diff options
Diffstat (limited to 'engines/bladerunner/script/ai/sebastian.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/sebastian.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/ai/sebastian.cpp b/engines/bladerunner/script/ai/sebastian.cpp index d5032ebec4..64f272e854 100644 --- a/engines/bladerunner/script/ai/sebastian.cpp +++ b/engines/bladerunner/script/ai/sebastian.cpp @@ -103,13 +103,13 @@ void AIScriptSebastian::OtherAgentEnteredCombatMode(int otherActorId, int combat if (Global_Variable_Query(kVariableGunPulledInFrontOfSebastian) == 1) { Actor_Says(kActorSebastian, 680, 12); Actor_Face_Actor(kActorMcCoy, kActorSebastian, true); - Actor_Says_With_Pause(kActorMcCoy, 7265, 0.0, kAnimationModeCombatIdle); + Actor_Says_With_Pause(kActorMcCoy, 7265, 0.0f, kAnimationModeCombatIdle); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatIdle); Delay(500); Actor_Says(kActorSebastian, 690, 16); } else { Actor_Says(kActorSebastian, 700, 15); - Actor_Says_With_Pause(kActorMcCoy, 7270, 0.0, kAnimationModeCombatIdle); + Actor_Says_With_Pause(kActorMcCoy, 7270, 0.0f, kAnimationModeCombatIdle); Actor_Change_Animation_Mode(kActorMcCoy, kAnimationModeCombatIdle); } AI_Movement_Track_Unpause(kActorSebastian); @@ -421,7 +421,7 @@ void AIScriptSebastian::dialogue() { Actor_Says(kActorSebastian, 350, kAnimationModeTalk); Actor_Says(kActorMcCoy, 7125, 13); Actor_Says(kActorSebastian, 360, 17); - Actor_Says_With_Pause(kActorMcCoy, 7130, 1.0, kAnimationModeTalk); + Actor_Says_With_Pause(kActorMcCoy, 7130, 1.0f, kAnimationModeTalk); Actor_Says(kActorMcCoy, 7135, 18); break; |