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-rw-r--r--engines/cge2/snail.cpp12
-rw-r--r--engines/cge2/snail.h13
2 files changed, 6 insertions, 19 deletions
diff --git a/engines/cge2/snail.cpp b/engines/cge2/snail.cpp
index 1bc821d9b8..5e889b2e61 100644
--- a/engines/cge2/snail.cpp
+++ b/engines/cge2/snail.cpp
@@ -36,23 +36,21 @@ namespace CGE2 {
const char *CommandHandler::_commandText[] = {
"NOP", "USE", "PAUSE", "INF", "CAVE",
- "SLAVE", "FOCUS", "SETX", "SETY", "SETZ",
- "ADD", "SUB", "MUL", "DIV", "IF", "FLAG",
- "FLASH", "LIGHT", "CYCLE",
+ "SETX", "SETY", "SETZ",
+ "ADD", "SUB", "MUL", "DIV", "IF",
+ "FLASH", "CYCLE",
"CLEAR", "TALK", "MOUSE",
"MAP", "COUNT", "MIDI",
- "SETDLG", "MSKDLG",
".DUMMY.",
"WAIT", "HIDE", "ROOM",
"SAY", "SOUND", "TIME", "KILL",
"RSEQ", "SEQ", "SEND", "SWAP",
"KEEP", "GIVE",
- "GETPOS", "GOTO", "MOVEX", "MOVEY",
- "MOVEZ", "TRANS", "PORT",
+ "GETPOS", "GOTO", "PORT",
"NEXT", "NNEXT", "MTNEXT", "FTNEXT",
"RNNEXT", "RMTNEXT", "RFTNEXT",
"RMNEAR", "RMMTAKE", "RMFTAKE",
- "SETREF", "BACKPT",
+ "SETREF",
"WALKTO", "REACH", "COVER", "UNCOVER",
nullptr };
diff --git a/engines/cge2/snail.h b/engines/cge2/snail.h
index 6b0bdea546..a83926a3de 100644
--- a/engines/cge2/snail.h
+++ b/engines/cge2/snail.h
@@ -44,8 +44,6 @@ enum CommandType {
kCmdPause, // PAUSE -1 <dly> :: delay <dly>/72 seconds
kCmdInf, // INF -1 <ref> :: show text referrenced by <ref>
kCmdCave, // CAVE -1 <cav> :: go to board <cav>
- kCmdSlave, // SLAVE
- kCmdFocus, // FOCUS :: change active hero
kCmdSetX, // SETX <x> <idx> :: set sprite shift in x axis
kCmdSetY, // SETX <y> <idx> :: set sprite shift in y axis
kCmdSetZ, // SETX <z> <idx> :: set sprite shift in z axis
@@ -54,9 +52,7 @@ enum CommandType {
kCmdMul, // MUL <idx> <nr> :: multiply vector by number
kCmdDiv, // DIV <idx> <nr> :: divide vector by number
kCmdIf, // IF
- kCmdFlag, // FLAG <nr> <val> :: set flag <nr> to <val>
kCmdFlash, // FLASH -1 0|1 :: lighten whole image (on/off)
- kCmdLight, // LIGHT
kCmdCycle, // CYCLE <cnt> :: rotate <cnt> colors from 1
kCmdClear, // CLEAR -1 0 :: clear kCmdAIL queue
kCmdTalk, // TALK -1 0|1 :: enable speach (on/off)
@@ -64,8 +60,6 @@ enum CommandType {
kCmdMap, // MAP 0|1 0 :: temporarily turn off map for hero
kCmdCount, // COUNT
kCmdMidi, // MIDI -1 <midi> :: play MIDI referenced by <midi> (-1 = off)
- kCmdSetDlg, // SETDLG 0..3 0..3 :: switch of speach mode
- kCmdMskDlg, // MSKDLG 0..3 0..3 :: switch of speach mode mask
kCmdSpr,
@@ -84,10 +78,6 @@ enum CommandType {
kCmdGive, // GIVE <spr> <seq> :: remove sprite from pocket and jump to <seq>
kCmdGetPos, // GETPOS <spr> <idx> :: take sprite's position
kCmdGoto, // GOTO <spr> <idx> :: move sprite to position
- kCmdMoveX, // MOVEX <spr> <dx> :: relative move along X axis
- kCmdMoveY, // MOVEY <spr> <dy> :: relative move along Y axis
- kCmdMoveZ, // MOVEZ <spr> <dz> :: relative move along Z axis
- kCmdTrans, // TRANS <spr> 0|1 :: clear/set logical transparency
kCmdPort, // PORT <spr> 0|1 :: clear/set "takeability" of sprite
kCmdNext, // NEXT <spr> <nr> :: jump to <nr> - NEAR or TAKE
kCmdNNext, // NNEXT <spr> <nr> :: jump to <nr> - NEAR
@@ -99,8 +89,7 @@ enum CommandType {
kCmdRMNear, // RMNEAR <spr> 0 :: remove NEAR list
kCmdRMMTake, // RMMTAKE <spr> 0 :: remove TAKE list
kCmdRMFTake, // RMFTAKE <spr> 0 :: remove TAKE list
- kCmdSetRef, // RETREF <spr> <ref> :: change reference of sprite <spr> to <ref>
- kCmdBackPt, // BACKPT <spr> 0 :: paint sprite onto the background
+ kCmdSetRef, // RETREF <spr> <ref> :: change reference of sprite <spr> to <ref>
kCmdWalk, // WALK <hero> <ref>|<point> :: go close to the sprite or point
kCmdReach, // REACH <hero> <ref>|<m> :: reach the sprite or point with <m> method
kCmdCover, // COVER <sp1> <sp2> :: cover sprite <sp1> with sprite <sp2>