diff options
Diffstat (limited to 'base/main.cpp')
-rw-r--r-- | base/main.cpp | 22 |
1 files changed, 5 insertions, 17 deletions
diff --git a/base/main.cpp b/base/main.cpp index 2437e85897..5024ec183c 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -107,11 +107,7 @@ static const EnginePlugin *detectPlugin() { printf("User picked target '%s' (gameid '%s')...\n", ConfMan.getActiveDomainName().c_str(), gameid.c_str()); printf("%s", " Looking for a plugin supporting this gameid... "); -#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES) - GameDescriptor game = EngineMan.findGameOnePluginAtATime(gameid, &plugin); -#else GameDescriptor game = EngineMan.findGame(gameid, &plugin); -#endif if (plugin == 0) { printf("failed\n"); @@ -342,14 +338,9 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { settings.erase("debugflags"); } -#if defined(ONE_PLUGIN_AT_A_TIME) && defined(DYNAMIC_MODULES) - // Only load non-engine plugins and first engine plugin initially in this case. - PluginManager::instance().loadNonEnginePluginsAndEnumerate(); -#else - // Load the plugins. - PluginManager::instance().loadPlugins(); -#endif - + PluginManager::instance().init(); + PluginManager::instance().loadAllPlugins(); // load plugins for cached plugin manager + // If we received an invalid music parameter via command line we check this here. // We can't check this before loading the music plugins. // On the other hand we cannot load the plugins before we know the file paths (in case of external plugins). @@ -463,11 +454,8 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { // Clear the active config domain ConfMan.setActiveDomain(""); - // PluginManager::instance().unloadPlugins(); + PluginManager::instance().loadAllPlugins(); // only for cached manager -#if !defined(ONE_PLUGIN_AT_A_TIME) - PluginManager::instance().loadPlugins(); -#endif } else { GUI::displayErrorDialog(_("Could not find any engine capable of running the selected game")); } @@ -476,7 +464,7 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { setupGraphics(system); launcherDialog(); } - PluginManager::instance().unloadPlugins(); + PluginManager::instance().unloadAllPlugins(); PluginManager::destroy(); GUI::GuiManager::destroy(); Common::ConfigManager::destroy(); |