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-rw-r--r--base/gameDetector.h23
1 files changed, 0 insertions, 23 deletions
diff --git a/base/gameDetector.h b/base/gameDetector.h
index 81213a3836..bcc3e45d31 100644
--- a/base/gameDetector.h
+++ b/base/gameDetector.h
@@ -38,27 +38,6 @@ enum {
GF_DEFAULT_TO_1X_SCALER = 1 << 31
};
-/**
- * List of language ids.
- * @note The order and mappings of the values 0..8 are *required* to stay the
- * way they are now, as scripts in COMI rely on them. So don't touch them.
- */
-enum Language {
- UNK_LANG = -1, // Use default language (i.e. none specified)
- EN_USA = 0,
- DE_DEU = 1,
- FR_FRA = 2,
- IT_ITA = 3,
- PT_BRA = 4,
- ES_ESP = 5,
- JA_JPN = 6,
- ZH_TWN = 7,
- KO_KOR = 8,
- SE_SWE = 9,
- EN_GRB = 10,
- HB_HEB = 20
-};
-
enum Platform {
kPlatformUnknown = -1,
kPlatformPC = 0,
@@ -115,8 +94,6 @@ public:
static int parseGraphicsMode(const String &s); // Used in main()
static int parseMusicDriver(const String &s);
- static Language parseLanguage(const String &s);
- static Platform parsePlatform(const String &s);
static GameSettings findGame(const String &gameName, const Plugin **plugin = NULL);