aboutsummaryrefslogtreecommitdiff
path: root/engines/bladerunner/script/scene/ug05.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/bladerunner/script/scene/ug05.cpp')
-rw-r--r--engines/bladerunner/script/scene/ug05.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/bladerunner/script/scene/ug05.cpp b/engines/bladerunner/script/scene/ug05.cpp
index 6d8031a9c5..d58271715e 100644
--- a/engines/bladerunner/script/scene/ug05.cpp
+++ b/engines/bladerunner/script/scene/ug05.cpp
@@ -128,10 +128,10 @@ bool SceneScriptUG05::ClickedOnExit(int exitId) {
if ( Game_Flag_Query(kFlagHF05PoliceArrived)
&& !Game_Flag_Query(kFlagHF07Hole)
) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -356.35f, 132.77f, -1092.36f, 0, false, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -356.35f, 132.77f, -1092.36f, 0, false, false, false);
Game_Flag_Set(kFlagUG06toHF07);
Set_Enter(kSetHF07, kSceneHF07);
- } else if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -156.72f, 3.03f, -1118.17f, 0, true, false, 0)) {
+ } else if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -156.72f, 3.03f, -1118.17f, 0, true, false, false)) {
Actor_Face_Heading(kActorMcCoy, 760, false);
Loop_Actor_Travel_Stairs(kActorMcCoy, 3, true, kAnimationModeIdle);
Game_Flag_Set(kFlagUG06toHF07);
@@ -141,7 +141,7 @@ bool SceneScriptUG05::ClickedOnExit(int exitId) {
}
if (exitId == 1) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 4.0f, -11.67f, -4.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 4.0f, -11.67f, -4.0f, 0, true, false, false)) {
Game_Flag_Set(kFlagUG05toUG04);
Set_Enter(kSetUG04, kSceneUG04);
}
@@ -150,7 +150,7 @@ bool SceneScriptUG05::ClickedOnExit(int exitId) {
if (exitId == 2) {
if (!Game_Flag_Query(kFlagHF01TalkToLovedOne)) {
- if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, -1.37f, -1500.0f, 0, true, false, 0)) {
+ if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, -1.37f, -1500.0f, 0, true, false, false)) {
if (!Game_Flag_Query(kFlagUG05TalkAboutTunnel)) {
Actor_Voice_Over(2600, kActorVoiceOver);
Actor_Voice_Over(2610, kActorVoiceOver);
@@ -162,7 +162,7 @@ bool SceneScriptUG05::ClickedOnExit(int exitId) {
int affectionTowardsActor = getAffectionTowardsActor();
bool v2;
if (affectionTowardsActor == -1) {
- v2 = Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, -1.37f, -1500.0f, 0, true, false, 0) != 0;
+ v2 = Loop_Actor_Walk_To_XYZ(kActorMcCoy, 0.0f, -1.37f, -1500.0f, 0, true, false, false) != 0;
} else {
v2 = Loop_Actor_Walk_To_Actor(kActorMcCoy, affectionTowardsActor, 30, true, false) != 0;
}
@@ -224,7 +224,7 @@ void SceneScriptUG05::PlayerWalkedIn() {
if ( Game_Flag_Query(kFlagHF05PoliceArrived)
&& !Game_Flag_Query(kFlagHF07Hole)
) {
- Loop_Actor_Walk_To_XYZ(kActorMcCoy, -288.35f, 132.77f, -1092.36f, 0, true, false, 0);
+ Loop_Actor_Walk_To_XYZ(kActorMcCoy, -288.35f, 132.77f, -1092.36f, 0, true, false, false);
} else {
Loop_Actor_Travel_Stairs(kActorMcCoy, 2, false, kAnimationModeIdle);
}