diff options
Diffstat (limited to 'backends/taskbar')
-rw-r--r-- | backends/taskbar/unity/unity-taskbar.cpp | 110 | ||||
-rw-r--r-- | backends/taskbar/unity/unity-taskbar.h | 57 | ||||
-rw-r--r-- | backends/taskbar/win32/mingw-compat.h | 142 | ||||
-rw-r--r-- | backends/taskbar/win32/win32-taskbar.cpp | 272 | ||||
-rw-r--r-- | backends/taskbar/win32/win32-taskbar.h | 66 |
5 files changed, 647 insertions, 0 deletions
diff --git a/backends/taskbar/unity/unity-taskbar.cpp b/backends/taskbar/unity/unity-taskbar.cpp new file mode 100644 index 0000000000..49c56b746d --- /dev/null +++ b/backends/taskbar/unity/unity-taskbar.cpp @@ -0,0 +1,110 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#include "common/scummsys.h" + +#if defined(UNIX) && defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY) + +#include "backends/taskbar/unity/unity-taskbar.h" + +#include "common/textconsole.h" + +UnityTaskbarManager::UnityTaskbarManager() { + g_type_init(); + + _loop = g_main_loop_new(NULL, FALSE); + + _launcher = unity_launcher_entry_get_for_desktop_id("scummvm.desktop"); +} + +UnityTaskbarManager::~UnityTaskbarManager() { + g_main_loop_unref(_loop); + _loop = NULL; +} + +void UnityTaskbarManager::setProgressValue(int completed, int total) { + if (_launcher == NULL) + return; + + double percentage = (double)completed / (double)total; + unity_launcher_entry_set_progress(_launcher, percentage); + unity_launcher_entry_set_progress_visible(_launcher, TRUE); +} + +void UnityTaskbarManager::setProgressState(TaskbarProgressState state) { + if (_launcher == NULL) + return; + + switch (state) { + default: + warning("[UnityTaskbarManager::setProgressState] Unknown state / Not implemented (%d)", state); + // fallback to noprogress state + + case kTaskbarNoProgress: + unity_launcher_entry_set_progress_visible(_launcher, FALSE); + break; + + // Unity only support two progress states as of 3.0: visible or not visible + // We show progress in all of those states + case kTaskbarIndeterminate: + case kTaskbarNormal: + case kTaskbarError: + case kTaskbarPaused: + unity_launcher_entry_set_progress_visible(_launcher, TRUE); + break; + } +} + +void UnityTaskbarManager::addRecent(const Common::String &name, const Common::String &description) { + warning("[UnityTaskbarManager::addRecent] Not implemented"); +} + +void UnityTaskbarManager::setCount(int count) { + if (_launcher == NULL) + return; + + unity_launcher_entry_set_count(_launcher, count); + + unity_launcher_entry_set_count_visible(_launcher, (count == 0) ? FALSE : TRUE); +} + +// Unity requires the glib event loop to the run to function properly +// as events are sent asynchronously +bool UnityTaskbarManager::pollEvent(Common::Event &event) { + if (!_loop) + return false; + + // Get context + GMainContext *context = g_main_loop_get_context(_loop); + if (!context) + return false; + + // Dispatch events + g_main_context_iteration(context, FALSE); + + return false; +} + +#endif diff --git a/backends/taskbar/unity/unity-taskbar.h b/backends/taskbar/unity/unity-taskbar.h new file mode 100644 index 0000000000..9f14b44d8f --- /dev/null +++ b/backends/taskbar/unity/unity-taskbar.h @@ -0,0 +1,57 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKEND_UNITY_TASKBAR_H +#define BACKEND_UNITY_TASKBAR_H + +#if defined(UNIX) && defined(USE_TASKBAR) && defined(USE_TASKBAR_UNITY) + +#include "common/events.h" +#include "common/str.h" +#include "common/taskbar.h" + +#include <unity.h> + +class UnityTaskbarManager : public Common::TaskbarManager, public Common::EventSource { +public: + UnityTaskbarManager(); + virtual ~UnityTaskbarManager(); + + virtual void setProgressValue(int completed, int total); + virtual void setProgressState(TaskbarProgressState state); + virtual void addRecent(const Common::String &name, const Common::String &description); + virtual void setCount(int count); + + // Implementation of the EventSource interface + virtual bool pollEvent(Common::Event &event); + +private: + GMainLoop *_loop; + UnityLauncherEntry *_launcher; +}; + +#endif + +#endif // BACKEND_UNITY_TASKBAR_H diff --git a/backends/taskbar/win32/mingw-compat.h b/backends/taskbar/win32/mingw-compat.h new file mode 100644 index 0000000000..06968b62ff --- /dev/null +++ b/backends/taskbar/win32/mingw-compat.h @@ -0,0 +1,142 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// TODO: Remove header when the latest changes to the Windows SDK have been integrated into MingW +// For reference, the interface definitions here are imported the SDK headers and from the +// EcWin7 project (https://code.google.com/p/dukto/) + +#ifndef BACKEND_WIN32_TASKBAR_MINGW_H +#define BACKEND_WIN32_TASKBAR_MINGW_H + +#if defined(WIN32) +#if defined(__GNUC__) +#ifdef __MINGW32__ + +#ifdef _WIN32_WINNT + #undef _WIN32_WINNT +#endif +#define _WIN32_WINNT 0x0501 +#include <windows.h> +#include <commctrl.h> +#include <initguid.h> +#include <shlwapi.h> +#define CMIC_MASK_ASYNCOK SEE_MASK_ASYNCOK + +// Taskbar GUID definitions +DEFINE_GUID(CLSID_TaskbarList,0x56fdf344,0xfd6d,0x11d0,0x95,0x8a,0x0,0x60,0x97,0xc9,0xa0,0x90); +DEFINE_GUID(IID_ITaskbarList3,0xea1afb91,0x9e28,0x4b86,0x90,0xE9,0x9e,0x9f,0x8a,0x5e,0xef,0xaf); +DEFINE_GUID(IID_IPropertyStore,0x886d8eeb,0x8cf2,0x4446,0x8d,0x02,0xcd,0xba,0x1d,0xbd,0xcf,0x99); + +// Property key +typedef struct _tagpropertykey { + GUID fmtid; + DWORD pid; +} PROPERTYKEY; + +#define REFPROPERTYKEY const PROPERTYKEY & + +typedef struct tagPROPVARIANT PROPVARIANT; +#define REFPROPVARIANT const PROPVARIANT & + +// Property store +DECLARE_INTERFACE_(IPropertyStore, IUnknown) { + STDMETHOD (GetCount) (DWORD *cProps) PURE; + STDMETHOD (GetAt) (DWORD iProp, PROPERTYKEY *pkey) PURE; + STDMETHOD (GetValue) (REFPROPERTYKEY key, PROPVARIANT *pv) PURE; + STDMETHOD (SetValue) (REFPROPERTYKEY key, REFPROPVARIANT propvar) PURE; + STDMETHOD (Commit) (void) PURE; +}; +typedef IPropertyStore *LPIPropertyStore; + +// Mingw-specific defines for taskbar integration +typedef enum THUMBBUTTONMASK { + THB_BITMAP = 0x1, + THB_ICON = 0x2, + THB_TOOLTIP = 0x4, + THB_FLAGS = 0x8 +} THUMBBUTTONMASK; + +typedef enum THUMBBUTTONFLAGS { + THBF_ENABLED = 0, + THBF_DISABLED = 0x1, + THBF_DISMISSONCLICK = 0x2, + THBF_NOBACKGROUND = 0x4, + THBF_HIDDEN = 0x8, + THBF_NONINTERACTIVE = 0x10 +} THUMBBUTTONFLAGS; + +typedef struct THUMBBUTTON { + THUMBBUTTONMASK dwMask; + UINT iId; + UINT iBitmap; + HICON hIcon; + WCHAR szTip[260]; + THUMBBUTTONFLAGS dwFlags; +} THUMBBUTTON; +typedef struct THUMBBUTTON *LPTHUMBBUTTON; + +typedef enum TBPFLAG { + TBPF_NOPROGRESS = 0, + TBPF_INDETERMINATE = 0x1, + TBPF_NORMAL = 0x2, + TBPF_ERROR = 0x4, + TBPF_PAUSED = 0x8 +} TBPFLAG; + +// Taskbar interface +DECLARE_INTERFACE_(ITaskbarList3, IUnknown) { + // IUnknown + STDMETHOD(QueryInterface) (THIS_ REFIID riid, void **ppv) PURE; + STDMETHOD_(ULONG,AddRef) (THIS) PURE; + STDMETHOD_(ULONG,Release) (THIS) PURE; + // ITaskbarList + STDMETHOD(HrInit) (THIS) PURE; + STDMETHOD(AddTab) (THIS_ HWND hwnd) PURE; + STDMETHOD(DeleteTab) (THIS_ HWND hwnd) PURE; + STDMETHOD(ActivateTab) (THIS_ HWND hwnd) PURE; + STDMETHOD(SetActiveAlt) (THIS_ HWND hwnd) PURE; + STDMETHOD (MarkFullscreenWindow) (THIS_ HWND hwnd, int fFullscreen) PURE; + // ITaskbarList3 + STDMETHOD (SetProgressValue) (THIS_ HWND hwnd, ULONGLONG ullCompleted, ULONGLONG ullTotal) PURE; + STDMETHOD (SetProgressState) (THIS_ HWND hwnd, TBPFLAG tbpFlags) PURE; + STDMETHOD (RegisterTab) (THIS_ HWND hwndTab, HWND hwndMDI) PURE; + STDMETHOD (UnregisterTab) (THIS_ HWND hwndTab) PURE; + STDMETHOD (SetTabOrder) (THIS_ HWND hwndTab, HWND hwndInsertBefore) PURE; + STDMETHOD (SetTabActive) (THIS_ HWND hwndTab, HWND hwndMDI, DWORD dwReserved) PURE; + STDMETHOD (ThumbBarAddButtons) (THIS_ HWND hwnd, UINT cButtons, LPTHUMBBUTTON pButton) PURE; + STDMETHOD (ThumbBarUpdateButtons) (THIS_ HWND hwnd, UINT cButtons, LPTHUMBBUTTON pButton) PURE; + STDMETHOD (ThumbBarSetImageList) (THIS_ HWND hwnd, HIMAGELIST himl) PURE; + STDMETHOD (SetOverlayIcon) (THIS_ HWND hwnd, HICON hIcon, LPCWSTR pszDescription) PURE; + STDMETHOD (SetThumbnailTooltip) (THIS_ HWND hwnd, LPCWSTR pszTip) PURE; + STDMETHOD (SetThumbnailClip) (THIS_ HWND hwnd, RECT *prcClip) PURE; +}; + +typedef ITaskbarList3 *LPITaskbarList3; + +#endif // __MINGW32__ +#endif // __GNUC__ +#endif // WIN32 + +#endif // BACKEND_WIN32_TASKBAR_MINGW_H diff --git a/backends/taskbar/win32/win32-taskbar.cpp b/backends/taskbar/win32/win32-taskbar.cpp new file mode 100644 index 0000000000..0cfd81e3f2 --- /dev/null +++ b/backends/taskbar/win32/win32-taskbar.cpp @@ -0,0 +1,272 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +// We cannot use common/scummsys.h directly as it will include +// windows.h and we need to do it by hand to allow excluded functions +#if defined(HAVE_CONFIG_H) +#include "config.h" +#endif + +#if defined(WIN32) && defined(USE_TASKBAR) + +// Needed for taskbar functions +#if defined(__GNUC__) +#ifdef __MINGW32__ + #include "backends/taskbar/win32/mingw-compat.h" +#else + #error Only compilation with MingW is supported +#endif +#else + // We need certain functions that are excluded by default + #undef NONLS + #undef NOICONS + #include <windows.h> + #if defined(ARRAYSIZE) + #undef ARRAYSIZE + #endif + + // Default MSVC headers for ITaskbarList3 and IShellLink + #include <SDKDDKVer.h> +#endif +#include <shlobj.h> + +// For HWND +#include <SDL_syswm.h> + +#include "common/scummsys.h" + +#include "backends/taskbar/win32/win32-taskbar.h" + +#include "common/config-manager.h" +#include "common/textconsole.h" +#include "common/file.h" + +// System.Title property key, values taken from http://msdn.microsoft.com/en-us/library/bb787584.aspx +const PROPERTYKEY PKEY_Title = { /* fmtid = */ { 0xF29F85E0, 0x4FF9, 0x1068, { 0xAB, 0x91, 0x08, 0x00, 0x2B, 0x27, 0xB3, 0xD9 } }, /* propID = */ 2 }; + +Win32TaskbarManager::Win32TaskbarManager() { + // Do nothing if not running on Windows 7 or later + if (!isWin7OrLater()) + return; + + CoInitialize(NULL); + + // Try creating instance (on fail, _taskbar will contain NULL) + HRESULT hr = CoCreateInstance(CLSID_TaskbarList, + 0, + CLSCTX_INPROC_SERVER, + IID_ITaskbarList3, + reinterpret_cast<void**> (&(_taskbar))); + + if (SUCCEEDED(hr)) { + // Initialize taskbar object + if (FAILED(_taskbar->HrInit())) { + _taskbar->Release(); + _taskbar = NULL; + } + } else { + warning("[Win32TaskbarManager::init] Cannot create taskbar instance"); + } +} + +Win32TaskbarManager::~Win32TaskbarManager() { + if (_taskbar) + _taskbar->Release(); + _taskbar = NULL; + + CoUninitialize(); +} + +void Win32TaskbarManager::setOverlayIcon(const Common::String &name, const Common::String &description) { + //warning("[Win32TaskbarManager::setOverlayIcon] Setting overlay icon to: %s (%s)", name.c_str(), description.c_str()); + + if (_taskbar == NULL) + return; + + if (name.empty()) { + _taskbar->SetOverlayIcon(getHwnd(), NULL, L""); + return; + } + + // Compute full icon path + Common::String path = getIconPath(name); + if (path.empty()) + return; + + HICON pIcon = (HICON)::LoadImage(NULL, path.c_str(), IMAGE_ICON, 16, 16, LR_LOADFROMFILE); + if (!pIcon) { + warning("[Win32TaskbarManager::setOverlayIcon] Cannot load icon!"); + return; + } + + // Sets the overlay icon + LPWSTR desc = ansiToUnicode(description.c_str()); + _taskbar->SetOverlayIcon(getHwnd(), pIcon, desc); + + DestroyIcon(pIcon); + + delete[] desc; +} + +void Win32TaskbarManager::setProgressValue(int completed, int total) { + if (_taskbar == NULL) + return; + + _taskbar->SetProgressValue(getHwnd(), completed, total); +} + +void Win32TaskbarManager::setProgressState(TaskbarProgressState state) { + if (_taskbar == NULL) + return; + + _taskbar->SetProgressState(getHwnd(), (TBPFLAG)state); +} + +void Win32TaskbarManager::addRecent(const Common::String &name, const Common::String &description) { + //warning("[Win32TaskbarManager::addRecent] Adding recent list entry: %s (%s)", name.c_str(), description.c_str()); + + if (_taskbar == NULL) + return; + + // ANSI version doesn't seem to work correctly with Win7 jump lists, so explicitly use Unicode interface. + IShellLinkW *link; + + // Get the ScummVM executable path. + WCHAR path[MAX_PATH]; + GetModuleFileNameW(NULL, path, MAX_PATH); + + // Create a shell link. + if (SUCCEEDED(CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC, IID_IShellLinkW, reinterpret_cast<void**> (&link)))) { + // Convert game name and description to Unicode. + LPWSTR game = ansiToUnicode(name.c_str()); + LPWSTR desc = ansiToUnicode(description.c_str()); + + // Set link properties. + link->SetPath(path); + link->SetArguments(game); + + Common::String iconPath = getIconPath(name); + if (iconPath.empty()) { + link->SetIconLocation(path, 0); // No game-specific icon available + } else { + LPWSTR icon = ansiToUnicode(iconPath.c_str()); + + link->SetIconLocation(icon, 0); + + delete[] icon; + } + + // The link's display name must be set via property store. + IPropertyStore* propStore; + HRESULT hr = link->QueryInterface(IID_IPropertyStore, reinterpret_cast<void**> (&(propStore))); + if (SUCCEEDED(hr)) { + PROPVARIANT pv; + pv.vt = VT_LPWSTR; + pv.pwszVal = desc; + + hr = propStore->SetValue(PKEY_Title, pv); + + propStore->Commit(); + propStore->Release(); + } + + // SHAddToRecentDocs will cause the games to be added to the Recent list, allowing the user to pin them. + SHAddToRecentDocs(SHARD_LINK, link); + link->Release(); + delete[] game; + delete[] desc; + } +} + +Common::String Win32TaskbarManager::getIconPath(Common::String target) { + // We first try to look for a iconspath configuration variable then + // fallback to the extra path + // + // Icons can be either in a subfolder named "icons" or directly in the path + + Common::String iconsPath = ConfMan.get("iconspath"); + Common::String extraPath = ConfMan.get("extrapath"); + +#define TRY_ICON_PATH(path) { \ + Common::FSNode node((path)); \ + if (node.exists()) \ + return (path); \ +} + + if (!iconsPath.empty()) { + TRY_ICON_PATH(iconsPath + "/" + target + ".ico"); + TRY_ICON_PATH(iconsPath + "/" + ConfMan.get("gameid") + ".ico"); + TRY_ICON_PATH(iconsPath + "/icons/" + target + ".ico"); + TRY_ICON_PATH(iconsPath + "/icons/" + ConfMan.get("gameid") + ".ico"); + } + + if (!extraPath.empty()) { + TRY_ICON_PATH(extraPath + "/" + target + ".ico"); + TRY_ICON_PATH(extraPath + "/" + ConfMan.get("gameid") + ".ico"); + TRY_ICON_PATH(extraPath + "/icons/" + target + ".ico"); + TRY_ICON_PATH(extraPath + "/icons/" + ConfMan.get("gameid") + ".ico"); + } + + return ""; +} + +bool Win32TaskbarManager::isWin7OrLater() { + OSVERSIONINFOEX versionInfo; + DWORDLONG conditionMask = 0; + + ZeroMemory(&versionInfo, sizeof(OSVERSIONINFOEX)); + versionInfo.dwOSVersionInfoSize = sizeof(OSVERSIONINFOEX); + versionInfo.dwMajorVersion = 6; + versionInfo.dwMinorVersion = 1; + + VER_SET_CONDITION(conditionMask, VER_MAJORVERSION, VER_GREATER_EQUAL); + VER_SET_CONDITION(conditionMask, VER_MINORVERSION, VER_GREATER_EQUAL); + + return VerifyVersionInfo(&versionInfo, VER_MAJORVERSION | VER_MINORVERSION, conditionMask); +} + +LPWSTR Win32TaskbarManager::ansiToUnicode(const char *s) { + DWORD size = MultiByteToWideChar(0, 0, s, -1, NULL, 0); + + if (size > 0) { + LPWSTR result = new WCHAR[size]; + if (MultiByteToWideChar(0, 0, s, -1, result, size) != 0) + return result; + } + + return NULL; +} + +HWND Win32TaskbarManager::getHwnd() { + SDL_SysWMinfo wmi; + SDL_VERSION(&wmi.version); + + if(!SDL_GetWMInfo(&wmi)) + return NULL; + + return wmi.window; +} + +#endif diff --git a/backends/taskbar/win32/win32-taskbar.h b/backends/taskbar/win32/win32-taskbar.h new file mode 100644 index 0000000000..3415a79bd7 --- /dev/null +++ b/backends/taskbar/win32/win32-taskbar.h @@ -0,0 +1,66 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ + +#ifndef BACKEND_WIN32_TASKBAR_H +#define BACKEND_WIN32_TASKBAR_H + +#if defined(WIN32) && defined(USE_TASKBAR) + +#include "common/str.h" +#include "common/taskbar.h" + +struct ITaskbarList3; + +class Win32TaskbarManager : public Common::TaskbarManager { +public: + Win32TaskbarManager(); + virtual ~Win32TaskbarManager(); + + virtual void setOverlayIcon(const Common::String &name, const Common::String &description); + virtual void setProgressValue(int completed, int total); + virtual void setProgressState(TaskbarProgressState state); + virtual void addRecent(const Common::String &name, const Common::String &description); + +private: + ITaskbarList3 *_taskbar; + + /** + * Get the path to an icon for the game + * + * @param target The game target + * + * @return The icon path (or "" if no icon was found) + */ + Common::String getIconPath(Common::String target); + + // Helper functions + bool isWin7OrLater(); + LPWSTR ansiToUnicode(const char *s); + HWND getHwnd(); +}; + +#endif + +#endif // BACKEND_WIN32_TASKBAR_H |