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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef DIRECTOR_TYPES_H
+#define DIRECTOR_TYPES_H
+
+namespace Director {
+
+enum CastType {
+ kCastTypeNull = 0,
+ kCastBitmap = 1,
+ kCastFilmLoop = 2,
+ kCastText = 3,
+ kCastPalette = 4,
+ kCastPicture = 5,
+ kCastSound = 6,
+ kCastButton = 7,
+ kCastShape = 8,
+ kCastMovie = 9,
+ kCastDigitalVideo = 10,
+ kCastLingoScript = 11,
+ kCastRTE = 12
+};
+
+enum ScriptType {
+ kMovieScript = 0,
+ kSpriteScript = 1,
+ kFrameScript = 2,
+ kCastScript = 3,
+ kGlobalScript = 4,
+ kNoneScript = -1,
+ kMaxScriptType = 4 // Sync with score.cpp:45, array scriptTypes[]
+};
+
+const char *scriptType2str(ScriptType scr);
+
+} // End of namespace Director
+
+#endif