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-rw-r--r--base/engine.cpp7
-rw-r--r--base/engine.h3
2 files changed, 0 insertions, 10 deletions
diff --git a/base/engine.cpp b/base/engine.cpp
index 38e2b9e0dc..ae8bfa0dcf 100644
--- a/base/engine.cpp
+++ b/base/engine.cpp
@@ -43,9 +43,6 @@ Engine::Engine(OSystem *syst)
_timer = Common::g_timer;
- // Add default file directory
- Common::File::addDefaultDirectory(_gameDataPath);
-
_saveFileMan = _system->getSavefileManager();
_autosavePeriod = ConfMan.getInt("autosave_period");
@@ -147,10 +144,6 @@ bool Engine::shouldPerformAutoSave(int lastSaveTime) {
return _autosavePeriod != 0 && diff > _autosavePeriod * 1000;
}
-const char *Engine::getGameDataPath() const {
- return _gameDataPath.c_str();
-}
-
void Engine::errorString(const char *buf1, char *buf2) {
strcpy(buf2, buf1);
}
diff --git a/base/engine.h b/base/engine.h
index da01a34eb9..a786a73cc3 100644
--- a/base/engine.h
+++ b/base/engine.h
@@ -66,9 +66,6 @@ public:
*/
virtual int go() = 0;
- /** Get the path to the game data directory. */
- virtual const char *getGameDataPath() const;
-
/** Specific for each engine: prepare error string. */
virtual void errorString(const char *buf_input, char *buf_output);