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path: root/engines/bladerunner/obstacles.cpp
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Diffstat (limited to 'engines/bladerunner/obstacles.cpp')
-rw-r--r--engines/bladerunner/obstacles.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/obstacles.cpp b/engines/bladerunner/obstacles.cpp
index 1886de324d..c94f271e2d 100644
--- a/engines/bladerunner/obstacles.cpp
+++ b/engines/bladerunner/obstacles.cpp
@@ -950,7 +950,7 @@ void Obstacles::draw() {
_polygons[i].vertices[j].y
));
- _vm->_surfaceFront.drawLine(p0.x, p0.y, p1.x, p1.y, 0x7FFF);
+ _vm->_surfaceFront.drawLine(p0.x, p0.y, p1.x, p1.y, _vm->_surfaceFront.format.RGBToColor(255, 255, 255));
p0 = p1;
}
@@ -964,17 +964,17 @@ void Obstacles::draw() {
Vector3 p2 = _vm->_view->calculateScreenPosition(playerPos + Vector3( 12.0f, 0.0f, 12.0f));
Vector3 p3 = _vm->_view->calculateScreenPosition(playerPos + Vector3(-12.0f, 0.0f, 12.0f));
- _vm->_surfaceFront.drawLine(p0.x, p0.y, p1.x, p1.y, 0x7C00);
- _vm->_surfaceFront.drawLine(p1.x, p1.y, p2.x, p2.y, 0x7C00);
- _vm->_surfaceFront.drawLine(p2.x, p2.y, p3.x, p3.y, 0x7C00);
- _vm->_surfaceFront.drawLine(p3.x, p3.y, p0.x, p0.y, 0x7C00);
+ _vm->_surfaceFront.drawLine(p0.x, p0.y, p1.x, p1.y, _vm->_surfaceFront.format.RGBToColor(255, 0, 0));
+ _vm->_surfaceFront.drawLine(p1.x, p1.y, p2.x, p2.y, _vm->_surfaceFront.format.RGBToColor(255, 0, 0));
+ _vm->_surfaceFront.drawLine(p2.x, p2.y, p3.x, p3.y, _vm->_surfaceFront.format.RGBToColor(255, 0, 0));
+ _vm->_surfaceFront.drawLine(p3.x, p3.y, p0.x, p0.y, _vm->_surfaceFront.format.RGBToColor(255, 0, 0));
}
// draw path along polygons
for (int i = 1; i < _pathSize; ++i) {
Vector3 p0 = _vm->_view->calculateScreenPosition(Vector3(_path[i - 1].x, y, _path[i - 1].y));
Vector3 p1 = _vm->_view->calculateScreenPosition(Vector3(_path[i].x, y, _path[i].y));
- _vm->_surfaceFront.drawLine(p0.x, p0.y, p1.x, p1.y, 0x7C00);
+ _vm->_surfaceFront.drawLine(p0.x, p0.y, p1.x, p1.y, _vm->_surfaceFront.format.RGBToColor(255, 0, 0));
}
// draw "next" vertex