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-rw-r--r--base/main.cpp8
1 files changed, 1 insertions, 7 deletions
diff --git a/base/main.cpp b/base/main.cpp
index b925391a96..37e100b49f 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -315,7 +315,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
Common::StringMap settings;
command = Base::parseCommandLine(settings, argc, argv);
- // Load the config file (possibly overriden via command line):
+ // Load the config file (possibly overridden via command line):
if (settings.contains("config")) {
ConfMan.loadConfigFile(settings["config"]);
settings.erase("config");
@@ -326,9 +326,6 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
// Update the config file
ConfMan.set("versioninfo", gScummVMVersion, Common::ConfigManager::kApplicationDomain);
- // Enable translation
- TransMan.setLanguage(ConfMan.get("gui_language").c_str());
-
// Load and setup the debuglevel and the debug flags. We do this at the
// soonest possible moment to ensure debug output starts early on, if
// requested.
@@ -440,9 +437,6 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) {
PluginManager::instance().loadPlugins();
#endif
} else {
- // A dialog would be nicer, but we don't have any
- // screen to draw on yet.
- warning("%s", _("Could not find any engine capable of running the selected game"));
GUI::displayErrorDialog(_("Could not find any engine capable of running the selected game"));
}