diff options
Diffstat (limited to 'engines/bladerunner/police_maze.cpp')
-rw-r--r-- | engines/bladerunner/police_maze.cpp | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/engines/bladerunner/police_maze.cpp b/engines/bladerunner/police_maze.cpp deleted file mode 100644 index 223171d0be..0000000000 --- a/engines/bladerunner/police_maze.cpp +++ /dev/null @@ -1,64 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -#include "bladerunner/police_maze.h" - -#include "bladerunner/bladerunner.h" - -#include "bladerunner/police_maze_track.h" -#include "bladerunner/savefile.h" - -namespace BladeRunner { - -PoliceMaze::PoliceMaze(BladeRunnerEngine *vm) : _vm(vm) { - reset(); -} - -PoliceMaze::~PoliceMaze() { - reset(); -} - -bool PoliceMaze::init() { - return true; -} - -void PoliceMaze::save(SaveFile &f) { - f.write(_tracksCount); - f.write(_a2); - f.write(_a3); - for (int i = 0; i < 64; ++i) { - _tracks[i]->save(f); - } -} - -void PoliceMaze::reset() { - _tracksCount = 0; - _a2 = 0; - _a3 = 0; - for (int i = 0; i < 64; ++i) { - _tracks[i] = nullptr; - } - _a4 = 0; - _a5 = 0; -} - -} // End of namespace BladeRunner |