diff options
Diffstat (limited to 'dists/msvc6')
-rw-r--r-- | dists/msvc6/bs2.dsp | 474 | ||||
-rw-r--r-- | dists/msvc6/queen.dsp | 174 | ||||
-rw-r--r-- | dists/msvc6/scumm.dsp | 506 | ||||
-rw-r--r-- | dists/msvc6/scummvm.dsp | 563 | ||||
-rw-r--r-- | dists/msvc6/scummvm.dsw | 104 | ||||
-rw-r--r-- | dists/msvc6/simon.dsp | 206 | ||||
-rw-r--r-- | dists/msvc6/sky.dsp | 634 |
7 files changed, 2661 insertions, 0 deletions
diff --git a/dists/msvc6/bs2.dsp b/dists/msvc6/bs2.dsp new file mode 100644 index 0000000000..f46639a51c --- /dev/null +++ b/dists/msvc6/bs2.dsp @@ -0,0 +1,474 @@ +# Microsoft Developer Studio Project File - Name="bs2" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=bs2 - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "bs2.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "bs2.mak" CFG="bs2 - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "bs2 - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "bs2 - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "bs2 - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "bs2 - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "bs2 - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "bs2___Release" +# PROP Intermediate_Dir "bs2___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "bs2 - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "bs2___Win32_Debug" +# PROP BASE Intermediate_Dir "bs2___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "bs2___Debug" +# PROP Intermediate_Dir "bs2___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "bs2___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "bs2___mad_mp3_Debug" +# PROP Intermediate_Dir "bs2___mad_mp3_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "bs2 - Win32 mad mp3 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "bs2___Win32_mad mp3_Release" +# PROP BASE Intermediate_Dir "bs2___Win32_mad mp3_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "bs2___mad_mp3_Release" +# PROP Intermediate_Dir "bs2___mad_mp3_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "bs2 - Win32 Release" +# Name "bs2 - Win32 Debug" +# Name "bs2 - Win32 mad mp3 Debug" +# Name "bs2 - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Group "driver" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\bs2\driver\_console.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\driver\_console.h +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\driver\_mouse.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\driver\_mouse.h +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\driver\d_draw.cpp +# End Source File +# Begin Source File + 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+SOURCE=..\..\bs2\startup.h +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\sword2.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\sword2.h +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\sync.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\sync.h +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\tony_gsdk.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\tony_gsdk.h +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\walker.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\bs2\walker.h +# End Source File +# End Group +# End Target +# End Project diff --git a/dists/msvc6/queen.dsp b/dists/msvc6/queen.dsp new file mode 100644 index 0000000000..692c49f2d3 --- /dev/null +++ b/dists/msvc6/queen.dsp @@ -0,0 +1,174 @@ +# Microsoft Developer Studio Project File - Name="queen" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=queen - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "queen.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "queen.mak" CFG="queen - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "queen - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "queen - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "queen - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "queen - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "queen - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "queen___Release" +# PROP Intermediate_Dir "queen___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "queen - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "queen___Win32_Debug" +# PROP BASE Intermediate_Dir "queen___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "queen___Debug" +# PROP Intermediate_Dir "queen___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "queen - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "queen___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "queen___Win32_mad mp3_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "queen___mad_mp3_Debug" +# PROP Intermediate_Dir "queen___mad_mp3_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "queen - Win32 mad mp3 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "queen___Win32_mad mp3_Release" +# PROP BASE Intermediate_Dir "queen___Win32_mad mp3_Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "queen___mad_mp3_Release" +# PROP Intermediate_Dir "queen___mad_mp3_Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /I "." /I "common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ENDIF + +# Begin Target + +# Name "queen - Win32 Release" +# Name "queen - Win32 Debug" +# Name "queen - Win32 mad mp3 Debug" +# Name "queen - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\queen\logic.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\queen\logic.h +# End Source File +# Begin Source File + +SOURCE=..\..\queen\queen.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\queen\queen.h +# End Source File +# Begin Source File + +SOURCE=..\..\queen\resource.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\queen\resource.h +# End Source File +# Begin Source File + +SOURCE=..\..\queen\restables.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\queen\version.cpp +# End Source File +# End Group +# End Target +# End Project diff --git a/dists/msvc6/scumm.dsp b/dists/msvc6/scumm.dsp new file mode 100644 index 0000000000..a796519aff --- /dev/null +++ b/dists/msvc6/scumm.dsp @@ -0,0 +1,506 @@ +# Microsoft Developer Studio Project File - Name="scumm" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=scumm - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "scumm.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "scumm.mak" CFG="scumm - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scumm - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "scumm - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "scumm - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scumm___Release" +# PROP Intermediate_Dir "scumm___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "scumm - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "scumm___Win32_Debug" +# PROP BASE Intermediate_Dir "scumm___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scumm___Debug" +# PROP Intermediate_Dir "scumm___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "scumm - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "scumm___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "scumm___Win32_mad mp3_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scumm___mad_mp3_Debug" +# PROP Intermediate_Dir "scumm___mad_mp3_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /I "." /I "common" /I "scumm" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /vmg /GX /ZI /Od /I "." 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0x0103 + +CFG=scummvm - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "scummvm.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "scummvm.mak" CFG="scummvm - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "scummvm - Win32 Release" (based on "Win32 (x86) Console Application") +!MESSAGE "scummvm - Win32 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "scummvm - Win32 mad mp3 Debug" (based on "Win32 (x86) Console Application") +!MESSAGE "scummvm - Win32 mad mp3 Release" (based on "Win32 (x86) Console Application") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "scummvm - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scummvm___Release" +# PROP Intermediate_Dir "scummvm___Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x41d /d "NDEBUG" +# ADD RSC /l 0x41d /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 +# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib simon___Release\simon.lib scumm___Release\scumm.lib sky___Release\sky.lib bs2___Release\bs2.lib queen___Release\queen.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "scummvm - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "Debug" +# PROP BASE Intermediate_Dir "Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scummvm___Debug" +# PROP Intermediate_Dir "scummvm___Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /Yu"stdafx.h" /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /FD /GZ /c +# SUBTRACT CPP /Fr /YX +# ADD BASE RSC /l 0x41d /d "_DEBUG" +# ADD RSC /l 0x41d /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib simon___Debug\simon.lib scumm___Debug\scumm.lib sky___Debug\sky.lib bs2___Debug\bs2.lib queen___Debug\queen.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /pdbtype:sept /fixed:no +# SUBTRACT LINK32 /pdb:none + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "scummvm___Win32_mad mp3_Debug" +# PROP BASE Intermediate_Dir "scummvm___Win32_mad mp3_Debug" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "scummvm___mad_mp3_Debug" +# PROP Intermediate_Dir "scummvm___mad_mp3_Debug" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /I "./sound" /I "./" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /D "USE_MAD" /Yu"stdafx.h" /FD /GZ /c +# SUBTRACT BASE CPP /Fr +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "ALLOW_GDI" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /Fr /YX +# ADD BASE RSC /l 0x41d /d "_DEBUG" +# ADD RSC /l 0x41d /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept +# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib libmad.lib wsock32.lib scumm___mad_mp3_Debug\scumm.lib simon___mad_mp3_Debug\simon.lib sky___mad_mp3_Debug\sky.lib bs2___mad_mp3_Debug\bs2.lib queen___mad_mp3_Debug\queen.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" /pdbtype:sept /fixed:no +# SUBTRACT LINK32 /pdb:none /map + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "scummvm___Win32_mad mp3_Release" +# PROP BASE Intermediate_Dir "scummvm___Win32_mad mp3_Release" +# PROP BASE Ignore_Export_Lib 0 +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "scummvm___mad_mp3_Release" +# PROP Intermediate_Dir "scummvm___mad_mp3_Release" +# PROP Ignore_Export_Lib 0 +# PROP Target_Dir "" +# ADD BASE CPP /nologo /G6 /MD /W3 /O2 /Ob2 /I "." /I "common" /I "scumm" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "USE_MAD" /FD /c +# SUBTRACT BASE CPP /YX /Yc /Yu +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /Ob2 /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /FD /c +# SUBTRACT CPP /YX /Yc /Yu +# ADD BASE RSC /l 0x41d /d "NDEBUG" +# ADD RSC /l 0x41d /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LINK32=link.exe +# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib simon___Release\simon.lib scumm___Release\scumm.lib sdl.lib /nologo /subsystem:console /machine:I386 /nodefaultlib +# ADD LINK32 kernel32.lib user32.lib gdi32.lib sdl.lib winmm.lib wsock32.lib libmad.lib scumm___mad_mp3_Release\scumm.lib simon___mad_mp3_Release\simon.lib sky___mad_mp3_Release\sky.lib bs2___mad_mp3_Release\bs2.lib queen___mad_mp3_Release\queen.lib /nologo /subsystem:console /pdb:none /machine:I386 /nodefaultlib:"libc" /nodefaultlib:"libcd" +# SUBTRACT LINK32 /debug + +!ENDIF + +# Begin Target + +# Name "scummvm - Win32 Release" +# Name "scummvm - Win32 Debug" +# Name "scummvm - Win32 mad mp3 Debug" +# Name "scummvm - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Group "base" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\base\engine.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\engine.h +# End Source File +# Begin Source File + +SOURCE=..\..\base\gameDetector.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\gameDetector.h +# End Source File +# Begin Source File + +SOURCE=..\..\base\main.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\plugins.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\base\plugins.h +# End Source File +# End Group +# Begin Group "common" + +# PROP Default_Filter "" +# Begin Group "scaler" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\common\scaler\2xsai.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\aspect.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\hq2x.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\hq3x.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler\intern.h +# End Source File +# End Group +# Begin Source File + +SOURCE="..\..\common\config-file.cpp" +# End Source File +# Begin Source File + +SOURCE="..\..\common\config-file.h" +# End Source File +# Begin Source File + +SOURCE=..\..\common\file.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\file.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\list.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\map.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\rect.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\savefile.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\savefile.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\scaler.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\scummsys.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\stdafx.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\str.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\str.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\system.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\timer.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\timer.h +# End Source File +# Begin Source File + +SOURCE=..\..\common\util.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\common\util.h +# End Source File +# End Group +# Begin Group "sound" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\sound\audiostream.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\audiostream.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\fmopl.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\fmopl.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mididrv.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mididrv.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser_smf.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\midiparser_xmidi.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mixer.cpp + +!IF "$(CFG)" == "scummvm - Win32 Release" + +!ELSEIF "$(CFG)" == "scummvm - Win32 Debug" + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Debug" + +# ADD CPP /GR + +!ELSEIF "$(CFG)" == "scummvm - Win32 mad mp3 Release" + +!ENDIF + +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mixer.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mpu401.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\mpu401.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\rate.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\rate.h +# End Source File +# Begin Source File + +SOURCE=..\..\sound\voc.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\sound\voc.h +# End Source File +# End Group +# Begin Group "gui" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\gui\about.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\about.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\browser.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\browser.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\chooser.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\chooser.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\console.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\console.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\dialog.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\dialog.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\EditTextWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\EditTextWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\launcher.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\launcher.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ListWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ListWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\message.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\message.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\newgui.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\newgui.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\options.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\options.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\PopUpWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\PopUpWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ScrollBarWidget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\ScrollBarWidget.h +# End Source File +# Begin Source File + +SOURCE=..\..\gui\widget.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\gui\widget.h +# End Source File +# End Group +# Begin Group "backends" + +# PROP Default_Filter "" +# Begin Group "sdl" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE="..\..\backends\sdl\sdl-common.cpp" +# End Source File +# Begin Source File + +SOURCE="..\..\backends\sdl\sdl-common.h" +# End Source File +# Begin Source File + +SOURCE=..\..\backends\sdl\sdl.cpp +# End Source File +# End Group +# Begin Group "fs" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\backends\fs\fs.h +# End Source File +# Begin Source File + +SOURCE="..\..\backends\fs\windows\windows-fs.cpp" +# End Source File +# End Group +# Begin Group "midi" + +# PROP Default_Filter "" +# Begin Source File + +SOURCE=..\..\backends\midi\adlib.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\backends\midi\null.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\backends\midi\windows.cpp +# End Source File +# End Group +# End Group +# End Group +# Begin Source File + +SOURCE=..\..\NEWS +# End Source File +# Begin Source File + +SOURCE=..\..\README +# End Source File +# Begin Source File + +SOURCE=..\..\scummvm.ico +# End Source File +# Begin Source File + +SOURCE=..\..\scummvm.rc +# End Source File +# End Target +# End Project diff --git a/dists/msvc6/scummvm.dsw b/dists/msvc6/scummvm.dsw new file mode 100644 index 0000000000..2335e089f5 --- /dev/null +++ b/dists/msvc6/scummvm.dsw @@ -0,0 +1,104 @@ +Microsoft Developer Studio Workspace File, Format Version 6.00 +# WARNING: DO NOT EDIT OR DELETE THIS WORKSPACE FILE! + +############################################################################### + +Project: "bs2"=.\bs2.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "queen"=.\queen.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "scumm"=.\scumm.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "scummvm"=.\scummvm.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ + Begin Project Dependency + Project_Dep_Name scumm + End Project Dependency + Begin Project Dependency + Project_Dep_Name simon + End Project Dependency + Begin Project Dependency + Project_Dep_Name sky + End Project Dependency + Begin Project Dependency + Project_Dep_Name bs2 + End Project Dependency + Begin Project Dependency + Project_Dep_Name queen + End Project Dependency +}}} + +############################################################################### + +Project: "simon"=.\simon.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Project: "sky"=.\sky.dsp - Package Owner=<4> + +Package=<5> +{{{ +}}} + +Package=<4> +{{{ +}}} + +############################################################################### + +Global: + +Package=<5> +{{{ +}}} + +Package=<3> +{{{ +}}} + +############################################################################### + diff --git a/dists/msvc6/simon.dsp b/dists/msvc6/simon.dsp new file mode 100644 index 0000000000..8dea9b5be1 --- /dev/null +++ b/dists/msvc6/simon.dsp @@ -0,0 +1,206 @@ +# Microsoft Developer Studio Project File - Name="simon" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=simon - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "simon.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "simon.mak" CFG="simon - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "simon - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "simon - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "simon - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "simon - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "simon - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "simon___Release" +# PROP Intermediate_Dir "simon___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c +# ADD CPP /nologo /G6 /MT /W3 /WX /GR /GX /O2 /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /FD /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "NDEBUG" +# ADD RSC /l 0x415 /d "NDEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "simon - Win32 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "simon___Win32_Debug" +# PROP BASE Intermediate_Dir "simon___Win32_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "simon___Debug" +# PROP Intermediate_Dir "simon___Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GR /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "simon - Win32 mad mp3 Debug" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 1 +# PROP BASE Output_Dir "simon___Win32_MP3_Enabled_Debug" +# PROP BASE Intermediate_Dir "simon___Win32_MP3_Enabled_Debug" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 1 +# PROP Output_Dir "simon___mad_mp3_Debug" +# PROP Intermediate_Dir "simon___mad_mp3_Debug" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "BYPASS_COPY_PROT" /D "USE_ADLIB" /YX /FD /GZ /c +# ADD CPP /nologo /MTd /W3 /WX /Gm /GX /ZI /Od /I "." /I "common" /I "..\..\\" /I "..\..\common" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /D "USE_ADLIB" /D "BYPASS_COPY_PROT" /D "USE_MAD" /D "MSVC6_COMPAT" /FD /GZ /c +# SUBTRACT CPP /YX +# ADD BASE RSC /l 0x415 /d "_DEBUG" +# ADD RSC /l 0x415 /d "_DEBUG" +BSC32=bscmake.exe +# ADD BASE BSC32 /nologo +# ADD BSC32 /nologo +LIB32=link.exe -lib +# ADD BASE LIB32 /nologo +# ADD LIB32 /nologo + +!ELSEIF "$(CFG)" == "simon - 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Win32 Debug" +# Name "simon - Win32 mad mp3 Debug" +# Name "simon - Win32 mad mp3 Release" +# Begin Group "Source Files" + +# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" +# Begin Source File + +SOURCE=..\..\simon\charset.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\debug.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\debug.h +# End Source File +# Begin Source File + +SOURCE=..\..\simon\intern.h +# End Source File +# Begin Source File + +SOURCE=..\..\simon\items.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\midi.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\midi.h +# End Source File +# Begin Source File + +SOURCE=..\..\simon\midiparser_s1d.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\res.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\simon.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\simon.h +# End Source File +# Begin Source File + +SOURCE=..\..\simon\sound.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\sound.h +# End Source File +# Begin Source File + +SOURCE=..\..\simon\verb.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\vga.cpp +# End Source File +# Begin Source File + +SOURCE=..\..\simon\vga.h +# End Source File +# End Group +# End Target +# End Project diff --git a/dists/msvc6/sky.dsp b/dists/msvc6/sky.dsp new file mode 100644 index 0000000000..e29f313010 --- /dev/null +++ b/dists/msvc6/sky.dsp @@ -0,0 +1,634 @@ +# Microsoft Developer Studio Project File - Name="sky" - Package Owner=<4> +# Microsoft Developer Studio Generated Build File, Format Version 6.00 +# ** DO NOT EDIT ** + +# TARGTYPE "Win32 (x86) Static Library" 0x0104 + +CFG=sky - Win32 mad mp3 Debug +!MESSAGE This is not a valid makefile. To build this project using NMAKE, +!MESSAGE use the Export Makefile command and run +!MESSAGE +!MESSAGE NMAKE /f "sky.mak". +!MESSAGE +!MESSAGE You can specify a configuration when running NMAKE +!MESSAGE by defining the macro CFG on the command line. For example: +!MESSAGE +!MESSAGE NMAKE /f "sky.mak" CFG="sky - Win32 mad mp3 Debug" +!MESSAGE +!MESSAGE Possible choices for configuration are: +!MESSAGE +!MESSAGE "sky - Win32 Release" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 mad mp3 Debug" (based on "Win32 (x86) Static Library") +!MESSAGE "sky - Win32 mad mp3 Release" (based on "Win32 (x86) Static Library") +!MESSAGE + +# Begin Project +# PROP AllowPerConfigDependencies 0 +# PROP Scc_ProjName "" +# PROP Scc_LocalPath "" +CPP=cl.exe +RSC=rc.exe + +!IF "$(CFG)" == "sky - Win32 Release" + +# PROP BASE Use_MFC 0 +# PROP BASE Use_Debug_Libraries 0 +# PROP BASE Output_Dir "Release" +# PROP BASE Intermediate_Dir "Release" +# PROP BASE Target_Dir "" +# PROP Use_MFC 0 +# PROP Use_Debug_Libraries 0 +# PROP Output_Dir "sky___Release" +# PROP Intermediate_Dir "sky___Release" +# PROP Target_Dir "" +# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" 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