diff options
Diffstat (limited to 'base')
-rw-r--r-- | base/engine.cpp | 4 | ||||
-rw-r--r-- | base/engine.h | 11 |
2 files changed, 11 insertions, 4 deletions
diff --git a/base/engine.cpp b/base/engine.cpp index 4e8bb4a749..e86b9af4ef 100644 --- a/base/engine.cpp +++ b/base/engine.cpp @@ -74,6 +74,10 @@ const char *Engine::getSavePath() const { #endif } +const char *Engine::getGameDataPath() const { + return _gameDataPath.c_str(); +} + void NORETURN CDECL error(const char *s, ...) { #ifdef __PALM_OS__ char buf_input[256]; // 1024 is too big overflow the stack diff --git a/base/engine.h b/base/engine.h index a37cd08198..3d0f088dc3 100644 --- a/base/engine.h +++ b/base/engine.h @@ -45,13 +45,16 @@ public: Engine(OSystem *syst); virtual ~Engine(); - // Invoke the main engine loop using this method + /** Start the main engine loop. */ virtual void go() = 0; - // Get the save game dir path - const char *getSavePath() const; + /** Get the path to the save game directory. */ + virtual const char *getSavePath() const; - // Specific for each engine preparare of erroe string + /** Get the path to the game data directory. */ + virtual const char *getGameDataPath() const; + + /** Specific for each engine: prepare error string. */ virtual void errorString(const char *buf_input, char *buf_output) = 0; }; |