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-rw-r--r--backends/plugins/ps2/main_prog.ld100
-rw-r--r--backends/plugins/ps2/plugin.ld95
-rw-r--r--backends/plugins/ps2/ps2-provider.cpp73
-rw-r--r--backends/plugins/ps2/ps2-provider.h42
4 files changed, 306 insertions, 4 deletions
diff --git a/backends/plugins/ps2/main_prog.ld b/backends/plugins/ps2/main_prog.ld
index 5692c8a07b..9dba69c50e 100644
--- a/backends/plugins/ps2/main_prog.ld
+++ b/backends/plugins/ps2/main_prog.ld
@@ -1 +1,99 @@
-dummy
+ENTRY(_start);
+
+SECTIONS {
+ .text 0x00100000: {
+ _ftext = . ;
+ *(.text)
+ *(.text.*)
+ *(.gnu.linkonce.t*)
+ KEEP(*(.init))
+ KEEP(*(.fini))
+ QUAD(0)
+ }
+
+ PROVIDE(_etext = .);
+ PROVIDE(etext = .);
+
+ .reginfo : { *(.reginfo) }
+
+ /* Global/static constructors and deconstructors. */
+ .ctors ALIGN(16): {
+ KEEP(*crtbegin*.o(.ctors))
+ KEEP(*(EXCLUDE_FILE(*crtend*.o) .ctors))
+ KEEP(*(SORT(.ctors.*)))
+ KEEP(*(.ctors))
+ }
+ .dtors ALIGN(16): {
+ KEEP(*crtbegin*.o(.dtors))
+ KEEP(*(EXCLUDE_FILE(*crtend*.o) .dtors))
+ KEEP(*(SORT(.dtors.*)))
+ KEEP(*(.dtors))
+ }
+
+ /* Static data. */
+ .rodata ALIGN(128): {
+ *(.rodata)
+ *(.rodata.*)
+ *(.gnu.linkonce.r*)
+ }
+
+ .data ALIGN(128): {
+ _fdata = . ;
+ *(.data)
+ *(.data.*)
+ *(.gnu.linkonce.d*)
+ SORT(CONSTRUCTORS)
+ }
+
+ .rdata ALIGN(128): { *(.rdata) }
+ .gcc_except_table ALIGN(128): { *(.gcc_except_table) }
+
+ _gp = ALIGN(128) + 0x7ff0;
+ .lit4 ALIGN(128): { *(.lit4) }
+ .lit8 ALIGN(128): { *(.lit8) }
+
+ .sdata ALIGN(128): {
+ *(.sdata)
+ *(.sdata.*)
+ *(.gnu.linkonce.s*)
+ }
+
+ _edata = .;
+ PROVIDE(edata = .);
+
+ /* Uninitialized data. */
+ .sbss ALIGN(128) : {
+ _fbss = . ;
+ *(.sbss)
+ *(.sbss.*)
+ *(.gnu.linkonce.sb*)
+ *(.scommon)
+ }
+
+ /*This "plugin hole" is so the plugins can all have global small data
+ in the same place.*/
+ __plugin_hole_start = .;
+ . = _gp + 0x7ff0;
+ __plugin_hole_end = .;
+
+ COMMON :
+ {
+ *(COMMON)
+ }
+ . = ALIGN(128);
+
+ .bss ALIGN(128) : {
+ *(.bss)
+ *(.bss.*)
+ *(.gnu.linkonce.b*)
+ }
+ _end_bss = .;
+
+ _end = . ;
+ PROVIDE(end = .);
+
+ /* Symbols needed by crt0.s. */
+ PROVIDE(_heap_size = -1);
+ PROVIDE(_stack = -1);
+ PROVIDE(_stack_size = 128 * 1024);
+}
diff --git a/backends/plugins/ps2/plugin.ld b/backends/plugins/ps2/plugin.ld
index 5692c8a07b..45efe4db7a 100644
--- a/backends/plugins/ps2/plugin.ld
+++ b/backends/plugins/ps2/plugin.ld
@@ -1 +1,94 @@
-dummy
+/* PHDRS specifies ELF Program Headers (or segments) to the plugin linker */
+PHDRS {
+ plugin PT_LOAD ; /* Specifies that the plugin segment should be loaded from file */
+ shorts PT_LOAD ; /* Specifies that the shorts segment should be loaded from file */
+}
+
+SECTIONS {
+ .text 0: {
+ _ftext = . ;
+ *(.text)
+ *(.text.*)
+ *(.gnu.linkonce.t*)
+ KEEP(*(.init))
+ KEEP(*(.fini))
+ QUAD(0)
+ } : plugin /*The ": plugin" tells the linker to assign this and
+ the following sections to the "plugin" segment*/
+ PROVIDE(_etext = .);
+ PROVIDE(etext = .);
+
+ .reginfo : { *(.reginfo) }
+
+ /* Global/static constructors and deconstructors. */
+ .ctors ALIGN(16): {
+ ___plugin_ctors = .;
+ KEEP(*(SORT(.ctors.*)))
+ KEEP(*(.ctors))
+ ___plugin_ctors_end = .;
+ }
+ .dtors ALIGN(16): {
+ ___plugin_dtors = .;
+ KEEP(*(SORT(.dtors.*)))
+ KEEP(*(.dtors))
+ ___plugin_dtors_end = .;
+ }
+
+ /* Static data. */
+ .rodata ALIGN(128): {
+ *(.rodata)
+ *(.rodata.*)
+ *(.gnu.linkonce.r*)
+ }
+
+ .data ALIGN(128): {
+ _fdata = . ;
+ *(.data)
+ *(.data.*)
+ *(.gnu.linkonce.d*)
+ SORT(CONSTRUCTORS)
+ }
+
+ .rdata ALIGN(128): { *(.rdata) }
+ .gcc_except_table ALIGN(128): { *(.gcc_except_table) }
+
+ .bss ALIGN(128) : {
+ *(.bss)
+ *(.bss.*)
+ *(.gnu.linkonce.b*)
+ *(COMMON)
+ }
+ _end_bss = .;
+
+ _end = . ;
+ PROVIDE(end = .);
+
+ /* Symbols needed by crt0.s. */
+ PROVIDE(_heap_size = -1);
+ PROVIDE(_stack = -1);
+ PROVIDE(_stack_size = 128 * 1024);
+
+ /*We assign the output location counter to the plugin hole made
+ in main_prog.ld, then assign the small data sections to the shorts segment*/
+ . = __plugin_hole_start;
+ .lit4 ALIGN(128): { *(.lit4) } : shorts
+ .lit8 ALIGN(128): { *(.lit8) }
+
+ .sdata ALIGN(128): {
+ *(.sdata)
+ *(.sdata.*)
+ *(.gnu.linkonce.s*)
+ }
+
+ _edata = .;
+ PROVIDE(edata = .);
+
+ /* Uninitialized data. */
+ .sbss ALIGN(128) : {
+ _fbss = . ;
+ *(.sbss)
+ *(.sbss.*)
+ *(.gnu.linkonce.sb*)
+ *(.scommon)
+ }
+}
diff --git a/backends/plugins/ps2/ps2-provider.cpp b/backends/plugins/ps2/ps2-provider.cpp
index 5692c8a07b..71e715ae50 100644
--- a/backends/plugins/ps2/ps2-provider.cpp
+++ b/backends/plugins/ps2/ps2-provider.cpp
@@ -1 +1,72 @@
-dummy
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
+
+#include "backends/plugins/ps2/ps2-provider.h"
+#include "backends/plugins/elf/mips-loader.h"
+
+class PS2DLObject : public MIPSDLObject {
+public:
+ PS2DLObject() :
+ MIPSDLObject() {
+ }
+
+ virtual ~PS2DLObject() {
+ unload();
+ }
+
+protected:
+ virtual void *allocSegment(size_t boundary, size_t size) const {
+ return memalign(boundary, size);
+ }
+
+ virtual void freeSegment(void *segment) const {
+ free(segment);
+ }
+
+ virtual void flushDataCache(void *, uint32) const {
+ FlushCache(0);
+ FlushCache(2);
+ }
+};
+
+class PS2Plugin : public ELFPlugin {
+public:
+ PS2Plugin(const Common::String &filename) :
+ ELFPlugin(filename) {
+ }
+
+ virtual DLObject *makeDLObject() {
+ return new PS2DLObject();
+ }
+};
+
+Plugin *PS2PluginProvider::createPlugin(const Common::FSNode &node) const {
+ return new PS2Plugin(node.getPath());
+}
+
+#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
+
diff --git a/backends/plugins/ps2/ps2-provider.h b/backends/plugins/ps2/ps2-provider.h
index 5692c8a07b..3d4b4b0128 100644
--- a/backends/plugins/ps2/ps2-provider.h
+++ b/backends/plugins/ps2/ps2-provider.h
@@ -1 +1,41 @@
-dummy
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#if defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
+
+#ifndef BACKENDS_PLUGINS_PS2_PROVIDER_H
+#define BACKENDS_PLUGINS_PS2_PROVIDER_H
+
+#include "backends/plugins/elf/elf-provider.h"
+
+class PS2PluginProvider : public ELFPluginProvider {
+public:
+ Plugin *createPlugin(const Common::FSNode &node) const;
+};
+
+#endif // BACKENDS_PLUGINS_PS2_PROVIDER_H
+
+#endif // defined(DYNAMIC_MODULES) && defined(__PLAYSTATION2__)
+