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-rw-r--r--engines/agos/animation.cpp103
-rw-r--r--engines/agos/animation.h6
-rw-r--r--engines/agos/charset-fontdata.cpp90
-rw-r--r--engines/agos/event.cpp6
-rw-r--r--engines/agos/saveload.cpp44
5 files changed, 135 insertions, 114 deletions
diff --git a/engines/agos/animation.cpp b/engines/agos/animation.cpp
index 29d1b36e19..9176412e0e 100644
--- a/engines/agos/animation.cpp
+++ b/engines/agos/animation.cpp
@@ -260,9 +260,6 @@ bool MoviePlayerDXA::load() {
debug(0, "Playing video %s", videoName.c_str());
CursorMan.showMouse(false);
-
- _firstFrameOffset = _fileStream->pos();
-
return true;
}
@@ -271,6 +268,10 @@ void MoviePlayerDXA::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
uint w = getWidth();
const Graphics::Surface *surface = decodeNextFrame();
+
+ if (!surface)
+ return;
+
byte *src = (byte *)surface->pixels;
dst += y * pitch + x;
@@ -281,7 +282,7 @@ void MoviePlayerDXA::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
} while (--h);
if (hasDirtyPalette())
- setSystemPalette();
+ g_system->getPaletteManager()->setPalette(getPalette(), 0, 256);
}
void MoviePlayerDXA::playVideo() {
@@ -302,38 +303,11 @@ void MoviePlayerDXA::stopVideo() {
}
void MoviePlayerDXA::startSound() {
- uint32 offset, size;
-
- if (getSoundTag() == MKTAG('W','A','V','E')) {
- size = _fileStream->readUint32BE();
-
- if (_sequenceNum) {
- Common::File in;
-
- _fileStream->seek(size, SEEK_CUR);
-
- in.open("audio.wav");
- if (!in.isOpen()) {
- error("Can't read offset file 'audio.wav'");
- }
-
- in.seek(_sequenceNum * 8, SEEK_SET);
- offset = in.readUint32LE();
- size = in.readUint32LE();
-
- in.seek(offset, SEEK_SET);
- _bgSoundStream = Audio::makeWAVStream(in.readStream(size), DisposeAfterUse::YES);
- in.close();
- } else {
- _bgSoundStream = Audio::makeWAVStream(_fileStream->readStream(size), DisposeAfterUse::YES);
- }
- } else {
- _bgSoundStream = Audio::SeekableAudioStream::openStreamFile(baseName);
- }
+ start();
if (_bgSoundStream != NULL) {
_vm->_mixer->stopHandle(_bgSound);
- _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_bgSound, _bgSoundStream);
+ _vm->_mixer->playStream(Audio::Mixer::kSFXSoundType, &_bgSound, _bgSoundStream, -1, getVolume(), getBalance());
}
}
@@ -344,8 +318,7 @@ void MoviePlayerDXA::nextFrame() {
}
if (_vm->_interactiveVideo == TYPE_LOOPING && endOfVideo()) {
- _fileStream->seek(_firstFrameOffset);
- _curFrame = -1;
+ rewind();
startSound();
}
@@ -374,13 +347,15 @@ bool MoviePlayerDXA::processFrame() {
copyFrameToBuffer((byte *)screen->pixels, (_vm->_screenWidth - getWidth()) / 2, (_vm->_screenHeight - getHeight()) / 2, screen->pitch);
_vm->_system->unlockScreen();
- Common::Rational soundTime(_mixer->getSoundElapsedTime(_bgSound), 1000);
- if ((_bgSoundStream == NULL) || ((soundTime * getFrameRate()).toInt() / 1000 < getCurFrame() + 1)) {
+ uint32 soundTime = _mixer->getSoundElapsedTime(_bgSound);
+ uint32 nextFrameStartTime = ((Video::VideoDecoder::VideoTrack *)getTrack(0))->getNextFrameStartTime();
+
+ if ((_bgSoundStream == NULL) || soundTime < nextFrameStartTime) {
if (_bgSoundStream && _mixer->isSoundHandleActive(_bgSound)) {
- while (_mixer->isSoundHandleActive(_bgSound) && (soundTime * getFrameRate()).toInt() < getCurFrame()) {
+ while (_mixer->isSoundHandleActive(_bgSound) && soundTime < nextFrameStartTime) {
_vm->_system->delayMillis(10);
- soundTime = Common::Rational(_mixer->getSoundElapsedTime(_bgSound), 1000);
+ soundTime = _mixer->getSoundElapsedTime(_bgSound);
}
// In case the background sound ends prematurely, update
// _ticks so that we can still fall back on the no-sound
@@ -399,13 +374,44 @@ bool MoviePlayerDXA::processFrame() {
return false;
}
+void MoviePlayerDXA::readSoundData(Common::SeekableReadStream *stream) {
+ uint32 tag = stream->readUint32BE();
+
+ if (tag == MKTAG('W','A','V','E')) {
+ uint32 size = stream->readUint32BE();
+
+ if (_sequenceNum) {
+ Common::File in;
+
+ stream->skip(size);
+
+ in.open("audio.wav");
+ if (!in.isOpen()) {
+ error("Can't read offset file 'audio.wav'");
+ }
+
+ in.seek(_sequenceNum * 8, SEEK_SET);
+ uint32 offset = in.readUint32LE();
+ size = in.readUint32LE();
+
+ in.seek(offset, SEEK_SET);
+ _bgSoundStream = Audio::makeWAVStream(in.readStream(size), DisposeAfterUse::YES);
+ in.close();
+ } else {
+ _bgSoundStream = Audio::makeWAVStream(stream->readStream(size), DisposeAfterUse::YES);
+ }
+ } else {
+ _bgSoundStream = Audio::SeekableAudioStream::openStreamFile(baseName);
+ }
+}
+
///////////////////////////////////////////////////////////////////////////////
// Movie player for Smacker movies
///////////////////////////////////////////////////////////////////////////////
MoviePlayerSMK::MoviePlayerSMK(AGOSEngine_Feeble *vm, const char *name)
- : MoviePlayer(vm), SmackerDecoder(vm->_mixer) {
+ : MoviePlayer(vm), SmackerDecoder() {
debug(0, "Creating SMK cutscene player");
memset(baseName, 0, sizeof(baseName));
@@ -425,8 +431,6 @@ bool MoviePlayerSMK::load() {
CursorMan.showMouse(false);
- _firstFrameOffset = _fileStream->pos();
-
return true;
}
@@ -435,6 +439,10 @@ void MoviePlayerSMK::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
uint w = getWidth();
const Graphics::Surface *surface = decodeNextFrame();
+
+ if (!surface)
+ return;
+
byte *src = (byte *)surface->pixels;
dst += y * pitch + x;
@@ -445,7 +453,7 @@ void MoviePlayerSMK::copyFrameToBuffer(byte *dst, uint x, uint y, uint pitch) {
} while (--h);
if (hasDirtyPalette())
- setSystemPalette();
+ g_system->getPaletteManager()->setPalette(getPalette(), 0, 256);
}
void MoviePlayerSMK::playVideo() {
@@ -458,6 +466,7 @@ void MoviePlayerSMK::stopVideo() {
}
void MoviePlayerSMK::startSound() {
+ start();
}
void MoviePlayerSMK::handleNextFrame() {
@@ -467,10 +476,8 @@ void MoviePlayerSMK::handleNextFrame() {
}
void MoviePlayerSMK::nextFrame() {
- if (_vm->_interactiveVideo == TYPE_LOOPING && endOfVideo()) {
- _fileStream->seek(_firstFrameOffset);
- _curFrame = -1;
- }
+ if (_vm->_interactiveVideo == TYPE_LOOPING && endOfVideo())
+ rewind();
if (!endOfVideo()) {
decodeNextFrame();
@@ -493,7 +500,7 @@ bool MoviePlayerSMK::processFrame() {
uint32 waitTime = getTimeToNextFrame();
- if (!waitTime) {
+ if (!waitTime && !endOfVideoTracks()) {
warning("dropped frame %i", getCurFrame());
return false;
}
diff --git a/engines/agos/animation.h b/engines/agos/animation.h
index 11936aa338..9e31fced6d 100644
--- a/engines/agos/animation.h
+++ b/engines/agos/animation.h
@@ -67,9 +67,6 @@ protected:
virtual void handleNextFrame();
virtual bool processFrame() = 0;
virtual void startSound() {}
-
-protected:
- uint32 _firstFrameOffset;
};
class MoviePlayerDXA : public MoviePlayer, Video::DXADecoder {
@@ -83,6 +80,9 @@ public:
void nextFrame();
virtual void stopVideo();
+protected:
+ void readSoundData(Common::SeekableReadStream *stream);
+
private:
void handleNextFrame();
bool processFrame();
diff --git a/engines/agos/charset-fontdata.cpp b/engines/agos/charset-fontdata.cpp
index 87f51cfad2..262ae44f01 100644
--- a/engines/agos/charset-fontdata.cpp
+++ b/engines/agos/charset-fontdata.cpp
@@ -681,6 +681,51 @@ static const byte feeble_windowFont[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
};
+void AGOSEngine_Feeble::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) {
+ const byte *src;
+ byte color, *dst;
+ uint dstPitch, h, w, i;
+
+ if (_noOracleScroll)
+ return;
+
+ _videoLockOut |= 0x8000;
+
+ dst = getBackGround();
+ dstPitch = _backGroundBuf->pitch;
+ h = 13;
+ w = getFeebleFontSize(chr);
+
+ if (_language == Common::PL_POL) {
+ if (!strcmp(getExtra(), "4CD"))
+ src = polish4CD_feeble_windowFont + (chr - 32) * 13;
+ else
+ src = polish2CD_feeble_windowFont + (chr - 32) * 13;
+ } else {
+ src = feeble_windowFont + (chr - 32) * 13;
+ }
+ dst += y * dstPitch + x + window->textColumnOffset;
+
+ color = window->textColor;
+
+ do {
+ int8 b = *src++;
+ i = 0;
+ do {
+ if (b < 0) {
+ if (dst[i] == 0)
+ dst[i] = color;
+ }
+
+ b <<= 1;
+ } while (++i != w);
+ dst += dstPitch;
+ } while (--h);
+
+ _videoLockOut &= ~0x8000;
+}
+#endif
+
static const byte english_simon1AGAFontData[] = {
0x00,0x00,0x00,0x20,0x00,0x00,0x20,0x50,0x20,0x10,0x40,0x88,0x30,0x40,0x00,0x88,0x20,0x00,0x00,0x50,0x20,0x00,0x00,0x50,0x00,0x00,0x00,0x20,0x00,0x00,0x20,0x50,0x00,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x05,
0x00,0x00,0x00,0x30,0x00,0x10,0x20,0x48,0x10,0x20,0x00,0x48,0x20,0x40,0x00,0x90,0x00,0x00,0x00,0x60,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x05,
@@ -1253,51 +1298,6 @@ void AGOSEngine::renderString(uint vgaSpriteId, uint color, uint width, uint hei
}
}
-void AGOSEngine_Feeble::windowDrawChar(WindowBlock *window, uint x, uint y, byte chr) {
- const byte *src;
- byte color, *dst;
- uint dstPitch, h, w, i;
-
- if (_noOracleScroll)
- return;
-
- _videoLockOut |= 0x8000;
-
- dst = getBackGround();
- dstPitch = _backGroundBuf->pitch;
- h = 13;
- w = getFeebleFontSize(chr);
-
- if (_language == Common::PL_POL) {
- if (!strcmp(getExtra(), "4CD"))
- src = polish4CD_feeble_windowFont + (chr - 32) * 13;
- else
- src = polish2CD_feeble_windowFont + (chr - 32) * 13;
- } else {
- src = feeble_windowFont + (chr - 32) * 13;
- }
- dst += y * dstPitch + x + window->textColumnOffset;
-
- color = window->textColor;
-
- do {
- int8 b = *src++;
- i = 0;
- do {
- if (b < 0) {
- if (dst[i] == 0)
- dst[i] = color;
- }
-
- b <<= 1;
- } while (++i != w);
- dst += dstPitch;
- } while (--h);
-
- _videoLockOut &= ~0x8000;
-}
-#endif
-
static const byte czech_simonFont[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x20, 0x70, 0x70, 0x20, 0x20, 0x00, 0x20, 0x00,
diff --git a/engines/agos/event.cpp b/engines/agos/event.cpp
index ed26b96381..cc1c40c207 100644
--- a/engines/agos/event.cpp
+++ b/engines/agos/event.cpp
@@ -467,11 +467,7 @@ void AGOSEngine::delay(uint amount) {
memset(_saveLoadName, 0, sizeof(_saveLoadName));
sprintf(_saveLoadName, "Quick %d", _saveLoadSlot);
_saveLoadType = (event.kbd.hasFlags(Common::KBD_ALT)) ? 1 : 2;
-
- // We should only allow a load or save when it was possible in original
- // This stops load/save during copy protection, conversations and cut scenes
- if (!_mouseHideCount && !_showPreposition)
- quickLoadOrSave();
+ quickLoadOrSave();
} else if (event.kbd.hasFlags(Common::KBD_CTRL)) {
if (event.kbd.keycode == Common::KEYCODE_a) {
GUI::Dialog *_aboutDialog;
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp
index b3ec916b47..c6bca1a6e6 100644
--- a/engines/agos/saveload.cpp
+++ b/engines/agos/saveload.cpp
@@ -142,23 +142,41 @@ void AGOSEngine_Feeble::quickLoadOrSave() {
}
#endif
+// The function uses segments of code from the original game scripts
+// to allow quick loading and saving, but isn't perfect.
+//
+// Unfortuntely this allows loading and saving in locations,
+// which aren't supported, and will not restore correctly:
+// Various locations in Elvira 1/2 and Waxworks where saving
+// was disabled
void AGOSEngine::quickLoadOrSave() {
- // The function uses segments of code from the original game scripts
- // to allow quick loading and saving, but isn't perfect.
- //
- // Unfortuntely this allows loading and saving in locations,
- // which aren't supported, and will not restore correctly:
- // Any overhead maps in Simon the Sorcerer 2
- // Various locations in Elvira 1/2 and Waxworks where saving
- // was disabled
-
- // The floppy disk demo of Simon the Sorcerer 1 doesn't work.
- if (getFeatures() & GF_DEMO)
- return;
-
bool success;
Common::String buf;
+ // Disable loading and saving when it was not possible in the original:
+ // In overhead maps areas in Simon the Sorcerer 2
+ // In the floppy disk demo of Simon the Sorcerer 1
+ // In copy protection, conversations and cut scenes
+ if ((getGameType() == GType_SIMON2 && _boxStarHeight == 200) ||
+ (getGameType() == GType_SIMON1 && (getFeatures() & GF_DEMO)) ||
+ _mouseHideCount || _showPreposition) {
+ buf = Common::String::format("Quick load or save game isn't supported in this location");
+ GUI::MessageDialog dialog(buf, "OK");
+ dialog.runModal();
+ return;
+ }
+
+ // Check if Simon is walking, and stop when required
+ if (getGameType() == GType_SIMON1 && getBitFlag(11)) {
+ vcStopAnimation(11, 1122);
+ animate(4, 11, 1122, 0, 0, 2);
+ waitForSync(1122);
+ } else if (getGameType() == GType_SIMON2 && getBitFlag(11)) {
+ vcStopAnimation(11, 232);
+ animate(4, 11, 232, 0, 0, 2);
+ waitForSync(1122);
+ }
+
char *filename = genSaveName(_saveLoadSlot);
if (_saveLoadType == 2) {
Subroutine *sub;