diff options
Diffstat (limited to 'engines/bladerunner/script/ai/generic_walker_a.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/generic_walker_a.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/ai/generic_walker_a.cpp b/engines/bladerunner/script/ai/generic_walker_a.cpp index b764f77d83..ddf566573b 100644 --- a/engines/bladerunner/script/ai/generic_walker_a.cpp +++ b/engines/bladerunner/script/ai/generic_walker_a.cpp @@ -94,7 +94,7 @@ void AIScriptGenericWalkerA::ReceivedClue(int clueId, int fromActorId) { void AIScriptGenericWalkerA::ClickedByPlayer() { Actor_Face_Actor(kActorMcCoy, kActorGenwalkerA, true); if (Actor_Query_Goal_Number(kActorGenwalkerA) == 200) { - Actor_Says(kActorMcCoy, 5290, 18); + Actor_Says(kActorMcCoy, 5290, 18); // kActorGenwalkerA here is actually the tracking gun in Bullet Bob's } else { switch (Random_Query(1, 10)) { case 1: @@ -256,9 +256,9 @@ bool AIScriptGenericWalkerA::UpdateAnimation(int *animation, int *frame) { } break; case kGenericWalkerAStatesGun: - *animation = 440; + *animation = kModelAnimationBulletBobsTrackingGun; ++_animationFrame; - if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(440)) { + if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationBulletBobsTrackingGun)) { _animationFrame = 0; } break; |