diff options
-rw-r--r-- | NEWS | 1 | ||||
-rw-r--r-- | backends/intern.h | 1 | ||||
-rw-r--r-- | backends/psp/Makefile | 81 | ||||
-rw-r--r-- | backends/psp/README.PSP | 87 | ||||
-rw-r--r-- | backends/psp/kbd_l_c.cpp | 213 | ||||
-rw-r--r-- | backends/psp/kbd_ls_c.cpp | 224 | ||||
-rw-r--r-- | backends/psp/kbd_s_c.cpp | 206 | ||||
-rw-r--r-- | backends/psp/kbd_ss_c.cpp | 212 | ||||
-rw-r--r-- | backends/psp/osys_psp.cpp | 657 | ||||
-rw-r--r-- | backends/psp/osys_psp.h | 137 | ||||
-rw-r--r-- | backends/psp/osys_psp_gu.cpp | 609 | ||||
-rw-r--r-- | backends/psp/osys_psp_gu.h | 62 | ||||
-rw-r--r-- | backends/psp/portdefs.h | 61 | ||||
-rw-r--r-- | backends/psp/psp_fs.cpp | 162 | ||||
-rw-r--r-- | backends/psp/psp_main.cpp | 129 | ||||
-rw-r--r-- | backends/psp/trace.cpp | 74 | ||||
-rw-r--r-- | backends/psp/trace.h | 39 | ||||
-rw-r--r-- | base/main.cpp | 2 | ||||
-rw-r--r-- | common/config-manager.cpp | 2 | ||||
-rw-r--r-- | common/savefile.cpp | 2 | ||||
-rw-r--r-- | common/scummsys.h | 19 | ||||
-rw-r--r-- | common/stdafx.h | 2 | ||||
-rw-r--r-- | common/system.cpp | 2 | ||||
-rw-r--r-- | queen/journal.cpp | 1 | ||||
-rw-r--r-- | simon/debug.cpp | 4 |
25 files changed, 2984 insertions, 5 deletions
@@ -9,6 +9,7 @@ For a more comprehensive changelog for the latest experimental CVS code, see: New Ports: - Added PlayStation 2 port. + - Added PlayStation Portable (PSP) port. - Added AmigaOS 4 port. - Added EPOC/SymbianOS port. diff --git a/backends/intern.h b/backends/intern.h index 5b8f712ee1..29cabd85c0 100644 --- a/backends/intern.h +++ b/backends/intern.h @@ -37,6 +37,7 @@ extern OSystem *OSystem_MAC_create(int gfx_mode, bool full_screen); extern OSystem *OSystem_GP32_create(); extern OSystem *OSystem_PALMOS_create(); extern OSystem *OSystem_PS2_create(); +extern OSystem *OSystem_PSP_create(); extern OSystem *OSystem_SymbianOS_create(); diff --git a/backends/psp/Makefile b/backends/psp/Makefile new file mode 100644 index 0000000000..33196735cb --- /dev/null +++ b/backends/psp/Makefile @@ -0,0 +1,81 @@ +# SCUMMVM-PSP MakeFile +# $Header$ + +#control build +DISABLE_SCALERS = true +DISABLE_HQ_SCALERS = true +DISABLE_HE = true +DISABLE_KYRA = true + +srcdir = ../.. +VPATH = $(srcdir) +HAVE_GCC3 = false + +PSPSDK=$(shell psp-config --pspsdk-path) +PSPBIN = $(PSPSDK)/../bin +LDFLAGS = + +CXX = psp-g++ +AS = psp-gcc +LD = psp-g++ +AR = psp-ar cru +RANLIB = psp-ranlib +STRIP = psp-strip +MKDIR = mkdir -p +RM = rm -f + +INCDIR = ../../ + +#check PSPSDK presence +ifeq ($(PSPSDK),) +$(error $$(PSPSDK) is undefined. Use "PSPSDK := $$(shell psp-config --pspsdk-path)" in your Makefile) +endif + +# Add in PSPSDK includes and libraries. +INCDIR := $(INCDIR) . $(PSPSDK)/include +LIBDIR := $(LIBDIR) . $(PSPSDK)/lib + +CFLAGS = -O2 -G0 -Wall -D__PSP__ -DNONSTANDARD_PORT -DUSE_ZLIB -Wno-multichar `$(PSPBIN)/sdl-config --cflags` +CFLAGS := $(addprefix -I,$(INCDIR)) $(CFLAGS) +LDFLAGS := $(addprefix -L,$(LIBDIR)) $(LDFLAGS) +LIBS = + +#comment this out if you don't want to use libmad +CFLAGS += -DUSE_MAD +LIBS += -lmad + +#comment this out if you don't want to use libtremor +CFLAGS += -DUSE_TREMOR +LIBS += -lvorbisidec + +#comment this out if you don't want to use libmpeg2 +CFLAGS += -DUSE_MPEG2 +LIBS += -lmpeg2 + +LIBS += -lz -lm `$(PSPBIN)/sdl-config --libs` -lc -lpspgu -lpspctrl -lpspkernel -lpspuser + + +CXXFLAGS := $(CFLAGS) $(CXXFLAGS) -fno-exceptions -fno-rtti +ASFLAGS := $(CFLAGS) $(ASFLAGS) + +TARGET = scummvm-psp.elf +OBJS := psp_main.o \ + psp_fs.o \ + osys_psp.o \ + osys_psp_gu.o \ + kbd_ss_c.o \ + kbd_s_c.o \ + kbd_ls_c.o \ + kbd_l_c.o \ + trace.o + +MODULE_DIRS += . + +include $(srcdir)/Makefile.common + +all: $(TARGET) + $(STRIP) $(TARGET) + +$(TARGET): $(OBJS) + $(LINK.cpp) $(OBJS) $(LIBS) -o $@ + diff --git a/backends/psp/README.PSP b/backends/psp/README.PSP new file mode 100644 index 0000000000..5991bb7a70 --- /dev/null +++ b/backends/psp/README.PSP @@ -0,0 +1,87 @@ +ScummVM-PSP 0.8.0CVS README +=========================== + +Installation +============ + - Copy the relevant game datafiles to your memory stick (location + doesn't matter). + - Install ScummVM like any other homebrew + - Run ScummVM and use the launcher to add games and run them + + +Controls +======== + +Left trigger - ESC +Right trigger - Enter +Analog - Mouse movement +Directionals - Mouse movement +Analog + triangle - Fine control mouse +Cross - Mouse button 1 +Circle - Mouse button 2 +Square - '.' (skip dialogue in some games) +Select - Show/Hide Virtual Keyboard +Start - F5 + +Notes +===== + +- While it's possible to compress certain game resources to reduce their size, + this can (and usually will) cause games (especially animation) to be choppy + sometimes, as it ofcourse needs extra CPU power to decode these files. + As such, it is recommended to play games in their original, uncompressed, + form whenever possible. + + +Frequently Asked Question +========================= + +Q: What do I need to run the games? +A: A 1.00 or 1.50 firmware PSP and the necessary datafiles for the game you + want to play and obviously this ScummVM port. + +Q: Can I run this on my 1.52/1.52/2.00 firmware PSP? +A: No, you can't as of yet. + +Q: My Monkey Island 1 doesn't have any music, what gives? +A: If your version of Monkey Island came on a CD then it has the music + as CD Audio tracks. You need to rip those to MP3/Ogg and copy them + to the same directory as the game datafiles for music to work. + +Q: Game X crashes, or feature Y doesn't work. Can you fix this? +A: Possibly. + Because of the large amount of games ScummVM supports we obviously haven't + played them all start-to-finish on the PSP, so it's very possible there + are bugs or issues that we're not aware of. + When you encounter such a bug, please use the "Bug Tracker" you find linked + on the ScummVM website, and mention all relevant info (i.e. that you're + using the PSP version, which ScummVM version it is, which build date it has, + a detailed description of the problem, and if at all possible a nearby + savegame), this will make it much easier for us to reproduce + (and hopefully fix) the problem. + + +Building the source code +======================== +To build ScummVM for PSP you need: + +- PSP toolchain (svn co svn://svn.pspdev.org/psp/trunk/toolchain) +- PSPSDK (svn co svn://svn.pspdev.org/psp/trunk/pspsdk) +- SDL (svn co svn://svn.pspdev.org/psp/trunk/SDL) +- zlib (svn co svn://svn.pspdev.org/psp/trunk/zlib) +- libmad (svn co svn://svn.pspdev.org/psp/trunk/libmad) +- libTremor (svn co svn://svn.pspdev.org/psp/trunk/libTremor) +- libmpeg2 (http://libmpeg2.sf.net) + +When you've installed these libraries, type "make" to build scummvm-psp.elf + +You can control most of the build process (engines and libraries used) from +the Makefile. + +Port Authors +============ + +Joost Peters (joostp@scummvm.org) +Paolo Costabel (paoloc@pacbell.net) +Thomas Mayer (tommybear@internode.on.net) + diff --git a/backends/psp/kbd_l_c.cpp b/backends/psp/kbd_l_c.cpp new file mode 100644 index 0000000000..5f10da0611 --- /dev/null +++ b/backends/psp/kbd_l_c.cpp @@ -0,0 +1,213 @@ +#ifndef __keyboard_letters_compressed__ +#define __keyboard_letters_compressed__ + +unsigned int size_keyboard_letters_compressed = 3271; +unsigned char keyboard_letters_compressed[] __attribute__((aligned(16))) = { + 0x78, 0x9c, 0xed, 0x9d, 0x69, 0x97, 0xb4, 0x36, 0x0e, 0x46, 0x99, 0xec, 0x99, 0xc9, 0x32, 0x93, + 0x3d, 0xb3, 0xfd, 0xff, 0x5f, 0x48, 0xbe, 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b/backends/psp/kbd_ls_c.cpp new file mode 100644 index 0000000000..6f199377c0 --- /dev/null +++ b/backends/psp/kbd_ls_c.cpp @@ -0,0 +1,224 @@ +#ifndef __keyboard_letters_shift_compressed__ +#define __keyboard_letters_shift_compressed__ + +unsigned int size_keyboard_letters_shift_compressed = 3450; +unsigned char keyboard_letters_shift_compressed[] __attribute__((aligned(16))) = { + 0x78, 0x9c, 0xed, 0x9d, 0xe9, 0xb6, 0xab, 0x38, 0x0e, 0x46, 0xe9, 0xae, 0xb9, 0xbb, 0x86, 0xee, + 0x9a, 0xab, 0xa7, 0xf7, 0x7f, 0x42, 0xea, 0x6f, 0xaf, 0x73, 0x13, 0xb0, 0x24, 0x4b, 0xb2, 0xc1, + 0x03, 0x41, 0xf9, 0xf6, 0x5a, 0x27, 0x21, 0x58, 0x36, 0x0e, 0x1b, 0x8c, 0x31, 0xf1, 0xbd, 0x7f, + 0xfe, 0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x8d, 0x58, 0xc1, + 0x8d, 0x81, 0xdd, 0xe8, 0xc0, 0x6e, 0x74, 0xa0, 0x37, 0x38, 0xf0, 0x1b, 0x1b, 0xe8, 0x0d, 0x0e, + 0xfc, 0xc6, 0x06, 0x7a, 0x83, 0x03, 0xbf, 0xb1, 0x81, 0xdf, 0xd8, 0x94, 0xfc, 0xfe, 0xc5, 0x84, + 0x97, 0xf3, 0x57, 0x13, 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0x44, 0x68, 0x34, 0x81, 0x5f, 0xf8, 0x85, 0xdf, 0x77, 0xf2, 0x8b, 0xf9, 0x29, 0xaa, 0xde, 0x30, + 0xf3, 0x53, 0x30, 0xbf, 0x4c, 0xd7, 0x1b, 0x66, 0x7e, 0x19, 0xb8, 0x39, 0xf0, 0x1b, 0x1b, 0xf8, + 0x8d, 0x8d, 0xe6, 0x17, 0x82, 0xc3, 0xa0, 0xea, 0x85, 0xdf, 0x30, 0xe8, 0x7e, 0x21, 0x38, 0x08, + 0x86, 0x5e, 0xf8, 0x0d, 0x82, 0xe5, 0x17, 0x82, 0x43, 0x60, 0xea, 0x85, 0xe1, 0x00, 0x78, 0x76, + 0x61, 0xf8, 0xee, 0x94, 0xec, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x5d, 0xf8, 0x3f, 0x67, 0xcc, 0x42, 0xb8 +}; + +#endif diff --git a/backends/psp/kbd_s_c.cpp b/backends/psp/kbd_s_c.cpp new file mode 100644 index 0000000000..cf745b64b0 --- /dev/null +++ b/backends/psp/kbd_s_c.cpp @@ -0,0 +1,206 @@ +#ifndef __keyboard_symbols_compressed__ +#define __keyboard_symbols_compressed__ + +unsigned int size_keyboard_symbols_compressed = 3155; +unsigned char keyboard_symbols_compressed[] __attribute__((aligned(16))) = { + 0x78, 0x9c, 0xed, 0x9d, 0xe9, 0xb6, 0xac, 0x36, 0x0e, 0x46, 0xe9, 0xcc, 0xe9, 0x4c, 0xdd, 0x99, + 0xa7, 0xee, 0xf7, 0x7f, 0x42, 0xf2, 0x37, 0x2b, 0xe7, 0x9e, 0x02, 0x49, 0x96, 0x64, 0x1b, 0x0f, + 0x80, 0xf8, 0xf6, 0x5a, 0xa9, 0x43, 0x61, 0xd9, 0x18, 0x36, 0x18, 0x63, 0xca, 0x37, 0x7f, 0xfd, + 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x8d, 0x58, 0xc1, 0x8d, + 0x81, 0xdd, 0xe8, 0xc0, 0x6e, 0x74, 0xa0, 0x37, 0x38, 0xf0, 0x1b, 0x1b, 0xe8, 0x0d, 0x0e, 0xfc, + 0xc6, 0x06, 0x7a, 0x83, 0x03, 0xbf, 0xb1, 0x81, 0xdf, 0xd8, 0xe4, 0xfc, 0xfe, 0xcb, 0x84, 0x97, + 0xf3, 0x91, 0x09, 0x8f, 0xfb, 0xd8, 0x84, 0xc7, 0x7d, 0x62, 0xc2, 0xe3, 0x3e, 0x35, 0xe1, 0x71, + 0x9f, 0x99, 0xf0, 0xb8, 0xcf, 0x4d, 0x78, 0xdc, 0x17, 0x26, 0x3c, 0xee, 0x4b, 0x13, 0x1e, 0xf7, + 0x6f, 0x13, 0x1e, 0xf7, 0x95, 0xc9, 0xaa, 0x92, 0xf1, 0x6b, 0xeb, 0xe5, 0x82, 0x6d, 0xbd, 0x5c, + 0xb0, 0xad, 0x97, 0x0b, 0xb6, 0xf5, 0x72, 0xc1, 0xb6, 0x5e, 0x2e, 0xd8, 0xd6, 0xcb, 0x05, 0xdb, + 0x7a, 0xb9, 0x60, 0x5b, 0x2f, 0x17, 0x6c, 0xeb, 0xe5, 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0x41, + 0xd5, 0x0b, 0xbf, 0x61, 0xd0, 0xfd, 0x42, 0x70, 0x10, 0x0c, 0xbd, 0xf0, 0x1b, 0x04, 0xcb, 0x2f, + 0x04, 0x87, 0xc0, 0xd4, 0x0b, 0xc3, 0x01, 0xf0, 0xec, 0xc2, 0xf0, 0xdd, 0xc9, 0xd9, 0x05, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xba, 0xf0, 0x37, 0x6c, + 0x6c, 0x3d, 0x8c +}; + +#endif diff --git a/backends/psp/kbd_ss_c.cpp b/backends/psp/kbd_ss_c.cpp new file mode 100644 index 0000000000..7c10227b2c --- /dev/null +++ b/backends/psp/kbd_ss_c.cpp @@ -0,0 +1,212 @@ +#ifndef __keyboard_symbols_shift_compressed__ +#define __keyboard_symbols_shift_compressed__ + +unsigned int size_keyboard_symbols_shift_compressed = 3263; +unsigned char keyboard_symbols_shift_compressed[] __attribute__((aligned(16))) = { + 0x78, 0x9c, 0xed, 0x9d, 0xe9, 0xb6, 0xac, 0xb8, 0x0d, 0x46, 0x49, 0x0f, 0x49, 0x77, 0x7a, 0x4a, + 0x7a, 0x1e, 0x92, 0xbc, 0xff, 0x13, 0xd2, 0x7f, 0xd3, 0xe7, 0x9c, 0x02, 0x4b, 0xb2, 0x24, 0x1b, + 0x6c, 0x33, 0x88, 0x6f, 0xaf, 0x75, 0xab, 0x28, 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0x72, 0xc1, 0xb6, 0x5e, 0x2e, + 0xd8, 0xd6, 0x6b, 0x08, 0xf6, 0xfd, 0x7a, 0x7a, 0xa9, 0x60, 0x4f, 0x2f, 0x15, 0xec, 0xe9, 0xa5, + 0x82, 0x3d, 0xbd, 0x54, 0xb0, 0xa7, 0x97, 0x0a, 0xf6, 0xf4, 0x52, 0xc1, 0x9e, 0x5e, 0x2a, 0xd8, + 0xd3, 0x4b, 0x05, 0x7b, 0x7a, 0xa9, 0x60, 0x4f, 0x2f, 0x15, 0xec, 0xe9, 0xd5, 0x05, 0xc3, 0x2f, + 0xfc, 0xc2, 0x6f, 0x68, 0xbf, 0x5a, 0x32, 0xcd, 0xaf, 0x16, 0xa7, 0xf9, 0xd5, 0xe2, 0x34, 0xbf, + 0x5a, 0x9c, 0xe6, 0x57, 0x8b, 0xd3, 0xfc, 0x6a, 0x71, 0x9a, 0x5f, 0x2d, 0x4e, 0xf3, 0xab, 0xc5, + 0x69, 0x7e, 0xb5, 0x38, 0xcd, 0xaf, 0x16, 0xa7, 0xf9, 0xd5, 0xe2, 0xe0, 0x17, 0x7e, 0xe1, 0x97, + 0x69, 0x64, 0x7f, 0x10, 0xca, 0xf6, 0xcb, 0xff, 0x6a, 0x54, 0xc1, 0xef, 0x1a, 0x0c, 0xbf, 0x67, + 0xfb, 0x7d, 0x53, 0x91, 0xdc, 0x39, 0xf5, 0x97, 0x09, 0xf6, 0xfd, 0xa6, 0x50, 0xcf, 0x2f, 0xfd, + 0x53, 0x63, 0xf0, 0x3b, 0xc8, 0x2f, 0xfd, 0xdf, 0x9d, 0x67, 0xbf, 0x7d, 0xa6, 0x82, 0x5d, 0xbf, + 0x24, 0x10, 0x7e, 0x87, 0xf8, 0xcd, 0xfe, 0x8f, 0xed, 0x1e, 0x7e, 0xa9, 0x37, 0xcf, 0x2f, 0xfd, + 0x1d, 0xb8, 0xed, 0xf3, 0x7b, 0xcb, 0xa1, 0x6d, 0x10, 0x1a, 0x49, 0x86, 0xf0, 0xfb, 0x97, 0xc6, + 0x69, 0xe5, 0x6d, 0xdd, 0xd4, 0xcd, 0x2f, 0x39, 0xd0, 0x8e, 0x5f, 0xd6, 0x8e, 0xfb, 0xf5, 0x37, + 0x4d, 0xc1, 0x85, 0xdf, 0x6d, 0x7e, 0xdf, 0x3e, 0x50, 0xcd, 0x7e, 0xff, 0xb9, 0xea, 0xfc, 0xcb, + 0x02, 0x6d, 0xbf, 0xbc, 0x1f, 0x86, 0xfe, 0xd5, 0x10, 0xbf, 0xaf, 0x8f, 0xa9, 0x12, 0xbb, 0x7e, + 0xab, 0xfa, 0xcf, 0x3c, 0xd4, 0xf4, 0x2b, 0xfe, 0x38, 0x2b, 0xfc, 0x9e, 0xdd, 0x7f, 0x9e, 0x37, + 0xf9, 0x5d, 0x62, 0x2d, 0xbf, 0xf2, 0x6f, 0xef, 0xc2, 0xef, 0xf9, 0x7e, 0xa9, 0x13, 0xf8, 0x7d, + 0xb6, 0x5f, 0xb4, 0xcf, 0xef, 0x44, 0xf5, 0x8b, 0xfe, 0xd5, 0x07, 0xb7, 0xf2, 0x4b, 0x39, 0xf2, + 0xfa, 0x88, 0x82, 0xeb, 0xa3, 0x0b, 0xf8, 0xed, 0x3d, 0xbe, 0x31, 0x9b, 0x1b, 0xe0, 0x57, 0xdf, + 0x30, 0xb4, 0x7d, 0xee, 0x3d, 0x3e, 0x49, 0x41, 0xfb, 0x7c, 0xba, 0xdf, 0xee, 0xf7, 0x17, 0x28, + 0xf0, 0x7b, 0x76, 0xfb, 0x8c, 0xfb, 0x83, 0xb1, 0xfd, 0x72, 0x70, 0x7f, 0x1f, 0x7e, 0x95, 0x0d, + 0xa7, 0xfa, 0x35, 0x49, 0x71, 0xbf, 0xb9, 0xa4, 0xb8, 0x5f, 0x5d, 0x52, 0xdc, 0x2f, 0x2e, 0x29, + 0xee, 0x67, 0x97, 0x14, 0xf7, 0x93, 0x4b, 0x8a, 0xfb, 0xd1, 0x25, 0xc5, 0xfd, 0xe0, 0x92, 0xe2, + 0xbe, 0x77, 0x11, 0x1a, 0x4d, 0x84, 0x46, 0x13, 0xf8, 0x85, 0x5f, 0xf8, 0x7d, 0x92, 0x5f, 0xcc, + 0x4f, 0x51, 0xf5, 0x86, 0x99, 0x9f, 0x82, 0xf9, 0x65, 0xba, 0xde, 0x30, 0xf3, 0xcb, 0xc0, 0xcd, + 0x81, 0xdf, 0xd8, 0xc0, 0x6f, 0x6c, 0x34, 0xbf, 0x10, 0x1c, 0x06, 0x55, 0x2f, 0xfc, 0x86, 0x41, + 0xf7, 0x0b, 0xc1, 0x41, 0x30, 0xf4, 0xc2, 0x6f, 0x10, 0x2c, 0xbf, 0x10, 0x1c, 0x02, 0x53, 0x2f, + 0x0c, 0x07, 0xc0, 0xb3, 0x0b, 0xc3, 0x77, 0xa7, 0x64, 0x17, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe8, 0xc2, 0xff, 0x01, 0x7c, 0x20, 0xed, 0x46 +}; + +#endif diff --git a/backends/psp/osys_psp.cpp b/backends/psp/osys_psp.cpp new file mode 100644 index 0000000000..1437bcfa91 --- /dev/null +++ b/backends/psp/osys_psp.cpp @@ -0,0 +1,657 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include "common/stdafx.h" +#include "common/scummsys.h" + +#include "common/rect.h" +#include "backends/psp/osys_psp.h" + +#include "common/config-manager.h" + +#include <pspgu.h> + +#include "./trace.h" + +#define SCREEN_WIDTH 480 +#define SCREEN_HEIGHT 272 + +extern bool g_quit; + +unsigned short *DrawBuffer = (unsigned short *)0x44044000; +unsigned short *DisplayBuffer = (unsigned short *)0x44000000; + +unsigned long RGBToColour(unsigned long r, unsigned long g, unsigned long b) { + return (((b >> 3) << 10) | ((g >> 3) << 5) | ((r >> 3) << 0)) | 0x8000; +} + +void putPixel(uint16 x, uint16 y, unsigned long colour) { + *(unsigned short *)(DrawBuffer + (y << 9) + x ) = colour; +} + +const OSystem::GraphicsMode OSystem_PSP::s_supportedGraphicsModes[] = { + { "320x200 (centered)", "320x200 16-bit centered", CENTERED_320X200 }, + { "353x272 (best-fit, centered)", "353x272 16-bit centered", CENTERED_435X272 }, + { "480x272 (full screen)", "480x272 16-bit stretched", STRETCHED_480X272 }, + { "362x272 (4:3, centered)", "362x272 16-bit centered", CENTERED_362X272 }, + {0, 0, 0} +}; + + +OSystem_PSP::OSystem_PSP() : _screenWidth(0), _screenHeight(0), _offscreen(0), _overlayBuffer(0), _overlayVisible(false), _shakePos(0), _mouseBuf(0), _prevButtons(0), _lastPadCheck(0), _padAccel(0) { + + memset(_palette, 0, sizeof(_palette)); + + _samplesPerSec = 0; + + //init SDL + uint32 sdlFlags = SDL_INIT_AUDIO | SDL_INIT_TIMER; + SDL_Init(sdlFlags); + + sceDisplaySetMode(0, SCREEN_WIDTH, SCREEN_HEIGHT); + sceDisplaySetFrameBuf((char *)DisplayBuffer, 512, 1, 1); + sceDisplayWaitVblankStart(); +} + +OSystem_PSP::~OSystem_PSP() { + if (_offscreen) free(_offscreen); + if (_overlayBuffer) free(_overlayBuffer); + if (_mouseBuf) free(_mouseBuf); +} + +bool OSystem_PSP::hasFeature(Feature f) +{ + return false; +} + +void OSystem_PSP::setFeatureState(Feature f, bool enable) +{ +} + +bool OSystem_PSP::getFeatureState(Feature f) +{ + return false; +} + +const OSystem::GraphicsMode* OSystem_PSP::getSupportedGraphicsModes() const +{ + return s_supportedGraphicsModes; +} + + +int OSystem_PSP::getDefaultGraphicsMode() const +{ + return -1; +} + +bool OSystem_PSP::setGraphicsMode(int mode) +{ + return true; +} + +bool OSystem_PSP::setGraphicsMode(const char *name) +{ + return true; +} + +int OSystem_PSP::getGraphicsMode() const +{ + return -1; +} + +void OSystem_PSP::initSize(uint width, uint height, int overlayScale) { + _screenWidth = width; + _screenHeight = height; + _offscreen = (byte *)malloc(width * height); + + if(overlayScale == -1) + overlayScale = 1; + + _overlayScale = overlayScale; + _overlayBuffer = (OverlayColor *)malloc(width * overlayScale * height * overlayScale * sizeof(OverlayColor)); + bzero(_offscreen, width * height); + bzero(_overlayBuffer, width * overlayScale * height * overlayScale); + + _mouseVisible = false; +} + +int16 OSystem_PSP::getHeight() { + return _screenHeight; +} + +int16 OSystem_PSP::getWidth() { + return _screenWidth; +} + +void OSystem_PSP::setPalette(const byte *colors, uint start, uint num) { + const byte *b = colors; + + for (uint i = 0; i < num; ++i) { + _palette[start + i] = RGBToColour(b[0], b[1], b[2]); + b += 4; + } +} + +void OSystem_PSP::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) { + //Clip the coordinates + if (x < 0) { + w += x; + buf -= x; + x = 0; + } + + if (y < 0) { + h += y; + buf -= y * pitch; + y = 0; + } + + if (w > _screenWidth - x) { + w = _screenWidth - x; + } + + if (h > _screenHeight - y) { + h = _screenHeight - y; + } + + if (w <= 0 || h <= 0) + return; + + + byte *dst = _offscreen + y * _screenWidth + x; + if (_screenWidth == pitch && pitch == w) { + memcpy(dst, buf, h * w); + } else { + do { + memcpy(dst, buf, w); + buf += pitch; + dst += _screenWidth; + } while (--h); + } +} + +void OSystem_PSP::updateScreen() { + unsigned short *temp; + + uint xStart = (SCREEN_WIDTH >> 1) - (_screenWidth >> 1); + uint yStart = (SCREEN_HEIGHT >> 1) - (_screenHeight >> 1); + + for (int i = 0; i < _screenHeight; ++i) { + for (int j = 0; j < _screenWidth; ++j) { + putPixel(xStart + j, yStart + i, _palette[_offscreen[i * _screenWidth +j]]); + } + } + + if(_overlayVisible) { + for (int i = 0; i < _screenHeight * _overlayScale; ++i) { + for (int j = 0; j < _screenWidth * _overlayScale; ++j) { + + OverlayColor pixel = _overlayBuffer[(i * _screenWidth +j)]; + + if(pixel & 0x8000) + putPixel(xStart + j, yStart + i, pixel); + } + } + } + + //draw mouse on top + if (_mouseVisible) { + for (int y = 0; y < _mouseHeight; ++y) { + for (int x = 0; x < _mouseWidth; ++x) { + if (_mouseBuf[y * _mouseHeight + x] != _mouseKeyColour) { + int my = _mouseY + y; // + _mouseHotspotY; + int mx = _mouseX + x; // + _mouseHotspotX; + + if (mx >= 0 && mx < _screenWidth && my >= 0 && my < _screenHeight) + putPixel(xStart + mx, yStart + my, _palette[_mouseBuf[y * _mouseHeight + x]]); + } + } + } + } + + + // switch buffers + temp = DrawBuffer; + DrawBuffer = DisplayBuffer; + DisplayBuffer = temp; + sceDisplayWaitVblankStart(); + sceDisplaySetFrameBuf((char *)DisplayBuffer, 512, 1, 1); + +} + +void OSystem_PSP::setShakePos(int shakeOffset) { + _shakePos = shakeOffset; +} + +void OSystem_PSP::showOverlay () +{ + _overlayVisible = true; +} + +void OSystem_PSP::hideOverlay () +{ + PSPDebugTrace("OSystem_PSP::hideOverlay called\n"); + _overlayVisible = false; +} + +void OSystem_PSP::clearOverlay () +{ + PSPDebugTrace("clearOverlay\n"); + bzero(_overlayBuffer, _screenWidth * _overlayScale * _screenHeight * _overlayScale * sizeof(OverlayColor)); +} + +void OSystem_PSP::grabOverlay (OverlayColor *buf, int pitch) +{ +} + +void OSystem_PSP::copyRectToOverlay (const OverlayColor *buf, int pitch, int x, int y, int w, int h) +{ + PSPDebugTrace("copyRectToOverlay\n"); + + //Clip the coordinates + if (x < 0) { + w += x; + buf -= x; + x = 0; + } + + if (y < 0) { + h += y; + buf -= y * pitch; + y = 0; + } + + if (w > _screenWidth*_overlayScale - x) { + w = _screenWidth*_overlayScale - x; + } + + if (h > _screenHeight*_overlayScale - y) { + h = _screenHeight*_overlayScale - y; + } + + if (w <= 0 || h <= 0) + return; + + + OverlayColor *dst = _overlayBuffer +( y * _screenWidth * _overlayScale + x); + if (_screenWidth == pitch && pitch == w) { + memcpy(dst, buf, h * _overlayScale * w * _overlayScale * sizeof(OverlayColor)); + } else { + do { + memcpy(dst, buf, w * _overlayScale * sizeof(OverlayColor)); + buf += pitch; + dst += _screenWidth * _overlayScale; + } while (--h); + } +} + +int16 OSystem_PSP::getOverlayHeight() +{ + return getHeight() * _overlayScale; +} + +int16 OSystem_PSP::getOverlayWidth() +{ + return getWidth() * _overlayScale; +} + +OverlayColor OSystem_PSP::RGBToColor(uint8 r, uint8 g, uint8 b) +{ + return (((r >> 3) & 0x1F) | (((g >> 3) & 0x1F) << 5) | (((b >> 3) & 0x1F) << 10 ) ) | 0x8000; +} + +void OSystem_PSP::colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b) +{ + r = ((color & 0x1F) << 3); + g = (((color >> 5) & 0x1F) << 3); + b = (((color >> 10) & 0x1F) << 3); +} + +OverlayColor OSystem_PSP::ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b) +{ + OverlayColor color = RGBToColor(r, g, b); + + if(a == 255) + color |= 0x8000; + + return color; +} + +void OSystem_PSP::colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, uint8 &b) +{ + colorToRGB(color, r, g, b); + if(color & 0x8000) + a = 255; + else + a = 0; +} + +void OSystem_PSP::grabPalette(byte *colors, uint start, uint num) +{ + uint i; + uint16 color; + + for(i=start; i < start+num; i++) + { + color = _palette[i]; + *colors++ = ((color & 0x1F) << 3); + *colors++ = (((color >> 5) & 0x1F) << 3); + *colors++ = (((color >> 10) & 0x1F) << 3); + *colors++ = (color & 0x8000 ? 255 : 0); + } +} + +bool OSystem_PSP::showMouse(bool visible) { + bool last = _mouseVisible; + _mouseVisible = visible; + return last; +} + +void OSystem_PSP::warpMouse(int x, int y) { + //assert(x > 0 && x < _screenWidth); + //assert(y > 0 && y < _screenHeight); + _mouseX = x; + _mouseY = y; +} + +void OSystem_PSP::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) { + //TODO: handle cursorTargetScale + _mouseWidth = w; + _mouseHeight = h; + + _mouseHotspotX = hotspotX; + _mouseHotspotY = hotspotY; + + _mouseKeyColour = keycolor; + + if (_mouseBuf) + free(_mouseBuf); + + _mouseBuf = (byte *)malloc(w * h); + memcpy(_mouseBuf, buf, w * h); +} + +#define PAD_CHECK_TIME 40 +#define PAD_DIR_MASK (PSP_CTRL_UP | PSP_CTRL_DOWN | PSP_CTRL_LEFT | PSP_CTRL_RIGHT) + +bool OSystem_PSP::pollEvent(Event &event) { + s8 analogStepAmountX = 0; + s8 analogStepAmountY = 0; +/* + SceCtrlData pad; + + sceCtrlSetSamplingCycle(0); + sceCtrlSetSamplingMode(1); + sceCtrlReadBufferPositive(&pad, 1); +*/ + uint32 buttonsChanged = pad.Buttons ^ _prevButtons; + + /* check if user exited using the Home button */ + if (g_quit) { + g_quit = false; //set g_quit back to false or else pollEvent keeps looping.. + + warning("g_quit signal caught, sending EVENT_QUIT to VM engine"); + event.type = OSystem::EVENT_QUIT; + return true; + } + + if (buttonsChanged & (PSP_CTRL_CROSS | PSP_CTRL_CIRCLE | PSP_CTRL_LTRIGGER | PSP_CTRL_RTRIGGER | PSP_CTRL_START | PSP_CTRL_SELECT | PSP_CTRL_SQUARE)) { + if (buttonsChanged & PSP_CTRL_CROSS) { + event.type = (pad.Buttons & PSP_CTRL_CROSS) ? OSystem::EVENT_LBUTTONDOWN : OSystem::EVENT_LBUTTONUP; + } + else if (buttonsChanged & PSP_CTRL_CIRCLE) { + event.type = (pad.Buttons & PSP_CTRL_CIRCLE) ? OSystem::EVENT_RBUTTONDOWN : OSystem::EVENT_RBUTTONUP; + } + else { + //any of the other buttons. + event.type = buttonsChanged & pad.Buttons ? OSystem::EVENT_KEYDOWN : OSystem::EVENT_KEYUP; + event.kbd.flags = 0; + + if (buttonsChanged & PSP_CTRL_LTRIGGER) { + event.kbd.keycode = SDLK_ESCAPE; + event.kbd.ascii = 27; + } else if (buttonsChanged & PSP_CTRL_RTRIGGER) { + event.kbd.keycode = SDLK_RETURN; + event.kbd.ascii = 13; + } else if (buttonsChanged & PSP_CTRL_START) { + event.kbd.keycode = SDLK_F5; + event.kbd.ascii = 319; +/* } else if (buttonsChanged & PSP_CTRL_SELECT) { + event.kbd.keycode = SDLK_0; + event.kbd.ascii = '0'; +*/ } else if (buttonsChanged & PSP_CTRL_SQUARE) { + event.kbd.keycode = SDLK_PERIOD; + event.kbd.ascii = '.'; + } + + } + + event.mouse.x = _mouseX; + event.mouse.y = _mouseY; + _prevButtons = pad.Buttons; + return true; + } + + uint32 time = getMillis(); + if (time - _lastPadCheck > PAD_CHECK_TIME) { + _lastPadCheck = time; + int16 newX = _mouseX; + int16 newY = _mouseY; + + if (pad.Lx < 100) { + analogStepAmountX = pad.Lx - 100; + } + else if (pad.Lx > 155) { + analogStepAmountX = pad.Lx - 155; + } + + if (pad.Ly < 100) { + analogStepAmountY = pad.Ly - 100; + } + else if (pad.Ly > 155) { + analogStepAmountY = pad.Ly - 155; + } + + if (pad.Buttons & PAD_DIR_MASK || + analogStepAmountX != 0 || analogStepAmountY != 0) { + if (_prevButtons & PAD_DIR_MASK) { + if (_padAccel < 16) _padAccel++; + } else _padAccel = 0; + + _prevButtons = pad.Buttons; + + if (pad.Buttons & PSP_CTRL_LEFT) + newX -= _padAccel >> 2; + if (pad.Buttons & PSP_CTRL_RIGHT) + newX += _padAccel >> 2; + if (pad.Buttons & PSP_CTRL_UP) + newY -= _padAccel >> 2; + if (pad.Buttons & PSP_CTRL_DOWN) + newY += _padAccel >> 2; + + // If no movement then this has no effect + if (pad.Buttons & PSP_CTRL_TRIANGLE) { + // Fine control mode for analog + if (analogStepAmountX != 0) + if (analogStepAmountX > 0) + newX += analogStepAmountX - (analogStepAmountX - 1); + else + newX -= -analogStepAmountX - (-analogStepAmountX - 1); + + if (analogStepAmountY != 0) + if (analogStepAmountY > 0) + newY += analogStepAmountY - (analogStepAmountY - 1); + else + newY -= -analogStepAmountY - (-analogStepAmountY - 1); + } + else { + newX += analogStepAmountX >> ((_screenWidth == 640 || (_overlayVisible && _overlayScale > 1)) ? 2 : 3); + newY += analogStepAmountY >> ((_screenWidth == 640 || (_overlayVisible && _overlayScale > 1)) ? 2 : 3); + } + + if (newX < 0) newX = 0; + if (newY < 0) newY = 0; + if(_overlayVisible) + { + if (newX >= _screenWidth*_overlayScale) newX = _screenWidth*_overlayScale - 1; + if (newY >= _screenHeight*_overlayScale) newY = _screenHeight*_overlayScale - 1; + } + else + { + if (newX >= _screenWidth) newX = _screenWidth - 1; + if (newY >= _screenHeight) newY = _screenHeight - 1; + } + + if ((_mouseX != newX) || (_mouseY != newY)) { + event.type = OSystem::EVENT_MOUSEMOVE; + event.mouse.x = _mouseX = newX; + event.mouse.y = _mouseY = newY; + return true; + } + } else { + //reset pad acceleration + _padAccel = 0; + } + } + + return false; +} + +uint32 OSystem_PSP::getMillis() { + return SDL_GetTicks(); +} + +void OSystem_PSP::delayMillis(uint msecs) { + sceKernelDelayThread(1); // Sleep thread for 1 millionth of a second to allow callback threads to run + SDL_Delay(msecs); +} + +void OSystem_PSP::setTimerCallback(TimerProc callback, int interval) { + SDL_SetTimer(interval, (SDL_TimerCallback)callback); +} + +OSystem::MutexRef OSystem_PSP::createMutex(void) { + return (MutexRef)SDL_CreateMutex(); +} + +void OSystem_PSP::lockMutex(MutexRef mutex) { + SDL_mutexP((SDL_mutex *)mutex); +} + +void OSystem_PSP::unlockMutex(MutexRef mutex) { + SDL_mutexV((SDL_mutex *)mutex); +} + +void OSystem_PSP::deleteMutex(MutexRef mutex) { + SDL_DestroyMutex((SDL_mutex *)mutex); +} + +bool OSystem_PSP::setSoundCallback(SoundProc proc, void *param) { + SDL_AudioSpec desired; + SDL_AudioSpec obtained; + + memset(&desired, 0, sizeof(desired)); + + if (ConfMan.hasKey("output_rate")) + _samplesPerSec = ConfMan.getInt("output_rate"); + else + _samplesPerSec = SAMPLES_PER_SEC; + + // Originally, we always used 2048 samples. This loop will produce the + // same result at 22050 Hz, and should hopefully produce something + // sensible for other frequencies. Note that it must be a power of two. + + uint16 samples = 0x8000; + + for (;;) { + if (samples / (_samplesPerSec / 1000) < 100) + break; + samples >>= 1; + } + + desired.freq = _samplesPerSec; + desired.format = AUDIO_S16SYS; + desired.channels = 2; + desired.samples = samples; + desired.callback = proc; + desired.userdata = param; + if (SDL_OpenAudio(&desired, &obtained) != 0) { + return false; + } + // Note: This should be the obtained output rate, but it seems that at + // least on some platforms SDL will lie and claim it did get the rate + // even if it didn't. Probably only happens for "weird" rates, though. + _samplesPerSec = obtained.freq; + SDL_PauseAudio(0); + return true; +} + +void OSystem_PSP::clearSoundCallback() { + SDL_CloseAudio(); +} + +int OSystem_PSP::getOutputSampleRate() const { + return _samplesPerSec; +} + +bool OSystem_PSP::openCD(int drive) { + return false; +} + +bool OSystem_PSP::pollCD() { + return false; +} + +void OSystem_PSP::playCD(int track, int num_loops, int start_frame, int duration) { +} + +void OSystem_PSP::stopCD() { +} + +void OSystem_PSP::updateCD() { +} + +void OSystem_PSP::quit() { + clearSoundCallback(); + SDL_Quit(); + sceGuTerm(); + sceKernelExitGame(); +} + +void OSystem_PSP::setWindowCaption(const char *caption) { +} + +void OSystem_PSP::displayMessageOnOSD(const char *msg) { +} + + +/* moved to psp-gu.cpp */ +/* +OSystem *OSystem_PSP_create() { + return new OSystem_PSP(); +} +*/ +// Correct pixel format ABBBBBGGGGGRRRRR +int gBitFormat = 1555; + diff --git a/backends/psp/osys_psp.h b/backends/psp/osys_psp.h new file mode 100644 index 0000000000..8709dcd3c1 --- /dev/null +++ b/backends/psp/osys_psp.h @@ -0,0 +1,137 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include "common/stdafx.h" +#include "common/scummsys.h" +#include "common/system.h" +#include "backends/intern.h" + +#include <SDL.h> + +enum GraphicModeID { + CENTERED_320X200, + CENTERED_435X272, + STRETCHED_480X272, + CENTERED_362X272 +}; + +class OSystem_PSP : public OSystem { +public: + static const OSystem::GraphicsMode s_supportedGraphicsModes[]; + static OSystem *instance(); + +protected: + uint16 _screenWidth; + uint16 _screenHeight; + uint16 _overlayScale; + byte *_offscreen; + OverlayColor *_overlayBuffer; + uint16 _palette[256]; + bool _overlayVisible; + uint32 _shakePos; + + + bool _mouseVisible; + int _mouseX, _mouseY; + int _mouseWidth, _mouseHeight; + int _mouseHotspotX, _mouseHotspotY; + byte _mouseKeyColour; + byte *_mouseBuf; + + uint32 _prevButtons; + uint32 _lastPadCheck; + uint32 _padAccel; + + uint32 _samplesPerSec; + SceCtrlData pad; + +public: + + OSystem_PSP(); + virtual ~OSystem_PSP(); + + virtual bool hasFeature(Feature f); + virtual void setFeatureState(Feature f, bool enable); + virtual bool getFeatureState(Feature f); + virtual const GraphicsMode *getSupportedGraphicsModes() const; + virtual int getDefaultGraphicsMode() const; + virtual bool setGraphicsMode(int mode); + bool setGraphicsMode(const char *name); + virtual int getGraphicsMode() const; + virtual void initSize(uint width, uint height, int overlayScale); + virtual int16 getHeight(); + virtual int16 getWidth(); + virtual void setPalette(const byte *colors, uint start, uint num); + virtual void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h); + virtual void updateScreen(); + virtual void setShakePos(int shakeOffset); + + virtual void showOverlay(); + virtual void hideOverlay(); + virtual void clearOverlay(); + virtual void grabOverlay(OverlayColor *buf, int pitch); + virtual void copyRectToOverlay(const OverlayColor *buf, int pitch, int x, int y, int w, int h); + virtual int16 getOverlayHeight(); + virtual int16 getOverlayWidth(); + virtual OverlayColor RGBToColor(uint8 r, uint8 g, uint8 b); + virtual void colorToRGB(OverlayColor color, uint8 &r, uint8 &g, uint8 &b); + virtual OverlayColor ARGBToColor(uint8 a, uint8 r, uint8 g, uint8 b); + virtual void colorToARGB(OverlayColor color, uint8 &a, uint8 &r, uint8 &g, uint8 &b); + virtual void grabPalette(byte *colors, uint start, uint num); + + virtual bool showMouse(bool visible); + + virtual void warpMouse(int x, int y); + virtual void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor = 255, int cursorTargetScale = 1); + + virtual bool pollEvent(Event &event); + virtual uint32 getMillis(); + virtual void delayMillis(uint msecs); + + virtual void setTimerCallback(TimerProc callback, int interval); + + virtual MutexRef createMutex(void); + virtual void lockMutex(MutexRef mutex); + virtual void unlockMutex(MutexRef mutex); + virtual void deleteMutex(MutexRef mutex); + + virtual bool setSoundCallback(SoundProc proc, void *param); + virtual void clearSoundCallback(); + virtual int getOutputSampleRate() const; + + virtual bool openCD(int drive); + virtual bool pollCD(); + + virtual void playCD(int track, int num_loops, int start_frame, int duration); + virtual void stopCD(); + virtual void updateCD(); + + virtual void quit(); + + virtual void setWindowCaption(const char *caption); + + virtual void displayMessageOnOSD(const char *msg); + +}; + diff --git a/backends/psp/osys_psp_gu.cpp b/backends/psp/osys_psp_gu.cpp new file mode 100644 index 0000000000..9438b4953d --- /dev/null +++ b/backends/psp/osys_psp_gu.cpp @@ -0,0 +1,609 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#include <zlib.h> +#include "osys_psp_gu.h" +#include "./trace.h" + +#define PIXEL_SIZE (4) +#define BUF_WIDTH (512) +#define PSP_SCREEN_WIDTH 480 +#define PSP_SCREEN_HEIGHT 272 +#define PSP_FRAME_SIZE (BUF_WIDTH * PSP_SCREEN_HEIGHT * PIXEL_SIZE) +#define MOUSE_SIZE 128 +#define KBD_DATA_SIZE 130560 + +unsigned int __attribute__((aligned(16))) list[262144]; +unsigned short __attribute__((aligned(16))) clut256[256]; +unsigned short __attribute__((aligned(16))) mouseClut[256]; +unsigned short __attribute__((aligned(16))) kbClut[256]; +//unsigned int __attribute__((aligned(16))) offscreen256[640*480]; +//unsigned int __attribute__((aligned(16))) overlayBuffer256[640*480*2]; +unsigned int __attribute__((aligned(16))) mouseBuf256[MOUSE_SIZE*MOUSE_SIZE]; + +extern unsigned long RGBToColour(unsigned long r, unsigned long g, unsigned long b); + +extern unsigned int size_keyboard_symbols_compressed; +extern unsigned char keyboard_symbols_compressed[]; +extern unsigned int size_keyboard_symbols_shift_compressed; +extern unsigned char keyboard_symbols_shift_compressed[]; +extern unsigned int size_keyboard_letters_compressed; +extern unsigned char keyboard_letters_compressed[]; +extern unsigned int size_keyboard_letters_shift_compressed; +extern unsigned char keyboard_letters_shift_compressed[]; +unsigned char *keyboard_symbols; +unsigned char *keyboard_symbols_shift; +unsigned char *keyboard_letters; +unsigned char *keyboard_letters_shift; + +unsigned char kbd_ascii[] = {'1', '2', '3', '4', '5', '6', '7', '8', '9', '0', '-', '=', '[', ']', '\\', ';', '\'', ',', '.', '/', '`'}; +unsigned int kbd_code[] = {SDLK_1, SDLK_2, SDLK_3, SDLK_4, SDLK_5, SDLK_6, SDLK_7, SDLK_8, SDLK_9, SDLK_0, SDLK_MINUS, SDLK_EQUALS, SDLK_LEFTBRACKET, SDLK_RIGHTBRACKET, + SDLK_BACKSLASH, SDLK_SEMICOLON, SDLK_QUOTE, SDLK_COMMA, SDLK_PERIOD, SDLK_SLASH, SDLK_BACKQUOTE}; +unsigned char kbd_ascii_cl[] = {'!', '@', '#', '$', '%', '^', '&', '*', '(', ')', '_', '+', '{', '}', '|', ':', '"', '<', '>', '?', '~'}; +unsigned int kbd_code_cl[] = {SDLK_EXCLAIM, SDLK_AT, SDLK_HASH, SDLK_DOLLAR, 37, SDLK_CARET, SDLK_AMPERSAND, SDLK_ASTERISK, SDLK_LEFTPAREN, SDLK_RIGHTPAREN, SDLK_UNDERSCORE, + SDLK_PLUS, 123, 125, 124, SDLK_COLON, SDLK_QUOTEDBL, SDLK_LESS, SDLK_GREATER, SDLK_QUESTION, 126}; +#define CAPS_LOCK (1 << 0) +#define SYMBOLS (1 << 1) + +extern bool g_quit; + +OSystem_PSP_GU::OSystem_PSP_GU() { + //sceKernelDcacheWritebackAll(); + + // setup + sceGuInit(); + sceGuStart(0, list); + sceGuDrawBuffer(GU_PSM_8888, (void *)0, BUF_WIDTH); + sceGuDispBuffer(PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT, (void*)PSP_FRAME_SIZE, BUF_WIDTH); + sceGuDepthBuffer((void*)(PSP_FRAME_SIZE * 2), BUF_WIDTH); + sceGuOffset(2048 - (PSP_SCREEN_WIDTH/2), 2048 - (PSP_SCREEN_HEIGHT/2)); + sceGuViewport(2048, 2048, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); + sceGuDepthRange(0xc350, 0x2710); + sceGuScissor(0, 0, PSP_SCREEN_WIDTH, PSP_SCREEN_HEIGHT); + sceGuEnable(GU_SCISSOR_TEST); + sceGuFrontFace(GU_CW); + sceGuEnable(GU_TEXTURE_2D); + sceGuClear(GU_COLOR_BUFFER_BIT|GU_DEPTH_BUFFER_BIT); + sceGuFinish(); + sceGuSync(0,0); + + sceDisplayWaitVblankStart(); + sceGuDisplay(1); + + //decompress keyboard data + uLongf kbdSize = KBD_DATA_SIZE; + keyboard_letters = (unsigned char *)memalign(16, KBD_DATA_SIZE); + assert(Z_OK == uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed)); + uncompress((Bytef *)keyboard_letters, &kbdSize, (const Bytef *)keyboard_letters_compressed, size_keyboard_letters_compressed); + + kbdSize = KBD_DATA_SIZE; + keyboard_letters_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE); + assert(Z_OK == uncompress((Bytef *)keyboard_letters_shift, &kbdSize, (const Bytef *)keyboard_letters_shift_compressed, size_keyboard_letters_shift_compressed)); + + kbdSize = KBD_DATA_SIZE; + keyboard_symbols = (unsigned char *)memalign(16, KBD_DATA_SIZE); + assert(Z_OK == uncompress((Bytef *)keyboard_symbols, &kbdSize, (const Bytef *)keyboard_symbols_compressed, size_keyboard_symbols_compressed)); + + kbdSize = KBD_DATA_SIZE; + keyboard_symbols_shift = (unsigned char *)memalign(16, KBD_DATA_SIZE); + assert(Z_OK == uncompress((Bytef *)keyboard_symbols_shift, &kbdSize, (const Bytef *)keyboard_symbols_shift_compressed, size_keyboard_symbols_shift_compressed)); + + _keyboardVisible = false; + _clut = (unsigned short*)(((unsigned int)clut256)|0x40000000); + _kbdClut = (unsigned short*)(((unsigned int)kbClut)|0x40000000); + _mouseBuf = (byte *)mouseBuf256; + _graphicMode = STRETCHED_480X272; + _keySelected = 1; + _keyboardMode = 0; + //_graphicMode = CENTERED_435X272; + //_graphicMode = CENTERED_320X200; + //_graphicMode = CENTERED_362X272; +} + +OSystem_PSP_GU::~OSystem_PSP_GU() +{ + free(keyboard_symbols_shift); + free(keyboard_symbols); + free(keyboard_letters_shift); + free(keyboard_letters); + + _offscreen = 0; + _overlayBuffer = 0; + _mouseBuf = 0; + sceGuTerm(); +} + +void OSystem_PSP_GU::initSize(uint width, uint height, int overlayScale) { + PSPDebugTrace("initSize\n"); + _screenWidth = width; + _screenHeight = height; +// _offscreen = (byte *)offscreen256; + _overlayBuffer = (OverlayColor *)0x44000000 + PSP_FRAME_SIZE; + + if(overlayScale == -1 || width == 640) + overlayScale = 1; + + _overlayScale = overlayScale; + _offscreen = (unsigned byte *)_overlayBuffer+_screenWidth*_screenHeight*_overlayScale*_overlayScale*sizeof(OverlayColor); + bzero(_offscreen, width * height); + bzero(_overlayBuffer, width * overlayScale * height * overlayScale); + _kbdClut[0] = 0xffff; + _kbdClut[246] = 0x4ccc; + _kbdClut[247] = 0x0000; + for(int i=1;i<31;i++) + _kbdClut[i] = 0xf888; + _mouseVisible = false; + sceKernelDcacheWritebackAll(); +} + +int OSystem_PSP_GU::getDefaultGraphicsMode() const +{ + return STRETCHED_480X272; +} + +bool OSystem_PSP_GU::setGraphicsMode(int mode) +{ + _graphicMode = mode; + return true; +} + +bool OSystem_PSP_GU::setGraphicsMode(const char *name) +{ + int i = 0; + + while(s_supportedGraphicsModes[i].name) + { + if(!strcmpi(s_supportedGraphicsModes[i].name, name)) + { + _graphicMode = s_supportedGraphicsModes[i].id; + return true; + } + i++; + } + + return false; +} + +int OSystem_PSP_GU::getGraphicsMode() const +{ + return _graphicMode; +} + +void OSystem_PSP_GU::setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale) { + //TODO: handle cursorTargetScale + _mouseWidth = w; + _mouseHeight = h; + + _mouseHotspotX = hotspotX; + _mouseHotspotY = hotspotY; + + _mouseKeyColour = keycolor; + + memcpy(mouseClut, _palette, 256*sizeof(unsigned short)); + mouseClut[_mouseKeyColour] = 0; + sceKernelDcacheWritebackAll(); + + for(unsigned int i=0;i<h;i++) + memcpy(_mouseBuf+i*MOUSE_SIZE, buf+i*w, w); +} + +void OSystem_PSP_GU::setPalette(const byte *colors, uint start, uint num) { + const byte *b = colors; + + for (uint i = 0; i < num; ++i) { + _palette[start + i] = RGBToColour(b[0], b[1], b[2]); + b += 4; + } + + //copy to CLUT + memcpy(_clut, _palette, 256*sizeof(unsigned short)); + + //force update of mouse CLUT as well, as it may have been set up before this palette was set + memcpy(mouseClut, _palette, 256*sizeof(unsigned short)); + mouseClut[_mouseKeyColour] = 0; + + sceKernelDcacheWritebackAll(); +} + + +void OSystem_PSP_GU::copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) +{ + byte *dst = _offscreen + y * _screenWidth + x; + + if (_screenWidth == pitch && pitch == w) + { + memcpy(dst, buf, h * w); +/* + sceGuStart(0,list); + sceGuCopyImage( 3, 0, 0, w/2, h, w/2, (void *)buf, x/2, y, _screenWidth /2, _offscreen); + sceGuFinish(); + sceGuSync(0,0); +*/ + } + else + { + do + { + memcpy(dst, buf, w); + buf += pitch; + dst += _screenWidth; + } while (--h); + } +} + +void +OSystem_PSP_GU::updateScreen() +{ + float scale; + + sceGuStart(0,list); + + sceGuClearColor(0xff000000); + sceGuClear(GU_COLOR_BUFFER_BIT); + + sceGuClutMode(GU_PSM_5551, 0, 0xff, 0); + sceGuClutLoad(32, clut256); // upload 32*8 entries (256) + sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image + if(_screenWidth == 320) + sceGuTexImage(0, 512, 256, _screenWidth, _offscreen); + else + sceGuTexImage(0, 512, 512, _screenWidth, _offscreen); + sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGB); + sceGuTexFilter(GU_LINEAR, GU_LINEAR); + sceGuTexOffset(0,0); + sceGuAmbientColor(0xffffffff); + sceGuColor(0xffffffff); + + struct Vertex* vertices = (struct Vertex*)sceGuGetMemory(2 * sizeof(struct Vertex)); + vertices[0].u = 0.5; vertices[0].v = 0.5; + vertices[1].u = _screenWidth-0.5; vertices[1].v = _screenHeight-0.5; + switch(_graphicMode) + { + case CENTERED_320X200: + vertices[0].x = (PSP_SCREEN_WIDTH-320)/2; vertices[0].y = (PSP_SCREEN_HEIGHT-200)/2; vertices[0].z = 0; + vertices[1].x = PSP_SCREEN_WIDTH-(PSP_SCREEN_WIDTH-320)/2; vertices[1].y = PSP_SCREEN_HEIGHT-(PSP_SCREEN_HEIGHT-200)/2; vertices[1].z = 0; + break; + case CENTERED_435X272: + vertices[0].x = (PSP_SCREEN_WIDTH-435)/2; vertices[0].y = 0; vertices[0].z = 0; + vertices[1].x = PSP_SCREEN_WIDTH-(PSP_SCREEN_WIDTH-435)/2; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; + break; + case STRETCHED_480X272: + vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0; + vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; + break; + case CENTERED_362X272: + vertices[0].x = (PSP_SCREEN_WIDTH-362)/2; vertices[0].y = 0; vertices[0].z = 0; + vertices[1].x = PSP_SCREEN_WIDTH-(PSP_SCREEN_WIDTH-362)/2; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; + break; + } + + if (_shakePos) { + vertices[0].y += _shakePos; + vertices[1].y += _shakePos; + } + + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); + if(_screenWidth==640) + { + sceGuTexImage(0, 512, 512, _screenWidth, _offscreen+512); + vertices[0].u = 512 + 0.5; vertices[1].v = _screenHeight - 0.5; + vertices[0].x += (vertices[1].x-vertices[0].x)*511/640; vertices[0].y = 0; vertices[0].z = 0; + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); + } + + + // draw overlay + if(_overlayVisible) + { + vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0; + vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[1].z = 0; + vertices[0].u = 0.5; vertices[0].v = 0.5; + vertices[1].u = _screenWidth*_overlayScale-0.5; vertices[1].v = _screenHeight*_overlayScale-0.5; + sceGuTexMode(GU_PSM_5551, 0, 0, 0); // 16-bit image + sceGuAlphaFunc(GU_GREATER,0,0xff); + sceGuEnable(GU_ALPHA_TEST); + if(_overlayScale==2 || _screenWidth == 640) + sceGuTexImage(0, 512, 512, _screenWidth*_overlayScale, _overlayBuffer); + else + sceGuTexImage(0, 512, 256, _screenWidth*_overlayScale, _overlayBuffer); + sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA); + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); + // need to render twice for textures > 512 + if(_overlayScale==2 || _screenWidth == 640) + { + sceGuTexImage(0, 512, 512, _screenWidth*_overlayScale, _overlayBuffer+512); + vertices[0].u = 512 + 0.5; vertices[1].v = _screenHeight * _overlayScale - 0.5; + vertices[0].x = PSP_SCREEN_WIDTH*512/640; vertices[0].y = 0; vertices[0].z = 0; + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); + } + + } + + // draw mouse + if (_mouseVisible) + { + sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image + sceGuClutMode(GU_PSM_5551, 0, 0xff, 0); + sceGuClutLoad(32, mouseClut); // upload 32*8 entries (256) + sceGuAlphaFunc(GU_GREATER,0,0xff); + sceGuEnable(GU_ALPHA_TEST); + sceGuTexImage(0, MOUSE_SIZE, MOUSE_SIZE, MOUSE_SIZE, _mouseBuf); + sceGuTexFunc(GU_TFX_MODULATE, GU_TCC_RGBA); + + vertices[0].u = 0.5; vertices[0].v = 0.5; + vertices[1].u = _mouseWidth-0.5; vertices[1].v = _mouseHeight-0.5; + + //adjust cursor position + int mX = _mouseX - _mouseHotspotX; + int mY = _mouseY - _mouseHotspotY; + + if(_overlayVisible) + { + float scalex, scaley; + + scalex = (float)PSP_SCREEN_WIDTH/(_screenWidth*_overlayScale); + scaley = (float)PSP_SCREEN_HEIGHT/(_screenHeight*_overlayScale); + + vertices[0].x = mX*scalex; vertices[0].y = mY*scaley; vertices[0].z = 0; + vertices[1].x = vertices[0].x+_mouseWidth*scalex; vertices[1].y = vertices[0].y + _mouseHeight*scaley; vertices[0].z = 0; + } + else + switch(_graphicMode) + { + case CENTERED_320X200: + vertices[0].x = (PSP_SCREEN_WIDTH-320)/2+mX; vertices[0].y = (PSP_SCREEN_HEIGHT-200)/2+mY; vertices[0].z = 0; + vertices[1].x = vertices[0].x+_mouseWidth; vertices[1].y = vertices[0].y + _mouseHeight; vertices[1].z = 0; + break; + case CENTERED_435X272: + { + scale = 435.0f/_screenWidth; + vertices[0].x = (PSP_SCREEN_WIDTH-435)/2 +mX*scale; vertices[0].y = mY*scale; vertices[0].z = 0; + vertices[1].x = vertices[0].x+_mouseWidth*scale; vertices[1].y = vertices[0].y + _mouseHeight*scale; vertices[0].z = 0; + } + break; + case CENTERED_362X272: + { + float scalex, scaley; + + scalex = 362.0f/_screenWidth; + scaley = 272.0f/_screenHeight; + + vertices[0].x = (PSP_SCREEN_WIDTH-362)/2 +mX*scalex; vertices[0].y = mY*scaley; vertices[0].z = 0; + vertices[1].x = vertices[0].x+_mouseWidth*scalex; vertices[1].y = vertices[0].y + _mouseHeight*scaley; vertices[0].z = 0; + } + break; + case STRETCHED_480X272: + { + float scalex, scaley; + + scalex = (float)PSP_SCREEN_WIDTH/_screenWidth; + scaley = (float)PSP_SCREEN_HEIGHT/_screenHeight; + + vertices[0].x = mX*scalex; vertices[0].y = mY*scaley; vertices[0].z = 0; + vertices[1].x = vertices[0].x+_mouseWidth*scalex; vertices[1].y = vertices[0].y + _mouseHeight*scaley; vertices[0].z = 0; + } + break; + } + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); + } + + if(_keyboardVisible) + { + sceGuTexMode(GU_PSM_T8, 0, 0, 0); // 8-bit image + sceGuClutMode(GU_PSM_4444, 0, 0xff, 0); + sceGuClutLoad(32, kbClut); // upload 32*8 entries (256) + sceGuDisable(GU_ALPHA_TEST); + sceGuEnable(GU_BLEND); + sceGuBlendFunc(GU_ADD, GU_SRC_ALPHA, GU_ONE_MINUS_SRC_ALPHA, 0, 0); + switch(_keyboardMode) + { + case 0: + sceGuTexImage(0, 512, 512, 480, keyboard_letters); + break; + case CAPS_LOCK: + sceGuTexImage(0, 512, 512, 480, keyboard_letters_shift); + break; + case SYMBOLS: + sceGuTexImage(0, 512, 512, 480, keyboard_symbols); + break; + case (CAPS_LOCK | SYMBOLS): + sceGuTexImage(0, 512, 512, 480, keyboard_symbols_shift); + break; + } + sceGuTexFunc(GU_TFX_REPLACE, GU_TCC_RGBA); + + vertices[0].u = 0.5; vertices[0].v = 0.5; + vertices[1].u = PSP_SCREEN_WIDTH-0.5; vertices[1].v = PSP_SCREEN_HEIGHT-0.5; + vertices[0].x = 0; vertices[0].y = 0; vertices[0].z = 0; + vertices[1].x = PSP_SCREEN_WIDTH; vertices[1].y = PSP_SCREEN_HEIGHT; vertices[0].z = 0; + sceGuDrawArray(GU_SPRITES,GU_TEXTURE_32BITF|GU_VERTEX_32BITF|GU_TRANSFORM_2D,2,0,vertices); + sceGuDisable(GU_BLEND); + } + sceKernelDcacheWritebackAll(); + + sceGuFinish(); + sceGuSync(0,0); + + sceDisplayWaitVblankStart(); + sceGuSwapBuffers(); + + //sceKernelDcacheWritebackAll(); +} + +bool OSystem_PSP_GU::pollEvent(Event &event) { + float nub_angle = -1; + int x, y; + + sceCtrlSetSamplingCycle(0); + sceCtrlSetSamplingMode(1); + sceCtrlReadBufferPositive(&pad, 1); + + uint32 buttonsChanged = pad.Buttons ^ _prevButtons; + + /* check if user exited using the Home button */ + if (g_quit) { + g_quit = false; //set g_quit back to false or else pollEvent keeps looping.. + + warning("g_quit signal caught, sending EVENT_QUIT to VM engine"); + event.type = OSystem::EVENT_QUIT; + return true; + } + + if ((buttonsChanged & PSP_CTRL_SELECT) || (pad.Buttons & PSP_CTRL_SELECT)) + { + if( !(pad.Buttons & PSP_CTRL_SELECT) ) + _keyboardVisible = !_keyboardVisible; + _prevButtons = pad.Buttons; + return false; + } + + if(!_keyboardVisible) + return OSystem_PSP::pollEvent(event); + + if ( (buttonsChanged & PSP_CTRL_RTRIGGER) && !(pad.Buttons & PSP_CTRL_RTRIGGER)) + _keyboardMode ^= CAPS_LOCK; + + if ( (buttonsChanged & PSP_CTRL_LTRIGGER) && !(pad.Buttons & PSP_CTRL_LTRIGGER)) + _keyboardMode ^= SYMBOLS; + + if ( (buttonsChanged & PSP_CTRL_LEFT) && !(pad.Buttons & PSP_CTRL_LEFT)) + { + event.kbd.flags = 0; + event.kbd.ascii = 0; + event.kbd.keycode = SDLK_LEFT; + _prevButtons = pad.Buttons; + return true; + } + + if ( (buttonsChanged & PSP_CTRL_RIGHT) && !(pad.Buttons & PSP_CTRL_RIGHT)) + { + event.kbd.flags = 0; + event.kbd.ascii = 0; + event.kbd.keycode = SDLK_RIGHT; + _prevButtons = pad.Buttons; + return true; + } + + if ( (buttonsChanged & PSP_CTRL_UP) && !(pad.Buttons & PSP_CTRL_UP)) + { + event.kbd.flags = 0; + event.kbd.ascii = 0; + event.kbd.keycode = SDLK_UP; + _prevButtons = pad.Buttons; + return true; + } + + if ( (buttonsChanged & PSP_CTRL_DOWN) && !(pad.Buttons & PSP_CTRL_DOWN)) + { + event.kbd.flags = 0; + event.kbd.ascii = 0; + event.kbd.keycode = SDLK_DOWN; + _prevButtons = pad.Buttons; + return true; + } + + // compute nub direction + // + x = pad.Lx-128; + y = pad.Ly-128; + _kbdClut[_keySelected] = 0xf888; + if(x*x + y*y > 10000) + { + nub_angle = atan2(y, x); + _keySelected = (int)(1+(M_PI+nub_angle)*30/(2*M_PI)); + _keySelected -= 2; + if(_keySelected < 1) + _keySelected += 30; + _kbdClut[_keySelected] = 0xffff; + + if (buttonsChanged & PSP_CTRL_CROSS) + { + event.type = (pad.Buttons & PSP_CTRL_CROSS) ? OSystem::EVENT_KEYDOWN : OSystem::EVENT_KEYUP; + if(_keySelected >26) + { + event.kbd.flags = 0; + switch(_keySelected) + { + case 27: + event.kbd.ascii = ' '; + event.kbd.keycode = SDLK_SPACE; + break; + case 28: + event.kbd.ascii = 127; + event.kbd.keycode = SDLK_DELETE; + break; + case 29: + event.kbd.ascii = 8; + event.kbd.keycode = SDLK_BACKSPACE; + break; + case 30: + event.kbd.ascii = 13; + event.kbd.keycode = SDLK_RETURN; + break; + } + } + else + { + switch( _keyboardMode) + { + case 0: + event.kbd.flags = 0; + event.kbd.ascii = 'a'+_keySelected-1; + event.kbd.keycode = SDLK_a + _keySelected-1; + break; + case CAPS_LOCK: + event.kbd.ascii = 'A'+_keySelected-1; + event.kbd.keycode = SDLK_a + _keySelected-1; + event.kbd.flags = KBD_SHIFT; + break; + case SYMBOLS: + if(_keySelected < 21) + { + event.kbd.flags = 0; + event.kbd.ascii = kbd_ascii[_keySelected-1]; + event.kbd.keycode = kbd_code[ _keySelected-1]; + } + break; + case (SYMBOLS|CAPS_LOCK): + if(_keySelected < 21) + { + event.kbd.flags = 0; + event.kbd.ascii = kbd_ascii_cl[_keySelected-1]; + event.kbd.keycode = kbd_code_cl[ _keySelected-1]; + } + break; + } + } + _prevButtons = pad.Buttons; + return true; + } + } + + _prevButtons = pad.Buttons; + return false; +} + +OSystem *OSystem_PSP_create() { + return new OSystem_PSP_GU(); +} + diff --git a/backends/psp/osys_psp_gu.h b/backends/psp/osys_psp_gu.h new file mode 100644 index 0000000000..2fd48055ef --- /dev/null +++ b/backends/psp/osys_psp_gu.h @@ -0,0 +1,62 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * + */ + +#include <pspgu.h> +#include "common/stdafx.h" +#include "common/scummsys.h" + +#include "common/rect.h" +#include "osys_psp.h" + +#define min(a,b) (a > b ? b : a) + +class OSystem_PSP_GU : public OSystem_PSP +{ +public: + struct Vertex + { + float u,v; + float x,y,z; + }; + + OSystem_PSP_GU(); + ~OSystem_PSP_GU(); + void updateScreen(); + void initSize(uint width, uint height, int overlayScale); + int getDefaultGraphicsMode() const; + bool setGraphicsMode(int mode); + bool setGraphicsMode(const char *name); + int getGraphicsMode() const; + void setMouseCursor(const byte *buf, uint w, uint h, int hotspotX, int hotspotY, byte keycolor, int cursorTargetScale); + void copyRectToScreen(const byte *buf, int pitch, int x, int y, int w, int h) ; + void setPalette(const byte *colors, uint start, uint num); + bool pollEvent(Event &event); + int _graphicMode; + struct Vertex *_vertices; + unsigned short* _clut; + unsigned short* _kbdClut; + bool _keyboardVisible; + int _keySelected; + int _keyboardMode; +}; + diff --git a/backends/psp/portdefs.h b/backends/psp/portdefs.h new file mode 100644 index 0000000000..99fec22746 --- /dev/null +++ b/backends/psp/portdefs.h @@ -0,0 +1,61 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#ifndef PORTDEFS_H +#define PORTDEFS_H + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <stdarg.h> +#include <malloc.h> +#include <math.h> +#include <time.h> +#include <ctype.h> +#include <assert.h> + +#include <pspkernel.h> +#include <pspdebug.h> +#include <pspdisplay.h> +#include <pspctrl.h> + +#include "trace.h" + +#define SCUMMVM_SAVEPATH "ms0:/scummvm_savegames" + +#define BREAKPOINT asm("break\n") + + +//#define printf pspDebugScreenPrintf +#define exit(x) printf("exit() called\n"); sceKernelSleepThread(); + +#undef main + +#ifndef REAL_MAIN +#define main scummvm_main +#endif + +#endif /* PORTDEFS_H */ + + diff --git a/backends/psp/psp_fs.cpp b/backends/psp/psp_fs.cpp new file mode 100644 index 0000000000..d69e66a37d --- /dev/null +++ b/backends/psp/psp_fs.cpp @@ -0,0 +1,162 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + */ + +#ifdef __PSP__ +#include "base/engine.h" + +#include "backends/fs/fs.h" +#include <stdio.h> +#include <stdlib.h> + +/* + * Implementation of the ScummVM file system API based on PSPSDK API. + */ + +class PSPFilesystemNode : public AbstractFilesystemNode { +protected: + String _displayName; + bool _isDirectory; + bool _isValid; + bool _isPseudoRoot; + String _path; + +public: + PSPFilesystemNode(); + PSPFilesystemNode(const String &path); + PSPFilesystemNode(const PSPFilesystemNode *node); + + virtual String displayName() const { return _displayName; } + virtual bool isValid() const { return _isValid; } + virtual bool isDirectory() const { return _isDirectory; } + virtual String path() const { return _path; } + + virtual FSList listDir(ListMode) const; + virtual AbstractFilesystemNode *parent() const; +}; + +AbstractFilesystemNode *FilesystemNode::getRoot() { + return new PSPFilesystemNode(); +} + +PSPFilesystemNode::PSPFilesystemNode() { + _isDirectory = true; + _displayName = "Root"; + _isValid = true; + _path = "ms0:/"; + _isPseudoRoot = true; +} + +PSPFilesystemNode::PSPFilesystemNode(const Common::String &p) +{ + _displayName = p; + _isValid = true; + _isDirectory = true; + _path = p; +} + + +PSPFilesystemNode::PSPFilesystemNode(const PSPFilesystemNode *node) { + _displayName = node->_displayName; + _isDirectory = node->_isDirectory; + _isValid = node->_isValid; + _isPseudoRoot = node->_isPseudoRoot; + _path = node->_path; +} + +AbstractFilesystemNode *FilesystemNode::getNodeForPath(const String &path) +{ + return new PSPFilesystemNode(path); +} + + +FSList PSPFilesystemNode::listDir(ListMode mode) const { + assert(_isDirectory); + + int dfd; + FSList myList; + + dfd = sceIoDopen(_path.c_str()); + if (dfd > 0) { + SceIoDirent dir; + memset(&dir, 0, sizeof(dir)); + + while (sceIoDread(dfd, &dir) > 0) { + // Skip 'invisible files + if (dir.d_name[0] == '.') + continue; + + PSPFilesystemNode entry; + + entry._isValid = true; + entry._isPseudoRoot = false; + entry._displayName = dir.d_name; + entry._path = _path; + entry._path += dir.d_name; + entry._isDirectory = dir.d_stat.st_attr & FIO_SO_IFDIR; + if (entry._isDirectory) + entry._path += "/"; + + // Honor the chosen mode + if ((mode == kListFilesOnly && entry._isDirectory) || + (mode == kListDirectoriesOnly && !entry._isDirectory)) + continue; + + myList.push_back(wrap(new PSPFilesystemNode(&entry))); + } + sceIoDclose(dfd); + } + + return myList; +} + +const char *lastPathComponent(const Common::String &str) { + const char *start = str.c_str(); + const char *cur = start + str.size() - 2; + + while (cur > start && *cur != '/') { + --cur; + } + + return cur + 1; +} + +AbstractFilesystemNode *PSPFilesystemNode::parent() const { + assert(_isValid || _isPseudoRoot); + if (_isPseudoRoot) + return 0; + PSPFilesystemNode *p = new PSPFilesystemNode(); + if (_path.size() > 5) { + const char *start = _path.c_str(); + const char *end = lastPathComponent(_path); + + p = new PSPFilesystemNode(); + p->_path = String(start, end - start); + p->_isValid = true; + p->_isDirectory = true; + p->_displayName = lastPathComponent(p->_path); + p->_isPseudoRoot = false; + } + return p; +} + +#endif // PSP diff --git a/backends/psp/psp_main.cpp b/backends/psp/psp_main.cpp new file mode 100644 index 0000000000..0a4b8fa05d --- /dev/null +++ b/backends/psp/psp_main.cpp @@ -0,0 +1,129 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + +#include <pspkernel.h> +#include <pspdebug.h> +#include <stdlib.h> +#include <string.h> + +#define REAL_MAIN +#include <common/stdafx.h> +#include <common/scummsys.h> +#include <base/engine.h> +#include <base/gameDetector.h> +#include <base/plugins.h> + +#include <pspgu.h> +#include "./trace.h" + +PSP_MODULE_INFO("SCUMMVM-PSP", 0x1000, 1, 1); + +/* Define the main thread's attribute value (optional) */ +PSP_MAIN_THREAD_ATTR(/*THREAD_ATTR_USER | THREAD_ATTR_VFPU*/ 0); + +/* global quit flag, this is used to let the VM engine shutdown properly */ +bool g_quit = false; + +void MyExceptionHandler(PspDebugRegBlock *regs) { + /* Do normal initial dump, setup screen etc */ + + pspDebugScreenInit(); + + pspDebugScreenSetBackColor(0x00FF0000); + pspDebugScreenSetTextColor(0xFFFFFFFF); + pspDebugScreenClear(); + + pspDebugScreenPrintf("Exception Details:\n"); + pspDebugDumpException(regs); + + while (1) ; +} + + +/* Exit callback */ +SceKernelCallbackFunction exit_callback(int /*arg1*/, int /*arg2*/, void * /*common*/) { + g_quit = true; //Set g_quit so our backend can shutdown the VM + sceKernelDelayThread(1000); + return 0; +} + +/* Callback thread */ +int CallbackThread(SceSize /*size*/, void *arg) { + int cbid; + + cbid = sceKernelCreateCallback("Exit Callback", (SceKernelCallbackFunction)exit_callback, NULL); + sceKernelRegisterExitCallback(cbid); + + sceKernelSleepThreadCB(); + return 0; +} + +/* Sets up the callback thread and returns its thread id */ +int SetupCallbacks(void) +{ + int thid = 0; + + thid = sceKernelCreateThread("update_thread", CallbackThread, 0x11, 0xFA0, THREAD_ATTR_USER, 0); + if(thid >= 0) + { + sceKernelStartThread(thid, 0, 0); + } + + return thid; +} + + +extern "C" int scummvm_main(int argc, char *argv[]); + +int main(void) +{ + //PSPDebugTrace("Init debug screen\n"); + pspDebugScreenInit(); + + //PSPDebugTrace("Setup callbacks\n"); + SetupCallbacks(); + + //install exception handler + pspDebugInstallErrorHandler(MyExceptionHandler); + + //check if the save directory exists + SceUID fd = sceIoDopen(SCUMMVM_SAVEPATH); + if (fd < 0) { + //No? then let's create it. + sceIoMkdir(SCUMMVM_SAVEPATH, 0777); + } else { + //it exists, so close it again. + sceIoDclose(fd); + } + + static char *argv[] = { "scummvm", "--force-1x-overlay", NULL }; + static int argc = sizeof(argv)/sizeof(char *)-1; + + scummvm_main(argc, argv); + + sceKernelSleepThread(); + + return 0; +} + diff --git a/backends/psp/trace.cpp b/backends/psp/trace.cpp new file mode 100644 index 0000000000..fb737df13f --- /dev/null +++ b/backends/psp/trace.cpp @@ -0,0 +1,74 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + + +#include "./trace.h" + + +//#define __DEBUG__ + +void PSPDebugTrace (const char *format, ...) { +#ifdef __DEBUG__ + va_list opt; + char buff[2048]; + int bufsz, fd; + + va_start(opt, format); + bufsz = vsnprintf( buff, (size_t) sizeof(buff), format, opt); + va_end(opt); + + fd = sceIoOpen("MS0:/DTRACE.TXT", PSP_O_RDWR | PSP_O_CREAT | PSP_O_APPEND, 0777); + + if(fd <= 0) + { + return; + } + + sceIoWrite(fd, (const void*)buff, bufsz); + sceIoClose(fd); +#endif +} + +void PSPDebugTrace (const char * filename, const char *format, ...) { +#ifdef __DEBUG__ + va_list opt; + char buff[2048]; + int bufsz, fd; + + va_start(opt, format); + bufsz = vsnprintf( buff, (size_t) sizeof(buff), format, opt); + va_end(opt); + + fd = sceIoOpen(filename, PSP_O_RDWR | PSP_O_CREAT | PSP_O_APPEND, 0777); + + if(fd <= 0) + { + return; + } + + sceIoWrite(fd, (const void*)buff, bufsz); + sceIoClose(fd); +#endif +} + diff --git a/backends/psp/trace.h b/backends/psp/trace.h new file mode 100644 index 0000000000..5482699e3b --- /dev/null +++ b/backends/psp/trace.h @@ -0,0 +1,39 @@ +/* ScummVM - Scumm Interpreter + * Copyright (C) 2005 The ScummVM project + * Copyright (C) 2005 Joost Peters PSP Backend + * Copyright (C) 2005 Thomas Mayer PSP Backend + * Copyright (C) 2005 Paolo Costabel PSP Backend + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. + * + * $Header$ + * + */ + + +#ifndef TRACE_H +#define TRACE_H + +#include <stdio.h> +#include <psptypes.h> +#include <pspkernel.h> +#include <stdarg.h> +#include <pspdebug.h> + +void PSPDebugTrace (const char *filename, const char *format, ...); +void PSPDebugTrace (const char *format, ...); + +#endif // TRACE_H + diff --git a/base/main.cpp b/base/main.cpp index 47e70194fd..f3d04a325c 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -320,7 +320,7 @@ static int runGame(GameDetector &detector, OSystem &system) { #ifdef _WIN32_WCE extern "C" int scummvm_main(GameDetector &detector, int argc, char *argv[]) { -#elif defined(__PLAYSTATION2__) +#elif defined(__PLAYSTATION2__) || defined(__PSP__) extern "C" int scummvm_main(int argc, char *argv[]) { #else extern "C" int main(int argc, char *argv[]) { diff --git a/common/config-manager.cpp b/common/config-manager.cpp index ae152bc825..49bc3f062c 100644 --- a/common/config-manager.cpp +++ b/common/config-manager.cpp @@ -93,6 +93,8 @@ void ConfigManager::loadDefaultConfigFile() { strcpy(configFile,"/PALM/Programs/ScummVM/" DEFAULT_CONFIG_FILE); #elif defined(__PLAYSTATION2__) strcpy(configFile, "mc0:ScummVM/" DEFAULT_CONFIG_FILE); + #elif defined(__PSP__) + strcpy(configFile, "ms0:/" DEFAULT_CONFIG_FILE); #elif defined (__SYMBIAN32__) strcpy(configFile, SYMBIAN32_DOC_DIR DEFAULT_CONFIG_FILE); #else diff --git a/common/savefile.cpp b/common/savefile.cpp index 3f332af9d3..b3f888dfe7 100644 --- a/common/savefile.cpp +++ b/common/savefile.cpp @@ -35,7 +35,7 @@ namespace Common { const char *SaveFileManager::getSavePath() const { -#if defined(__PALM_OS__) +#if defined(__PALM_OS__) || defined(__PSP__) return SCUMMVM_SAVEPATH; #else diff --git a/common/scummsys.h b/common/scummsys.h index b2952dd72c..ee569439aa 100644 --- a/common/scummsys.h +++ b/common/scummsys.h @@ -279,6 +279,25 @@ #define fsize(a) ps2_fsize(a) extern void ps2_disableHandleCaching(void); +#elif defined (__PSP__) + #define SCUMM_NEED_ALIGNMENT + #define SCUMM_LITTLE_ENDIAN + + #define scumm_stricmp strcasecmp + #define scumm_strnicmp strncasecmp + + typedef unsigned char byte; + typedef unsigned char uint8; + typedef unsigned short uint16; + typedef unsigned int uint32; + typedef unsigned int uint; + typedef unsigned long uint64; + typedef signed char int8; + typedef signed short int16; + typedef signed int int32; + + #define START_PACK_STRUCTS pack (push, 1) + #define END_PACK_STRUCTS pack(pop) #elif defined (__amigaos4__) #include <exec/types.h> diff --git a/common/stdafx.h b/common/stdafx.h index ac582a1206..2e15d84c33 100644 --- a/common/stdafx.h +++ b/common/stdafx.h @@ -115,7 +115,7 @@ #endif #if !defined(macintosh) #include <sys/types.h> -#if !defined(__PLAYSTATION2__) && !defined(__amigaos4__) +#if !defined(__PLAYSTATION2__) && !defined(__PSP__) && !defined(__amigaos4__) #include <sys/uio.h> #endif #if !defined(__amigaos4__) diff --git a/common/system.cpp b/common/system.cpp index 0336a135a6..c2bf42ebbe 100644 --- a/common/system.cpp +++ b/common/system.cpp @@ -56,6 +56,8 @@ OSystem *OSystem::makeInstance() { return OSystem_PALMOS_create(); #elif defined(__PLAYSTATION2__) return OSystem_PS2_create(); +#elif defined(__PSP__) + return OSystem_PSP_create(); #elif defined(__SYMBIAN32__) // SumthinWicked / Sprawl return OSystem_SymbianOS_create(); #else diff --git a/queen/journal.cpp b/queen/journal.cpp index 3fc1e63860..6074bb1c05 100644 --- a/queen/journal.cpp +++ b/queen/journal.cpp @@ -86,6 +86,7 @@ void Journal::use() { } } _system->delayMillis(20); + _system->updateScreen(); } _vm->writeOptionSettings(); diff --git a/simon/debug.cpp b/simon/debug.cpp index 4359d6c72a..1cd466eddc 100644 --- a/simon/debug.cpp +++ b/simon/debug.cpp @@ -353,7 +353,7 @@ static void dump_bitmap(const char *filename, const byte *offs, int w, int h, in void SimonEngine::dump_single_bitmap(int file, int image, const byte *offs, int w, int h, byte base) { char buf[40]; -#if !defined(__PALM_OS__) && !defined(__DC__) +#if !defined(__PALM_OS__) && !defined(__DC__) && !defined(__PSP__) struct stat statbuf; #endif @@ -363,7 +363,7 @@ void SimonEngine::dump_single_bitmap(int file, int image, const byte *offs, int sprintf(buf, "dumps/File%d_Image%d.bmp", file, image); #endif -#if !defined(__PALM_OS__) && !defined(__DC__) +#if !defined(__PALM_OS__) && !defined(__DC__) && !defined(__PSP__) if (stat(buf, &statbuf) == 0) return; #endif |