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-rw-r--r--engines/bladerunner/police_maze_track.cpp80
1 files changed, 0 insertions, 80 deletions
diff --git a/engines/bladerunner/police_maze_track.cpp b/engines/bladerunner/police_maze_track.cpp
deleted file mode 100644
index 988f90499c..0000000000
--- a/engines/bladerunner/police_maze_track.cpp
+++ /dev/null
@@ -1,80 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-#include "bladerunner/police_maze_track.h"
-
-#include "bladerunner/bladerunner.h"
-
-#include "bladerunner/savefile.h"
-
-namespace BladeRunner {
-
-PoliceMazeTrack::PoliceMazeTrack(BladeRunnerEngine *vm) : _vm(vm) {
- reset();
-}
-
-PoliceMazeTrack::~PoliceMazeTrack() {
- reset();
-}
-
-void PoliceMazeTrack::save(SaveFile &f) {
- f.write(_isPresent);
- f.write(_itemId);
- f.write(_count);
- f.write(_dataIndex);
- f.write(_a6);
- f.write(_a7);
- f.write(_pointIndex);
- f.write(_a9);
- f.write(_rotating);
- f.write(_maxAngle);
- f.write(_angleChange);
- f.write(_a13);
-
- for (int i = 0; i < 100; ++i) {
- f.write(_points[i]);
- }
-
- f.write(_a4);
- f.write(_a5);
- }
-
-void PoliceMazeTrack::reset() {
- _isPresent = false;
- _itemId = -1;
- _count = 0;
- _data = 0;
- _dataIndex = 0;
- _a4 = 0;
- _a5 = 0;
- _time = 0;
- _a6 = 0;
- _a7 = 0;
- _pointIndex = 0;
- _a9 = 0;
- _rotating = 0;
- _maxAngle = 0;
- _angleChange = 0;
- _a13 = 1;
-}
-
-} // End of namespace BladeRunner