diff options
Diffstat (limited to 'engines/dm/champion.cpp')
-rw-r--r-- | engines/dm/champion.cpp | 221 |
1 files changed, 219 insertions, 2 deletions
diff --git a/engines/dm/champion.cpp b/engines/dm/champion.cpp index 01f863732f..f93a9aa405 100644 --- a/engines/dm/champion.cpp +++ b/engines/dm/champion.cpp @@ -1,10 +1,54 @@ #include "champion.h" #include "dungeonman.h" +#include "eventman.h" +#include "menus.h" +#include "inventory.h" namespace DM { -Box gBoxChampionPortrait = Box(0, 31, 0, 28); // @ G0047_s_Graphic562_Box_ChampionPortrait +uint16 gSlotMasks[38] = { // @ G0038_ai_Graphic562_SlotMasks + /* 30 for champion inventory, 8 for chest */ + 0xFFFF, /* Ready Hand Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Action Hand Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0x0002, /* Head Head */ + 0x0008, /* Torso Torso */ + 0x0010, /* Legs Legs */ + 0x0020, /* Feet Feet */ + 0x0100, /* Pouch 2 Pouch */ + 0x0080, /* Quiver Line2 1 Quiver 2 */ + 0x0080, /* Quiver Line1 2 Quiver 2 */ + 0x0080, /* Quiver Line2 2 Quiver 2 */ + 0x0004, /* Neck Neck */ + 0x0100, /* Pouch 1 Pouch */ + 0x0040, /* Quiver Line1 1 Quiver 1 */ + 0xFFFF, /* Backpack Line1 1 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 2 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 3 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 4 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 5 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 6 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 7 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 8 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line2 9 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 2 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 3 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 4 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 5 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 6 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 7 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 8 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0xFFFF, /* Backpack Line1 9 Mouth/Head/Neck/Torso/Legs/Feet/Quiver 1/Quiver 2/Pouch/Hands/Chest */ + 0x0400, /* Chest 1 Chest */ + 0x0400, /* Chest 2 Chest */ + 0x0400, /* Chest 3 Chest */ + 0x0400, /* Chest 4 Chest */ + 0x0400, /* Chest 5 Chest */ + 0x0400, /* Chest 6 Chest */ + 0x0400, /* Chest 7 Chest */ + 0x0400}; /* Chest 8 Chest */ + +Box gBoxChampionPortrait = {0, 31, 0, 28}; // @ G0047_s_Graphic562_Box_ChampionPortrait ChampionMan::ChampionMan(DMEngine *vm) : _vm(vm) { _leaderIndex = kChampionNone; @@ -37,7 +81,7 @@ ChampionIndex ChampionMan::getIndexInCell(ViewCell cell) { void ChampionMan::resetDataToStartGame() { if (!_vm->_dungeonMan->_messages._newGame) { - warning("MISSING CODE: stuff for resetting for loaded games"); + warning("MISSING CODE: stuff for reeseting for loaded games"); assert(false); } @@ -46,4 +90,177 @@ void ChampionMan::resetDataToStartGame() { _leaderEmptyHanded = true; } + +void ChampionMan::addCandidateChampionToParty(uint16 championPortraitIndex) { + DisplayMan &dispMan = *_vm->_displayMan; + DungeonMan &dunMan = *_vm->_dungeonMan; + + if (!_leaderEmptyHanded || _partyChampionCount == 4) + return; + + uint16 prevChampCount = _partyChampionCount; + Champion *champ = &_champions[prevChampCount]; + warning("MISSING CODE: Fill champ memory with zero bytes"); + dispMan._useByteBoxCoordinates = true; + { // block on purpose + Box &destBox = gBoxChampionPortrait; + dispMan.blitToBitmap(dispMan.getBitmap(kChampionPortraitsIndice), 256, getChampionPortraitX(championPortraitIndex), getChampionPortraitY(championPortraitIndex), + champ->_portrait, 32, destBox._x1, destBox._x2, destBox._y1, destBox._y2, kColorNoTransparency); + } + + champ->_actionIndex = kChampionActionNone; + champ->_enableActionEventIndex = -1; + champ->_hideDamageReceivedIndex = -1; + champ->_dir = dunMan._currMap._partyDir; + ViewCell AL_0_viewCell = kViewCellFronLeft; + while (getIndexInCell((ViewCell)((AL_0_viewCell + dunMan._currMap._partyDir) & 3)) != kChampionNone) + AL_0_viewCell = (ViewCell)(AL_0_viewCell + 1); + champ->_cell = (ViewCell)((AL_0_viewCell + dunMan._currMap._partyDir) & 3); + champ->clearAttributes(kChampionAttributeIcon); + champ->_directionMaximumDamageReceived = dunMan._currMap._partyDir; + champ->_food = 1500 + _vm->_rnd->getRandomNumber(256); + champ->_water = 1500 + _vm->_rnd->getRandomNumber(256); + int16 AL_0_slotIndex_Red; + for (AL_0_slotIndex_Red = kChampionSlotReadyHand; AL_0_slotIndex_Red < kChampionSlotChest_1; ++AL_0_slotIndex_Red) { + champ->setSlot((ChampionSlot)AL_0_slotIndex_Red, Thing::_thingNone); + } + Thing thing = dunMan.getSquareFirstThing(dunMan._currMap._partyPosX, dunMan._currMap._partyPosY); + while (thing.getType() != kTextstringType) { + thing = dunMan.getNextThing(thing); + } + char decodedChampionText[77]; + char* character_Green = decodedChampionText; + dunMan.decodeText(character_Green, thing, (TextType)(kTextTypeScroll | kDecodeEvenIfInvisible)); + int16 AL_0_characterIndex = 0; + uint16 AL_2_character; + while ((AL_2_character = *character_Green++) != '\n') { + champ->_name[AL_0_characterIndex++] = AL_2_character; + } + champ->_name[AL_0_characterIndex] = '\0'; + AL_0_characterIndex = 0; + bool AL_4_champTitleCopied = false; + for (;;) { // infinite + AL_2_character = *character_Green++; + if (AL_2_character == '\n') { + if (AL_4_champTitleCopied) + break; + AL_4_champTitleCopied = true; + } else { + champ->_title[AL_0_characterIndex++] = AL_2_character; + } + } + champ->_title[AL_0_characterIndex] = '\0'; + if (*character_Green++ == 'M') { + champ->setAttributeFlag(kChampionAttributeMale, true); + } + character_Green++; + champ->_currHealth = champ->_maxHealth = getDecodedValue(character_Green, 4); + character_Green += 4; + champ->_currStamina = champ->_maxStamina = getDecodedValue(character_Green, 4); + character_Green += 4; + character_Green++; + + int16 AL_0_statisticIndex; + for (AL_0_statisticIndex = kChampionStatLuck; AL_0_statisticIndex <= kChampionStatAntifire; ++AL_0_statisticIndex) { + champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatMinimum, 30); + uint16 currMaxVal = getDecodedValue(character_Green, 2); + champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatCurrent, currMaxVal); + champ->setStatistic((ChampionStatisticType)AL_0_statisticIndex, kChampionStatMaximum, currMaxVal); + character_Green += 2; + } + + champ->setStatistic(kChampionStatLuck, kChampionStatMinimum, 10); + character_Green++; + + int16 AL_0_skillIndex; + int16 AL_2_skillValue; + for (AL_0_skillIndex = kChampionSkillSwing; AL_0_skillIndex <= kChampionSkillWater; AL_0_skillIndex++) { + if ((AL_2_skillValue = *character_Green++ - 'A') > 0) { + champ->setSkillExp((ChampionSkill)AL_0_skillIndex, 125L << AL_2_skillValue); + } + } + + for (AL_0_skillIndex = kChampionSkillFighter; AL_0_skillIndex <= kChampionSkillWizard; ++AL_0_skillIndex) { + int32 baseSkillExp = 0; + int16 hiddenSkillIndex = (AL_0_skillIndex + 1) << 2; + for (uint16 AL_4_hiddenSkillCounter = 0; AL_4_hiddenSkillCounter < 4; ++AL_4_hiddenSkillCounter) { + baseSkillExp += champ->getSkill((ChampionSkill)(hiddenSkillIndex + AL_4_hiddenSkillCounter))._experience; + } + champ->setSkillExp((ChampionSkill)AL_0_skillIndex, baseSkillExp); + } + + _candidateChampionOrdinal = prevChampCount + 1; + if (++_partyChampionCount == 1) { + _vm->_eventMan->commandSetLeader(kChampionFirst); + _vm->_menuMan->_shouldRefreshActionArea = true; + } else { + _vm->_menuMan->clearActingChampion(); + _vm->_menuMan->drawActionIcon((ChampionIndex)(_partyChampionCount - 1)); + } + + int16 mapX = _vm->_dungeonMan->_currMap._partyPosX; + int16 mapY = _vm->_dungeonMan->_currMap._partyPosY; + + uint16 championObjectsCell = returnOppositeDir((direction)(dunMan._currMap._partyDir)); + mapX += dirIntoStepCountEast[dunMan._currMap._partyDir]; + mapY += dirIntoStepCountNorth[dunMan._currMap._partyDir]; + thing = dunMan.getSquareFirstThing(mapX, mapY); + AL_0_slotIndex_Red = kChampionSlotBackpackLine_1_1; + uint16 slotIndex_Green; + while (thing != Thing::_thingNone) { + ThingType AL_2_thingType = thing.getType(); + if ((AL_2_thingType > kSensorThingType) && (thing.getCell() == championObjectsCell)) { + int16 objectAllowedSlots = gObjectInfo[dunMan.getObjectInfoIndex(thing)].getAllowedSlots(); + switch (AL_2_thingType) { + case kArmourThingType: + for (slotIndex_Green = kChampionSlotHead; slotIndex_Green <= kChampionSlotFeet; slotIndex_Green++) { + if (objectAllowedSlots & gSlotMasks[slotIndex_Green]) + goto T0280048; + } + if ((objectAllowedSlots & gSlotMasks[kChampionSlotNeck]) && (champ->getSlot(kChampionSlotNeck) == Thing::_thingNone)) { + slotIndex_Green = kChampionSlotNeck; + } else { + goto T0280046; + } + break; + case kWeaponThingType: + if (champ->getSlot(kChampionSlotActionHand) == Thing::_thingNone) { + slotIndex_Green = kChampionSlotActionHand; + } else { + goto T0280046; + } + break; + case kScrollThingType: + case kPotionThingType: + if (champ->getSlot(kChampionSlotPouch_1) == Thing::_thingNone) { + slotIndex_Green = kChampionSlotPouch_1; + } else if (champ->getSlot(kChampionSlotPouch_2) == Thing::_thingNone) { + slotIndex_Green = kChampionSlotPouch_2; + } else { + goto T0280046; + } + break; + case kContainerThingType: + case kJunkThingType: +T0280046: + if ((objectAllowedSlots & gSlotMasks[kChampionSlotNeck]) && (champ->getSlot(kChampionSlotNeck) == Thing::_thingNone)) { + slotIndex_Green = kChampionSlotNeck; + } else { + slotIndex_Green = AL_0_slotIndex_Red++; + } + break; + } +T0280048: + if (champ->getSlot((ChampionSlot)slotIndex_Green) != Thing::_thingNone) { + goto T0280046; + } + warning("MISSING CODE: F0301_CHAMPION_AddObjectInSlot"); + } + thing = dunMan.getNextThing(thing); + } + + _vm->_inventoryMan->toggleInventory((ChampionIndex)prevChampCount); + _vm->_menuMan->drawDisabledMenu(); +} + }
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