diff options
Diffstat (limited to 'engines/bladerunner/script/scene/nr04.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/nr04.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/scene/nr04.cpp b/engines/bladerunner/script/scene/nr04.cpp index 6bd5b09594..85a677f80d 100644 --- a/engines/bladerunner/script/scene/nr04.cpp +++ b/engines/bladerunner/script/scene/nr04.cpp @@ -114,7 +114,7 @@ bool SceneScriptNR04::ClickedOn3DObject(const char *objectName, bool a2) { } if ( Object_Query_Click("TORUS01", objectName) - && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 18.56f, 0.0f, 38.86f, 0, true, false, 0) + && !Loop_Actor_Walk_To_XYZ(kActorMcCoy, 18.56f, 0.0f, 38.86f, 0, true, false, false) && !Game_Flag_Query(kFlagNR04DiscFound) ) { Unclickable_Object("TORUS01"); @@ -153,7 +153,7 @@ bool SceneScriptNR04::ClickedOnItem(int itemId, bool a2) { bool SceneScriptNR04::ClickedOnExit(int exitId) { if (exitId == 0) { - if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 45.0f, 0.0f, -106.0f, 0, true, false, 0)) { + if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 45.0f, 0.0f, -106.0f, 0, true, false, false)) { Ambient_Sounds_Remove_All_Non_Looping_Sounds(true); Ambient_Sounds_Remove_All_Looping_Sounds(1); Game_Flag_Set(kFlagNR04toNR03); @@ -302,7 +302,7 @@ void SceneScriptNR04::PlayerWalkedIn() { Game_Flag_Reset(kFlagNR03toNR04); #endif // BLADERUNNER_ORIGINAL_BUGS - Loop_Actor_Walk_To_XYZ(kActorMcCoy, 53.0f, 0.0f, -26.0f, 0, false, false, 0); + Loop_Actor_Walk_To_XYZ(kActorMcCoy, 53.0f, 0.0f, -26.0f, 0, false, false, false); if (Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { Overlay_Play("nr04over", 0, true, false, 0); Delay(4000); |