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-rw-r--r--base/main.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/base/main.cpp b/base/main.cpp
index b2bae600fe..f5b2ef49bf 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -84,14 +84,14 @@ void listTargets() {
ConfigManager::DomainMap::const_iterator iter = domains.begin();
for (iter = domains.begin(); iter != domains.end(); ++iter) {
- String name(iter->_key);
- String description(iter->_value.get("description"));
+ Common::String name(iter->_key);
+ Common::String description(iter->_value.get("description"));
if (description.empty()) {
// FIXME: At this point, we should check for a "gameid" override
// to find the proper desc. In fact, the platform probably should
// be taken into account, too.
- String gameid(name);
+ Common::String gameid(name);
GameDescriptor g = GameDetector::findGame(gameid);
if (g.description.size() > 0)
description = g.description;
@@ -292,7 +292,7 @@ extern "C" int scummvm_main(int argc, char *argv[]) {
#if defined(__SYMBIAN32__) || defined(_WIN32_WCE)
// init keymap support here: we wanna move this somewhere else?
- GUI::Actions::init(ConfMan.get("gameid"));
+ GUI::Actions::init();
#endif
#ifdef PALMOS_68K