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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on original Sfinx source code
+ * Copyright (c) 1994-1997 Janus B. Wisniewski and L.K. Avalon
+ */
+
+#include "sound.h"
+#include "cge2/cge2_main.h"
+#include "cge2/cge2.h"
+#include "cge2/vga13h.h"
+#include "cge2/text.h"
+
+namespace CGE2 {
+
+void CGE2Engine::movie(const char *ext) {
+ warning("STUB: CGE2Engine::movie()");
+}
+
+void CGE2Engine::runGame() {
+ warning("STUB: CGE2Engine::runGame()");
+}
+
+void CGE2Engine::cge2_main() {
+ warning("STUB: CGE2Engine::cge2_main()");
+
+ _mode++;
+
+ if (showTitle("WELCOME")) {
+ if (_mode == 1)
+ movie(kIntroExt);
+ if (_text->getText(255) != NULL) {
+ runGame();
+ _startupMode = 2;
+ } else
+ _vga->sunset();
+ } else
+ _vga->sunset();
+}
+
+char *CGE2Engine::mergeExt(char *buf, const char *name, const char *ext) {
+ strcpy(buf, name);
+ char *dot = strrchr(buf, '.');
+ if (!dot)
+ strcat(buf, ext);
+
+ return buf;
+}
+
+} // End of namespace CGE2