diff options
Diffstat (limited to 'engines/bladerunner/slice_renderer.cpp')
-rw-r--r-- | engines/bladerunner/slice_renderer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/engines/bladerunner/slice_renderer.cpp b/engines/bladerunner/slice_renderer.cpp index 0bbd201ee0..56bdc66fe7 100644 --- a/engines/bladerunner/slice_renderer.cpp +++ b/engines/bladerunner/slice_renderer.cpp @@ -234,7 +234,7 @@ void SliceRenderer::loadFrame(int animation, int frame) { _frame = frame; _sliceFramePtr = _vm->_sliceAnimations->getFramePtr(_animation, _frame); - Common::MemoryReadStream stream((byte*)_sliceFramePtr, _vm->_sliceAnimations->_animations[_animation].frameSize); + Common::MemoryReadStream stream((byte *)_sliceFramePtr, _vm->_sliceAnimations->_animations[_animation].frameSize); _frameScale.x = stream.readFloatLE(); _frameScale.y = stream.readFloatLE(); @@ -398,7 +398,7 @@ void SliceRenderer::drawInWorld(int animationId, int animationFrame, Vector3 pos int frameY = sliceLineIterator._startY; - uint16 *frameLinePtr = (uint16*)surface.getPixels() + 640 * frameY; + uint16 *frameLinePtr = (uint16 *)surface.getPixels() + 640 * frameY; uint16 *zBufferLinePtr = zbuffer + 640 * frameY; while (sliceLineIterator._currentY <= sliceLineIterator._endY) { @@ -433,7 +433,7 @@ void SliceRenderer::drawInWorld(int animationId, int animationFrame, Vector3 pos } } -void SliceRenderer::drawOnScreen(int animationId, int animationFrame, int screenX, int screenY, float facing, float scale, Graphics::Surface &surface, uint16 *zbuffer) { +void SliceRenderer::drawOnScreen(int animationId, int animationFrame, int screenX, int screenY, float facing, float scale, Graphics::Surface &surface) { if (scale == 0.0f) { return; } @@ -481,7 +481,7 @@ void SliceRenderer::drawOnScreen(int animationId, int animationFrame, int screen float currentSlice = 0; float sliceStep = 1.0f / size / _frameSliceHeight; - uint16 *frameLinePtr = (uint16*)surface.getPixels() + 640 * frameY; + uint16 *frameLinePtr = (uint16 *)surface.getPixels() + 640 * frameY; uint16 lineZbuffer[640]; while (currentSlice < _frameSliceCount) { @@ -499,13 +499,13 @@ void SliceRenderer::drawSlice(int slice, bool advanced, uint16 *frameLinePtr, ui if (slice < 0 || (uint32)slice >= _frameSliceCount) return; - SlicePalette &palette = _vm->_sliceAnimations->getPalette(_framePaletteIndex); + SliceAnimations::Palette &palette = _vm->_sliceAnimations->getPalette(_framePaletteIndex); - byte *p = (byte*)_sliceFramePtr + 0x20 + 4 * slice; + byte *p = (byte *)_sliceFramePtr + 0x20 + 4 * slice; uint32 polyOffset = READ_LE_UINT32(p); - p = (byte*)_sliceFramePtr + polyOffset; + p = (byte *)_sliceFramePtr + polyOffset; uint32 polyCount = READ_LE_UINT32(p); p += 4; |