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-rw-r--r--base/main.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/base/main.cpp b/base/main.cpp
index 1844bbdd63..7b6cf30176 100644
--- a/base/main.cpp
+++ b/base/main.cpp
@@ -195,6 +195,9 @@ static int launcherDialog(GameDetector &detector, OSystem *system) {
// to fix all backends to support it, if they don't already.
system->initSize(320, 200);
+ // Clear the main screen
+ system->clearScreen();
+
// FIXME - mouse cursors are currently always set via 8 bit data.
// Thus for now we need to setup a dummy palette. On the long run, we might
// want to add a setMouseCursor_overlay() method to OSystem, which would serve