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Diffstat (limited to 'engines/bladerunner/script/ai/sebastian.cpp')
-rw-r--r--engines/bladerunner/script/ai/sebastian.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/ai/sebastian.cpp b/engines/bladerunner/script/ai/sebastian.cpp
index d5032ebec4..64f272e854 100644
--- a/engines/bladerunner/script/ai/sebastian.cpp
+++ b/engines/bladerunner/script/ai/sebastian.cpp
@@ -103,13 +103,13 @@ void AIScriptSebastian::OtherAgentEnteredCombatMode(int otherActorId, int combat
if (Global_Variable_Query(kVariableGunPulledInFrontOfSebastian) == 1) {
Actor_Says(kActorSebastian, 680, 12);
Actor_Face_Actor(kActorMcCoy, kActorSebastian, true);
- Actor_Says_With_Pause(kActorMcCoy, 7265, 0.0, kAnimationModeCombatIdle);
+ Actor_Says_With_Pause(kActorMcCoy, 7265, 0.0f, kAnimationModeCombatIdle);
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatIdle);
Delay(500);
Actor_Says(kActorSebastian, 690, 16);
} else {
Actor_Says(kActorSebastian, 700, 15);
- Actor_Says_With_Pause(kActorMcCoy, 7270, 0.0, kAnimationModeCombatIdle);
+ Actor_Says_With_Pause(kActorMcCoy, 7270, 0.0f, kAnimationModeCombatIdle);
Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatIdle);
}
AI_Movement_Track_Unpause(kActorSebastian);
@@ -421,7 +421,7 @@ void AIScriptSebastian::dialogue() {
Actor_Says(kActorSebastian, 350, kAnimationModeTalk);
Actor_Says(kActorMcCoy, 7125, 13);
Actor_Says(kActorSebastian, 360, 17);
- Actor_Says_With_Pause(kActorMcCoy, 7130, 1.0, kAnimationModeTalk);
+ Actor_Says_With_Pause(kActorMcCoy, 7130, 1.0f, kAnimationModeTalk);
Actor_Says(kActorMcCoy, 7135, 18);
break;