diff options
Diffstat (limited to 'engines/avalanche/avalot.cpp')
-rw-r--r-- | engines/avalanche/avalot.cpp | 34 |
1 files changed, 16 insertions, 18 deletions
diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index 08096d85c0..ec3f81e55d 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -143,7 +143,7 @@ void Clock::update() { if ((_hour == 0) && (_oldHour != 0) && (_oldHour != 17717)) { Common::String tmpStr = Common::String::format("Good morning!%c%cYes, it's just past " \ - "midnight. Are you having an all-night Avvy session? Glad you like the game that much!", + "midnight. Are you having an all-night Avvy session? Glad you like the game that much!", kControlNewLine, kControlNewLine); _vm->_dialogs->displayText(tmpStr); } @@ -184,7 +184,7 @@ void Clock::chime() { // Mute - skip the sound generation if ((_oldHour == 17717) || (!_vm->_soundFx)) return; - + byte hour = _hour % 12; if (hour == 0) hour = 12; @@ -194,12 +194,11 @@ void Clock::chime() { for (int i = 1; i <= hour; i++) { for (int j = 1; j <= 3; j++) _vm->_sound->playNote((i % 3) * 64 + 140 - j * 30, 50 - j * 12); - if (i != hour) + if (i != hour) _vm->_system->delayMillis(100); } } - void AvalancheEngine::handleKeyDown(Common::Event &event) { _sound->click(); @@ -301,7 +300,7 @@ void AvalancheEngine::setup() { fxToggle(); thinkAbout(kObjectMoney, kThing); - _dialogs->displayScrollChain('q', 83); // Info on the game, etc. + _dialogs->displayScrollChain('Q', 83); // Info on the game, etc. } } @@ -576,7 +575,6 @@ void AvalancheEngine::exitRoom(byte x) { _lastRoomNotMap = _room; } - /** * Only when entering a NEW town! Not returning to the last one, * but choosing another from the map. @@ -811,12 +809,12 @@ void AvalancheEngine::enterRoom(Room roomId, byte ped) { _graphics->zoomOut(_peds[ped - 1]._x, _peds[ped - 1]._y); if ((_objects[kObjectWine - 1]) && (_wineState != 3)) { - _dialogs->displayScrollChain('q', 9); // Don't want to waste the wine! + _dialogs->displayScrollChain('Q', 9); // Don't want to waste the wine! _objects[kObjectWine - 1] = false; refreshObjectList(); } - _dialogs->displayScrollChain('q', 69); + _dialogs->displayScrollChain('Q', 69); break; case kRoomCatacombs: @@ -999,7 +997,7 @@ void AvalancheEngine::enterRoom(Room roomId, byte ped) { case kRoomDucks: _npcFacing = 1; // Duck. - break; + break; default: break; @@ -1064,7 +1062,7 @@ void AvalancheEngine::drawScore() { _scoreToDisplay[i] = numbers[i]; } -void AvalancheEngine::incScore(byte num) { +void AvalancheEngine::incScore(byte num) { for (int i = 1; i <= num; i++) { _dnascore++; @@ -1311,9 +1309,9 @@ void AvalancheEngine::fadeOut() { void AvalancheEngine::fadeIn() { if (_holdTheDawn || !_fxHidden) return; - + _fxHidden = false; - + byte pal[3]; for (int i = 15; i >= 0; i--) { for (int j = 0; j < 16; j++) { @@ -1341,7 +1339,6 @@ void AvalancheEngine::drawDirection() { // It's data is loaded in load_digits(). CursorMan.showMouse(true); } - void AvalancheEngine::gameOver() { _userMovesAvvy = false; @@ -1380,7 +1377,7 @@ uint16 AvalancheEngine::bearing(byte whichPed) { if (avvy->_x == curPed->_x) return 0; - + int16 deltaX = avvy->_x - curPed->_x; int16 deltaY = avvy->_y - curPed->_y; uint16 result = (uint16)(atan((float)(deltaY / deltaX)) * 180 / M_PI); @@ -1391,7 +1388,7 @@ uint16 AvalancheEngine::bearing(byte whichPed) { } } -/** +/** * @remarks Originally called 'sprite_run' */ void AvalancheEngine::spriteRun() { @@ -1484,6 +1481,7 @@ void AvalancheEngine::resetVariables() { _startTime = getTimeInSeconds(); _parser->resetVariables(); + _nim->resetVariables(); _animation->resetVariables(); _sequence->resetVariables(); _background->resetVariables(); @@ -1566,7 +1564,7 @@ Common::String AvalancheEngine::getName(People whose) { static const char lads[17][20] = { "Avalot", "Spludwick", "Crapulus", "Dr. Duck", "Malagauche", "Friar Tuck", "Robin Hood", "Cwytalot", "du Lustie", "the Duke of Cardiff", - "Dogfood", "A trader", "Ibythneth", "Ayles", "Port", + "Dogfood", "A trader", "Ibythneth", "Ayles", "Port", "Spurge", "Jacques" }; @@ -1748,10 +1746,10 @@ void AvalancheEngine::openDoor(Room whither, byte ped, byte magicnum) { } void AvalancheEngine::setRoom(People persId, Room roomId) { - _whereIs[persId - kPeopleAvalot] = roomId; + _whereIs[persId - kPeopleAvalot] = roomId; } Room AvalancheEngine::getRoom(People persId) { - return _whereIs[persId - kPeopleAvalot]; + return _whereIs[persId - kPeopleAvalot]; } } // End of namespace Avalanche |