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-rw-r--r--backends/psp/psp_fs.cpp162
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+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2005 The ScummVM project
+ * Copyright (C) 2005 Joost Peters PSP Backend
+ * Copyright (C) 2005 Thomas Mayer PSP Backend
+ * Copyright (C) 2005 Paolo Costabel PSP Backend
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
+ *
+ * $Header$
+ */
+
+#ifdef __PSP__
+#include "base/engine.h"
+
+#include "backends/fs/fs.h"
+#include <stdio.h>
+#include <stdlib.h>
+
+/*
+ * Implementation of the ScummVM file system API based on PSPSDK API.
+ */
+
+class PSPFilesystemNode : public AbstractFilesystemNode {
+protected:
+ String _displayName;
+ bool _isDirectory;
+ bool _isValid;
+ bool _isPseudoRoot;
+ String _path;
+
+public:
+ PSPFilesystemNode();
+ PSPFilesystemNode(const String &path);
+ PSPFilesystemNode(const PSPFilesystemNode *node);
+
+ virtual String displayName() const { return _displayName; }
+ virtual bool isValid() const { return _isValid; }
+ virtual bool isDirectory() const { return _isDirectory; }
+ virtual String path() const { return _path; }
+
+ virtual FSList listDir(ListMode) const;
+ virtual AbstractFilesystemNode *parent() const;
+};
+
+AbstractFilesystemNode *FilesystemNode::getRoot() {
+ return new PSPFilesystemNode();
+}
+
+PSPFilesystemNode::PSPFilesystemNode() {
+ _isDirectory = true;
+ _displayName = "Root";
+ _isValid = true;
+ _path = "ms0:/";
+ _isPseudoRoot = true;
+}
+
+PSPFilesystemNode::PSPFilesystemNode(const Common::String &p)
+{
+ _displayName = p;
+ _isValid = true;
+ _isDirectory = true;
+ _path = p;
+}
+
+
+PSPFilesystemNode::PSPFilesystemNode(const PSPFilesystemNode *node) {
+ _displayName = node->_displayName;
+ _isDirectory = node->_isDirectory;
+ _isValid = node->_isValid;
+ _isPseudoRoot = node->_isPseudoRoot;
+ _path = node->_path;
+}
+
+AbstractFilesystemNode *FilesystemNode::getNodeForPath(const String &path)
+{
+ return new PSPFilesystemNode(path);
+}
+
+
+FSList PSPFilesystemNode::listDir(ListMode mode) const {
+ assert(_isDirectory);
+
+ int dfd;
+ FSList myList;
+
+ dfd = sceIoDopen(_path.c_str());
+ if (dfd > 0) {
+ SceIoDirent dir;
+ memset(&dir, 0, sizeof(dir));
+
+ while (sceIoDread(dfd, &dir) > 0) {
+ // Skip 'invisible files
+ if (dir.d_name[0] == '.')
+ continue;
+
+ PSPFilesystemNode entry;
+
+ entry._isValid = true;
+ entry._isPseudoRoot = false;
+ entry._displayName = dir.d_name;
+ entry._path = _path;
+ entry._path += dir.d_name;
+ entry._isDirectory = dir.d_stat.st_attr & FIO_SO_IFDIR;
+ if (entry._isDirectory)
+ entry._path += "/";
+
+ // Honor the chosen mode
+ if ((mode == kListFilesOnly && entry._isDirectory) ||
+ (mode == kListDirectoriesOnly && !entry._isDirectory))
+ continue;
+
+ myList.push_back(wrap(new PSPFilesystemNode(&entry)));
+ }
+ sceIoDclose(dfd);
+ }
+
+ return myList;
+}
+
+const char *lastPathComponent(const Common::String &str) {
+ const char *start = str.c_str();
+ const char *cur = start + str.size() - 2;
+
+ while (cur > start && *cur != '/') {
+ --cur;
+ }
+
+ return cur + 1;
+}
+
+AbstractFilesystemNode *PSPFilesystemNode::parent() const {
+ assert(_isValid || _isPseudoRoot);
+ if (_isPseudoRoot)
+ return 0;
+ PSPFilesystemNode *p = new PSPFilesystemNode();
+ if (_path.size() > 5) {
+ const char *start = _path.c_str();
+ const char *end = lastPathComponent(_path);
+
+ p = new PSPFilesystemNode();
+ p->_path = String(start, end - start);
+ p->_isValid = true;
+ p->_isDirectory = true;
+ p->_displayName = lastPathComponent(p->_path);
+ p->_isPseudoRoot = false;
+ }
+ return p;
+}
+
+#endif // PSP