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authorThanasis Antoniou2019-04-20 17:32:47 +0300
committerThanasis Antoniou2019-04-20 17:33:39 +0300
commita663930dd062edd8bfc217fb19a5cbce37705ece (patch)
tree6d3b81f51280a1c6b59e1570aac3f976b874175a /engines/bladerunner/script/ai/generic_walker_a.cpp
parent63b8ddb50e03a535c4f61a2424914a3c09579197 (diff)
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BLADERUNNER: Named constants for animationIds P01
Part one of using named constants for model animations
Diffstat (limited to 'engines/bladerunner/script/ai/generic_walker_a.cpp')
-rw-r--r--engines/bladerunner/script/ai/generic_walker_a.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/ai/generic_walker_a.cpp b/engines/bladerunner/script/ai/generic_walker_a.cpp
index b764f77d83..ddf566573b 100644
--- a/engines/bladerunner/script/ai/generic_walker_a.cpp
+++ b/engines/bladerunner/script/ai/generic_walker_a.cpp
@@ -94,7 +94,7 @@ void AIScriptGenericWalkerA::ReceivedClue(int clueId, int fromActorId) {
void AIScriptGenericWalkerA::ClickedByPlayer() {
Actor_Face_Actor(kActorMcCoy, kActorGenwalkerA, true);
if (Actor_Query_Goal_Number(kActorGenwalkerA) == 200) {
- Actor_Says(kActorMcCoy, 5290, 18);
+ Actor_Says(kActorMcCoy, 5290, 18); // kActorGenwalkerA here is actually the tracking gun in Bullet Bob's
} else {
switch (Random_Query(1, 10)) {
case 1:
@@ -256,9 +256,9 @@ bool AIScriptGenericWalkerA::UpdateAnimation(int *animation, int *frame) {
}
break;
case kGenericWalkerAStatesGun:
- *animation = 440;
+ *animation = kModelAnimationBulletBobsTrackingGun;
++_animationFrame;
- if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(440)) {
+ if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationBulletBobsTrackingGun)) {
_animationFrame = 0;
}
break;