diff options
Diffstat (limited to 'base')
-rw-r--r-- | base/main.cpp | 31 |
1 files changed, 27 insertions, 4 deletions
diff --git a/base/main.cpp b/base/main.cpp index b5de7d94d2..3ea38b547a 100644 --- a/base/main.cpp +++ b/base/main.cpp @@ -523,22 +523,45 @@ extern "C" int scummvm_main(int argc, const char * const argv[]) { } #endif + // At this point, we usually return to the launcher. However, the + // game may have requested that one or more other games be "chained" + // to the current one, with optional save slots to start the games + // at. At the time of writing, this is used for the Maniac Mansion + // easter egg in Day of the Tentacle. + + Common::String chainedGame; + int saveSlot = -1; + + ChainedGamesMan.pop(chainedGame, saveSlot); + // Discard any command line options. It's unlikely that the user // wanted to apply them to *all* games ever launched. ConfMan.getDomain(Common::ConfigManager::kTransientDomain)->clear(); - // Clear the active config domain - ConfMan.setActiveDomain(""); + if (!chainedGame.empty()) { + if (saveSlot != -1) { + ConfMan.setInt("save_slot", saveSlot, Common::ConfigManager::kTransientDomain); + } + // Start the chained game + ConfMan.setActiveDomain(chainedGame); + } else { + // Clear the active config domain + ConfMan.setActiveDomain(""); + } PluginManager::instance().loadAllPlugins(); // only for cached manager - } else { GUI::displayErrorDialog(_("Could not find any engine capable of running the selected game")); + + // Clear the active domain + ConfMan.setActiveDomain(""); } // reset the graphics to default setupGraphics(system); - launcherDialog(); + if (0 == ConfMan.getActiveDomain()) { + launcherDialog(); + } } PluginManager::instance().unloadAllPlugins(); PluginManager::destroy(); |