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-rw-r--r--engines/bladerunner/police_maze.cpp64
1 files changed, 0 insertions, 64 deletions
diff --git a/engines/bladerunner/police_maze.cpp b/engines/bladerunner/police_maze.cpp
deleted file mode 100644
index 223171d0be..0000000000
--- a/engines/bladerunner/police_maze.cpp
+++ /dev/null
@@ -1,64 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "bladerunner/police_maze.h"
-
-#include "bladerunner/bladerunner.h"
-
-#include "bladerunner/police_maze_track.h"
-#include "bladerunner/savefile.h"
-
-namespace BladeRunner {
-
-PoliceMaze::PoliceMaze(BladeRunnerEngine *vm) : _vm(vm) {
- reset();
-}
-
-PoliceMaze::~PoliceMaze() {
- reset();
-}
-
-bool PoliceMaze::init() {
- return true;
-}
-
-void PoliceMaze::save(SaveFile &f) {
- f.write(_tracksCount);
- f.write(_a2);
- f.write(_a3);
- for (int i = 0; i < 64; ++i) {
- _tracks[i]->save(f);
- }
-}
-
-void PoliceMaze::reset() {
- _tracksCount = 0;
- _a2 = 0;
- _a3 = 0;
- for (int i = 0; i < 64; ++i) {
- _tracks[i] = nullptr;
- }
- _a4 = 0;
- _a5 = 0;
-}
-
-} // End of namespace BladeRunner