(_screen);
+ assert(surf);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ surf->create(_screenWidth, _screenHeight, _screen->format->BytesPerPixel);
+
+ // Try to lock the screen surface
+ if (SDL_LockSurface(_screen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ memcpy(surf->pixels, _screen->pixels, _screenWidth * _screenHeight * _screen->format->BytesPerPixel);
+
+ // Unlock the screen surface
+ SDL_UnlockSurface(_screen);
+
+ return true;
+}
+
+void OSystem_SDL::addDirtyRect(int x, int y, int w, int h, bool realCoordinates) {
+ if (_forceFull)
+ return;
+
+ if (_numDirtyRects == NUM_DIRTY_RECT) {
+ _forceFull = true;
+ return;
+ }
+
+ int height, width;
+
+ if (!_overlayVisible && !realCoordinates) {
+ width = _screenWidth;
+ height = _screenHeight;
+ } else {
+ width = _overlayWidth;
+ height = _overlayHeight;
+ }
+
+ // Extend the dirty region by 1 pixel for scalers
+ // that "smear" the screen, e.g. 2xSAI
+ if ((_modeFlags & DF_UPDATE_EXPAND_1_PIXEL) && !realCoordinates) {
+ x--;
+ y--;
+ w+=2;
+ h+=2;
+ }
+
+ // clip
+ if (x < 0) {
+ w += x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y;
+ y=0;
+ }
+
+ if (w > width - x) {
+ w = width - x;
+ }
+
+ if (h > height - y) {
+ h = height - y;
+ }
+
+#ifndef DISABLE_SCALERS
+ if (_adjustAspectRatio && !_overlayVisible && !realCoordinates) {
+ makeRectStretchable(x, y, w, h);
+ }
+#endif
+
+ if (w == width && h == height) {
+ _forceFull = true;
+ return;
+ }
+
+ if (w > 0 && h > 0) {
+ SDL_Rect *r = &_dirtyRectList[_numDirtyRects++];
+
+ r->x = x;
+ r->y = y;
+ r->w = w;
+ r->h = h;
+ }
+}
+
+
+void OSystem_SDL::makeChecksums(const byte *buf) {
+ assert(buf);
+ uint32 *sums = _dirtyChecksums;
+ uint x,y;
+ const uint last_x = (uint)_screenWidth / 8;
+ const uint last_y = (uint)_screenHeight / 8;
+
+ const uint BASE = 65521; /* largest prime smaller than 65536 */
+
+ /* the 8x8 blocks in buf are enumerated starting in the top left corner and
+ * reading each line at a time from left to right */
+ for(y = 0; y != last_y; y++, buf += _screenWidth * (8 - 1))
+ for(x = 0; x != last_x; x++, buf += 8) {
+ // Adler32 checksum algorithm (from RFC1950, used by gzip and zlib).
+ // This computes the Adler32 checksum of a 8x8 pixel block. Note
+ // that we can do the modulo operation (which is the slowest part)
+ // of the algorithm) at the end, instead of doing each iteration,
+ // since we only have 64 iterations in total - and thus s1 and
+ // s2 can't overflow anyway.
+ uint32 s1 = 1;
+ uint32 s2 = 0;
+ const byte *ptr = buf;
+ for (int subY = 0; subY < 8; subY++) {
+ for (int subX = 0; subX < 8; subX++) {
+ s1 += ptr[subX];
+ s2 += s1;
+ }
+ ptr += _screenWidth;
+ }
+
+ s1 %= BASE;
+ s2 %= BASE;
+
+ /* output the checksum for this block */
+ *sums++ = (s2 << 16) + s1;
+ }
+}
+
+void OSystem_SDL::addDirtyRgnAuto(const byte *buf) {
+ assert(buf);
+ assert(((long)buf & 3) == 0);
+
+ /* generate a table of the checksums */
+ makeChecksums(buf);
+
+ if (!_cksumValid) {
+ _forceFull = true;
+ _cksumValid = true;
+ }
+
+ /* go through the checksum list, compare it with the previous checksums,
+ and add all dirty rectangles to a list. try to combine small rectangles
+ into bigger ones in a simple way */
+ if (!_forceFull) {
+ int x, y, w;
+ uint32 *ck = _dirtyChecksums;
+
+ for(y = 0; y != _screenHeight / 8; y++) {
+ for(x = 0; x != _screenWidth / 8; x++, ck++) {
+ if (ck[0] != ck[_cksumNum]) {
+ /* found a dirty 8x8 block, now go as far to the right as possible,
+ and at the same time, unmark the dirty status by setting old to new. */
+ w=0;
+ do {
+ ck[w + _cksumNum] = ck[w];
+ w++;
+ } while (x + w != _screenWidth / 8 && ck[w] != ck[w + _cksumNum]);
+
+ addDirtyRect(x * 8, y * 8, w * 8, 8);
+
+ if (_forceFull)
+ goto get_out;
+ }
+ }
+ }
+ } else {
+ get_out:;
+ /* Copy old checksums to new */
+ memcpy(_dirtyChecksums + _cksumNum, _dirtyChecksums, _cksumNum * sizeof(uint32));
+ }
+}
+
+int16 OSystem_SDL::getHeight() {
+ return _screenHeight;
+}
+
+int16 OSystem_SDL::getWidth() {
+ return _screenWidth;
+}
+
+void OSystem_SDL::setPalette(const byte *colors, uint start, uint num) {
+ assert(colors);
+ const byte *b = colors;
+ uint i;
+ SDL_Color *base = _currentPalette + start;
+ for (i = 0; i < num; i++) {
+ base[i].r = b[0];
+ base[i].g = b[1];
+ base[i].b = b[2];
+ b += 4;
+ }
+
+ if (start < _paletteDirtyStart)
+ _paletteDirtyStart = start;
+
+ if (start + num > _paletteDirtyEnd)
+ _paletteDirtyEnd = start + num;
+
+ // Some games blink cursors with palette
+ if (_cursorPaletteDisabled)
+ blitCursor();
+}
+
+void OSystem_SDL::grabPalette(byte *colors, uint start, uint num) {
+ assert(colors);
+ const SDL_Color *base = _currentPalette + start;
+
+ for (uint i = 0; i < num; ++i) {
+ colors[i * 4] = base[i].r;
+ colors[i * 4 + 1] = base[i].g;
+ colors[i * 4 + 2] = base[i].b;
+ colors[i * 4 + 3] = 0xFF;
+ }
+}
+
+void OSystem_SDL::setCursorPalette(const byte *colors, uint start, uint num) {
+ assert(colors);
+ const byte *b = colors;
+ uint i;
+ SDL_Color *base = _cursorPalette + start;
+ for (i = 0; i < num; i++) {
+ base[i].r = b[0];
+ base[i].g = b[1];
+ base[i].b = b[2];
+ b += 4;
+ }
+
+ _cursorPaletteDisabled = false;
+
+ blitCursor();
+}
+
+void OSystem_SDL::setShakePos(int shake_pos) {
+ assert (_transactionMode == kTransactionNone);
+
+ _newShakePos = shake_pos;
+}
+
+
+#pragma mark -
+#pragma mark --- Overlays ---
+#pragma mark -
+
+void OSystem_SDL::showOverlay() {
+ assert (_transactionMode == kTransactionNone);
+
+ int x, y;
+
+ if (_overlayVisible)
+ return;
+
+ _overlayVisible = true;
+
+ // Since resolution could change, put mouse to adjusted position
+ // Fixes bug #1349059
+ x = _mouseCurState.x * _scaleFactor;
+ if (_adjustAspectRatio)
+ y = real2Aspect(_mouseCurState.y) * _scaleFactor;
+ else
+ y = _mouseCurState.y * _scaleFactor;
+
+ warpMouse(x, y);
+
+ clearOverlay();
+}
+
+void OSystem_SDL::hideOverlay() {
+ assert (_transactionMode == kTransactionNone);
+
+ if (!_overlayVisible)
+ return;
+
+ int x, y;
+
+ _overlayVisible = false;
+
+ // Since resolution could change, put mouse to adjusted position
+ // Fixes bug #1349059
+ x = _mouseCurState.x / _scaleFactor;
+ y = _mouseCurState.y / _scaleFactor;
+ if (_adjustAspectRatio)
+ y = aspect2Real(y);
+
+ warpMouse(x, y);
+
+ clearOverlay();
+
+ _forceFull = true;
+}
+
+void OSystem_SDL::clearOverlay() {
+ //assert (_transactionMode == kTransactionNone);
+
+ Common::StackLock lock(_graphicsMutex); // Lock the mutex until this function ends
+
+ if (!_overlayVisible)
+ return;
+
+ // Clear the overlay by making the game screen "look through" everywhere.
+ SDL_Rect src, dst;
+ src.x = src.y = 0;
+ dst.x = dst.y = 1;
+ src.w = dst.w = _screenWidth;
+ src.h = dst.h = _screenHeight;
+ if (SDL_BlitSurface(_screen, &src, _tmpscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ SDL_LockSurface(_tmpscreen);
+ SDL_LockSurface(_overlayscreen);
+ _scalerProc((byte *)(_tmpscreen->pixels) + _tmpscreen->pitch + 2, _tmpscreen->pitch,
+ (byte *)_overlayscreen->pixels, _overlayscreen->pitch, _screenWidth, _screenHeight);
+
+#ifndef DISABLE_SCALERS
+ if (_adjustAspectRatio)
+ stretch200To240((uint8 *)_overlayscreen->pixels, _overlayscreen->pitch,
+ _overlayWidth, _screenHeight * _scaleFactor, 0, 0, 0);
+#endif
+ SDL_UnlockSurface(_tmpscreen);
+ SDL_UnlockSurface(_overlayscreen);
+
+ _forceFull = true;
+}
+
+void OSystem_SDL::grabOverlay(OverlayColor *buf, int pitch) {
+ assert (_transactionMode == kTransactionNone);
+
+ if (_overlayscreen == NULL)
+ return;
+
+ if (SDL_LockSurface(_overlayscreen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *src = (byte *)_overlayscreen->pixels;
+ int h = _overlayHeight;
+ do {
+ memcpy(buf, src, _overlayWidth * 2);
+ src += _overlayscreen->pitch;
+ buf += pitch;
+ } while (--h);
+
+ SDL_UnlockSurface(_overlayscreen);
+}
+
+void OSystem_SDL::copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h) {
+ assert (_transactionMode == kTransactionNone);
+
+ if (_overlayscreen == NULL)
+ return;
+
+ // Clip the coordinates
+ if (x < 0) {
+ w += x;
+ buf -= x;
+ x = 0;
+ }
+
+ if (y < 0) {
+ h += y; buf -= y * pitch;
+ y = 0;
+ }
+
+ if (w > _overlayWidth - x) {
+ w = _overlayWidth - x;
+ }
+
+ if (h > _overlayHeight - y) {
+ h = _overlayHeight - y;
+ }
+
+ if (w <= 0 || h <= 0)
+ return;
+
+ // Mark the modified region as dirty
+ _cksumValid = false;
+ addDirtyRect(x, y, w, h);
+
+ if (SDL_LockSurface(_overlayscreen) == -1)
+ error("SDL_LockSurface failed: %s", SDL_GetError());
+
+ byte *dst = (byte *)_overlayscreen->pixels + y * _overlayscreen->pitch + x * 2;
+ do {
+ memcpy(dst, buf, w * 2);
+ dst += _overlayscreen->pitch;
+ buf += pitch;
+ } while (--h);
+
+ SDL_UnlockSurface(_overlayscreen);
+}
+
+OverlayColor OSystem_SDL::RGBToColor(uint8 r, uint8 g, uint8 b) {
+ return SDL_MapRGB(_overlayscreen->format, r, g, b);
+}
+
+void OSystem_SDL::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) {
+ SDL_GetRGB(color, _overlayscreen->format, &r, &g, &b);
+}
+
+
+#pragma mark -
+#pragma mark --- Mouse ---
+#pragma mark -
+
+bool OSystem_SDL::showMouse(bool visible) {
+ if (_mouseVisible == visible)
+ return visible;
+
+ bool last = _mouseVisible;
+ _mouseVisible = visible;
+
+ return last;
+}
+
+void OSystem_SDL::setMousePos(int x, int y) {
+ if (x != _mouseCurState.x || y != _mouseCurState.y) {
+ _mouseCurState.x = x;
+ _mouseCurState.y = y;
+ }
+}
+
+void OSystem_SDL::warpMouse(int x, int y) {
+ int y1 = y;
+
+ if (_adjustAspectRatio && !_overlayVisible)
+ y1 = real2Aspect(y);
+
+ if (_mouseCurState.x != x || _mouseCurState.y != y) {
+ if (!_overlayVisible)
+ SDL_WarpMouse(x * _scaleFactor, y1 * _scaleFactor);
+ else
+ SDL_WarpMouse(x, y1);
+
+ // SDL_WarpMouse() generates a mouse movement event, so
+ // setMousePos() would be called eventually. However, the
+ // cannon script in CoMI calls this function twice each time
+ // the cannon is reloaded. Unless we update the mouse position
+ // immediately the second call is ignored, causing the cannon
+ // to change its aim.
+
+ setMousePos(x, y);
+ }
+}
+
+void OSystem_SDL::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale) {
+ if (w == 0 || h == 0)
+ return;
+
+ _mouseCurState.hotX = hotspot_x;
+ _mouseCurState.hotY = hotspot_y;
+
+ _mouseKeyColor = keycolor;
+
+ _cursorTargetScale = cursorTargetScale;
+
+ if (_mouseCurState.w != (int)w || _mouseCurState.h != (int)h) {
+ _mouseCurState.w = w;
+ _mouseCurState.h = h;
+
+ if (_mouseOrigSurface)
+ SDL_FreeSurface(_mouseOrigSurface);
+
+ // Allocate bigger surface because AdvMame2x adds black pixel at [0,0]
+ _mouseOrigSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
+ _mouseCurState.w + 2,
+ _mouseCurState.h + 2,
+ 16,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+
+ if (_mouseOrigSurface == NULL)
+ error("allocating _mouseOrigSurface failed");
+ SDL_SetColorKey(_mouseOrigSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
+ }
+
+ free(_mouseData);
+
+ _mouseData = (byte *)malloc(w * h);
+ memcpy(_mouseData, buf, w * h);
+ blitCursor();
+}
+
+void OSystem_SDL::blitCursor() {
+ byte *dstPtr;
+ const byte *srcPtr = _mouseData;
+ byte color;
+ int w, h, i, j;
+
+ if (!_mouseOrigSurface || !_mouseData)
+ return;
+
+ w = _mouseCurState.w;
+ h = _mouseCurState.h;
+
+ SDL_LockSurface(_mouseOrigSurface);
+
+ // Make whole surface transparent
+ for (i = 0; i < h + 2; i++) {
+ dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch * i;
+ for (j = 0; j < w + 2; j++) {
+ *(uint16 *)dstPtr = kMouseColorKey;
+ dstPtr += 2;
+ }
+ }
+
+ // Draw from [1,1] since AdvMame2x adds artefact at 0,0
+ dstPtr = (byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2;
+
+ SDL_Color *palette;
+
+ if (_cursorPaletteDisabled)
+ palette = _currentPalette;
+ else
+ palette = _cursorPalette;
+
+ for (i = 0; i < h; i++) {
+ for (j = 0; j < w; j++) {
+ color = *srcPtr;
+ if (color != _mouseKeyColor) { // transparent, don't draw
+ *(uint16 *)dstPtr = SDL_MapRGB(_mouseOrigSurface->format,
+ palette[color].r, palette[color].g, palette[color].b);
+ }
+ dstPtr += 2;
+ srcPtr++;
+ }
+ dstPtr += _mouseOrigSurface->pitch - w * 2;
+ }
+
+ int rW, rH;
+
+ if (_cursorTargetScale >= _scaleFactor) {
+ // The cursor target scale is greater or equal to the scale at
+ // which the rest of the screen is drawn. We do not downscale
+ // the cursor image, we draw it at its original size. It will
+ // appear too large on screen.
+
+ rW = w;
+ rH = h;
+ _mouseCurState.rHotX = _mouseCurState.hotX;
+ _mouseCurState.rHotY = _mouseCurState.hotY;
+
+ // The virtual dimensions may be larger than the original.
+
+ _mouseCurState.vW = w * _cursorTargetScale / _scaleFactor;
+ _mouseCurState.vH = h * _cursorTargetScale / _scaleFactor;
+ _mouseCurState.vHotX = _mouseCurState.hotX * _cursorTargetScale /
+ _scaleFactor;
+ _mouseCurState.vHotY = _mouseCurState.hotY * _cursorTargetScale /
+ _scaleFactor;
+ } else {
+ // The cursor target scale is smaller than the scale at which
+ // the rest of the screen is drawn. We scale up the cursor
+ // image to make it appear correct.
+
+ rW = w * _scaleFactor / _cursorTargetScale;
+ rH = h * _scaleFactor / _cursorTargetScale;
+ _mouseCurState.rHotX = _mouseCurState.hotX * _scaleFactor /
+ _cursorTargetScale;
+ _mouseCurState.rHotY = _mouseCurState.hotY * _scaleFactor /
+ _cursorTargetScale;
+
+ // The virtual dimensions will be the same as the original.
+
+ _mouseCurState.vW = w;
+ _mouseCurState.vH = h;
+ _mouseCurState.vHotX = _mouseCurState.hotX;
+ _mouseCurState.vHotY = _mouseCurState.hotY;
+ }
+
+ int rH1 = rH; // store original to pass to aspect-correction function later
+ if (_adjustAspectRatio && _cursorTargetScale == 1) {
+ rH = real2Aspect(rH - 1) + 1;
+ _mouseCurState.rHotY = real2Aspect(_mouseCurState.rHotY);
+ }
+
+ if (_mouseCurState.rW != rW || _mouseCurState.rH != rH) {
+ _mouseCurState.rW = rW;
+ _mouseCurState.rH = rH;
+
+ if (_mouseSurface)
+ SDL_FreeSurface(_mouseSurface);
+
+ _mouseSurface = SDL_CreateRGBSurface(SDL_SWSURFACE | SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA,
+ _mouseCurState.rW,
+ _mouseCurState.rH,
+ 16,
+ _hwscreen->format->Rmask,
+ _hwscreen->format->Gmask,
+ _hwscreen->format->Bmask,
+ _hwscreen->format->Amask);
+
+ if (_mouseSurface == NULL)
+ error("allocating _mouseSurface failed");
+
+ SDL_SetColorKey(_mouseSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, kMouseColorKey);
+ }
+
+ SDL_LockSurface(_mouseSurface);
+
+ ScalerProc *scalerProc;
+
+ // If possible, use the same scaler for the cursor as for the rest of
+ // the game. This only works well with the non-blurring scalers so we
+ // actually only use the 1x, 1.5x, 2x and AdvMame scalers.
+
+ if (_cursorTargetScale == 1 && (_mode == GFX_DOUBLESIZE || _mode == GFX_TRIPLESIZE))
+ scalerProc = _scalerProc;
+ else
+ scalerProc = scalersMagn[_cursorTargetScale - 1][_scaleFactor - 1];
+
+ scalerProc((byte *)_mouseOrigSurface->pixels + _mouseOrigSurface->pitch + 2,
+ _mouseOrigSurface->pitch, (byte *)_mouseSurface->pixels, _mouseSurface->pitch,
+ _mouseCurState.w, _mouseCurState.h);
+
+#ifndef DISABLE_SCALERS
+ if (_adjustAspectRatio && _cursorTargetScale == 1)
+ cursorStretch200To240((uint8 *)_mouseSurface->pixels, _mouseSurface->pitch, rW, rH1, 0, 0, 0);
+#endif
+
+ SDL_UnlockSurface(_mouseSurface);
+ SDL_UnlockSurface(_mouseOrigSurface);
+}
+
+#ifndef DISABLE_SCALERS
+// Basically it is kVeryFastAndUglyAspectMode of stretch200To240 from
+// common/scale/aspect.cpp
+static int cursorStretch200To240(uint8 *buf, uint32 pitch, int width, int height, int srcX, int srcY, int origSrcY) {
+ int maxDstY = real2Aspect(origSrcY + height - 1);
+ int y;
+ const uint8 *startSrcPtr = buf + srcX * 2 + (srcY - origSrcY) * pitch;
+ uint8 *dstPtr = buf + srcX * 2 + maxDstY * pitch;
+
+ for (y = maxDstY; y >= srcY; y--) {
+ const uint8 *srcPtr = startSrcPtr + aspect2Real(y) * pitch;
+
+ if (srcPtr == dstPtr)
+ break;
+ memcpy(dstPtr, srcPtr, width * 2);
+ dstPtr -= pitch;
+ }
+
+ return 1 + maxDstY - srcY;
+}
+#endif
+
+void OSystem_SDL::toggleMouseGrab() {
+ if (SDL_WM_GrabInput(SDL_GRAB_QUERY) == SDL_GRAB_OFF)
+ SDL_WM_GrabInput(SDL_GRAB_ON);
+ else
+ SDL_WM_GrabInput(SDL_GRAB_OFF);
+}
+
+void OSystem_SDL::undrawMouse() {
+ const int x = _mouseBackup.x;
+ const int y = _mouseBackup.y;
+
+ // When we switch bigger overlay off mouse jumps. Argh!
+ // This is intended to prevent undrawing offscreen mouse
+ if (!_overlayVisible && (x >= _screenWidth || y >= _screenHeight)) {
+ return;
+ }
+
+ if (_mouseBackup.w != 0 && _mouseBackup.h != 0)
+ addDirtyRect(x, y, _mouseBackup.w, _mouseBackup.h);
+}
+
+void OSystem_SDL::drawMouse() {
+ if (!_mouseVisible || !_mouseSurface) {
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+ return;
+ }
+
+ SDL_Rect dst;
+ int scale;
+ int width, height;
+ int hotX, hotY;
+
+ dst.x = _mouseCurState.x;
+ dst.y = _mouseCurState.y;
+
+ if (!_overlayVisible) {
+ scale = _scaleFactor;
+ width = _screenWidth;
+ height = _screenHeight;
+ dst.w = _mouseCurState.vW;
+ dst.h = _mouseCurState.vH;
+ hotX = _mouseCurState.vHotX;
+ hotY = _mouseCurState.vHotY;
+ } else {
+ scale = 1;
+ width = _overlayWidth;
+ height = _overlayHeight;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+ hotX = _mouseCurState.rHotX;
+ hotY = _mouseCurState.rHotY;
+ }
+
+ // The mouse is undrawn using virtual coordinates, i.e. they may be
+ // scaled and aspect-ratio corrected.
+
+ _mouseBackup.x = dst.x - hotX;
+ _mouseBackup.y = dst.y - hotY;
+ _mouseBackup.w = dst.w;
+ _mouseBackup.h = dst.h;
+
+ // We draw the pre-scaled cursor image, so now we need to adjust for
+ // scaling, shake position and aspect ratio correction manually.
+
+ if (!_overlayVisible) {
+ dst.y += _currentShakePos;
+ }
+
+ if (_adjustAspectRatio && !_overlayVisible)
+ dst.y = real2Aspect(dst.y);
+
+ dst.x = scale * dst.x - _mouseCurState.rHotX;
+ dst.y = scale * dst.y - _mouseCurState.rHotY;
+ dst.w = _mouseCurState.rW;
+ dst.h = _mouseCurState.rH;
+
+ // Note that SDL_BlitSurface() and addDirtyRect() will both perform any
+ // clipping necessary
+
+ if (SDL_BlitSurface(_mouseSurface, NULL, _hwscreen, &dst) != 0)
+ error("SDL_BlitSurface failed: %s", SDL_GetError());
+
+ // The screen will be updated using real surface coordinates, i.e.
+ // they will not be scaled or aspect-ratio corrected.
+
+ addDirtyRect(dst.x, dst.y, dst.w, dst.h, true);
+}
+
+#pragma mark -
+#pragma mark --- On Screen Display ---
+#pragma mark -
+
+#ifdef USE_OSD
+void OSystem_SDL::displayMessageOnOSD(const char *msg) {
+ assert (_transactionMode == kTransactionNone);
+ assert(msg);
+
+ uint i;
+
+ // Lock the OSD surface for drawing
+ if (SDL_LockSurface(_osdSurface))
+ error("displayMessageOnOSD: SDL_LockSurface failed: %s", SDL_GetError());
+
+ Graphics::Surface dst;
+ dst.pixels = _osdSurface->pixels;
+ dst.w = _osdSurface->w;
+ dst.h = _osdSurface->h;
+ dst.pitch = _osdSurface->pitch;
+ dst.bytesPerPixel = _osdSurface->format->BytesPerPixel;
+
+ // The font we are going to use:
+ const Graphics::Font *font = FontMan.getFontByUsage(Graphics::FontManager::kOSDFont);
+
+ // Clear everything with the "transparent" color, i.e. the colorkey
+ SDL_FillRect(_osdSurface, 0, kOSDColorKey);
+
+ // Split the message into separate lines.
+ Common::StringList lines;
+ const char *ptr;
+ for (ptr = msg; *ptr; ++ptr) {
+ if (*ptr == '\n') {
+ lines.push_back(Common::String(msg, ptr - msg));
+ msg = ptr + 1;
+ }
+ }
+ lines.push_back(Common::String(msg, ptr - msg));
+
+ // Determine a rect which would contain the message string (clipped to the
+ // screen dimensions).
+ const int vOffset = 6;
+ const int lineSpacing = 1;
+ const int lineHeight = font->getFontHeight() + 2 * lineSpacing;
+ int width = 0;
+ int height = lineHeight * lines.size() + 2 * vOffset;
+ for (i = 0; i < lines.size(); i++) {
+ width = MAX(width, font->getStringWidth(lines[i]) + 14);
+ }
+
+ // Clip the rect
+ if (width > dst.w)
+ width = dst.w;
+ if (height > dst.h)
+ height = dst.h;
+
+ // Draw a dark gray rect
+ // TODO: Rounded corners ? Border?
+ SDL_Rect osdRect;
+ osdRect.x = (dst.w - width) / 2;
+ osdRect.y = (dst.h - height) / 2;
+ osdRect.w = width;
+ osdRect.h = height;
+ SDL_FillRect(_osdSurface, &osdRect, SDL_MapRGB(_osdSurface->format, 64, 64, 64));
+
+ // Render the message, centered, and in white
+ for (i = 0; i < lines.size(); i++) {
+ font->drawString(&dst, lines[i],
+ osdRect.x, osdRect.y + i * lineHeight + vOffset + lineSpacing, osdRect.w,
+ SDL_MapRGB(_osdSurface->format, 255, 255, 255),
+ Graphics::kTextAlignCenter);
+ }
+
+ // Finished drawing, so unlock the OSD surface again
+ SDL_UnlockSurface(_osdSurface);
+
+ // Init the OSD display parameters, and the fade out
+ _osdAlpha = SDL_ALPHA_TRANSPARENT + kOSDInitialAlpha * (SDL_ALPHA_OPAQUE - SDL_ALPHA_TRANSPARENT) / 100;
+ _osdFadeStartTime = SDL_GetTicks() + kOSDFadeOutDelay;
+ SDL_SetAlpha(_osdSurface, SDL_RLEACCEL | SDL_SRCCOLORKEY | SDL_SRCALPHA, _osdAlpha);
+
+ // Ensure a full redraw takes place next time the screen is updated
+ _forceFull = true;
+}
+#endif
+
+
+#pragma mark -
+#pragma mark --- Misc ---
+#pragma mark -
+
+void OSystem_SDL::handleScalerHotkeys(const SDL_KeyboardEvent &key) {
+ // Ctrl-Alt-a toggles aspect ratio correction
+ if (key.keysym.sym == 'a') {
+ setFeatureState(kFeatureAspectRatioCorrection, !_adjustAspectRatio);
+#ifdef USE_OSD
+ char buffer[128];
+ if (_adjustAspectRatio)
+ sprintf(buffer, "Enabled aspect ratio correction\n%d x %d -> %d x %d",
+ _screenWidth, _screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ else
+ sprintf(buffer, "Disabled aspect ratio correction\n%d x %d -> %d x %d",
+ _screenWidth, _screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ displayMessageOnOSD(buffer);
+#endif
+
+ return;
+ }
+
+ int newMode = -1;
+ int factor = _scaleFactor - 1;
+
+ // Increase/decrease the scale factor
+ if (key.keysym.sym == SDLK_EQUALS || key.keysym.sym == SDLK_PLUS || key.keysym.sym == SDLK_MINUS ||
+ key.keysym.sym == SDLK_KP_PLUS || key.keysym.sym == SDLK_KP_MINUS) {
+ factor += (key.keysym.sym == SDLK_MINUS || key.keysym.sym == SDLK_KP_MINUS) ? -1 : +1;
+ if (0 <= factor && factor <= 3) {
+ newMode = s_gfxModeSwitchTable[_scalerType][factor];
+ }
+ }
+
+ const bool isNormalNumber = (SDLK_1 <= key.keysym.sym && key.keysym.sym <= SDLK_9);
+ const bool isKeypadNumber = (SDLK_KP1 <= key.keysym.sym && key.keysym.sym <= SDLK_KP9);
+ if (isNormalNumber || isKeypadNumber) {
+ _scalerType = key.keysym.sym - (isNormalNumber ? SDLK_1 : SDLK_KP1);
+ if (_scalerType >= ARRAYSIZE(s_gfxModeSwitchTable))
+ return;
+
+ while (s_gfxModeSwitchTable[_scalerType][factor] < 0) {
+ assert(factor > 0);
+ factor--;
+ }
+ newMode = s_gfxModeSwitchTable[_scalerType][factor];
+ }
+
+ if (newMode >= 0) {
+ setGraphicsMode(newMode);
+#ifdef USE_OSD
+ if (_osdSurface) {
+ const char *newScalerName = 0;
+ const GraphicsMode *g = getSupportedGraphicsModes();
+ while (g->name) {
+ if (g->id == _mode) {
+ newScalerName = g->description;
+ break;
+ }
+ g++;
+ }
+ if (newScalerName) {
+ char buffer[128];
+ sprintf(buffer, "Active graphics filter: %s\n%d x %d -> %d x %d",
+ newScalerName,
+ _screenWidth, _screenHeight,
+ _hwscreen->w, _hwscreen->h
+ );
+ displayMessageOnOSD(buffer);
+ }
+ }
+#endif
+
+ }
+
+}
diff --git a/backends/platform/sdl/module.mk b/backends/platform/sdl/module.mk
new file mode 100644
index 0000000000..18e56bc4fe
--- /dev/null
+++ b/backends/platform/sdl/module.mk
@@ -0,0 +1,12 @@
+MODULE := backends/platform/sdl
+
+MODULE_OBJS := \
+ events.o \
+ graphics.o \
+ sdl.o
+
+MODULE_DIRS += \
+ backends/platform/sdl/
+
+# We don't use the rules.mk here on purpose
+OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
diff --git a/backends/platform/sdl/sdl-common.h b/backends/platform/sdl/sdl-common.h
new file mode 100644
index 0000000000..f4c9383c63
--- /dev/null
+++ b/backends/platform/sdl/sdl-common.h
@@ -0,0 +1,392 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef SDL_COMMON_H
+#define SDL_COMMON_H
+
+#include <SDL.h>
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "graphics/scaler.h"
+#include "backends/intern.h"
+
+
+#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+// Uncomment this to enable the 'on screen display' code.
+#define USE_OSD 1
+#endif
+
+
+enum {
+ GFX_NORMAL = 0,
+ GFX_DOUBLESIZE = 1,
+ GFX_TRIPLESIZE = 2,
+ GFX_2XSAI = 3,
+ GFX_SUPER2XSAI = 4,
+ GFX_SUPEREAGLE = 5,
+ GFX_ADVMAME2X = 6,
+ GFX_ADVMAME3X = 7,
+ GFX_HQ2X = 8,
+ GFX_HQ3X = 9,
+ GFX_TV2X = 10,
+ GFX_DOTMATRIX = 11
+};
+
+
+class OSystem_SDL : public OSystem {
+public:
+ OSystem_SDL();
+ virtual ~OSystem_SDL();
+
+ virtual void initBackend();
+
+ void beginGFXTransaction(void);
+ void endGFXTransaction(void);
+
+ // Set the size of the video bitmap.
+ // Typically, 320x200
+ virtual void initSize(uint w, uint h); // overloaded by CE backend
+
+ // Set colors of the palette
+ void setPalette(const byte *colors, uint start, uint num);
+
+ // Get colors of the palette
+ void grabPalette(byte *colors, uint start, uint num);
+
+ // Draw a bitmap to screen.
+ // The screen will not be updated to reflect the new bitmap
+ virtual void copyRectToScreen(const byte *src, int pitch, int x, int y, int w, int h); // overloaded by CE backend (FIXME)
+
+ // Copies the screen to a buffer
+ bool grabRawScreen(Graphics::Surface *surf);
+
+ // Clear the screen
+ void clearScreen();
+
+ // Update the dirty areas of the screen
+ void updateScreen();
+
+ // Either show or hide the mouse cursor
+ bool showMouse(bool visible);
+
+ // Warp the mouse cursor. Where set_mouse_pos() only informs the
+ // backend of the mouse cursor's current position, this function
+ // actually moves the cursor to the specified position.
+ virtual void warpMouse(int x, int y); // overloaded by CE backend (FIXME)
+
+ // Set the bitmap that's used when drawing the cursor.
+ virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale); // overloaded by CE backend (FIXME)
+
+ // Set colors of cursor palette
+ void setCursorPalette(const byte *colors, uint start, uint num);
+
+ // Disables or enables cursor palette
+ void disableCursorPalette(bool disable) {
+ _cursorPaletteDisabled = disable;
+ blitCursor();
+ };
+
+ // Shaking is used in SCUMM. Set current shake position.
+ void setShakePos(int shake_pos);
+
+ // Get the number of milliseconds since the program was started.
+ uint32 getMillis();
+
+ // Delay for a specified amount of milliseconds
+ void delayMillis(uint msecs);
+
+ // Get the next event.
+ // Returns true if an event was retrieved.
+ virtual bool pollEvent(Event &event); // overloaded by CE backend
+
+ // Set function that generates samples
+ virtual bool setSoundCallback(SoundProc proc, void *param); // overloaded by CE backend
+
+ void clearSoundCallback();
+
+ // Poll CD status
+ // Returns true if cd audio is playing
+ bool pollCD();
+
+ // Play CD audio track
+ void playCD(int track, int num_loops, int start_frame, int duration);
+
+ // Stop CD audio track
+ void stopCD();
+
+ // Update CD audio status
+ void updateCD();
+
+ // Quit
+ virtual void quit(); // overloaded by CE backend
+
+
+ // Add a callback timer
+ void setTimerCallback(TimerProc callback, int timer);
+
+ // Mutex handling
+ MutexRef createMutex();
+ void lockMutex(MutexRef mutex);
+ void unlockMutex(MutexRef mutex);
+ void deleteMutex(MutexRef mutex);
+
+ // Overlay
+ virtual void showOverlay(); // WinCE FIXME
+ virtual void hideOverlay(); // WinCE FIXME
+ virtual void clearOverlay();
+ virtual void grabOverlay(OverlayColor *buf, int pitch);
+ virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); // WinCE FIXME
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+ virtual int16 getOverlayHeight() { return _overlayHeight; }
+ virtual int16 getOverlayWidth() { return _overlayWidth; }
+
+ // Methods that convert RGB to/from colors suitable for the overlay.
+ virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b);
+ virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b);
+
+
+ virtual const GraphicsMode *getSupportedGraphicsModes() const;
+ virtual int getDefaultGraphicsMode() const;
+ virtual bool setGraphicsMode(int mode);
+ virtual int getGraphicsMode() const;
+
+ virtual void setWindowCaption(const char *caption);
+ virtual bool openCD(int drive);
+ virtual int getOutputSampleRate() const;
+
+ virtual bool hasFeature(Feature f);
+ virtual void setFeatureState(Feature f, bool enable);
+ virtual bool getFeatureState(Feature f);
+
+#ifdef USE_OSD
+ void displayMessageOnOSD(const char *msg);
+#endif
+
+protected:
+ bool _inited;
+
+#ifdef USE_OSD
+ SDL_Surface *_osdSurface;
+ Uint8 _osdAlpha; // Transparency level of the OSD
+ uint32 _osdFadeStartTime; // When to start the fade out
+ enum {
+ kOSDFadeOutDelay = 2 * 1000, // Delay before the OSD is faded out (in milliseconds)
+ kOSDFadeOutDuration = 500, // Duration of the OSD fade out (in milliseconds)
+ kOSDColorKey = 1,
+ kOSDInitialAlpha = 80 // Initial alpha level, in percent
+ };
+#endif
+
+ // hardware screen
+ SDL_Surface *_hwscreen;
+
+ // unseen game screen
+ SDL_Surface *_screen;
+ int _screenWidth, _screenHeight;
+
+ // temporary screen (for scalers)
+ SDL_Surface *_tmpscreen;
+ SDL_Surface *_tmpscreen2;
+
+ // overlay
+ SDL_Surface *_overlayscreen;
+ int _overlayWidth, _overlayHeight;
+ bool _overlayVisible;
+
+ // Audio
+ int _samplesPerSec;
+
+ // CD Audio
+ SDL_CD *_cdrom;
+ int _cdTrack, _cdNumLoops, _cdStartFrame, _cdDuration;
+ uint32 _cdEndTime, _cdStopTime;
+
+ enum {
+ DF_WANT_RECT_OPTIM = 1 << 0,
+ DF_UPDATE_EXPAND_1_PIXEL = 1 << 1
+ };
+
+ enum {
+ kTransactionNone = 0,
+ kTransactionCommit = 1,
+ kTransactionActive = 2
+ };
+
+ struct TransactionDetails {
+ int mode;
+ bool modeChanged;
+ int w;
+ int h;
+ bool sizeChanged;
+ bool fs;
+ bool fsChanged;
+ bool ar;
+ bool arChanged;
+ bool needHotswap;
+ bool needUpdatescreen;
+ bool needUnload;
+ bool needToggle;
+ bool normal1xScaler;
+ };
+ TransactionDetails _transactionDetails;
+
+ /** Force full redraw on next updateScreen */
+ bool _forceFull;
+ ScalerProc *_scalerProc;
+ int _scalerType;
+ int _scaleFactor;
+ int _mode;
+ int _transactionMode;
+ bool _fullscreen;
+
+ /** Current video mode flags (see DF_* constants) */
+ uint32 _modeFlags;
+ bool _modeChanged;
+
+ /** True if aspect ratio correction is enabled. */
+ bool _adjustAspectRatio;
+
+ enum {
+ NUM_DIRTY_RECT = 100,
+
+ MAX_MOUSE_W = 80,
+ MAX_MOUSE_H = 80,
+ MAX_SCALING = 3
+ };
+
+ // Dirty rect management
+ SDL_Rect _dirtyRectList[NUM_DIRTY_RECT];
+ int _numDirtyRects;
+ uint32 *_dirtyChecksums;
+ bool _cksumValid;
+ int _cksumNum;
+
+ // Keyboard mouse emulation. Disabled by fingolfin 2004-12-18.
+ // I am keeping the rest of the code in for now, since the joystick
+ // code (or rather, "hack") uses it, too.
+ struct KbdMouse {
+ int16 x, y, x_vel, y_vel, x_max, y_max, x_down_count, y_down_count;
+ uint32 last_time, delay_time, x_down_time, y_down_time;
+ };
+
+ struct MousePos {
+ // The mouse position, using either virtual (game) or real
+ // (overlay) coordinates.
+ int16 x, y;
+
+ // The size and hotspot of the original cursor image.
+ int16 w, h;
+ int16 hotX, hotY;
+
+ // The size and hotspot of the pre-scaled cursor image, in real
+ // coordinates.
+ int16 rW, rH;
+ int16 rHotX, rHotY;
+
+ // The size and hotspot of the pre-scaled cursor image, in game
+ // coordinates.
+ int16 vW, vH;
+ int16 vHotX, vHotY;
+
+ MousePos() : x(0), y(0), w(0), h(0), hotX(0), hotY(0),
+ rW(0), rH(0), rHotX(0), rHotY(0), vW(0), vH(0),
+ vHotX(0), vHotY(0)
+ { }
+ };
+
+ // mouse
+ KbdMouse _km;
+ bool _mouseVisible;
+ bool _mouseDrawn;
+ byte *_mouseData;
+ SDL_Rect _mouseBackup;
+ MousePos _mouseCurState;
+ byte _mouseKeyColor;
+ int _cursorTargetScale;
+ bool _cursorPaletteDisabled;
+ SDL_Surface *_mouseOrigSurface;
+ SDL_Surface *_mouseSurface;
+ enum {
+ kMouseColorKey = 1
+ };
+
+ // joystick
+ SDL_Joystick *_joystick;
+
+ // Shake mode
+ int _currentShakePos;
+ int _newShakePos;
+
+ // Palette data
+ SDL_Color *_currentPalette;
+ uint _paletteDirtyStart, _paletteDirtyEnd;
+
+ // Cursor palette data
+ SDL_Color *_cursorPalette;
+
+ /**
+ * Mutex which prevents multiple threads from interfering with each other
+ * when accessing the screen.
+ */
+ MutexRef _graphicsMutex;
+
+
+ void addDirtyRgnAuto(const byte *buf);
+ void makeChecksums(const byte *buf);
+
+ virtual void addDirtyRect(int x, int y, int w, int h, bool realCoordinates = false); // overloaded by CE backend
+
+ virtual void drawMouse(); // overloaded by CE backend
+ virtual void undrawMouse(); // overloaded by CE backend (FIXME)
+ virtual void blitCursor(); // overloaded by CE backend (FIXME)
+
+ /** Set the position of the virtual mouse cursor. */
+ void setMousePos(int x, int y);
+ virtual void fillMouseEvent(Event &event, int x, int y); // overloaded by CE backend
+ void toggleMouseGrab();
+
+ virtual void internUpdateScreen(); // overloaded by CE backend
+
+ virtual void loadGFXMode(); // overloaded by CE backend
+ virtual void unloadGFXMode(); // overloaded by CE backend
+ virtual void hotswapGFXMode(); // overloaded by CE backend
+
+ void setFullscreenMode(bool enable);
+ void setAspectRatioCorrection(bool enable);
+
+ virtual bool saveScreenshot(const char *filename); // overloaded by CE backend
+
+ int effectiveScreenHeight() const { return (_adjustAspectRatio ? 240 : _screenHeight) * _scaleFactor; }
+
+ void setupIcon();
+ void handleKbdMouse();
+
+ virtual bool remapKey(SDL_Event &ev, Event &event);
+
+ void handleScalerHotkeys(const SDL_KeyboardEvent &key);
+};
+
+#endif
diff --git a/backends/platform/sdl/sdl.cpp b/backends/platform/sdl/sdl.cpp
new file mode 100644
index 0000000000..b6d2d675df
--- /dev/null
+++ b/backends/platform/sdl/sdl.cpp
@@ -0,0 +1,488 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "backends/platform/sdl/sdl-common.h"
+#include "common/config-manager.h"
+#include "common/util.h"
+#include "base/main.h"
+
+#include "icons/scummvm.xpm"
+
+#if defined(__SYMBIAN32__)
+#include "SymbianOs.h"
+#endif
+
+#if !defined(_WIN32_WCE) && !defined(__MAEMO__)
+
+#if defined (WIN32)
+int __stdcall WinMain(HINSTANCE /*hInst*/, HINSTANCE /*hPrevInst*/, LPSTR /*lpCmdLine*/, int /*iShowCmd*/) {
+ SDL_SetModuleHandle(GetModuleHandle(NULL));
+ return main(__argc, __argv);
+}
+#endif
+
+int main(int argc, char *argv[]) {
+
+#if defined(__SYMBIAN32__)
+ //
+ // Set up redirects for stdout/stderr under Windows and Symbian.
+ // Code copied from SDL_main.
+ //
+
+ // Symbian does not like any output to the console through any *print* function
+ char STDOUT_FILE[256], STDERR_FILE[256]; // shhh, don't tell anybody :)
+ strcpy(STDOUT_FILE, Symbian::GetExecutablePath());
+ strcpy(STDERR_FILE, Symbian::GetExecutablePath());
+ strcat(STDOUT_FILE, "scummvm.stdout.txt");
+ strcat(STDERR_FILE, "scummvm.stderr.txt");
+
+ /* Flush the output in case anything is queued */
+ fclose(stdout);
+ fclose(stderr);
+
+ /* Redirect standard input and standard output */
+ FILE *newfp = freopen(STDOUT_FILE, "w", stdout);
+ if (newfp == NULL) { /* This happens on NT */
+#if !defined(stdout)
+ stdout = fopen(STDOUT_FILE, "w");
+#else
+ newfp = fopen(STDOUT_FILE, "w");
+ if (newfp) {
+ *stdout = *newfp;
+ }
+#endif
+ }
+ newfp = freopen(STDERR_FILE, "w", stderr);
+ if (newfp == NULL) { /* This happens on NT */
+#if !defined(stderr)
+ stderr = fopen(STDERR_FILE, "w");
+#else
+ newfp = fopen(STDERR_FILE, "w");
+ if (newfp) {
+ *stderr = *newfp;
+ }
+#endif
+ }
+ setbuf(stderr, NULL); /* No buffering */
+
+#endif // defined(__SYMBIAN32__)
+
+ // Create our OSystem instance
+#if defined(__SYMBIAN32__)
+ g_system = new OSystem_SDL_Symbian();
+#else
+ g_system = new OSystem_SDL();
+#endif
+ assert(g_system);
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+ return res;
+}
+#endif
+
+void OSystem_SDL::initBackend() {
+ assert(!_inited);
+
+ int joystick_num = ConfMan.getInt("joystick_num");
+ uint32 sdlFlags = SDL_INIT_VIDEO | SDL_INIT_AUDIO | SDL_INIT_TIMER;
+
+ if (ConfMan.hasKey("disable_sdl_parachute"))
+ sdlFlags |= SDL_INIT_NOPARACHUTE;
+
+#ifdef _WIN32_WCE
+ if (ConfMan.hasKey("use_GDI") && ConfMan.getBool("use_GDI")) {
+ SDL_VideoInit("windib", 0);
+ sdlFlags ^= SDL_INIT_VIDEO;
+ }
+#endif
+
+ if (joystick_num > -1)
+ sdlFlags |= SDL_INIT_JOYSTICK;
+
+ if (SDL_Init(sdlFlags) == -1) {
+ error("Could not initialize SDL: %s", SDL_GetError());
+ }
+
+ _graphicsMutex = createMutex();
+
+ SDL_ShowCursor(SDL_DISABLE);
+
+ // Enable unicode support if possible
+ SDL_EnableUNICODE(1);
+
+ _cksumValid = false;
+#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__) && !defined(DISABLE_SCALERS)
+ _mode = GFX_DOUBLESIZE;
+ _scaleFactor = 2;
+ _scalerProc = Normal2x;
+ _fullscreen = ConfMan.getBool("fullscreen");
+ _adjustAspectRatio = ConfMan.getBool("aspect_ratio");
+#else // for small screen platforms
+ _mode = GFX_NORMAL;
+ _scaleFactor = 1;
+ _scalerProc = Normal1x;
+
+#if !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+ _fullscreen = ConfMan.getBool("fullscreen");
+#else
+ _fullscreen = true;
+#endif
+
+ _adjustAspectRatio = false;
+#endif
+ _scalerType = 0;
+ _modeFlags = 0;
+
+#if !defined(MACOSX) && !defined(__SYMBIAN32__) // Don't set icon on OS X, as we use a nicer external icon there
+ setupIcon(); // Don't for Symbian: it uses the EScummVM.aif file for the icon
+#endif
+
+ // enable joystick
+ if (joystick_num > -1 && SDL_NumJoysticks() > 0) {
+ printf("Using joystick: %s\n", SDL_JoystickName(0));
+ _joystick = SDL_JoystickOpen(joystick_num);
+ }
+
+ _inited = true;
+}
+
+OSystem_SDL::OSystem_SDL()
+ :
+#ifdef USE_OSD
+ _osdSurface(0), _osdAlpha(SDL_ALPHA_TRANSPARENT), _osdFadeStartTime(0),
+#endif
+ _hwscreen(0), _screen(0), _screenWidth(0), _screenHeight(0),
+ _tmpscreen(0), _overlayWidth(0), _overlayHeight(0),
+ _overlayVisible(false),
+ _overlayscreen(0), _tmpscreen2(0),
+ _samplesPerSec(0),
+ _cdrom(0), _scalerProc(0), _modeChanged(false), _dirtyChecksums(0),
+ _mouseVisible(false), _mouseDrawn(false), _mouseData(0), _mouseSurface(0),
+ _mouseOrigSurface(0), _cursorTargetScale(1), _cursorPaletteDisabled(true),
+ _joystick(0),
+ _currentShakePos(0), _newShakePos(0),
+ _paletteDirtyStart(0), _paletteDirtyEnd(0),
+ _graphicsMutex(0), _transactionMode(kTransactionNone) {
+
+ // allocate palette storage
+ _currentPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
+ _cursorPalette = (SDL_Color *)calloc(sizeof(SDL_Color), 256);
+
+ _mouseBackup.x = _mouseBackup.y = _mouseBackup.w = _mouseBackup.h = 0;
+
+ // reset mouse state
+ memset(&_km, 0, sizeof(_km));
+ memset(&_mouseCurState, 0, sizeof(_mouseCurState));
+
+ _inited = false;
+}
+
+OSystem_SDL::~OSystem_SDL() {
+ free(_dirtyChecksums);
+ free(_currentPalette);
+ free(_cursorPalette);
+ free(_mouseData);
+}
+
+uint32 OSystem_SDL::getMillis() {
+ return SDL_GetTicks();
+}
+
+void OSystem_SDL::delayMillis(uint msecs) {
+ SDL_Delay(msecs);
+}
+
+void OSystem_SDL::setTimerCallback(TimerProc callback, int timer) {
+ SDL_SetTimer(timer, (SDL_TimerCallback) callback);
+}
+
+void OSystem_SDL::setWindowCaption(const char *caption) {
+ SDL_WM_SetCaption(caption, caption);
+}
+
+bool OSystem_SDL::hasFeature(Feature f) {
+ return
+ (f == kFeatureFullscreenMode) ||
+ (f == kFeatureAspectRatioCorrection) ||
+ (f == kFeatureAutoComputeDirtyRects) ||
+ (f == kFeatureCursorHasPalette);
+}
+
+void OSystem_SDL::setFeatureState(Feature f, bool enable) {
+ switch (f) {
+ case kFeatureFullscreenMode:
+ setFullscreenMode(enable);
+ break;
+ case kFeatureAspectRatioCorrection:
+ setAspectRatioCorrection(enable);
+ break;
+ case kFeatureAutoComputeDirtyRects:
+ if (enable)
+ _modeFlags |= DF_WANT_RECT_OPTIM;
+ else
+ _modeFlags &= ~DF_WANT_RECT_OPTIM;
+ break;
+ default:
+ break;
+ }
+}
+
+bool OSystem_SDL::getFeatureState(Feature f) {
+ assert (_transactionMode == kTransactionNone);
+
+ switch (f) {
+ case kFeatureFullscreenMode:
+ return _fullscreen;
+ case kFeatureAspectRatioCorrection:
+ return _adjustAspectRatio;
+ case kFeatureAutoComputeDirtyRects:
+ return _modeFlags & DF_WANT_RECT_OPTIM;
+ default:
+ return false;
+ }
+}
+
+void OSystem_SDL::quit() {
+ if (_cdrom) {
+ SDL_CDStop(_cdrom);
+ SDL_CDClose(_cdrom);
+ }
+ unloadGFXMode();
+ deleteMutex(_graphicsMutex);
+
+ if (_joystick)
+ SDL_JoystickClose(_joystick);
+ SDL_ShowCursor(SDL_ENABLE);
+ SDL_Quit();
+
+ exit(0);
+}
+
+void OSystem_SDL::setupIcon() {
+ int w, h, ncols, nbytes, i;
+ unsigned int rgba[256], icon[32 * 32];
+ unsigned char mask[32][4];
+
+ sscanf(scummvm_icon[0], "%d %d %d %d", &w, &h, &ncols, &nbytes);
+ if ((w != 32) || (h != 32) || (ncols > 255) || (nbytes > 1)) {
+ warning("Could not load the icon (%d %d %d %d)", w, h, ncols, nbytes);
+ return;
+ }
+ for (i = 0; i < ncols; i++) {
+ unsigned char code;
+ char color[32];
+ unsigned int col;
+ sscanf(scummvm_icon[1 + i], "%c c %s", &code, color);
+ if (!strcmp(color, "None"))
+ col = 0x00000000;
+ else if (!strcmp(color, "black"))
+ col = 0xFF000000;
+ else if (color[0] == '#') {
+ sscanf(color + 1, "%06x", &col);
+ col |= 0xFF000000;
+ } else {
+ warning("Could not load the icon (%d %s - %s) ", code, color, scummvm_icon[1 + i]);
+ return;
+ }
+
+ rgba[code] = col;
+ }
+ memset(mask, 0, sizeof(mask));
+ for (h = 0; h < 32; h++) {
+ const char *line = scummvm_icon[1 + ncols + h];
+ for (w = 0; w < 32; w++) {
+ icon[w + 32 * h] = rgba[(int)line[w]];
+ if (rgba[(int)line[w]] & 0xFF000000) {
+ mask[h][w >> 3] |= 1 << (7 - (w & 0x07));
+ }
+ }
+ }
+
+ SDL_Surface *sdl_surf = SDL_CreateRGBSurfaceFrom(icon, 32, 32, 32, 32 * 4, 0xFF0000, 0x00FF00, 0x0000FF, 0xFF000000);
+ SDL_WM_SetIcon(sdl_surf, (unsigned char *) mask);
+ SDL_FreeSurface(sdl_surf);
+}
+
+OSystem::MutexRef OSystem_SDL::createMutex(void) {
+ return (MutexRef) SDL_CreateMutex();
+}
+
+void OSystem_SDL::lockMutex(MutexRef mutex) {
+ SDL_mutexP((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL::unlockMutex(MutexRef mutex) {
+ SDL_mutexV((SDL_mutex *) mutex);
+}
+
+void OSystem_SDL::deleteMutex(MutexRef mutex) {
+ SDL_DestroyMutex((SDL_mutex *) mutex);
+}
+
+#pragma mark -
+#pragma mark --- Audio ---
+#pragma mark -
+
+bool OSystem_SDL::setSoundCallback(SoundProc proc, void *param) {
+ SDL_AudioSpec desired;
+ SDL_AudioSpec obtained;
+
+ memset(&desired, 0, sizeof(desired));
+
+ _samplesPerSec = 0;
+
+ if (ConfMan.hasKey("output_rate"))
+ _samplesPerSec = ConfMan.getInt("output_rate");
+
+ if (_samplesPerSec <= 0)
+ _samplesPerSec = SAMPLES_PER_SEC;
+
+ // Originally, we always used 2048 samples. This loop will produce the
+ // same result at 22050 Hz, and should hopefully produce something
+ // sensible for other frequencies. Note that it must be a power of two.
+
+ uint32 samples = 0x8000;
+
+ for (;;) {
+ if ((1000 * samples) / _samplesPerSec < 100)
+ break;
+ samples >>= 1;
+ }
+
+ desired.freq = _samplesPerSec;
+ desired.format = AUDIO_S16SYS;
+ desired.channels = 2;
+ desired.samples = (uint16)samples;
+ desired.callback = proc;
+ desired.userdata = param;
+ if (SDL_OpenAudio(&desired, &obtained) != 0) {
+ warning("Could not open audio device: %s", SDL_GetError());
+ return false;
+ }
+ // Note: This should be the obtained output rate, but it seems that at
+ // least on some platforms SDL will lie and claim it did get the rate
+ // even if it didn't. Probably only happens for "weird" rates, though.
+ _samplesPerSec = obtained.freq;
+ SDL_PauseAudio(0);
+ return true;
+}
+
+void OSystem_SDL::clearSoundCallback() {
+ SDL_CloseAudio();
+}
+
+int OSystem_SDL::getOutputSampleRate() const {
+ return _samplesPerSec;
+}
+
+#pragma mark -
+#pragma mark --- CD Audio ---
+#pragma mark -
+
+bool OSystem_SDL::openCD(int drive) {
+ if (SDL_InitSubSystem(SDL_INIT_CDROM) == -1)
+ _cdrom = NULL;
+ else {
+ _cdrom = SDL_CDOpen(drive);
+ // Did it open? Check if _cdrom is NULL
+ if (!_cdrom) {
+ warning("Couldn't open drive: %s", SDL_GetError());
+ } else {
+ _cdNumLoops = 0;
+ _cdStopTime = 0;
+ _cdEndTime = 0;
+ }
+ }
+
+ return (_cdrom != NULL);
+}
+
+void OSystem_SDL::stopCD() { /* Stop CD Audio in 1/10th of a second */
+ _cdStopTime = SDL_GetTicks() + 100;
+ _cdNumLoops = 0;
+}
+
+void OSystem_SDL::playCD(int track, int num_loops, int start_frame, int duration) {
+ if (!num_loops && !start_frame)
+ return;
+
+ if (!_cdrom)
+ return;
+
+ if (duration > 0)
+ duration += 5;
+
+ _cdTrack = track;
+ _cdNumLoops = num_loops;
+ _cdStartFrame = start_frame;
+
+ SDL_CDStatus(_cdrom);
+ if (start_frame == 0 && duration == 0)
+ SDL_CDPlayTracks(_cdrom, track, 0, 1, 0);
+ else
+ SDL_CDPlayTracks(_cdrom, track, start_frame, 0, duration);
+ _cdDuration = duration;
+ _cdStopTime = 0;
+ _cdEndTime = SDL_GetTicks() + _cdrom->track[track].length * 1000 / CD_FPS;
+}
+
+bool OSystem_SDL::pollCD() {
+ if (!_cdrom)
+ return false;
+
+ return (_cdNumLoops != 0 && (SDL_GetTicks() < _cdEndTime || SDL_CDStatus(_cdrom) != CD_STOPPED));
+}
+
+void OSystem_SDL::updateCD() {
+ if (!_cdrom)
+ return;
+
+ if (_cdStopTime != 0 && SDL_GetTicks() >= _cdStopTime) {
+ SDL_CDStop(_cdrom);
+ _cdNumLoops = 0;
+ _cdStopTime = 0;
+ return;
+ }
+
+ if (_cdNumLoops == 0 || SDL_GetTicks() < _cdEndTime)
+ return;
+
+ if (_cdNumLoops != 1 && SDL_CDStatus(_cdrom) != CD_STOPPED) {
+ // Wait another second for it to be done
+ _cdEndTime += 1000;
+ return;
+ }
+
+ if (_cdNumLoops > 0)
+ _cdNumLoops--;
+
+ if (_cdNumLoops != 0) {
+ if (_cdStartFrame == 0 && _cdDuration == 0)
+ SDL_CDPlayTracks(_cdrom, _cdTrack, 0, 1, 0);
+ else
+ SDL_CDPlayTracks(_cdrom, _cdTrack, _cdStartFrame, 0, _cdDuration);
+ _cdEndTime = SDL_GetTicks() + _cdrom->track[_cdTrack].length * 1000 / CD_FPS;
+ }
+}
diff --git a/backends/platform/x11/build.rules b/backends/platform/x11/build.rules
new file mode 100644
index 0000000000..1540d452d6
--- /dev/null
+++ b/backends/platform/x11/build.rules
@@ -0,0 +1,7 @@
+# Build settings for the X11 backend
+MODULES += backends/x11
+OBJS += backends/x11/x11.o
+DEFINES += -DUNIX -DX11_BACKEND
+LDFLAGS += -L/usr/X11R6/lib -L/usr/local/lib
+INCLUDES+= -I/usr/X11R6/include
+LIBS += -lpthread -lXext -lX11
diff --git a/backends/platform/x11/module.mk b/backends/platform/x11/module.mk
new file mode 100644
index 0000000000..22015b53be
--- /dev/null
+++ b/backends/platform/x11/module.mk
@@ -0,0 +1,10 @@
+MODULE := backends/platform/x11
+
+MODULE_OBJS := \
+ x11.o
+
+MODULE_DIRS += \
+ backends/platform/x11/
+
+# We don't use the rules.mk here on purpose
+OBJS := $(addprefix $(MODULE)/, $(MODULE_OBJS)) $(OBJS)
diff --git a/backends/platform/x11/x11.cpp b/backends/platform/x11/x11.cpp
new file mode 100644
index 0000000000..ce020c7a8e
--- /dev/null
+++ b/backends/platform/x11/x11.cpp
@@ -0,0 +1,1037 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+/* The bare pure X11 port done by Lionel 'BBrox' Ulmer */
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/system.h"
+#include "common/util.h"
+#include "base/main.h"
+#include "backends/intern.h"
+#include "backends/platform/x11/x11.h"
+
+#include <stdio.h>
+#include <assert.h>
+
+#include <sys/time.h>
+#include <unistd.h>
+
+#include <sys/ipc.h>
+#include <sys/shm.h>
+
+#include <X11/Xlib.h>
+#include <X11/Xutil.h>
+#include <X11/extensions/XShm.h>
+
+#ifdef __linux__
+#include <linux/soundcard.h>
+#else
+#include <sys/soundcard.h>
+#endif
+
+#include <sched.h>
+#include <pthread.h>
+
+#include <sys/types.h>
+#include <sys/stat.h>
+#include <fcntl.h>
+#include <sys/ioctl.h>
+
+int main(int argc, char *argv[]) {
+ g_system = OSystem_X11::create(0, 0);
+ assert(g_system);
+
+ // Invoke the actual ScummVM main entry point:
+ int res = scummvm_main(argc, argv);
+ g_system->quit(); // TODO: Consider removing / replacing this!
+ return res;
+}
+
+OSystem *OSystem_X11::create(int gfx_mode, bool full_screen) {
+ OSystem_X11 *syst = new OSystem_X11();
+ return syst;
+}
+
+OSystem_X11::OSystem_X11() {
+ /* Some members initialization */
+ _fake_right_mouse = 0;
+ _report_presses = 1;
+ _current_shake_pos = 0;
+ _new_shake_pos = 0;
+ _palette_changed = false;
+ _num_of_dirty_rects = 0;
+ _overlay_visible = false;
+ _mouse_state_changed = true;
+ _mouse_visible = true;
+ _ms_buf = NULL;
+ _curMouseState.x = 0;
+ _curMouseState.y = 0;
+ _curMouseState.hot_x = 0;
+ _curMouseState.hot_y = 0;
+ _curMouseState.w = 0;
+ _curMouseState.h = 0;
+ _palette16 = 0;
+ _palette32 = 0;
+ _bytesPerPixel = 0;
+ _image = 0;
+ _local_fb = 0;
+ _local_fb_overlay = 0;
+}
+
+OSystem_X11::~OSystem_X11() {
+ XFree(_image);
+ if (_palette16)
+ free(_palette16);
+
+ if (_palette32)
+ free(_palette32);
+
+ if (_ms_buf)
+ free(_ms_buf);
+
+ free(_local_fb_overlay);
+ free(_local_fb);
+}
+
+void OSystem_X11::initBackend() {
+ char buf[512];
+ XWMHints *wm_hints;
+ XGCValues values;
+ XTextProperty window_name;
+ char *name = (char *)&buf;
+ /* For the_window title */
+ sprintf(buf, "ScummVM");
+
+ _display = XOpenDisplay(NULL);
+ if (_display == NULL) {
+ error("Could not open display !\n");
+ exit(1);
+ }
+
+ if (XShmQueryExtension(_display)!=True)
+ error("No Shared Memory Extension present");
+
+ _screen = DefaultScreen(_display);
+ _depth = DefaultDepth(_display, _screen);
+ switch (_depth) {
+ case 16 :
+ _bytesPerPixel = 2;
+ break;
+ case 24 :
+ case 32 :
+ _bytesPerPixel = 4;
+ break;
+ }
+
+ if (!_bytesPerPixel)
+ error("Your screen depth is %ibit. Values other than 16, 24 and 32bit are currently not supported", _depth);
+
+ _window_width = 320;
+ _window_height = 200;
+ _scumm_x = 0;
+ _scumm_y = 0;
+ _window = XCreateSimpleWindow(_display, XRootWindow(_display, _screen), 0, 0, 320, 200, 0, 0, 0);
+ wm_hints = XAllocWMHints();
+ if (wm_hints == NULL) {
+ error("Not enough memory to allocate Hints !\n");
+ exit(1);
+ }
+ wm_hints->flags = InputHint | StateHint;
+ wm_hints->input = True;
+ wm_hints->initial_state = NormalState;
+ XStringListToTextProperty(&name, 1, &window_name);
+ XSetWMProperties(_display, _window, &window_name, &window_name,
+ NULL /* argv */ , 0 /* argc */ , NULL /* size hints */ ,
+ wm_hints, NULL /* class hints */ );
+ XFree(wm_hints);
+
+ XSelectInput(_display, _window,
+ ExposureMask | KeyPressMask | KeyReleaseMask |
+ PointerMotionMask | ButtonPressMask | ButtonReleaseMask | StructureNotifyMask);
+
+ values.foreground = BlackPixel(_display, _screen);
+ _black_gc = XCreateGC(_display, _window, GCForeground, &values);
+
+ XMapWindow(_display, _window);
+ XFlush(_display);
+
+ _fb_width = 0;
+ _fb_height = 0;
+
+ if (!_palette16)
+ _palette16 = (uint16 *)calloc(256, sizeof(uint16));
+ if (!_palette32 && _bytesPerPixel == 4)
+ _palette32 = (uint32 *)calloc(256, sizeof(uint32));
+
+ while (1) {
+ XEvent event;
+ XNextEvent(_display, &event);
+ switch (event.type) {
+ case Expose:
+ goto out_of_loop;
+ }
+ }
+out_of_loop:
+ create_empty_cursor();
+
+ /* Initialize the timer routines */
+ _timer_active = false;
+
+ /* And finally start the local timer */
+ gettimeofday(&_start_time, NULL);
+
+}
+
+#undef CAPTURE_SOUND
+#define FRAG_SIZE 4096
+
+static void *sound_and_music_thread(void *params) {
+ /* Init sound */
+ int sound_fd, param, frag_size;
+ uint8 sound_buffer[FRAG_SIZE];
+ OSystem::SoundProc sound_proc = ((THREAD_PARAM *)params)->sound_proc;
+ void *proc_param = ((THREAD_PARAM *)params)->param;
+
+#ifdef CAPTURE_SOUND
+ FILE *f = fopen("sound.raw", "wb");
+#endif
+
+ sound_fd = open("/dev/dsp", O_WRONLY);
+ audio_buf_info info;
+ if (sound_fd < 0) {
+ warning("Error opening sound device!\n");
+ return NULL;
+ }
+ param = 0;
+ frag_size = FRAG_SIZE /* audio fragment size */ ;
+ while (frag_size) {
+ frag_size >>= 1;
+ param++;
+ }
+ param--;
+ param |= /* audio_fragment_num */ 3 << 16;
+ if (ioctl(sound_fd, SNDCTL_DSP_SETFRAGMENT, &param) != 0) {
+ warning("Error in the SNDCTL_DSP_SETFRAGMENT ioctl!\n");
+ return NULL;
+ }
+ param = AFMT_S16_LE;
+ if (ioctl(sound_fd, SNDCTL_DSP_SETFMT, &param) == -1) {
+ warning("Error in the SNDCTL_DSP_SETFMT ioctl!\n");
+ return NULL;;
+ }
+ if (param != AFMT_S16_LE) {
+ warning("AFMT_S16_LE not supported!\n");
+ return NULL;
+ }
+ param = 2;
+ if (ioctl(sound_fd, SNDCTL_DSP_CHANNELS, &param) == -1) {
+ warning("Error in the SNDCTL_DSP_CHANNELS ioctl!\n");
+ return NULL;
+ }
+ if (param != 2) {
+ warning("Stereo mode not supported!\n");
+ return NULL;
+ }
+ param = SAMPLES_PER_SEC;
+ if (ioctl(sound_fd, SNDCTL_DSP_SPEED, &param) == -1) {
+ warning("Error in the SNDCTL_DSP_SPEED ioctl!\n");
+ return NULL;
+ }
+ if (param != SAMPLES_PER_SEC) {
+ warning("%d kHz not supported!\n", SAMPLES_PER_SEC);
+ return NULL;
+ }
+ if (ioctl(sound_fd, SNDCTL_DSP_GETOSPACE, &info) != 0) {
+ warning("SNDCTL_DSP_GETOSPACE");
+ return NULL;
+ }
+
+ sched_yield();
+ while (1) {
+ uint8 *buf = (uint8 *)sound_buffer;
+ int size, written;
+
+ sound_proc(proc_param, (byte *)sound_buffer, FRAG_SIZE);
+#ifdef CAPTURE_SOUND
+ fwrite(buf, 2, FRAG_SIZE >> 1, f);
+ fflush(f);
+#endif
+ size = FRAG_SIZE;
+ while (size > 0) {
+ written = write(sound_fd, buf, size);
+ buf += written;
+ size -= written;
+ }
+ }
+
+ return NULL;
+}
+
+/* Function used to hide the mouse cursor */
+void OSystem_X11::create_empty_cursor() {
+ XColor bg;
+ Pixmap pixmapBits;
+ Cursor cursor = None;
+ static const char data[] = { 0 };
+
+ bg.red = bg.green = bg.blue = 0x0000;
+ pixmapBits = XCreateBitmapFromData(_display, XRootWindow(_display, _screen), data, 1, 1);
+ if (pixmapBits) {
+ cursor = XCreatePixmapCursor(_display, pixmapBits, pixmapBits, &bg, &bg, 0, 0);
+ XFreePixmap(_display, pixmapBits);
+ }
+ XDefineCursor(_display, _window, cursor);
+}
+
+bool OSystem_X11::hasFeature(Feature f) {
+ return false;
+}
+
+void OSystem_X11::setFeatureState(Feature f, bool enable) {
+}
+
+bool OSystem_X11::getFeatureState(Feature f) {
+ return false;
+}
+
+const OSystem::GraphicsMode *OSystem_X11::getSupportedGraphicsModes() const {
+ static const OSystem::GraphicsMode mode = {"1x", "Normal mode", 0};
+ return &mode;
+}
+
+int OSystem_X11::getDefaultGraphicsMode() const {
+ return 0;
+}
+
+bool OSystem_X11::setGraphicsMode(int mode) {
+ return (mode == 0);
+}
+
+int OSystem_X11::getGraphicsMode() const {
+ return 0;
+}
+
+
+uint32 OSystem_X11::getMillis() {
+ struct timeval current_time;
+ gettimeofday(&current_time, NULL);
+ return (uint32)(((current_time.tv_sec - _start_time.tv_sec) * 1000) +
+ ((current_time.tv_usec - _start_time.tv_usec) / 1000));
+}
+
+void OSystem_X11::initSize(uint w, uint h) {
+ //debug("initSize(%i, %i)", w, h);
+ static XShmSegmentInfo shminfo;
+
+ if (((uint)_fb_width != w) || ((uint)_fb_height != w)) {
+ _fb_width = w;
+ _fb_height = h;
+
+ /* We need to change the size of the X11_window */
+ XWindowChanges new_values;
+
+ new_values.width = _fb_width;
+ new_values.height = _fb_height;
+
+ XConfigureWindow(_display,_window, CWWidth | CWHeight, &new_values);
+
+ if (_image)
+ XFree(_image);
+ _image = XShmCreateImage(_display, DefaultVisual(_display, _screen), _depth, ZPixmap, NULL, &shminfo,_fb_width,_fb_height);
+ if (!_image)
+ error("Couldn't get image by XShmCreateImage()");
+
+ shminfo.shmid = shmget(IPC_PRIVATE, _image->bytes_per_line * _image->height, IPC_CREAT | 0700);
+ if (shminfo.shmid < 0)
+ error("Couldn't allocate image data by shmget()");
+
+ _image->data = shminfo.shmaddr = (char *)shmat(shminfo.shmid, 0, 0);
+ shminfo.readOnly = False;
+ if (XShmAttach(_display, &shminfo) == 0) {
+ error("Could not attach shared memory segment !\n");
+ exit(1);
+ }
+ shmctl(shminfo.shmid, IPC_RMID, 0);
+
+ if (_local_fb)
+ free(_local_fb);
+ if (_local_fb_overlay)
+ free(_local_fb_overlay);
+ /* Initialize the 'local' frame buffer and the palette */
+ _local_fb = (uint8 *)calloc(_fb_width * _fb_height, sizeof(uint8));
+ _local_fb_overlay = (uint16 *)calloc(_fb_width * _fb_height, sizeof(uint16));
+
+ }
+}
+
+bool OSystem_X11::setSoundCallback(SoundProc proc, void *param) {
+ static THREAD_PARAM thread_param;
+
+ /* And finally start the music thread */
+ thread_param.param = param;
+ thread_param.sound_proc = proc;
+
+ pthread_create(&_sound_thread, NULL, sound_and_music_thread, (void *)&thread_param);
+
+ return true;
+}
+
+void OSystem_X11::clearSoundCallback() {
+ // TODO implement this...
+ // The sound_thread has to be stopped in a nice way. In particular,
+ // using pthread_kill would be a bad idea. Rather, use pthread_cancel,
+ // or maybe a global variable, to achieve this.
+ // This method shouldn't return until the sound thread really has stopped.
+}
+
+
+void OSystem_X11::setPalette(const byte *colors, uint start, uint num) {
+ uint16 *pal = &(_palette16[start]);
+ const byte *data = colors;
+
+ if (_bytesPerPixel == 4) {
+ for (uint i = start; i < start+num; i++) {
+ //_palette32[i] = ((uint32 *)colors)[i];
+ _palette32[i] = (colors[i * 4 + 0] << 16) | (colors[i * 4 + 1] << 8) | (colors[i * 4 + 2] << 0);
+ }
+ }
+
+ do {
+ *pal++ = ((data[0] & 0xF8) << 8) | ((data[1] & 0xFC) << 3) | (data[2] >> 3);
+ data += 4;
+ num--;
+ } while (num > 0);
+
+ _palette_changed = true;
+}
+
+#define AddDirtyRec(xi,yi,wi,hi) \
+ if (_num_of_dirty_rects < MAX_NUMBER_OF_DIRTY_RECTS) { \
+ _ds[_num_of_dirty_rects].x = xi; \
+ _ds[_num_of_dirty_rects].y = yi; \
+ _ds[_num_of_dirty_rects].w = wi; \
+ _ds[_num_of_dirty_rects].h = hi; \
+ _num_of_dirty_rects++; \
+ }
+
+void OSystem_X11::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) {
+ uint8 *dst;
+
+ if (y < 0) {
+ h += y;
+ buf -= y * pitch;
+ y = 0;
+ }
+ if (h > (_fb_height - y)) {
+ h = _fb_height - y;
+ }
+
+ dst = _local_fb + _fb_width * y + x;
+
+ if (h <= 0)
+ return;
+
+ AddDirtyRec(x, y, w, h);
+ while (h-- > 0) {
+ memcpy(dst, buf, w);
+ dst +=_fb_width;
+ buf += pitch;
+ }
+}
+
+void OSystem_X11::blit(const DirtyRect *d, uint16 *dst, int pitch) {
+ uint8 *ptr_src = _local_fb + (_fb_width * d->y) + d->x;
+ uint16 *ptr_dst = dst + ((_fb_width * d->y) + d->x);
+ int x, y;
+
+ for (y = 0; y < d->h; y++) {
+ for (x = 0; x < d->w; x++) {
+ *ptr_dst++ = _palette16[*ptr_src++];
+ }
+ ptr_dst += pitch - d->w;
+ ptr_src +=_fb_width - d->w;
+ }
+}
+
+void OSystem_X11::blit_convert(const DirtyRect *d, uint8 *dst, int pitch) {
+ uint8 *ptr_src = _local_fb + (_fb_width * d->y) + d->x;
+ uint8 *ptr_dst = dst + ((_fb_width * d->y) + d->x) * _bytesPerPixel;
+ int x, y;
+
+ switch (_bytesPerPixel) {
+ case 2:
+ for (y = 0; y < d->h; y++) {
+ for (x = 0; x < d->w; x++) {
+ *ptr_dst = _palette16[*ptr_src++];
+ ptr_dst += _bytesPerPixel;
+ }
+ ptr_dst += (pitch - d->w) * _bytesPerPixel;
+ ptr_src +=_fb_width - d->w;
+ }
+ break;
+ case 4:
+ for (y = 0; y < d->h; y++) {
+ for (x = 0; x < d->w; x++) {
+ *(uint32 *)ptr_dst = _palette32[*ptr_src];
+ ptr_dst += _bytesPerPixel;
+ ptr_src++;
+ }
+ ptr_dst += (pitch - d->w) * _bytesPerPixel;
+ ptr_src += _fb_width - d->w;
+ }
+ }
+}
+
+void OSystem_X11::updateScreen_helper(const DirtyRect *d, DirtyRect *dout) {
+
+ if (_overlay_visible == false) {
+ blit_convert(d, (uint8 *)_image->data, _fb_width);
+ } else {
+ uint16 *ptr_src = _local_fb_overlay + (_fb_width * d->y) + d->x;
+ uint8 *ptr_dst = (uint8 *)_image->data + ((_fb_width * d->y) + d->x) * _bytesPerPixel;
+
+ int y;
+
+ switch (_bytesPerPixel) {
+ case 2:
+ for (y = 0; y < d->h; y++) {
+ memcpy(ptr_dst, ptr_src, d->w * sizeof(uint16));
+ ptr_dst += _fb_width * sizeof(uint16);
+ ptr_src += _fb_width;
+ }
+ break;
+ case 4:
+ uint16 currLine, x;
+ register uint16 currPixel;
+ for (y = d->y; y < d->y + d->h; y++) {
+ currLine = y * _fb_width;
+ for (x = d->x; x < d->x + d->w; x++) {
+ currPixel = _local_fb_overlay[(currLine + x)];
+ *(uint32 *)ptr_dst = ((currPixel & 0xF800) << 8) + ((currPixel & 0x07E0) << 5) +
+ ((currPixel & 0x001F) << 3);
+ ptr_dst += sizeof(uint32);
+ }
+ ptr_dst += (_fb_width - d->w) * _bytesPerPixel;
+ }
+
+ }
+ }
+ if (d->x < dout->x)
+ dout->x = d->x;
+ if (d->y < dout->y)
+ dout->y = d->y;
+ if ((d->x + d->w) > dout->w)
+ dout->w = d->x + d->w;
+ if ((d->y + d->h) > dout->h)
+ dout->h = d->y + d->h;
+}
+
+void OSystem_X11::updateScreen() {
+ bool full_redraw = false;
+ bool need_redraw = false;
+ static const DirtyRect ds_full = { 0, 0, _fb_width, _fb_height };
+ DirtyRect dout = {_fb_width, _fb_height, 0, 0 };
+
+ if (_palette_changed) {
+ full_redraw = true;
+ _num_of_dirty_rects = 0;
+ _palette_changed = false;
+ } else if (_num_of_dirty_rects >= MAX_NUMBER_OF_DIRTY_RECTS) {
+ full_redraw = true;
+ _num_of_dirty_rects = 0;
+ }
+
+ if (full_redraw) {
+ updateScreen_helper(&ds_full, &dout);
+ need_redraw = true;
+ } else if ((_num_of_dirty_rects > 0) || (_mouse_state_changed == true)) {
+ need_redraw = true;
+ while (_num_of_dirty_rects > 0) {
+ _num_of_dirty_rects--;
+ updateScreen_helper(&(_ds[_num_of_dirty_rects]), &dout);
+ }
+ }
+
+ /* Then 'overlay' the mouse on the image */
+ draw_mouse(&dout);
+
+ if (_current_shake_pos != _new_shake_pos) {
+ /* Redraw first the 'black borders' in case of resize */
+ if (_current_shake_pos < _new_shake_pos)
+ XFillRectangle(_display,_window, _black_gc, 0, _current_shake_pos, _window_width, _new_shake_pos);
+ else
+ XFillRectangle(_display,_window, _black_gc, 0, _window_height - _current_shake_pos,
+ _window_width,_window_height - _new_shake_pos);
+ XShmPutImage(_display, _window, DefaultGC(_display, _screen), _image,
+ 0, 0, _scumm_x, _scumm_y + _new_shake_pos, _fb_width, _fb_height, 0);
+ _current_shake_pos = _new_shake_pos;
+ } else if (need_redraw == true) {
+ XShmPutImage(_display, _window, DefaultGC(_display, _screen), _image,
+ dout.x, dout.y, _scumm_x + dout.x, _scumm_y + dout.y + _current_shake_pos,
+ dout.w - dout.x, dout.h - dout.y, 0);
+ XFlush(_display);
+ }
+}
+
+bool OSystem_X11::showMouse(bool visible)
+{
+ if (_mouse_visible == visible)
+ return visible;
+
+ bool last = _mouse_visible;
+ _mouse_visible = visible;
+
+ if ((visible == false) && (_mouse_state_changed == false)) {
+ undraw_mouse();
+ }
+ _mouse_state_changed = true;
+
+ return last;
+}
+
+void OSystem_X11::quit() {
+ exit(0);
+}
+
+void OSystem_X11::setWindowCaption(const char *caption) {
+ //debug("setWindowCaption('%s')", caption);
+}
+
+void OSystem_X11::undraw_mouse() {
+ AddDirtyRec(_oldMouseState.x, _oldMouseState.y, _oldMouseState.w, _oldMouseState.h);
+}
+
+void OSystem_X11::draw_mouse(DirtyRect *dout) {
+ //debug("draw_mouse()");
+ _mouse_state_changed = false;
+
+ if (_mouse_visible == false)
+ return;
+
+ int xdraw = _curMouseState.x - _curMouseState.hot_x;
+ int ydraw = _curMouseState.y - _curMouseState.hot_y;
+ int w = _curMouseState.w;
+ int h = _curMouseState.h;
+ int real_w;
+ int real_h;
+
+ uint8 *dst;
+ const byte *buf = _ms_buf;
+
+ if (ydraw < 0) {
+ real_h = h + ydraw;
+ buf += (-ydraw) * w;
+ ydraw = 0;
+ } else {
+ real_h = (ydraw + h) > _fb_height ? (_fb_height - ydraw) : h;
+ }
+ if (xdraw < 0) {
+ real_w = w + xdraw;
+ buf += (-xdraw);
+ xdraw = 0;
+ } else {
+ real_w = (xdraw + w) > _fb_width ? (_fb_width - xdraw) : w;
+ }
+
+ dst = (uint8 *)_image->data + ((ydraw *_fb_width) + xdraw) * _bytesPerPixel;
+
+ if ((real_h == 0) || (real_w == 0)) {
+ return;
+ }
+
+
+ if (xdraw < dout->x)
+ dout->x = xdraw;
+ if (ydraw < dout->y)
+ dout->y = ydraw;
+ if ((xdraw + real_w) > dout->w)
+ dout->w = xdraw + real_w;
+ if ((ydraw + real_h) > dout->h)
+ dout->h = ydraw + real_h;
+
+ _oldMouseState.x = xdraw;
+ _oldMouseState.y = ydraw;
+ _oldMouseState.w = real_w;
+ _oldMouseState.h = real_h;
+
+ while (real_h > 0) {
+ int width = real_w;
+ while (width > 0) {
+ byte color = *buf;
+ if (color != _mouseKeycolor) {
+ if (_depth == 16)
+ *(uint16 *)dst = _palette16[color];
+ else {
+ *(uint32 *)dst = _palette32[color];
+ }
+ }
+ buf++;
+ dst += _bytesPerPixel;
+ width--;
+ }
+ buf += w - real_w;
+ dst += (_fb_width - real_w) * _bytesPerPixel;
+ real_h--;
+ }
+}
+
+void OSystem_X11::set_mouse_pos(int x, int y) {
+ if ((x != _curMouseState.x) || (y != _curMouseState.y)) {
+ _curMouseState.x = x;
+ _curMouseState.y = y;
+ if (_mouse_state_changed == false) {
+ undraw_mouse();
+ }
+ _mouse_state_changed = true;
+ }
+}
+
+void OSystem_X11::warpMouse(int x, int y) {
+ set_mouse_pos(x, y);
+}
+
+void OSystem_X11::setMouseCursor(const byte *buf, uint w, uint h, int hotspot_x, int hotspot_y, byte keycolor, int cursorTargetScale) {
+ _curMouseState.w = w;
+ _curMouseState.h = h;
+ _curMouseState.hot_x = hotspot_x;
+ _curMouseState.hot_y = hotspot_y;
+
+ if (_ms_buf)
+ free(_ms_buf);
+ _ms_buf = (byte *) malloc(w * h);
+ memcpy(_ms_buf, buf, w * h);
+
+ if (_mouse_state_changed == false) {
+ undraw_mouse();
+ }
+ _mouseKeycolor = keycolor;
+ _mouse_state_changed = true;
+}
+
+void OSystem_X11::setShakePos(int shake_pos) {
+ if (_new_shake_pos != shake_pos) {
+ if (_mouse_state_changed == false) {
+ undraw_mouse();
+ }
+ _mouse_state_changed = true;
+ }
+ _new_shake_pos = shake_pos;
+}
+
+int OSystem_X11::getOutputSampleRate() const {
+ return SAMPLES_PER_SEC;
+}
+
+void OSystem_X11::delayMillis(uint msecs) {
+ usleep(msecs * 1000);
+}
+
+bool OSystem_X11::pollEvent(Event &scumm_event) {
+ /* First, handle timers */
+ uint32 current_msecs = getMillis();
+
+ if (_timer_active && (current_msecs >= _timer_next_expiry)) {
+ _timer_duration = _timer_callback(_timer_duration);
+ _timer_next_expiry = current_msecs + _timer_duration;
+ }
+
+ while (XPending(_display)) {
+ XEvent event;
+
+ XNextEvent(_display, &event);
+ switch (event.type) {
+ case Expose:{
+ int real_w, real_h;
+ int real_x, real_y;
+ real_x = event.xexpose.x;
+ real_y = event.xexpose.y;
+ real_w = event.xexpose.width;
+ real_h = event.xexpose.height;
+ if (real_x < _scumm_x) {
+ real_w -= _scumm_x - real_x;
+ real_x = 0;
+ } else {
+ real_x -= _scumm_x;
+ }
+ if (real_y < _scumm_y) {
+ real_h -= _scumm_y - real_y;
+ real_y = 0;
+ } else {
+ real_y -= _scumm_y;
+ }
+ if ((real_h <= 0) || (real_w <= 0))
+ break;
+ if ((real_x >=_fb_width) || (real_y >=_fb_height))
+ break;
+
+ if ((real_x + real_w) >=_fb_width) {
+ real_w =_fb_width - real_x;
+ }
+ if ((real_y + real_h) >=_fb_height) {
+ real_h =_fb_height - real_y;
+ }
+
+ /* Compute the intersection of the expose event with the real ScummVM display zone */
+ AddDirtyRec(real_x, real_y, real_w, real_h);
+ }
+ break;
+
+ case KeyPress:{
+ /* I am using keycodes here and NOT keysyms to be sure that even if the user
+ remaps his iPAQ's keyboard, it will still work.
+ */
+ int keycode = -1;
+ int ascii = -1;
+ byte mode = 0;
+
+ if (event.xkey.state & 0x01)
+ mode |= KBD_SHIFT;
+ if (event.xkey.state & 0x04)
+ mode |= KBD_CTRL;
+ if (event.xkey.state & 0x08)
+ mode |= KBD_ALT;
+ switch (event.xkey.keycode) {
+
+ case 9: /* Escape on my PC */
+ case 130: /* Calendar on the iPAQ */
+ keycode = 27;
+ break;
+
+ case 71: /* F5 on my PC */
+ case 128: /* Record on the iPAQ */
+ keycode = 319;
+ break;
+
+ case 65: /* Space on my PC */
+ case 131: /* Schedule on the iPAQ */
+ keycode = 32;
+ break;
+
+ case 132:
+ _report_presses = 0;
+ break;
+
+ case 133:
+ _fake_right_mouse = 1;
+ break;
+
+ default:{
+ KeySym xsym;
+ xsym = XKeycodeToKeysym(_display, event.xkey.keycode, 0);
+ keycode = xsym;
+ if ((xsym >= 'a') && (xsym <= 'z') && (event.xkey.state & 0x01))
+ xsym &= ~0x20; /* Handle shifted keys */
+ ascii = xsym;
+ }
+ }
+ if (keycode != -1) {
+ scumm_event.type = EVENT_KEYDOWN;
+ scumm_event.kbd.keycode = keycode;
+ scumm_event.kbd.ascii = (ascii != -1 ? ascii : keycode);
+ scumm_event.kbd.flags = mode;
+ return true;
+ }
+ }
+ break;
+
+ case KeyRelease:{
+ /* I am using keycodes here and NOT keysyms to be sure that even if the user
+ remaps his iPAQ's keyboard, it will still work.
+ */
+ int keycode = -1;
+ int ascii = -1;
+ byte mode = 0;
+
+ if (event.xkey.state & 0x01)
+ mode |= KBD_SHIFT;
+ if (event.xkey.state & 0x04)
+ mode |= KBD_CTRL;
+ if (event.xkey.state & 0x08)
+ mode |= KBD_ALT;
+ switch (event.xkey.keycode) {
+ case 132: /* 'Q' on the iPAQ */
+ _report_presses = 1;
+ break;
+
+ case 133: /* Arrow on the iPAQ */
+ _fake_right_mouse = 0;
+ break;
+
+ default:{
+ KeySym xsym;
+ xsym = XKeycodeToKeysym(_display, event.xkey.keycode, 0);
+ keycode = xsym;
+ if ((xsym >= 'a') && (xsym <= 'z') && (event.xkey.state & 0x01))
+ xsym &= ~0x20; /* Handle shifted keys */
+ ascii = xsym;
+ }
+ }
+ if (keycode != -1) {
+ scumm_event.type = EVENT_KEYUP;
+ scumm_event.kbd.keycode = keycode;
+ scumm_event.kbd.ascii = (ascii != -1 ? ascii : keycode);
+ scumm_event.kbd.flags = mode;
+ return true;
+ }
+ }
+ break;
+
+ case ButtonPress:
+ if (_report_presses != 0) {
+ if (event.xbutton.button == 1) {
+ if (_fake_right_mouse == 0) {
+ scumm_event.type = EVENT_LBUTTONDOWN;
+ } else {
+ scumm_event.type = EVENT_RBUTTONDOWN;
+ }
+ } else if (event.xbutton.button == 3)
+ scumm_event.type = EVENT_RBUTTONDOWN;
+ scumm_event.mouse.x = event.xbutton.x - _scumm_x;
+ scumm_event.mouse.y = event.xbutton.y - _scumm_y;
+ return true;
+ }
+ break;
+
+ case ButtonRelease:
+ if (_report_presses != 0) {
+ if (event.xbutton.button == 1) {
+ if (_fake_right_mouse == 0) {
+ scumm_event.type = EVENT_LBUTTONUP;
+ } else {
+ scumm_event.type = EVENT_RBUTTONUP;
+ }
+ } else if (event.xbutton.button == 3)
+ scumm_event.type = EVENT_RBUTTONUP;
+ scumm_event.mouse.x = event.xbutton.x - _scumm_x;
+ scumm_event.mouse.y = event.xbutton.y - _scumm_y;
+ return true;
+ }
+ break;
+
+ case MotionNotify:
+ scumm_event.type = EVENT_MOUSEMOVE;
+ scumm_event.mouse.x = event.xmotion.x - _scumm_x;
+ scumm_event.mouse.y = event.xmotion.y - _scumm_y;
+ set_mouse_pos(scumm_event.mouse.x, scumm_event.mouse.y);
+ return true;
+
+ case ConfigureNotify:{
+ if ((_window_width != event.xconfigure.width) || (_window_height != event.xconfigure.height)) {
+ _window_width = event.xconfigure.width;
+ _window_height = event.xconfigure.height;
+ _scumm_x = (_window_width -_fb_width) / 2;
+ _scumm_y = (_window_height -_fb_height) / 2;
+ XFillRectangle(_display, _window, _black_gc, 0, 0, _window_width, _window_height);
+ }
+ }
+ break;
+
+ default:
+ printf("Unhandled event : %d\n", event.type);
+ break;
+ }
+ }
+
+ return false;
+}
+
+void OSystem_X11::setTimerCallback(TimerProc callback, int interval) {
+ if (callback != NULL) {
+ _timer_duration = interval;
+ _timer_next_expiry = getMillis() + interval;
+ _timer_callback = callback;
+ _timer_active = true;
+ } else {
+ _timer_active = false;
+ }
+}
+
+OSystem::MutexRef OSystem_X11::createMutex(void) {
+ pthread_mutex_t *mutex = (pthread_mutex_t *) malloc(sizeof(pthread_mutex_t));
+ pthread_mutex_init(mutex, NULL);
+ return (MutexRef)mutex;
+}
+
+void OSystem_X11::lockMutex(MutexRef mutex) {
+ pthread_mutex_lock((pthread_mutex_t *) mutex);
+}
+
+void OSystem_X11::unlockMutex(MutexRef mutex) {
+ pthread_mutex_unlock((pthread_mutex_t *) mutex);
+}
+
+void OSystem_X11::deleteMutex(MutexRef mutex) {
+ pthread_mutex_destroy((pthread_mutex_t *) mutex);
+ free(mutex);
+}
+
+void OSystem_X11::showOverlay() {
+ _overlay_visible = true;
+}
+
+void OSystem_X11::hideOverlay() {
+ _overlay_visible = false;
+ _palette_changed = true; // This is to force a full redraw to hide the overlay
+}
+
+void OSystem_X11::clearOverlay() {
+ if (_overlay_visible == false)
+ return;
+ DirtyRect d = { 0, 0, _fb_width, _fb_height };
+ AddDirtyRec(0, 0, _fb_width, _fb_height);
+ blit(&d, _local_fb_overlay, _fb_width);
+}
+
+void OSystem_X11::grabOverlay(int16 *dest, int pitch) {
+ if (_overlay_visible == false)
+ return;
+
+ DirtyRect d = { 0, 0, _fb_width, _fb_height };
+ blit(&d, (uint16 *)dest, pitch);
+}
+
+void OSystem_X11::copyRectToOverlay(const int16 *src, int pitch, int x, int y, int w, int h) {
+ if (_overlay_visible == false)
+ return;
+ uint16 *dst = _local_fb_overlay + x + (y * _fb_width);
+ AddDirtyRec(x, y, w, h);
+ while (h > 0) {
+ memcpy(dst, src, w * sizeof(*dst));
+ dst +=_fb_width;
+ src += pitch;
+ h--;
+ }
+}
+
+int16 OSystem_X11::getHeight() {
+ return _fb_height;
+}
+
+int16 OSystem_X11::getWidth() {
+ return _fb_width;
+}
+
+void OSystem_X11::grabPalette(byte *colors, uint start, uint num) {
+ warning("Dummy: grabPalette()");
+}
diff --git a/backends/platform/x11/x11.h b/backends/platform/x11/x11.h
new file mode 100644
index 0000000000..ba29bc7eab
--- /dev/null
+++ b/backends/platform/x11/x11.h
@@ -0,0 +1,195 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+class OSystem_X11:public OSystem {
+public:
+ OSystem_X11();
+ ~OSystem_X11();
+
+ void initBackend();
+
+ // Determine whether the backend supports the specified feature.
+ bool hasFeature(Feature f);
+
+ // En-/disable the specified feature.
+ void setFeatureState(Feature f, bool enable);
+
+ // Query the state of the specified feature.
+ bool getFeatureState(Feature f);
+
+ // Retrieve a list of all graphics modes supported by this backend.
+ const GraphicsMode *getSupportedGraphicsModes() const;
+
+ // Return the ID of the 'default' graphics mode.
+ int getDefaultGraphicsMode() const;
+
+ // Switch to the specified graphics mode.
+ bool setGraphicsMode(int mode);
+
+ // Determine which graphics mode is currently active.
+ int getGraphicsMode() const;
+
+ // Set colors of the palette
+ void setPalette(const byte *colors, uint start, uint num);
+
+ // Set the size of the video bitmap.
+ // Typically, 320x200
+ void initSize(uint w, uint h);
+
+ // Draw a bitmap to screen.
+ // The screen will not be updated to reflect the new bitmap
+ void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h);
+
+ // Update the dirty areas of the screen
+ void updateScreen();
+
+ // Either show or hide the mouse cursor
+ bool showMouse(bool visible);
+
+ // Set the position of the mouse cursor
+ void set_mouse_pos(int x, int y);
+
+ // Warp the mouse cursor. Where set_mouse_pos() only informs the
+ // backend of the mouse cursor's current position, this function
+ // actually moves the cursor to the specified position.
+ void warpMouse(int x, int y);
+
+ // Set the bitmap that's used when drawing the cursor.
+ void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1);
+
+ // Shaking is used in SCUMM. Set current shake position.
+ void setShakePos(int shake_pos);
+
+ // Get the number of milliseconds since the program was started.
+ uint32 getMillis();
+
+ // Delay for a specified amount of milliseconds
+ void delayMillis(uint msecs);
+
+ // Get the next event.
+ // Returns true if an event was retrieved.
+ bool pollEvent(Event &event);
+
+ // Set function that generates samples
+ bool setSoundCallback(SoundProc proc, void *param);
+ void clearSoundCallback();
+
+ // Determine the output sample rate. Audio data provided by the sound
+ // callback will be played using this rate.
+ int getOutputSampleRate() const;
+
+ // Quit
+ void quit();
+
+ // Add a callback timer
+ void setTimerCallback(TimerProc callback, int interval);
+
+ // Mutex handling
+ MutexRef createMutex();
+ void lockMutex(MutexRef mutex);
+ void unlockMutex(MutexRef mutex);
+ void deleteMutex(MutexRef mutex);
+
+ // Overlay handling for the new menu system
+ void showOverlay();
+ void hideOverlay();
+ void clearOverlay();
+ void grabOverlay(int16 *, int);
+ void copyRectToOverlay(const int16 *, int, int, int, int, int);
+ virtual int16 getHeight();
+ virtual int16 getWidth();
+
+ virtual void grabPalette(byte *colors, uint start, uint num);
+
+ // Set a window caption or any other comparable status display to the
+ // given value.
+ void setWindowCaption(const char *caption);
+
+ static OSystem *create(int gfx_mode, bool full_screen);
+
+private:
+ typedef struct {
+ int x, y;
+ int w, h;
+ int hot_x, hot_y;
+ } MouseState;
+
+ typedef struct {
+ int x, y, w, h;
+ } DirtyRect;
+
+ enum {
+ MAX_NUMBER_OF_DIRTY_RECTS = 32
+ };
+
+ void create_empty_cursor();
+ void draw_mouse(DirtyRect *dout);
+ void undraw_mouse();
+ void updateScreen_helper(const DirtyRect *d, DirtyRect *dout);
+ void blit_convert(const DirtyRect *d, uint8 *dst, int pitch);
+ void blit(const DirtyRect *d, uint16 *dst, int pitch);
+
+ uint8 *_local_fb;
+ uint16 *_local_fb_overlay;
+ bool _overlay_visible;
+
+ int _window_width, _window_height;
+ int _fb_width, _fb_height;
+ int _scumm_x, _scumm_y;
+
+ uint16 *_palette16;
+ uint32 *_palette32;
+
+ bool _palette_changed;
+ Display *_display;
+ int _screen, _depth;
+ uint8 _bytesPerPixel;
+ Window _window;
+ GC _black_gc;
+ XImage *_image;
+ pthread_t _sound_thread;
+
+ struct timeval _start_time;
+
+ int _fake_right_mouse;
+ int _report_presses;
+ int _current_shake_pos;
+ int _new_shake_pos;
+ DirtyRect _ds[MAX_NUMBER_OF_DIRTY_RECTS];
+ int _num_of_dirty_rects;
+
+ MouseState _oldMouseState, _curMouseState;
+ byte *_ms_buf;
+ bool _mouse_visible;
+ bool _mouse_state_changed;
+ byte _mouseKeycolor;
+
+ uint32 _timer_duration, _timer_next_expiry;
+ bool _timer_active;
+ int (*_timer_callback) (int);
+};
+
+typedef struct {
+ OSystem::SoundProc sound_proc;
+ void *param;
+} THREAD_PARAM;