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path: root/engines/bladerunner/script/scene/bb08.cpp
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Diffstat (limited to 'engines/bladerunner/script/scene/bb08.cpp')
-rw-r--r--engines/bladerunner/script/scene/bb08.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/bb08.cpp b/engines/bladerunner/script/scene/bb08.cpp
index 1177c8eba7..8bc281b85c 100644
--- a/engines/bladerunner/script/scene/bb08.cpp
+++ b/engines/bladerunner/script/scene/bb08.cpp
@@ -83,10 +83,10 @@ bool SceneScriptBB08::ClickedOnItem(int itemId, bool a2) {
bool SceneScriptBB08::ClickedOnExit(int exitId) {
if (exitId == 0) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 204.0f, 0.1f, 94.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 204.0f, 0.1f, 94.0f, 0, true, false, false)) {
Actor_Face_Heading(kActorMcCoy, 256, false);
Footstep_Sound_Override_On(2);
- Loop_Actor_Travel_Ladder(kActorMcCoy, 8, true, 0);
+ Loop_Actor_Travel_Ladder(kActorMcCoy, 8, true, kAnimationModeIdle);
Footstep_Sound_Override_Off();
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
@@ -97,7 +97,7 @@ bool SceneScriptBB08::ClickedOnExit(int exitId) {
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 247.0f, 0.1f, 27.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 247.0f, 0.1f, 27.0f, 0, true, false, false)) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(true);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Game_Flag_Set(kFlagBB08toBB12);
@@ -122,12 +122,12 @@ void SceneScriptBB08::PlayerWalkedIn() {
if (Game_Flag_Query(kFlagBB09toBB08)) {
Actor_Set_At_XYZ(kActorMcCoy, 204.0f, 96.1f, 94.0f, 256);
Footstep_Sound_Override_On(2);
- Loop_Actor_Travel_Ladder(kActorMcCoy, 8, false, 0);
+ Loop_Actor_Travel_Ladder(kActorMcCoy, 8, false, kAnimationModeIdle);
Footstep_Sound_Override_Off();
Actor_Face_Heading(kActorMcCoy, 768, false);
Game_Flag_Reset(kFlagBB09toBB08);
} else {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, 188.0f, 0.1f, 28.0f, 0, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, 188.0f, 0.1f, 28.0f, 0, false, false, false);
}
}